diff --git a/3D Modelling Skill Tree/3D Modelling Skill Tree-FR.svg b/3D Modelling Skill Tree/3D Modelling Skill Tree-FR.svg index e5f037a..abdb1d7 100644 --- a/3D Modelling Skill Tree/3D Modelling Skill Tree-FR.svg +++ b/3D Modelling Skill Tree/3D Modelling Skill Tree-FR.svg @@ -1082,6 +1082,1280 @@ style="stroke-width:1" /> + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -4317,674 +5591,6 @@ y="-134.0771" id="tspan4130" style="text-align:center;text-anchor:middle">et zoomer (se rapprocher) - Design something for 3D printingUV unwrap a low-poly objectRig a craneobject with FK/IK systemRender a modelin an engineering CAD soware - Stress test a model in an engineering CAD soware - Make a lowpoly modelUse the extrude tool in 3D sowareUse the revolve tool in 3D sowareUse boolean tools in 3D soware - Draw a detailedsketch with dimensions before 3D modelling - Create a texturein a texturing package, - eg. Substance Painter, Blender, Muxbox - Create a 3D modelfrom a 2D schematicEdit a texturein an image-editing sowareMake a 2D schematic of a 3D modelKnow how to checksize in 3D soware - Design a tool of some kind - Create a model in an engineering CAD soware - Make a CAD Model of your room, workor homeReverse engineer something in CAD soware - Design an aiculating or print in place model - Create a model in MeshMixer - Get 3D scanned or 3D scan somethingCreate a customizable model in OpenSCAD - Animate a 3D rigfrom a free online modeleg. ball or pendulum rig - Animate a cranerigAnimate an engineering CAD modelLearn a gameengineCreate a 3D plaormer game in a game engineUse mathematicsto create a 3D model - eg. Grasshopper with Rhino 3Dsoware - (set your own goal)(set your own goal)(set your own goal)(set your own goal)(set your own goal)Create an instructable, hackaday page or Hackster.io page on a project - Teach a class on 3D Printing or 3D modelling - Upload a remix of a 3D model Sell something you’ve 3D modelled - Model and makesomething that solves a problem - Use a Slicing Soware for prepraring to print a model - Make a model in a sculpting sowareTeach a friend how to 3D model Design a custom model for a friend - Design a custom model for cosplaySculpt somethingfrom a reference photo - Assemble a 3Dmodel with free assetsRetopologisea 3D object / characterTexture a 3D model withrealistic texturingUse an SVGfile to make pa of a 3D modelLight and rendera 3D object turntableUV unwrapa complex object (UDIMs)Create a 3point light setup Design somethingflat to be made in folded materialeg. sheet metal, papercra - Capture a texture from the real worldModify edge normals for low-poly asset designTexture a lowpoly object - 3D Model something and upload it under an Open Source licence - Design a modelto embed electronics or magnets3D modela characterRig somethingyou’ve sculpted + id="tspan1411" + x="1476.8134" + y="-500.52249" /> Animate somethingyou’ve sculptedMake somethingfor VRMake somethingfor ARMake a puzzlebased 3D gameUse generativedesignLearn two ormore sculpting sowaresLearn more thanthree sowaresfor 3D modelling - Create a model in TinkerCADDesign, print and assemble something with multiple pas - Iterative design: Make improvements to a 3D modelDesign something to be printed in flexible TPU material + id="tspan1483" + x="949.9809" + y="-877.25677" /> - Design something to be printed in two colors or materials + id="g1907" + transform="translate(1385.5976,493.9998)" + clip-path="url(#clipPath15013)"> + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + id="g2023" + transform="translate(988.36813,411.1971)" + clip-path="url(#clipPath14833)"> - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + id="path2021" /> + + + + + + + + + eg. 