Docs: Reflow to 79 char line limit

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MinchinWeb 2018-11-02 20:53:15 -06:00
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@ -7,29 +7,27 @@ Some history about Pelican
right after writing Pelican, in December 2010. The information may not be
up-to-date.
Pelican is a simple static blog generator. It parses markup files
(Markdown or reStructuredText for now) and generates an HTML folder
with all the files in it.
I've chosen to use Python to implement Pelican because it seemed to
be simple and to fit to my needs. I did not wanted to define a class for
each thing, but still wanted to keep my things loosely coupled.
It turns out that it was exactly what I wanted. From time to time,
thanks to the feedback of some users, it took me a very few time to
provide fixes on it. So far, I've re-factored the Pelican code by two
Pelican is a simple static blog generator. It parses markup files (Markdown or
reStructuredText for now) and generates an HTML folder with all the files in
it. I've chosen to use Python to implement Pelican because it seemed to be
simple and to fit to my needs. I did not wanted to define a class for each
thing, but still wanted to keep my things loosely coupled. It turns out that it
was exactly what I wanted. From time to time, thanks to the feedback of some
users, it took me a very few time to provide fixes on it. So far, I've
re-factored the Pelican code by two
times; each time took less than 30 minutes.
Use case
========
I was previously using WordPress, a solution you can host on a web
server to manage your blog. Most of the time, I prefer using markup
languages such as Markdown or reStructuredText to type my articles.
To do so, I use vim. I think it is important to let the people choose the
tool they want to write the articles. In my opinion, a blog manager
should just allow you to take any kind of input and transform it to a
weblog. That's what Pelican does.
You can write your articles using the tool you want, and the markup
language you want, and then generate a static HTML weblog.
I was previously using WordPress, a solution you can host on a web server to
manage your blog. Most of the time, I prefer using markup languages such as
Markdown or reStructuredText to type my articles. To do so, I use vim. I think
it is important to let the people choose the tool they want to write the
articles. In my opinion, a blog manager should just allow you to take any kind
of input and transform it to a weblog. That's what Pelican does. You can write
your articles using the tool you want, and the markup language you want, and
then generate a static HTML weblog.
.. image:: _static/overall.png
@ -40,39 +38,36 @@ Design process
==============
Pelican came from a need I have. I started by creating a single file
application, and I have make it grow to support what it does by now.
To start, I wrote a piece of documentation about what I wanted to do.
Then, I created the content I wanted to parse (the reStructuredText files)
and started experimenting with the code. Pelican was 200 lines long and
contained almost ten functions and one class when it was first usable.
application, and I have make it grow to support what it does by now. To start,
I wrote a piece of documentation about what I wanted to do. Then, I created the
content I wanted to parse (the reStructuredText files) and started
experimenting with the code. Pelican was 200 lines long and contained almost
ten functions and one class when it was first usable.
I have been facing different problems all over the time and wanted to
add features to Pelican while using it. The first change I have done was
to add the support of a settings file. It is possible to pass the options to
the command line, but can be tedious if there is a lot of them.
In the same way, I have added the support of different things over
time: Atom feeds, multiple themes, multiple markup support, etc.
At some point, it appears that the "only one file" mantra was not good
enough for Pelican, so I decided to rework a bit all that, and split this in
multiple different files.
I have been facing different problems all over the time and wanted to add
features to Pelican while using it. The first change I have done was to add the
support of a settings file. It is possible to pass the options to the command
line, but can be tedious if there is a lot of them. In the same way, I have
added the support of different things over time: Atom feeds, multiple themes,
multiple markup support, etc. At some point, it appears that the "only one
file" mantra was not good enough for Pelican, so I decided to rework a bit all
that, and split this in multiple different files.
Ive separated the logic in different classes and concepts:
* *writers* are responsible of all the writing process of the files.
They are responsible of writing .html files, RSS feeds and so on.
Since those operations are commonly used, the object is created
once, and then passed to the generators.
They are responsible of writing .html files, RSS feeds and so on. Since those
operations are commonly used, the object is created once, and then passed to
the generators.
* *readers* are used to read from various formats (Markdown and
reStructuredText for now, but the system is extensible). Given a
file, they return metadata (author, tags, category, etc) and
content (HTML formatted).
reStructuredText for now, but the system is extensible). Given a file, they
return metadata (author, tags, category, etc) and content (HTML formatted).
* *generators* generate the different outputs. For instance, Pelican
comes with an ArticlesGenerator and PagesGenerator, into
others. Given a configuration, they can do whatever you want
them to do. Most of the time it's generating files from inputs
(user inputs and files).
comes with an ArticlesGenerator and PagesGenerator, into others. Given a
configuration, they can do whatever you want them to do. Most of the time
it's generating files from inputs (user inputs and files).
I also deal with contents objects. They can be ``Articles``, ``Pages``,
``Quotes``, or whatever you want. They are defined in the ``contents.py``
@ -90,32 +85,30 @@ whole picture. I do use duck typing and not interfaces.
Internally, the following process is followed:
* First of all, the command line is parsed, and some content from
the user is used to initialize the different generator objects.
* First of all, the command line is parsed, and some content from the user is
used to initialize the different generator objects.
* A ``context`` is created. It contains the settings from the command
line and a settings file if provided.
* A ``context`` is created. It contains the settings from the command line and
a settings file if provided.
* The ``generate_context`` method of each generator is called, updating
the context.
* The writer is created and given to the ``generate_output`` method of each
generator.
* The writer is created and given to the ``generate_output`` method of
each generator.
I make two calls because it is important that when the output is
generated by the generators, the context will not change. In other
words, the first method ``generate_context`` should modify the context,
whereas the second ``generate_output`` method should not.
I make two calls because it is important that when the output is generated by
the generators, the context will not change. In other words, the first method
``generate_context`` should modify the context, whereas the second
``generate_output`` method should not.
Then, it is up to the generators to do what the want, in the
``generate_context`` and ``generate_content`` method.
Taking the ``ArticlesGenerator`` class will help to understand some others
concepts. Here is what happens when calling the ``generate_context``
method:
``generate_context`` and ``generate_content`` method. Taking the
``ArticlesGenerator`` class will help to understand some others concepts. Here
is what happens when calling the ``generate_context`` method:
* Read the folder “path”, looking for restructured text files, load
each of them, and construct a content object (``Article``) with it. To do so,
use ``Reader`` objects.
* Read the folder “path”, looking for restructured text files, load each of
them, and construct a content object (``Article``) with it. To do so, use
``Reader`` objects.
* Update the ``context`` with all those articles.
Then, the ``generate_content`` method uses the ``context`` and the ``writer`` to
generate the wanted output.
Then, the ``generate_content`` method uses the ``context`` and the ``writer``
to generate the wanted output.