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Fix trailing spaces in const.py: restore correct one, remove incorrect one (#1148)
* Fix trailing spaces in const.py: restore correct one, remove incorrect one * Also remove trailing space from translations/en.json * Also remove trailing space from strings.json
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66561058ec
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3 changed files with 4 additions and 4 deletions
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@ -28,7 +28,7 @@ CONF_DETECT_NON_HA_CHANGES, DEFAULT_DETECT_NON_HA_CHANGES = (
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)
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DOCS[CONF_DETECT_NON_HA_CHANGES] = (
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"Detects and halts adaptations for non-`light.turn_on` state changes. "
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"Needs `take_over_control` enabled. 🕵️"
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"Needs `take_over_control` enabled. 🕵️ "
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"Caution: ⚠️ Some lights might falsely indicate an 'on' state, which could result "
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"in lights turning on unexpectedly. "
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"Disable this feature if you encounter such issues."
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@ -84,7 +84,7 @@ DOCS[CONF_ADAPT_ONLY_ON_BARE_TURN_ON] = (
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"invoked without specifying color or brightness. ❌🌈 "
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"This e.g., prevents adaptation when activating a scene. "
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"If `false`, AL adapts regardless of the presence of color or brightness in the initial `service_data`. "
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"Needs `take_over_control` enabled. 🕵️ "
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"Needs `take_over_control` enabled. 🕵️"
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)
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CONF_PREFER_RGB_COLOR, DEFAULT_PREFER_RGB_COLOR = "prefer_rgb_color", False
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@ -49,7 +49,7 @@
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"detect_non_ha_changes": "detect_non_ha_changes: Detects and halts adaptations for non-`light.turn_on` state changes. Needs `take_over_control` enabled. 🕵️ Caution: ⚠️ Some lights might falsely indicate an 'on' state, which could result in lights turning on unexpectedly. Disable this feature if you encounter such issues.",
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"autoreset_control_seconds": "autoreset_control_seconds",
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"only_once": "only_once: Adapt lights only when they are turned on (`true`) or keep adapting them (`false`). 🔄",
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"adapt_only_on_bare_turn_on": "adapt_only_on_bare_turn_on: When turning lights on initially. If set to `true`, AL adapts only if `light.turn_on` is invoked without specifying color or brightness. ❌🌈 This e.g., prevents adaptation when activating a scene. If `false`, AL adapts regardless of the presence of color or brightness in the initial `service_data`. Needs `take_over_control` enabled. 🕵️ ",
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"adapt_only_on_bare_turn_on": "adapt_only_on_bare_turn_on: When turning lights on initially. If set to `true`, AL adapts only if `light.turn_on` is invoked without specifying color or brightness. ❌🌈 This e.g., prevents adaptation when activating a scene. If `false`, AL adapts regardless of the presence of color or brightness in the initial `service_data`. Needs `take_over_control` enabled. 🕵️",
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"separate_turn_on_commands": "separate_turn_on_commands: Use separate `light.turn_on` calls for color and brightness, needed for some light types. 🔀",
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"send_split_delay": "send_split_delay",
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"adapt_delay": "adapt_delay",
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@ -50,7 +50,7 @@
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"detect_non_ha_changes": "detect_non_ha_changes: Detects and halts adaptations for non-`light.turn_on` state changes. Needs `take_over_control` enabled. 🕵️ Caution: ⚠️ Some lights might falsely indicate an 'on' state, which could result in lights turning on unexpectedly. Disable this feature if you encounter such issues.",
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"autoreset_control_seconds": "autoreset_control_seconds",
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"only_once": "only_once: Adapt lights only when they are turned on (`true`) or keep adapting them (`false`). 🔄",
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"adapt_only_on_bare_turn_on": "adapt_only_on_bare_turn_on: When turning lights on initially. If set to `true`, AL adapts only if `light.turn_on` is invoked without specifying color or brightness. ❌🌈 This e.g., prevents adaptation when activating a scene. If `false`, AL adapts regardless of the presence of color or brightness in the initial `service_data`. Needs `take_over_control` enabled. 🕵️ ",
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"adapt_only_on_bare_turn_on": "adapt_only_on_bare_turn_on: When turning lights on initially. If set to `true`, AL adapts only if `light.turn_on` is invoked without specifying color or brightness. ❌🌈 This e.g., prevents adaptation when activating a scene. If `false`, AL adapts regardless of the presence of color or brightness in the initial `service_data`. Needs `take_over_control` enabled. 🕵️",
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"separate_turn_on_commands": "separate_turn_on_commands: Use separate `light.turn_on` calls for color and brightness, needed for some light types. 🔀",
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"send_split_delay": "send_split_delay",
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"adapt_delay": "adapt_delay",
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