diff --git a/3D Modelling Skill Tree/3D Modelling Skill Tree-FR.svg b/3D Modelling Skill Tree/3D Modelling Skill Tree-FR.svg
index e5f037a..abdb1d7 100644
--- a/3D Modelling Skill Tree/3D Modelling Skill Tree-FR.svg
+++ b/3D Modelling Skill Tree/3D Modelling Skill Tree-FR.svg
@@ -1082,6 +1082,1280 @@
style="stroke-width:1" />
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
@@ -4317,674 +5591,6 @@
y="-134.0771"
id="tspan4130"
style="text-align:center;text-anchor:middle">et zoomer (se rapprocher)
- Design something for 3D printingUV unwrap a low-poly objectRig a craneobject with FK/IK systemRender a modelin an engineering CAD soware
- Stress test a model in an engineering CAD soware
- Make a lowpoly modelUse the extrude tool in 3D sowareUse the revolve tool in 3D sowareUse boolean tools in 3D soware
- Draw a detailedsketch with dimensions before 3D modelling
- Create a texturein a texturing package,
- eg. Substance Painter, Blender, Muxbox
- Create a 3D modelfrom a 2D schematicEdit a texturein an image-editing sowareMake a 2D schematic of a 3D modelKnow how to checksize in 3D soware
- Design a tool of some kind
- Create a model in an engineering CAD soware
- Make a CAD Model of your room, workor homeReverse engineer something in CAD soware
- Design an aiculating or print in place model
- Create a model in MeshMixer
- Get 3D scanned or 3D scan somethingCreate a customizable model in OpenSCAD
- Animate a 3D rigfrom a free online modeleg. ball or pendulum rig
- Animate a cranerigAnimate an engineering CAD modelLearn a gameengineCreate a 3D plaormer game in a game engineUse mathematicsto create a 3D model
- eg. Grasshopper with Rhino 3Dsoware
- (set your own goal)(set your own goal)(set your own goal)(set your own goal)(set your own goal)Create an instructable, hackaday page or Hackster.io page on a project
- Teach a class on 3D Printing or 3D modelling
- Upload a remix of a 3D model Sell something you’ve 3D modelled
- Model and makesomething that solves a problem
- Use a Slicing Soware for prepraring to print a model
- Make a model in a sculpting sowareTeach a friend how to 3D model Design a custom model for a friend
- Design a custom model for cosplaySculpt somethingfrom a reference photo
- Assemble a 3Dmodel with free assetsRetopologisea 3D object / characterTexture a 3D model withrealistic texturingUse an SVGfile to make pa of a 3D modelLight and rendera 3D object turntableUV unwrapa complex object (UDIMs)Create a 3point light setup
Design somethingflat to be made in folded materialeg. sheet metal, papercra
- Capture a texture from the real worldModify edge normals for low-poly asset designTexture a lowpoly object
- 3D Model something and upload it under an Open Source licence
- Design a modelto embed electronics or magnets3D modela characterRig somethingyou’ve sculpted
+ id="tspan1411"
+ x="1476.8134"
+ y="-500.52249" />
Animate somethingyou’ve sculptedMake somethingfor VRMake somethingfor ARMake a puzzlebased 3D gameUse generativedesignLearn two ormore sculpting sowaresLearn more thanthree sowaresfor 3D modelling
- Create a model in TinkerCADDesign, print and assemble something with multiple pas
- Iterative design: Make improvements to a 3D modelDesign something to be printed in flexible TPU material
+ id="tspan1483"
+ x="949.9809"
+ y="-877.25677" />
- Design something to be printed in two colors or materials
+ id="g1907"
+ transform="translate(1385.5976,493.9998)"