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- - - - - - - - - - - - - - - - - + d="M 0,0 3.478,-1.677 0,-2.66" + style="fill:none;stroke:#110f0d;stroke-width:1;stroke-linecap:round;stroke-linejoin:miter;stroke-miterlimit:10;stroke-dasharray:none;stroke-opacity:1" + id="path2281" /> + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Apprendre à naviguer dans une interface 3D : se déplacer, tourner autour, zoomer (se rapprocher, s'éloigner)", + "icon": "3D Axis origin", + "level" : 1 + }, + { + "desc" : "Create a model in TinkerCAD", + "icon": "3D Perspective Cube", + "level" : 2 + }, + { + "desc" : "Make a 2D schematic of a 3D model", + "icon": "Polyedra node", + "level" : 2 + }, + { + "desc" : "Make a low poly model", + "icon": "Polyedra node", + "level" : 2 + }, + { + "desc" : "Use the extrude tool in 3D software", + "icon": "3D Cube and Up Arrow", + "level" : 1 + }, + { + "desc" : "Use the revolve tool in 3D software", + "icon": "Vase silhouette and ellipse arrow", + "level" : 2 + }, + { + "desc" : "Use boolean tools in 3D software", + "icon": "Superposed Square and Circle", + "level" : 1 + }, + { + "desc" : "Create a model in MeshMixer", + "icon": "Bunny", + "level" : 3 + }, + { + "desc" : "Create a 3D model from a 2D schematic", + "icon": "3D Cube draw with pencil", + "level" : 5 + }, + { + "desc" : "Edit a texture in an image-editing software", + "icon": "textured square", + "level" : 4 + }, + { + "desc" : "Know how to check size in 3D software", + "icon": "Ruler", + "level" : 2 + }, + { + "desc" : "Draw a detailed sketch with dimensions before 3D modelling", + "icon": "3D Cube draw with pencil", + "level" : 4 + }, + { + "desc" : "Design something for 3D printing", + "icon": "3D Printer", + "level" : 3 + }, + { + "desc" : "UV unwrap a low-poly object", + "icon": "Cube Flat pattern", + "level" : 5 + }, + { + "desc" : "Rig a crane object with FK/IK system", + "icon": "Body node skeletton", + "level" : 6 + }, + { + "desc" : "Render a model in an engineering CAD software", + "icon": "3D Cube and sparkle", + "level" : 8 + }, + { + "desc" : "Upload a remix of a 3D model", + "icon": "Sharing Arrows", + "level" : 4 + }, + { + "desc" : "Make a model in a sculpting software (eg. Blender, Z-brush, MudBox, etc)", + "icon": "Venus de Milo", + "level" : 8 + }, + { + "desc" : "Design a custom model for a friend", + "icon": "Gift wrap", + "level" : 6 + }, + { + "desc" : "Modify edge normals for low-poly asset design", + "icon": "3D Axis origin", + "level" : 5 + }, + { + "desc" : "Texture a low poly object", + "icon": "textured square", + "level" : 4 + }, + { + "desc" : "Create a 3 point light setup", + "icon": "light source", + "level" : 6 + }, + { + "desc" : "Design a tool of some kind", + "icon": "wrench and screwdriver", + "level" : 7 + }, + { + "desc" : "Create a model in an engineering CAD software (eg. Fusion 360, FreeCAD, Solidworks or others)", + "icon": "3D Perspective Cube", + "level" : 7 + }, + { + "desc" : "Model and make something that solves a problem", + "icon": "light bulb", + "level" : 6 + }, + { + "desc" : "Capture a texture from the real world", + "icon": "textured square", + "level" : 9 + }, + { + "desc" : "3D Model something and upload it under an Open Source licence", + "icon": "Open Hardware logo", + "level" : 8 + }, + { + "desc" : "Assemble a 3D model with free assets", + "icon": "Free Label price", + "level" : 13 + }, + { + "desc" : "Retopologise a 3D object / character", + "icon": "Polyedra node", + "level" : 11 + }, + { + "desc" : "Texture a 3D model with realistic texturing", + "icon": "textured square", + "level" : 10 + }, + { + "desc" : "Use an SVG file to make part of a 3D model", + "icon": "outil plume béziers", + "level" : 11 + }, + { + "desc" : "Light and render a 3D object turntable", + "icon": "light source", + "level" : 8 + }, + { + "desc" : "UV unwrap a complex object (UDIMs)", + "icon": "object diagram", + "level" : 7 + }, + { + "desc" : "Design something flat