fix: lualine transparency

Fixes #333
This commit is contained in:
mvllow 2025-01-07 09:47:00 -06:00
commit 66aabf210b
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2 changed files with 23 additions and 11 deletions

View file

@ -1,4 +1,10 @@
local p = require("rose-pine.palette") local p = require("rose-pine.palette")
local config = require("rose-pine.config")
local bg_base = p.base
if config.options.styles.transparency then
bg_base = "NONE"
end
return { return {
normal = { normal = {
@ -19,8 +25,8 @@ return {
a = { bg = p.surface, fg = p.love, gui = "bold" }, a = { bg = p.surface, fg = p.love, gui = "bold" },
}, },
inactive = { inactive = {
a = { bg = p.base, fg = p.subtle, gui = "bold" }, a = { bg = bg_base, fg = p.subtle, gui = "bold" },
b = { bg = p.base, fg = p.subtle }, b = { bg = bg_base, fg = p.subtle },
c = { bg = p.base, fg = p.subtle, gui = "italic" }, c = { bg = bg_base, fg = p.subtle, gui = "italic" },
}, },
} }

View file

@ -1,34 +1,40 @@
local p = require("rose-pine.palette") local p = require("rose-pine.palette")
local config = require("rose-pine.config")
local bg_base = p.base
if config.options.styles.transparency then
bg_base = "NONE"
end
return { return {
normal = { normal = {
a = { bg = p.rose, fg = p.base, gui = "bold" }, a = { bg = p.rose, fg = p.base, gui = "bold" },
b = { bg = p.overlay, fg = p.rose }, b = { bg = p.overlay, fg = p.rose },
c = { bg = p.base, fg = p.text }, c = { bg = bg_base, fg = p.text },
}, },
insert = { insert = {
a = { bg = p.foam, fg = p.base, gui = "bold" }, a = { bg = p.foam, fg = p.base, gui = "bold" },
b = { bg = p.overlay, fg = p.foam }, b = { bg = p.overlay, fg = p.foam },
c = { bg = p.base, fg = p.text }, c = { bg = bg_base, fg = p.text },
}, },
visual = { visual = {
a = { bg = p.iris, fg = p.base, gui = "bold" }, a = { bg = p.iris, fg = p.base, gui = "bold" },
b = { bg = p.overlay, fg = p.iris }, b = { bg = p.overlay, fg = p.iris },
c = { bg = p.base, fg = p.text }, c = { bg = bg_base, fg = p.text },
}, },
replace = { replace = {
a = { bg = p.pine, fg = p.base, gui = "bold" }, a = { bg = p.pine, fg = p.base, gui = "bold" },
b = { bg = p.overlay, fg = p.pine }, b = { bg = p.overlay, fg = p.pine },
c = { bg = p.base, fg = p.text }, c = { bg = bg_base, fg = p.text },
}, },
command = { command = {
a = { bg = p.love, fg = p.base, gui = "bold" }, a = { bg = p.love, fg = p.base, gui = "bold" },
b = { bg = p.overlay, fg = p.love }, b = { bg = p.overlay, fg = p.love },
c = { bg = p.base, fg = p.text }, c = { bg = bg_base, fg = p.text },
}, },
inactive = { inactive = {
a = { bg = p.base, fg = p.muted, gui = "bold" }, a = { bg = bg_base, fg = p.muted, gui = "bold" },
b = { bg = p.base, fg = p.muted }, b = { bg = bg_base, fg = p.muted },
c = { bg = p.base, fg = p.muted }, c = { bg = bg_base, fg = p.muted },
}, },
} }