+ clip-path="url(#clipPath15013)">
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+ id="g2023"
+ transform="translate(988.36813,411.1971)"
+ clip-path="url(#clipPath14833)">
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+ id="path2021" />
+
+
+
+
+
+
+
+
+
eg. Blender, Z-brush, MudBox, etc
- eg. Fusion 360, FreeCAD, Solidworks or others
+ id="tspan2041"
+ x="945.65912"
+ y="-433.38531" />
Icons by Icons8.com
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+ id="g2145"
+ transform="translate(1097.7035,458.3299)"
+ clip-path="url(#clipPath14658)">
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ transform="translate(1188.3227,327.5476)"
+ clip-path="url(#clipPath14556)">
+
+
+ transform="translate(1189.7328,406.156)"
+ clip-path="url(#clipPath14550)">
+
+
+
+
-
-
+ id="path2223"
+ clip-path="url(#clipPath14532)" />
+ transform="translate(1102.7616,120.4178)"
+ clip-path="url(#clipPath14526)">
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+ d="m 0,0 h 12.211 c -0.392,-0.475 -0.822,-1.013 -1.148,-1.755 -0.782,-1.779 -0.873,-4.359 1.541,-6.872 1.523,-1.582 2.145,-3.285 2.257,-5.009 0.114,-1.723 -0.304,-3.471 -0.931,-5.039 -1.165,-2.918 -2.887,-4.972 -3.137,-5.266 H 1.394 c -0.248,0.281 -1.983,2.284 -3.149,5.172 -1.25,3.099 -1.709,6.849 1.409,10.146 2.411,2.545 2.302,5.126 1.503,6.898 C 0.827,-0.994 0.395,-0.468 0,0 m -1.434,1.261 c -0.347,0 -0.629,-0.282 -0.629,-0.63 -10e-4,-0.194 0.088,-0.378 0.242,-0.498 0,0 1.18,-0.935 1.83,-2.376 0.649,-1.441 0.855,-3.271 -1.27,-5.514 -3.497,-3.697 -3.011,-8.139 -1.663,-11.482 1.35,-3.344 3.544,-5.756 3.544,-5.756 0.12,-0.132 0.289,-0.206 0.467,-0.206 h 10.017 c 0.182,0 0.355,0.078 0.474,0.215 0,0 2.174,2.472 3.522,5.843 0.672,1.686 1.149,3.611 1.019,5.59 -0.129,1.98 -0.886,4.011 -2.607,5.799 -2.123,2.212 -1.931,4.043 -1.295,5.492 0.637,1.45 1.802,2.402 1.802,2.402 0.271,0.217 0.314,0.614 0.095,0.885 -0.119,0.149 -0.299,0.235 -0.489,0.236 z"
+ style="fill:#110f0d;fill-opacity:1;fill-rule:nonzero;stroke:none"
+ id="path2229" />
+
+
+ d="M 0,0 -0.001,-1.5"
+ style="fill:none;stroke:#110f0d;stroke-width:1;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:10;stroke-dasharray:none;stroke-opacity:1"
+ id="path2233" />
+
+
+ d="M 0,0 -0.011,-17.2"
+ style="fill:none;stroke:#110f0d;stroke-width:1;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:10;stroke-dasharray:3.127, 3.127;stroke-dashoffset:0;stroke-opacity:1"
+ id="path2237" />
+
+
+ d="M 0,0 -0.001,-1.5"
+ style="fill:none;stroke:#110f0d;stroke-width:1;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:10;stroke-dasharray:none;stroke-opacity:1"
+ id="path2241" />
+
+
+ d="m 0,0 h 19.134 l 7.414,-7.66 H 7.66 Z"
+ style="fill:none;stroke:#110f0d;stroke-width:1;stroke-linecap:butt;stroke-linejoin:round;stroke-miterlimit:10;stroke-dasharray:none;stroke-opacity:1"
+ id="path2245" />
+
+
-
-
-
-
-
-
-
-
-
+ d="m 0,0 h 19.134 l 7.414,-7.66 H 7.66 Z"
+ style="fill:none;stroke:#110f0d;stroke-width:1;stroke-linecap:butt;stroke-linejoin:round;stroke-miterlimit:10;stroke-dasharray:none;stroke-opacity:1"
+ id="path2249" />
+
+
+ d="M 0,0 V -14.874"
+ style="fill:none;stroke:#110f0d;stroke-width:1;stroke-linecap:butt;stroke-linejoin:round;stroke-miterlimit:10;stroke-dasharray:3;stroke-dashoffset:0;stroke-opacity:1"
+ id="path2253" />
+
+
+ d="M 0,0 V -14.731"
+ style="fill:none;stroke:#110f0d;stroke-width:1;stroke-linecap:butt;stroke-linejoin:round;stroke-miterlimit:10;stroke-dasharray:3;stroke-dashoffset:0;stroke-opacity:1"