to be made in folded material (eg. sheet metal, papercraft)", + "icon": "paper roll", + "level" : 9 + }, + { + "desc" : "Design a model to embed electronics or magnets", + "icon": "LED", + "level" : 9 + }, + { + "desc" : "3D model a character", + "icon": "Naruto", + "level" : 12 + }, + { + "desc" : "Create a texture in a texturing package. (eg Substance Painter, Blender, Muxbox)", + "icon": "textured square", + "level" : 10 + }, + { + "desc" : "Design something to be printed in two colors or materials", + "icon": "3D print filament", + "level" : 10 + }, + { + "desc" : "Stress test a model in an engineering CAD software", + "icon": "3D Cube and Down Arrow", + "level" : 10 + }, + { + "desc" : "Design an articulating or print in place model", + "icon": "Dragon head", + "level" : 11 + }, + { + "desc" : "Rig something you’ve sculpted", + "icon": "Body node skeletton", + "level" : 16 + }, + { + "desc" : "Make a CAD Model of your room, work or home", + "icon": "House", + "level" : 13 + }, + { + "desc" : "Reverse engineer something in CAD software", + "icon": "3D Perspective Cube", + "level" : 12 + }, + { + "desc" : "Design a custom model for cosplay", + "icon": "man with hat and goggles", + "level" : 14 + }, + { + "desc" : "Sculpt something from a reference photo", + "icon": "dog", + "level" : 12 + }, + { + "desc" : "Teach a friend how to 3D model", + "icon": "two pepole behind one computer", + "level" : 15 + }, + { + "desc" : "Animate a 3D rig from a free online model (eg ball or pendulum rig)", + "icon": "pendulum schematic", + "level" : 13 + }, + { + "desc" : "Create a customizable model in OpenSCAD", + "icon": "markup window ?", + "level" : 14 + }, + { + "desc" : "Get 3D scanned or 3D scan something", + "icon": "man body with texture area", + "level" : 15 + }, + { + "desc" : "Use a Slicing software for prepraring to print a model", + "icon": "Computer and gear", + "level" : 14 + }, + { + "desc" : "Design something to be printed in flexible TPU material", + "icon": "3D print filament", + "level" : 13 + }, + { + "desc" : "Iterative design: Make improvements to a 3D model", + "icon": "v2 label", + "level" : 14 + }, + { + "desc" : "Animate a crane rig", + "icon": "appareil photo", + "level" : 15 + }, + { + "desc" : "Animate an engineering CAD model", + "icon": "mechanical Gears", + "level" : 16 + }, + { + "desc" : "Learn a game engine", + "icon": "game controller", + "level" : 17 + }, + { + "desc" : "Create a 3D platformer game in a game engine", + "icon": "game controller", + "level" : 19 + }, + { + "desc" : "Use mathematics to create a 3D model eg. Grasshopper with Rhino 3D software", + "icon": "fractal flake", + "level" : 18 + }, + { + "desc" : "Design, print and assemble something with multiple parts", + "icon": "3 x 3D Perspective Cube", + "level" : 16 + }, + { + "desc" : "Animate something you’ve sculpted", + "icon": "exit sign : man walking", + "level" : 18 + }, + { + "desc" : "Make something for VR", + "icon": "helmet VR", + "level" : 19 + }, + { + "desc" : "Make something for AR", + "icon": "3D Cube on smartphone", + "level" : 20 + }, + { + "desc" : "Make a puzzle based 3D game", + "icon": "puzzle piece", + "level" : 18 + }, + { + "desc" : "Use generative design", + "icon": "brain with electronode", + "level" : 17 + }, + { + "desc" : "Learn two or more sculpting softwares", + "icon": "Computer and gear", + "level" : 16 + }, + { + "desc" : "Learn more than three softwares for 3D modelling", + "icon": "Computer and gear", + "level" : 17 + }, + { + "desc" : "Sell something you’ve 3D modelled", + "icon": "money", + "level" : 19 + }, + { + "desc" : "Teach a class on 3D Printing or 3D modelling", + "icon": "teacher and board", + "level" : 19 + }, + { + "desc" : "Create an instructable, hackaday page or Hackster.io page on a project", + "icon": "file document with