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https://github.com/basnijholt/adaptive-lighting.git
synced 2026-09-12 06:44:04 +02:00
add _is_disabled property and move logging to more logical place
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parent
e257af03bf
commit
080aeed541
1 changed files with 20 additions and 10 deletions
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@ -230,10 +230,7 @@ class CircadianSwitch(SwitchEntity, RestoreEntity):
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def turn_on(self, **kwargs):
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"""Turn on circadian lighting."""
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self._state = True
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# Make initial update
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self._update_switch(transition=self._initial_transition, force=True)
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self.schedule_update_ha_state()
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def turn_off(self, **kwargs):
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@ -293,14 +290,18 @@ class CircadianSwitch(SwitchEntity, RestoreEntity):
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_LOGGER.debug(f"{self._name} Switch Updated")
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self._adjust_lights(lights or self._lights, transition)
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@property
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def _is_disabled(self):
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return (
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self._disable_entity is not None
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and self.hass.states.get(self._disable_entity).state in self._disable_state
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)
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def _should_adjust(self):
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if self._state is not True:
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_LOGGER.debug(f"{self._name} off - not adjusting")
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return False
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elif (
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self._disable_entity is not None
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and self.hass.states.get(self._disable_entity).state in self._disable_state
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):
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elif self._is_disabled:
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_LOGGER.debug(f"{self._name} disabled by {self._disable_entity}")
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return False
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else:
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@ -353,16 +354,25 @@ class CircadianSwitch(SwitchEntity, RestoreEntity):
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_LOGGER.debug(f"{light} {which} Adjusted - {msg}")
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def light_state_changed(self, entity_id, from_state, to_state):
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_LOGGER.debug(f"{entity_id} change from {from_state} to {to_state}")
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if to_state.state == "on" and from_state.state != "on":
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_LOGGER.debug(
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f"light_state_changed for {self._name}: {entity_id} "
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f"change from {from_state} to {to_state}"
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)
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self._update_switch([entity_id], self._initial_transition, force=True)
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def sleep_state_changed(self, entity_id, from_state, to_state):
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_LOGGER.debug(f"{entity_id} change from {from_state} to {to_state}")
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if to_state.state in self._sleep_state or from_state.state in self._sleep_state:
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_LOGGER.debug(
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f"sleep_state_changed for {self._name}: {entity_id} "
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f"change from {from_state} to {to_state}"
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)
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self._update_switch(transition=self._initial_transition, force=True)
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def disable_state_changed(self, entity_id, from_state, to_state):
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_LOGGER.debug("{entity_id} change from {from_state} to {to_state}")
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if from_state.state in self._disable_state:
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_LOGGER.debug(
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f"disable_state_changed for {self._name}: {entity_id} "
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f"change from {from_state} to {to_state}"
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)
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self._update_switch(transition=self._initial_transition, force=True)
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