+ id="path2257" />
+
+
+ d="M 0,0 -0.49,-15.604"
+ style="fill:none;stroke:#110f0d;stroke-width:1;stroke-linecap:butt;stroke-linejoin:round;stroke-miterlimit:10;stroke-dasharray:3;stroke-dashoffset:0;stroke-opacity:1"
+ id="path2261" />
+
+
+ d="M 0,0 V -14.803"
+ style="fill:none;stroke:#110f0d;stroke-width:1;stroke-linecap:butt;stroke-linejoin:round;stroke-miterlimit:10;stroke-dasharray:3;stroke-dashoffset:0;stroke-opacity:1"
+ id="path2265" />
+
+
+ d="M 0,0 V -11.154"
+ style="fill:none;stroke:#110f0d;stroke-width:1.209;stroke-linecap:butt;stroke-linejoin:round;stroke-miterlimit:10;stroke-dasharray:none;stroke-opacity:1"
+ id="path2269" />
+
+
+ d="M 0,0 1.872,4.771 3.901,0"
+ style="fill:none;stroke:#110f0d;stroke-width:1.647;stroke-linecap:butt;stroke-linejoin:round;stroke-miterlimit:10;stroke-dasharray:none;stroke-opacity:1"
+ id="path2273" />
+
+
+ d="m 0,0 h -0.11 c -3.651,0 -6.6,0.729 -6.6,1.64 0,0.91 2.949,1.639 6.6,1.639 C 3.529,3.279 6.489,2.55 6.489,1.64 6.489,1.04 5.2,0.52 3.27,0.229"
+ style="fill:none;stroke:#110f0d;stroke-width:1;stroke-linecap:round;stroke-linejoin:miter;stroke-miterlimit:10;stroke-dasharray:none;stroke-opacity:1"
+ id="path2277" />
+
+
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+ d="M 0,0 3.478,-1.677 0,-2.66"
+ style="fill:none;stroke:#110f0d;stroke-width:1;stroke-linecap:round;stroke-linejoin:miter;stroke-miterlimit:10;stroke-dasharray:none;stroke-opacity:1"
+ id="path2281" />
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Apprendre à naviguer dans une interface 3D : se déplacer, tourner autour, zoomer (se rapprocher, s'éloigner)",
+ "icon": "3D Axis origin",
+ "level" : 1
+ },
+ {
+ "desc" : "Create a model in TinkerCAD",
+ "icon": "3D Perspective Cube",
+ "level" : 2
+ },
+ {
+ "desc" : "Make a 2D schematic of a 3D model",
+ "icon": "Polyedra node",
+ "level" : 2
+ },
+ {
+ "desc" : "Make a low poly model",
+ "icon": "Polyedra node",
+ "level" : 2
+ },
+ {
+ "desc" : "Use the extrude tool in 3D software",
+ "icon": "3D Cube and Up Arrow",
+ "level" : 1
+ },
+ {
+ "desc" : "Use the revolve tool in 3D software",
+ "icon": "Vase silhouette and ellipse arrow",
+ "level" : 2
+ },
+ {
+ "desc" : "Use boolean tools in 3D software",
+ "icon": "Superposed Square and Circle",
+ "level" : 1
+ },
+ {
+ "desc" : "Create a model in MeshMixer",
+ "icon": "Bunny",
+ "level" : 3
+ },
+ {
+ "desc" : "Create a 3D model from a 2D schematic",
+ "icon": "3D Cube draw with pencil",
+ "level" : 5
+ },
+ {
+ "desc" : "Edit a texture in an image-editing software",
+ "icon": "textured square",
+ "level" : 4
+ },
+ {
+ "desc" : "Know how to check size in 3D software",
+ "icon": "Ruler",
+ "level" : 2
+ },
+ {
+ "desc" : "Draw a detailed sketch with dimensions before 3D modelling",
+ "icon": "3D Cube draw with pencil",
+ "level" : 4
+ },
+ {
+ "desc" : "Design something for 3D printing",
+ "icon": "3D Printer",
+ "level" : 3
+ },
+ {
+ "desc" : "UV unwrap a low-poly object",
+ "icon": "Cube Flat pattern",
+ "level" : 5
+ },
+ {
+ "desc" : "Rig a crane object with FK/IK system",
+ "icon": "Body node skeletton",
+ "level" : 6
+ },
+ {
+ "desc" : "Render a model in an engineering CAD software",
+ "icon": "3D Cube and sparkle",
+ "level" : 8
+ },
+ {
+ "desc" : "Upload a remix of a 3D model",
+ "icon": "Sharing Arrows",
+ "level" : 4
+ },
+ {