smile", + "level" : 20 + } +] +} \ No newline at end of file diff --git a/3D Modelling Skill Tree/3D_Modelisation.md b/3D Modelling Skill Tree/3D_Modelisation.md index 4d053f0..80252fc 100644 --- a/3D Modelling Skill Tree/3D_Modelisation.md +++ b/3D Modelling Skill Tree/3D_Modelisation.md @@ -1,7 +1,69 @@ -Learn to navigate a 3D interface with pan, orbit and zoom > Apprendre à naviguer dans une interface 3D : se déplacer, tourner autour, zoomer (se rapprocher) +Learn to navigate a 3D interface with pan, orbit and zoom > Apprendre à naviguer dans une interface 3D : se déplacer, tourner autour, zoomer (se rapprocher, s'éloigner) Create a model in TinkerCAD Make a 2D schematic of a 3D model Make a low poly model -Use the extrude tool in 3D soware -Use the revolve tool in 3D soware -Use boolean tools in 3D soware \ No newline at end of file +Use the extrude tool in 3D software +Use the revolve tool in 3D software +Use boolean tools in 3D software +Create a model in MeshMixer +Create a 3D model from a 2D schematic +Edit a texture in an image-editing software +Know how to check size in 3D software +Draw a detailed sketch with dimensions before 3D modelling +Design something for 3D printing +UV unwrap a low-poly object +Rig a crane object with FK/IK system +Render a model in an engineering CAD software +Upload a remix of a 3D model +Make a model in a sculpting software (eg. Blender, Z-brush, MudBox, etc) +Design a custom model for a friend +Modify edge normals for low-poly asset design +Texture a low poly object +Create a 3 point light setup +Design a tool of some kind +Create a model in an engineering CAD software (eg. Fusion 360, FreeCAD, Solidworks or others) +Model and make something that solves a problem +Capture a texture from the real world +3D Model something and upload it under an Open Source licence +Assemble a 3D model with free assets +Retopologise a 3D object / character +Texture a 3D model with realistic texturing +Use an SVG file to make pa of a 3D model +Light and render a 3D object turntable +UV unwrap a complex object (UDIMs) +Design something flat to be made in folded material (eg. sheet metal, papercraft) +Design a model to embed electronics or magnets +3D model a character +Create a texture in a texturing package. (eg Substance Painter, Blender, Muxbox) +Design something to be printed in two colors or +materials +Stress test a model in an engineering CAD software +Design an articulating or print in place model +Rig something you’ve sculpted +Make a CAD Model of your room, work or home +Reverse engineer something in CAD software +Design a custom model for cosplay +Sculpt something from a reference photo +Teach a friend how to 3D model +Animate a 3D rig from a free online model (eg ball or pendulum rig) +Create a customizable model in OpenSCAD +Get 3D scanned or 3D scan something +Use a Slicing software for prepraring to print a model +Design something to be printed in flexible TPU material +Iterative design: Make improvements to a 3D model +Animate a crane rig +Animate an engineering CAD model +Learn a game engine +Create a 3D plaormer game in a game engine +Use mathematics to create a 3D model eg. Grasshopper with Rhino 3D software +Design, print and assemble something with multiple parts +Animate something you’ve sculpted +Make something for VR +Make something for AR +Make a puzzle based 3D game +Use generative design +Learn two or more sculpting softwares +Learn more than three softwares for 3D modelling +Sell something you’ve 3D modelled +Teach a class on 3D Printing or 3D modelling +Create an instructable, hackaday page or Hackster.io page on a project \ No newline at end of file diff --git a/3D Modelling Skill Tree/3D_Modelling.json b/3D Modelling Skill Tree/3D_Modelling.json new file mode 100644 index 0000000..6385e46 --- /dev/null +++ b/3D Modelling Skill