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https://github.com/basnijholt/adaptive-lighting.git
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Merge branch 'main' into reformat_adapt_lights
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commit
8afd13e8f4
2 changed files with 19 additions and 0 deletions
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@ -1014,6 +1014,12 @@ class AdaptiveSwitch(SwitchEntity, RestoreEntity):
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if self.turn_on_off_listener.manual_control.get(light)
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]
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extra_state_attributes.update(self._settings)
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timers = self.turn_on_off_listener.auto_reset_manual_control_timers
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extra_state_attributes["autoreset_time_remaining"] = {
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light: time
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for light in self._lights
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if (timer := timers.get(light)) and (time := timer.remaining_time()) > 0
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}
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return extra_state_attributes
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def create_context(
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@ -2118,3 +2124,10 @@ class _AsyncSingleShotTimer:
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if self.task:
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self.task.cancel()
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self.callback = None
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def remaining_time(self):
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"""Return the remaining time before the timer expires."""
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if self.start_time is not None:
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elapsed_time = (dt_util.utcnow() - self.start_time).total_seconds()
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return max(0, self.delay - elapsed_time)
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return 0
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@ -694,9 +694,15 @@ async def test_auto_reset_manual_control(hass):
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await turn_light(True, brightness=1)
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await turn_light(True, brightness=10)
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assert manual_control[light.entity_id]
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assert (
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switch.extra_state_attributes["autoreset_time_remaining"][light.entity_id] > 0
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)
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await asyncio.sleep(0.3) # Should be enough time for auto reset
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await update()
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assert not manual_control[light.entity_id], (light, manual_control)
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assert (
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light.entity_id not in switch.extra_state_attributes["autoreset_time_remaining"]
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)
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# Do a couple of quick changes and check that light is not reset
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for i in range(3):
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