+ "desc" : "Make a model in a sculpting software (eg. Blender, Z-brush, MudBox, etc)",
+ "icon": "Venus de Milo",
+ "level" : 8
+ },
+ {
+ "desc" : "Design a custom model for a friend",
+ "icon": "Gift wrap",
+ "level" : 6
+ },
+ {
+ "desc" : "Modify edge normals for low-poly asset design",
+ "icon": "3D Axis origin",
+ "level" : 5
+ },
+ {
+ "desc" : "Texture a low poly object",
+ "icon": "textured square",
+ "level" : 4
+ },
+ {
+ "desc" : "Create a 3 point light setup",
+ "icon": "light source",
+ "level" : 6
+ },
+ {
+ "desc" : "Design a tool of some kind",
+ "icon": "wrench and screwdriver",
+ "level" : 7
+ },
+ {
+ "desc" : "Create a model in an engineering CAD software (eg. Fusion 360, FreeCAD, Solidworks or others)",
+ "icon": "3D Perspective Cube",
+ "level" : 7
+ },
+ {
+ "desc" : "Model and make something that solves a problem",
+ "icon": "light bulb",
+ "level" : 6
+ },
+ {
+ "desc" : "Capture a texture from the real world",
+ "icon": "textured square",
+ "level" : 9
+ },
+ {
+ "desc" : "3D Model something and upload it under an Open Source licence",
+ "icon": "Open Hardware logo",
+ "level" : 8
+ },
+ {
+ "desc" : "Assemble a 3D model with free assets",
+ "icon": "Free Label price",
+ "level" : 13
+ },
+ {
+ "desc" : "Retopologise a 3D object / character",
+ "icon": "Polyedra node",
+ "level" : 11
+ },
+ {
+ "desc" : "Texture a 3D model with realistic texturing",
+ "icon": "textured square",
+ "level" : 10
+ },
+ {
+ "desc" : "Use an SVG file to make part of a 3D model",
+ "icon": "outil plume béziers",
+ "level" : 11
+ },
+ {
+ "desc" : "Light and render a 3D object turntable",
+ "icon": "light source",
+ "level" : 8
+ },
+ {
+ "desc" : "UV unwrap a complex object (UDIMs)",
+ "icon": "object diagram",
+ "level" : 7
+ },
+ {
+ "desc" : "Design something flat to be made in folded material (eg. sheet metal, papercraft)",
+ "icon": "paper roll",
+ "level" : 9
+ },
+ {
+ "desc" : "Design a model to embed electronics or magnets",
+ "icon": "LED",
+ "level" : 9
+ },
+ {
+ "desc" : "3D model a character",
+ "icon": "Naruto",
+ "level" : 12
+ },
+ {
+ "desc" : "Create a texture in a texturing package. (eg Substance Painter, Blender, Muxbox)",
+ "icon": "textured square",
+ "level" : 10
+ },
+ {
+ "desc" : "Design something to be printed in two colors or materials",
+ "icon": "3D print filament",
+ "level" : 10
+ },
+ {
+ "desc" : "Stress test a model in an engineering CAD software",
+ "icon": "3D Cube and Down Arrow",
+ "level" : 10
+ },
+ {
+ "desc" : "Design an articulating or print in place model",
+ "icon": "Dragon head",
+ "level" : 11
+ },
+ {
+ "desc" : "Rig something you’ve sculpted",
+ "icon": "Body node skeletton",
+ "level" : 16
+ },
+ {
+ "desc" : "Make a CAD Model of your room, work or home",
+ "icon": "House",
+ "level" : 13
+ },
+ {
+ "desc" : "Reverse engineer something in CAD software",
+ "icon": "3D Perspective Cube",
+ "level" : 12
+ },
+ {
+ "desc" : "Design a custom model for cosplay",
+ "icon": "man with hat and goggles",
+ "level" : 14
+ },
+ {
+ "desc" : "Sculpt something from a reference photo",
+ "icon": "dog",
+ "level" : 12
+ },
+ {
+ "desc" : "Teach a friend how to 3D model",
+ "icon": "two pepole behind one computer",
+ "level" : 15
+ },
+ {
+ "desc" : "Animate a 3D rig from a free online model (eg ball or pendulum rig)",
+ "icon": "pendulum schematic",
+ "level" : 13
+ },
+ {
+ "desc" : "Create a customizable model in OpenSCAD",
+ "icon": "markup window ?",
