From dc40cf9afca1959d897de3822941ae346974a06a Mon Sep 17 00:00:00 2001 From: Steph Piper Date: Fri, 4 Oct 2024 20:42:54 +1000 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index ded1372..87f2d40 100644 --- a/README.md +++ b/README.md @@ -209,7 +209,7 @@ If a skill tree has been peer reviewed twice, it is now ready for translation an No, these were made in collaboration with experts or using my own expertise, without any AI usage. You can see the author credits at the base of each tree. Every expert has different experiences and I'm hoping to build a community on here and get many experts to proofread and peer review these trees to polish them into their best versions. **Will you keep the 'Skill Trees' name when they aren't really traditional skill trees?** -While these templates are skill tree inspired, I'm working on some new name ideas, potentially 'Skill Trackers', 'Skill Maps' or something else. Any suggestions appreciated! +While these templates are skill tree inspired, I realise they are not made up of connected nodes like traditional skill trees. However, many games, like Borderlands, Starfield and others also have skill systems without connected nodes that still use the skill tree name. I have decided to keep the name 'Skill Trees' to make the concept easier to understand at a glance. # Support the Project