mirror of
https://github.com/sjpiper145/MakerSkillTree.git
synced 2026-05-31 14:16:57 +02:00
69 lines
2.9 KiB
Markdown
69 lines
2.9 KiB
Markdown
|
|
Learn to navigate a 3D interface with pan, orbit and zoom > Apprendre à naviguer dans une interface 3D : se déplacer, tourner autour, zoomer (se rapprocher, s'éloigner)
|
|||
|
|
Create a model in TinkerCAD
|
|||
|
|
Make a 2D schematic of a 3D model
|
|||
|
|
Make a low poly model
|
|||
|
|
Use the extrude tool in 3D software
|
|||
|
|
Use the revolve tool in 3D software
|
|||
|
|
Use boolean tools in 3D software
|
|||
|
|
Create a model in MeshMixer
|
|||
|
|
Create a 3D model from a 2D schematic
|
|||
|
|
Edit a texture in an image-editing software
|
|||
|
|
Know how to check size in 3D software
|
|||
|
|
Draw a detailed sketch with dimensions before 3D modelling
|
|||
|
|
Design something for 3D printing
|
|||
|
|
UV unwrap a low-poly object
|
|||
|
|
Rig a crane object with FK/IK system
|
|||
|
|
Render a model in an engineering CAD software
|
|||
|
|
Upload a remix of a 3D model
|
|||
|
|
Make a model in a sculpting software (eg. Blender, Z-brush, MudBox, etc)
|
|||
|
|
Design a custom model for a friend
|
|||
|
|
Modify edge normals for low-poly asset design
|
|||
|
|
Texture a low poly object
|
|||
|
|
Create a 3 point light setup
|
|||
|
|
Design a tool of some kind
|
|||
|
|
Create a model in an engineering CAD software (eg. Fusion 360, FreeCAD, Solidworks or others)
|
|||
|
|
Model and make something that solves a problem
|
|||
|
|
Capture a texture from the real world
|
|||
|
|
3D Model something and upload it under an Open Source licence
|
|||
|
|
Assemble a 3D model with free assets
|
|||
|
|
Retopologise a 3D object / character
|
|||
|
|
Texture a 3D model with realistic texturing
|
|||
|
|
Use an SVG file to make pa of a 3D model
|
|||
|
|
Light and render a 3D object turntable
|
|||
|
|
UV unwrap a complex object (UDIMs)
|
|||
|
|
Design something flat to be made in folded material (eg. sheet metal, papercraft)
|
|||
|
|
Design a model to embed electronics or magnets
|
|||
|
|
3D model a character
|
|||
|
|
Create a texture in a texturing package. (eg Substance Painter, Blender, Muxbox)
|
|||
|
|
Design something to be printed in two colors or
|
|||
|
|
materials
|
|||
|
|
Stress test a model in an engineering CAD software
|
|||
|
|
Design an articulating or print in place model
|
|||
|
|
Rig something you’ve sculpted
|
|||
|
|
Make a CAD Model of your room, work or home
|
|||
|
|
Reverse engineer something in CAD software
|
|||
|
|
Design a custom model for cosplay
|
|||
|
|
Sculpt something from a reference photo
|
|||
|
|
Teach a friend how to 3D model
|
|||
|
|
Animate a 3D rig from a free online model (eg ball or pendulum rig)
|
|||
|
|
Create a customizable model in OpenSCAD
|
|||
|
|
Get 3D scanned or 3D scan something
|
|||
|
|
Use a Slicing software for prepraring to print a model
|
|||
|
|
Design something to be printed in flexible TPU material
|
|||
|
|
Iterative design: Make improvements to a 3D model
|
|||
|
|
Animate a crane rig
|
|||
|
|
Animate an engineering CAD model
|
|||
|
|
Learn a game engine
|
|||
|
|
Create a 3D plaormer game in a game engine
|
|||
|
|
Use mathematics to create a 3D model eg. Grasshopper with Rhino 3D software
|
|||
|
|
Design, print and assemble something with multiple parts
|
|||
|
|
Animate something you’ve sculpted
|
|||
|
|
Make something for VR
|
|||
|
|
Make something for AR
|
|||
|
|
Make a puzzle based 3D game
|
|||
|
|
Use generative design
|
|||
|
|
Learn two or more sculpting softwares
|
|||
|
|
Learn more than three softwares for 3D modelling
|
|||
|
|
Sell something you’ve 3D modelled
|
|||
|
|
Teach a class on 3D Printing or 3D modelling
|
|||
|
|
Create an instructable, hackaday page or Hackster.io page on a project
|