+ "level" : 14
+ },
+ {
+ "desc" : "Get 3D scanned or 3D scan something",
+ "icon": "man body with texture area",
+ "level" : 15
+ },
+ {
+ "desc" : "Use a Slicing software for prepraring to print a model",
+ "icon": "Computer and gear",
+ "level" : 14
+ },
+ {
+ "desc" : "Design something to be printed in flexible TPU material",
+ "icon": "3D print filament",
+ "level" : 13
+ },
+ {
+ "desc" : "Iterative design: Make improvements to a 3D model",
+ "icon": "v2 label",
+ "level" : 14
+ },
+ {
+ "desc" : "Animate a crane rig",
+ "icon": "appareil photo",
+ "level" : 15
+ },
+ {
+ "desc" : "Animate an engineering CAD model",
+ "icon": "mechanical Gears",
+ "level" : 16
+ },
+ {
+ "desc" : "Learn a game engine",
+ "icon": "game controller",
+ "level" : 17
+ },
+ {
+ "desc" : "Create a 3D platformer game in a game engine",
+ "icon": "game controller",
+ "level" : 19
+ },
+ {
+ "desc" : "Use mathematics to create a 3D model eg. Grasshopper with Rhino 3D software",
+ "icon": "fractal flake",
+ "level" : 18
+ },
+ {
+ "desc" : "Design, print and assemble something with multiple parts",
+ "icon": "3 x 3D Perspective Cube",
+ "level" : 16
+ },
+ {
+ "desc" : "Animate something you’ve sculpted",
+ "icon": "exit sign : man walking",
+ "level" : 18
+ },
+ {
+ "desc" : "Make something for VR",
+ "icon": "helmet VR",
+ "level" : 19
+ },
+ {
+ "desc" : "Make something for AR",
+ "icon": "3D Cube on smartphone",
+ "level" : 20
+ },
+ {
+ "desc" : "Make a puzzle based 3D game",
+ "icon": "puzzle piece",
+ "level" : 18
+ },
+ {
+ "desc" : "Use generative design",
+ "icon": "brain with electronode",
+ "level" : 17
+ },
+ {
+ "desc" : "Learn two or more sculpting softwares",
+ "icon": "Computer and gear",
+ "level" : 16
+ },
+ {
+ "desc" : "Learn more than three softwares for 3D modelling",
+ "icon": "Computer and gear",
+ "level" : 17
+ },
+ {
+ "desc" : "Sell something you’ve 3D modelled",
+ "icon": "money",
+ "level" : 19
+ },
+ {
+ "desc" : "Teach a class on 3D Printing or 3D modelling",
+ "icon": "teacher and board",
+ "level" : 19
+ },
+ {
+ "desc" : "Create an instructable, hackaday page or Hackster.io page on a project",
+ "icon": "file document with smile",
+ "level" : 20
+ }
+]
+}
\ No newline at end of file
diff --git a/3D Modelling Skill Tree/3D_Modelisation.md b/3D Modelling Skill Tree/3D_Modelisation.md
index 4d053f0..80252fc 100644
--- a/3D Modelling Skill Tree/3D_Modelisation.md
+++ b/3D Modelling Skill Tree/3D_Modelisation.md
@@ -1,7 +1,69 @@
-Learn to navigate a 3D interface with pan, orbit and zoom > Apprendre à naviguer dans une interface 3D : se déplacer, tourner autour, zoomer (se rapprocher)
+Learn to navigate a 3D interface with pan, orbit and zoom > Apprendre à naviguer dans une interface 3D : se déplacer, tourner autour, zoomer (se rapprocher, s'éloigner)
Create a model in TinkerCAD
Make a 2D schematic of a 3D model
Make a low poly model
-Use the extrude tool in 3D soware
-Use the revolve tool in 3D soware
-Use boolean tools in 3D soware
\ No newline at end of file
+Use the extrude tool in 3D software
+Use the revolve tool in 3D software
+Use boolean tools in 3D software
+Create a model in MeshMixer
+Create a 3D model from a 2D schematic
+Edit a texture in an image-editing software
+Know how to check size in 3D software
+Draw a detailed sketch with dimensions before 3D modelling
+Design something for 3D printing
+UV unwrap a low-poly object