Tree/3D_Modelling.json @@ -0,0 +1,345 @@ +{ "Title": "3D Modelling", + + "Skills" : [ + { + "desc" : "Learn to navigate a 3D interface with pan, orbit and zoom > Apprendre à naviguer dans une interface 3D : se déplacer, tourner autour, zoomer (se rapprocher, s'éloigner)", + "icon": "3D Axis origin", + "level" : 1 + }, + { + "desc" : "Create a model in TinkerCAD", + "icon": "3D Perspective Cube", + "level" : 2 + }, + { + "desc" : "Make a 2D schematic of a 3D model", + "icon": "Polyedra node", + "level" : 2 + }, + { + "desc" : "Make a low poly model", + "icon": "Polyedra node", + "level" : 2 + }, + { + "desc" : "Use the extrude tool in 3D software", + "icon": "3D Cube and Up Arrow", + "level" : 1 + }, + { + "desc" : "Use the revolve tool in 3D software", + "icon": "Vase silhouette and ellipse arrow", + "level" : 2 + }, + { + "desc" : "Use boolean tools in 3D software", + "icon": "Superposed Square and Circle", + "level" : 1 + }, + { + "desc" : "Create a model in MeshMixer", + "icon": "Bunny", + "level" : 3 + }, + { + "desc" : "Create a 3D model from a 2D schematic", + "icon": "3D Cube draw with pencil", + "level" : 5 + }, + { + "desc" : "Edit a texture in an image-editing software", + "icon": "textured square", + "level" : 4 + }, + { + "desc" : "Know how to check size in 3D software", + "icon": "Ruler", + "level" : 2 + }, + { + "desc" : "Draw a detailed sketch with dimensions before 3D modelling", + "icon": "3D Cube draw with pencil", + "level" : 4 + }, + { + "desc" : "Design something for 3D printing", + "icon": "3D Printer", + "level" : 3 + }, + { + "desc" : "UV unwrap a low-poly object", + "icon": "Cube Flat pattern", + "level" : 5 + }, + { + "desc" : "Rig a crane object with FK/IK system", + "icon": "Body node skeletton", + "level" : 6 + }, + { + "desc" : "Render a model in an engineering CAD software", + "icon": "3D Cube and sparkle", + "level" : 8 + }, + { + "desc" : "Upload a remix of a 3D model", + "icon": "Sharing Arrows", + "level" : 4 + }, + { + "desc" : "Make a model in a sculpting software (eg. Blender, Z-brush, MudBox, etc)", + "icon": "Venus de Milo", + "level" : 8 + }, + { + "desc" : "Design a custom model for a friend", + "icon": "Gift wrap", + "level" : 6 + }, + { + "desc" : "Modify edge normals for low-poly asset design", + "icon": "3D Axis origin", + "level" : 5 + }, + { + "desc" : "Texture a low poly object", + "icon": "textured square", + "level" : 4 + }, + { + "desc" : "Create a 3 point light setup", + "icon": "light source", + "level" : 6 + }, + { + "desc" : "Design a tool of some kind", + "icon": "wrench and screwdriver", + "level" : 7 + }, + { + "desc" : "Create a model in an engineering CAD software (eg. Fusion 360, FreeCAD, Solidworks or others)", + "icon": "3D Perspective Cube", + "level" : 7 + }, + { + "desc" : "Model and make something that solves a problem", + "icon": "light bulb", + "level" : 6 + }, + { + "desc" : "Capture a texture from the real world", + "icon": "textured square", + "level" : 9 + }, + { + "desc" : "3D Model something and upload it under an Open Source licence", + "icon": "Open Hardware logo", + "level" : 8 + }, + { + "desc" : "Assemble a 3D model with free assets", + "icon": "Free Label price", + "level" : 13 + }, + { + "desc" : "Retopologise a 3D object / character", + "icon": "Polyedra node", + "level" : 11 + }, + { + "desc" : "Texture a 3D model with realistic texturing", + "icon": "textured square", + "level" : 10 + }, + { + "desc" : "Use an SVG file to make part of a 3D model", + "icon": "outil plume béziers", + "level" : 11 + }, + { + "desc" : "Light and render a 3D object turntable", + "icon": "light source", + "level" : 8 + }, + { + "desc" : "UV unwrap a complex object (UDIMs)", + "icon": "object diagram", + "level" : 7 + }, + { + "desc" : "Design something flat to be made in folded material (eg. sheet