+Rig a crane object with FK/IK system
+Render a model in an engineering CAD software
+Upload a remix of a 3D model
+Make a model in a sculpting software (eg. Blender, Z-brush, MudBox, etc)
+Design a custom model for a friend
+Modify edge normals for low-poly asset design
+Texture a low poly object
+Create a 3 point light setup
+Design a tool of some kind
+Create a model in an engineering CAD software (eg. Fusion 360, FreeCAD, Solidworks or others)
+Model and make something that solves a problem
+Capture a texture from the real world
+3D Model something and upload it under an Open Source licence
+Assemble a 3D model with free assets
+Retopologise a 3D object / character
+Texture a 3D model with realistic texturing
+Use an SVG file to make pa of a 3D model
+Light and render a 3D object turntable
+UV unwrap a complex object (UDIMs)
+Design something flat to be made in folded material (eg. sheet metal, papercraft)
+Design a model to embed electronics or magnets
+3D model a character
+Create a texture in a texturing package. (eg Substance Painter, Blender, Muxbox)
+Design something to be printed in two colors or
+materials
+Stress test a model in an engineering CAD software
+Design an articulating or print in place model
+Rig something you’ve sculpted
+Make a CAD Model of your room, work or home
+Reverse engineer something in CAD software
+Design a custom model for cosplay
+Sculpt something from a reference photo
+Teach a friend how to 3D model
+Animate a 3D rig from a free online model (eg ball or pendulum rig)
+Create a customizable model in OpenSCAD
+Get 3D scanned or 3D scan something
+Use a Slicing software for prepraring to print a model
+Design something to be printed in flexible TPU material
+Iterative design: Make improvements to a 3D model
+Animate a crane rig
+Animate an engineering CAD model
+Learn a game engine
+Create a 3D plaormer game in a game engine
+Use mathematics to create a 3D model eg. Grasshopper with Rhino 3D software
+Design, print and assemble something with multiple parts
+Animate something you’ve sculpted
+Make something for VR
+Make something for AR
+Make a puzzle based 3D game
+Use generative design
+Learn two or more sculpting softwares
+Learn more than three softwares for 3D modelling
+Sell something you’ve 3D modelled
+Teach a class on 3D Printing or 3D modelling
+Create an instructable, hackaday page or Hackster.io page on a project
\ No newline at end of file
diff --git a/3D Modelling Skill Tree/3D_Modelling.json b/3D Modelling Skill Tree/3D_Modelling.json
new file mode 100644
index 0000000..6385e46
--- /dev/null
+++ b/3D Modelling Skill Tree/3D_Modelling.json
@@ -0,0 +1,345 @@
+{ "Title": "3D Modelling",
+
+ "Skills" : [
+ {
+ "desc" : "Learn to navigate a 3D interface with pan, orbit and zoom > Apprendre à naviguer dans une interface 3D : se déplacer, tourner autour, zoomer (se rapprocher, s'éloigner)",
+ "icon": "3D Axis origin",
+ "level" : 1
+ },
+ {
+ "desc" : "Create a model in TinkerCAD",
+ "icon": "3D Perspective Cube",
+ "level" : 2
+ },
+ {
+ "desc" : "Make a 2D schematic of a 3D model",
+ "icon": "Polyedra node",
+ "level" : 2
+ },
+ {
+ "desc" : "Make a low poly model",
+ "icon": "Polyedra node",
+ "level" : 2
+ },
+ {
+ "desc" : "Use the extrude tool in 3D software",
+ "icon": "3D Cube and Up Arrow",
+ "level" : 1
+ },
+ {
+ "desc" : "Use the revolve tool in 3D software",
+ "icon": "Vase silhouette and ellipse arrow",
+ "level" : 2
+ },
+ {
+ "desc" : "Use boolean tools in 3D software",
+ "icon": "Superposed Square and Circle",
+ "level" : 1
+ },
+ {
+ "desc" : "Create a model in MeshMixer",
+ "icon": "Bunny",
+ "level" : 3
+ },
+ {
+ "desc" : "Create a 3D model from a 2D schematic",
+ "icon": "3D Cube draw with pencil",
+ "level" : 5
+ },
+ {
+ "desc" : "Edit a texture in an image-editing software",
+ "icon": "textured square",
+ "level" : 4
+ },
+ {
+ "desc" : "Know how to check size in 3D software",
+ "icon": "Ruler",
+ "level" : 2
+ },
+ {
+ "desc" : "Draw a detailed sketch with dimensions before 3D modelling",
+ "icon": "3D Cube draw with pencil",
+ "level" : 4
+ },
+ {
+ "desc" : "Design something for 3D printing",
+ "icon": "3D Printer",
+ "level" : 3
+ },
+ {
+ "desc" : "UV unwrap a low-poly object",
+ "icon": "Cube Flat pattern",
+ "level" : 5
+ },
+ {
+ "desc" : "Rig a crane object with FK/IK system",
+ "icon": "Body node skeletton",
+ "level" : 6
+ },
+ {
+ "desc" : "Render a model in an engineering CAD software",
+ "icon": "3D Cube and sparkle",
+ "level" : 8
+ },
+ {
+ "desc" : "Upload a remix of a 3D model",
+ "icon": "Sharing Arrows",
+ "level" : 4
+ },
+ {
+ "desc" : "Make a model in a sculpting software (eg. Blender, Z-brush, MudBox, etc)",
+ "icon": "Venus de Milo",
+ "level" : 8
+ },
+ {
+ "desc" : "Design a custom model for a friend",
+ "icon": "Gift wrap",
+ "level" : 6
+ },
+ {
+ "desc" : "Modify edge normals for low-poly asset design",
+ "icon": "3D Axis origin",
+ "level" : 5
+ },
+ {
+ "desc" : "Texture a low poly object",
+ "icon": "textured square",
+ "level" : 4
+ },
+ {
+ "desc" : "Create a 3 point light setup",
+ "icon": "light source",
+ "level" : 6
+ },
+ {
+ "desc" : "Design a tool of some kind",
+ "icon": "wrench and screwdriver",
+ "level" : 7
+ },
+ {
+ "desc" : "Create a model in an engineering CAD software (eg. Fusion 360, FreeCAD, Solidworks or others)",
+ "icon": "3D Perspective Cube",
+ "level" : 7
+ },
+ {
+ "desc" : "Model and make something that solves a problem",
+ "icon": "light bulb",
+ "level" : 6
+ },
+ {
+ "desc" : "Capture a texture from the real world",
+ "icon": "textured square",
+ "level" : 9
+ },
+ {
+ "desc" : "3D Model something and upload it under an Open Source licence",
+ "icon": "Open Hardware logo",
+ "level" : 8
+ },
+ {
+ "desc" : "Assemble a 3D model with free assets",
+ "icon": "Free Label price",
+ "level" : 13
+ },
+ {
+ "desc" : "Retopologise a 3D object / character",
+ "icon": "Polyedra node",
+ "level" : 11
+ },
+ {
+ "desc" : "Texture a 3D model with realistic texturing",
+ "icon": "textured square",
+ "level" : 10
+ },
+ {
+ "desc" : "Use an SVG file to make part of a 3D model",
+ "icon": "outil plume béziers",
+ "level" : 11
+ },
+ {
+ "desc" : "Light and render a 3D object turntable",
+ "icon": "light source",
+ "level" : 8
+ },
+ {
+ "desc" : "UV unwrap a complex object (UDIMs)",
+ "icon": "object diagram",
+ "level" : 7
+ },
+ {
+ "desc" : "Design something flat to be made in folded material (eg. sheet metal, papercraft)",
+ "icon": "paper roll",
+ "level" : 9
+ },
+ {
+ "desc" : "Design a model to embed electronics or magnets",
+ "icon": "LED",
+ "level" : 9
+ },
+ {
+ "desc" : "3D model a character",
+ "icon": "Naruto",
+ "level" : 12
+ },
+ {
+ "desc" : "Create a texture in a texturing package. (eg Substance Painter, Blender, Muxbox)",
+ "icon": "textured square",
+ "level" : 10
+ },
+ {