metal, papercraft)", + "icon": "paper roll", + "level" : 9 + }, + { + "desc" : "Design a model to embed electronics or magnets", + "icon": "LED", + "level" : 9 + }, + { + "desc" : "3D model a character", + "icon": "Naruto", + "level" : 12 + }, + { + "desc" : "Create a texture in a texturing package. (eg Substance Painter, Blender, Muxbox)", + "icon": "textured square", + "level" : 10 + }, + { + "desc" : "Design something to be printed in two colors or materials", + "icon": "3D print filament", + "level" : 10 + }, + { + "desc" : "Stress test a model in an engineering CAD software", + "icon": "3D Cube and Down Arrow", + "level" : 10 + }, + { + "desc" : "Design an articulating or print in place model", + "icon": "Dragon head", + "level" : 11 + }, + { + "desc" : "Rig something you’ve sculpted", + "icon": "Body node skeletton", + "level" : 16 + }, + { + "desc" : "Make a CAD Model of your room, work or home", + "icon": "House", + "level" : 13 + }, + { + "desc" : "Reverse engineer something in CAD software", + "icon": "3D Perspective Cube", + "level" : 12 + }, + { + "desc" : "Design a custom model for cosplay", + "icon": "man with hat and goggles", + "level" : 14 + }, + { + "desc" : "Sculpt something from a reference photo", + "icon": "dog", + "level" : 12 + }, + { + "desc" : "Teach a friend how to 3D model", + "icon": "two pepole behind one computer", + "level" : 15 + }, + { + "desc" : "Animate a 3D rig from a free online model (eg ball or pendulum rig)", + "icon": "pendulum schematic", + "level" : 13 + }, + { + "desc" : "Create a customizable model in OpenSCAD", + "icon": "markup window ?", + "level" : 14 + }, + { + "desc" : "Get 3D scanned or 3D scan something", + "icon": "man body with texture area", + "level" : 15 + }, + { + "desc" : "Use a Slicing software for prepraring to print a model", + "icon": "Computer and gear", + "level" : 14 + }, + { + "desc" : "Design something to be printed in flexible TPU material", + "icon": "3D print filament", + "level" : 13 + }, + { + "desc" : "Iterative design: Make improvements to a 3D model", + "icon": "v2 label", + "level" : 14 + }, + { + "desc" : "Animate a crane rig", + "icon": "appareil photo", + "level" : 15 + }, + { + "desc" : "Animate an engineering CAD model", + "icon": "mechanical Gears", + "level" : 16 + }, + { + "desc" : "Learn a game engine", + "icon": "game controller", + "level" : 17 + }, + { + "desc" : "Create a 3D platformer game in a game engine", + "icon": "game controller", + "level" : 19 + }, + { + "desc" : "Use mathematics to create a 3D model eg. Grasshopper with Rhino 3D software", + "icon": "fractal flake", + "level" : 18 + }, + { + "desc" : "Design, print and assemble something with multiple parts", + "icon": "3 x 3D Perspective Cube", + "level" : 16 + }, + { + "desc" : "Animate something you’ve sculpted", + "icon": "exit sign : man walking", + "level" : 18 + }, + { + "desc" : "Make something for VR", + "icon": "helmet VR", + "level" : 19 + }, + { + "desc" : "Make something for AR", + "icon": "3D Cube on smartphone", + "level" : 20 + }, + { + "desc" : "Make a puzzle based 3D game", + "icon": "puzzle piece", + "level" : 18 + }, + { + "desc" : "Use generative design", + "icon": "brain with electronode", + "level" : 17 + }, + { + "desc" : "Learn two or more sculpting softwares", + "icon": "Computer and gear", + "level" : 16 + }, + { + "desc" : "Learn more than three softwares for 3D modelling", + "icon": "Computer and gear", + "level" : 17 + }, + { + "desc" : "Sell something you’ve 3D modelled", + "icon": "money", + "level" : 19 + }, + { + "desc" : "Teach a class on 3D Printing or 3D modelling", + "icon": "teacher and board", + "level" : 19 + }, + { + "desc" : "Create an instructable, hackaday page or Hackster.io page on a project", + "icon": "file document with smile", + "level" : 20 + } +] +} \ No newline at end of file