+ "desc" : "Design something to be printed in two colors or materials",
+ "icon": "3D print filament",
+ "level" : 10
+ },
+ {
+ "desc" : "Stress test a model in an engineering CAD software",
+ "icon": "3D Cube and Down Arrow",
+ "level" : 10
+ },
+ {
+ "desc" : "Design an articulating or print in place model",
+ "icon": "Dragon head",
+ "level" : 11
+ },
+ {
+ "desc" : "Rig something you’ve sculpted",
+ "icon": "Body node skeletton",
+ "level" : 16
+ },
+ {
+ "desc" : "Make a CAD Model of your room, work or home",
+ "icon": "House",
+ "level" : 13
+ },
+ {
+ "desc" : "Reverse engineer something in CAD software",
+ "icon": "3D Perspective Cube",
+ "level" : 12
+ },
+ {
+ "desc" : "Design a custom model for cosplay",
+ "icon": "man with hat and goggles",
+ "level" : 14
+ },
+ {
+ "desc" : "Sculpt something from a reference photo",
+ "icon": "dog",
+ "level" : 12
+ },
+ {
+ "desc" : "Teach a friend how to 3D model",
+ "icon": "two pepole behind one computer",
+ "level" : 15
+ },
+ {
+ "desc" : "Animate a 3D rig from a free online model (eg ball or pendulum rig)",
+ "icon": "pendulum schematic",
+ "level" : 13
+ },
+ {
+ "desc" : "Create a customizable model in OpenSCAD",
+ "icon": "markup window ?",
+ "level" : 14
+ },
+ {
+ "desc" : "Get 3D scanned or 3D scan something",
+ "icon": "man body with texture area",
+ "level" : 15
+ },
+ {
+ "desc" : "Use a Slicing software for prepraring to print a model",
+ "icon": "Computer and gear",
+ "level" : 14
+ },
+ {
+ "desc" : "Design something to be printed in flexible TPU material",
+ "icon": "3D print filament",
+ "level" : 13
+ },
+ {
+ "desc" : "Iterative design: Make improvements to a 3D model",
+ "icon": "v2 label",
+ "level" : 14
+ },
+ {
+ "desc" : "Animate a crane rig",
+ "icon": "appareil photo",
+ "level" : 15
+ },
+ {
+ "desc" : "Animate an engineering CAD model",
+ "icon": "mechanical Gears",
+ "level" : 16
+ },
+ {
+ "desc" : "Learn a game engine",
+ "icon": "game controller",
+ "level" : 17
+ },
+ {
+ "desc" : "Create a 3D platformer game in a game engine",
+ "icon": "game controller",
+ "level" : 19
+ },
+ {
+ "desc" : "Use mathematics to create a 3D model eg. Grasshopper with Rhino 3D software",
+ "icon": "fractal flake",
+ "level" : 18
+ },
+ {
+ "desc" : "Design, print and assemble something with multiple parts",
+ "icon": "3 x 3D Perspective Cube",
+ "level" : 16
+ },
+ {
+ "desc" : "Animate something you’ve sculpted",
+ "icon": "exit sign : man walking",
+ "level" : 18
+ },
+ {
+ "desc" : "Make something for VR",
+ "icon": "helmet VR",
+ "level" : 19
+ },
+ {
+ "desc" : "Make something for AR",
+ "icon": "3D Cube on smartphone",
+ "level" : 20
+ },
+ {
+ "desc" : "Make a puzzle based 3D game",
+ "icon": "puzzle piece",
+ "level" : 18
+ },
+ {
+ "desc" : "Use generative design",
+ "icon": "brain with electronode",
+ "level" : 17
+ },
+ {
+ "desc" : "Learn two or more sculpting softwares",
+ "icon": "Computer and gear",
+ "level" : 16
+ },
+ {
+ "desc" : "Learn more than three softwares for 3D modelling",
+ "icon": "Computer and gear",
+ "level" : 17
+ },
+ {
+ "desc" : "Sell something you’ve 3D modelled",
+ "icon": "money",
+ "level" : 19
+ },
+ {
+ "desc" : "Teach a class on 3D Printing or 3D modelling",
+ "icon": "teacher and board",
+ "level" : 19
+ },
+ {
+ "desc" : "Create an instructable, hackaday page or Hackster.io page on a project",
+ "icon": "file document with smile",
+ "level" : 20
+ }
+]
+}
\ No newline at end of file