mirror of
https://github.com/basnijholt/adaptive-lighting.git
synced 2026-09-12 06:44:04 +02:00
cherry-pick wait for transition stuff
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parent
d7aecc9e7f
commit
8b2fcf93be
3 changed files with 122 additions and 68 deletions
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@ -177,7 +177,7 @@ CONF_USE_DEFAULTS = "use_defaults"
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TURNING_OFF_DELAY = 5
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CONF_AUTORESET_CONTROL, DEFAULT_AUTORESET_CONTROL = "autoreset_control_time", 0
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CONF_AUTORESET_CONTROL, DEFAULT_AUTORESET_CONTROL = "autoreset_control_seconds", 0
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def int_between(min_int, max_int):
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@ -817,10 +817,22 @@ class AdaptiveSwitch(SwitchEntity, RestoreEntity):
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self._only_once = data[CONF_ONLY_ONCE]
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self._prefer_rgb_color = data[CONF_PREFER_RGB_COLOR]
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self._separate_turn_on_commands = data[CONF_SEPARATE_TURN_ON_COMMANDS]
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self._take_over_control = data[CONF_TAKE_OVER_CONTROL]
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self._transition = data[CONF_TRANSITION]
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self._adapt_delay = data[CONF_ADAPT_DELAY]
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self._send_split_delay = data[CONF_SEND_SPLIT_DELAY]
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self._take_over_control = data[CONF_TAKE_OVER_CONTROL]
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self._detect_non_ha_changes = data[CONF_DETECT_NON_HA_CHANGES]
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if not data[CONF_TAKE_OVER_CONTROL] and (data[CONF_DETECT_NON_HA_CHANGES]):
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_LOGGER.warn(
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"%s: Config mismatch: 'detect_non_ha_changes: true' "
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" are set in config, however required"
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" variable 'take_over_control' is turned off. Please check your"
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" configuration to ensure desired functionality. We will now"
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" enable 'take_over_control' and continue setting up the"
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" adaptive-lighting integration normally.",
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self._name,
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)
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self._take_over_control = True
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self._auto_reset_manual_control_time = data[CONF_AUTORESET_CONTROL]
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_loc = get_astral_location(self.hass)
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if isinstance(_loc, tuple):
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@ -1546,6 +1558,49 @@ class TurnOnOffListener:
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EVENT_STATE_CHANGED, self.state_changed_event_listener
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)
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def start_transition_timer(self, light: str) -> None:
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"""Mark a light as manually controlled."""
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_LOGGER.debug("Start transition timer for %s", light)
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last_service_data = self.last_service_data
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if (
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not last_service_data
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or light not in last_service_data
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or ATTR_TRANSITION not in last_service_data[light]
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):
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return False
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delay = last_service_data[light][ATTR_TRANSITION]
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timer = self.transition_timers.get(light)
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if timer is not None:
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if delay is None: # Timer object exists, but should not anymore
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timer.cancel()
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self.transition_timers.pop(light)
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else: # Timer object already exists, just update the delay and restart it
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timer.delay = delay
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timer.start()
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elif delay is not None: # Timer object does not exist, create it
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async def reset():
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_LOGGER.debug(
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"Transition finished for light %s",
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light,
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)
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# This part is optional, we could just wait for the next interval.
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switches = _get_switches_with_lights(self.hass, [light])
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for switch in switches:
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if not switch.is_on:
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continue
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# pylint: disable=protected-access
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await switch._update_attrs_and_maybe_adapt_lights(
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[light],
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force=False,
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context=switch.create_context("transit"),
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)
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timer = _AsyncSingleShotTimer(delay, reset)
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self.transition_timers[light] = timer
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timer.start()
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def set_auto_reset_manual_control_times(self, lights: list[str], time: float):
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"""Set the time after which the lights are automatically reset."""
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if time == 0:
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@ -1613,7 +1668,6 @@ class TurnOnOffListener:
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timer.cancel()
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self.last_state_change.pop(light, None)
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self.last_service_data.pop(light, None)
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self.cnt_significant_changes[light] = 0
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async def turn_on_off_event_listener(self, event: Event) -> None:
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"""Track 'light.turn_off' and 'light.turn_on' service calls."""
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@ -1692,11 +1746,7 @@ class TurnOnOffListener:
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new_state.context.id,
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)
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if (
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new_state is not None
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and new_state.state == STATE_ON
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and is_our_context(new_state.context)
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):
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if new_state is not None and new_state.state == STATE_ON:
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# It is possible to have multiple state change events with the same context.
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# This can happen because a `turn_on.light(brightness_pct=100, transition=30)`
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# event leads to an instant state change of
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@ -1709,21 +1759,29 @@ class TurnOnOffListener:
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# incorrect 'min_kelvin' and 'max_kelvin', which happens e.g., for
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# Philips Hue White GU10 Bluetooth lights).
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old_state: list[State] | None = self.last_state_change.get(entity_id)
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if (
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old_state is not None
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and old_state[0].context.id == new_state.context.id
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):
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# If there is already a state change event from this event (with this
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# context) then append it to the already existing list.
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_LOGGER.debug(
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"State change event of '%s' is already in 'self.last_state_change' (%s)"
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" adding this state also",
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entity_id,
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new_state.context.id,
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)
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if is_our_context(new_state.context):
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if (
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old_state is not None
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and old_state[0].context.id == new_state.context.id
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):
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_LOGGER.debug(
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"TurnOnOffListener: State change event of '%s' is already"
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" in 'self.last_state_change' (%s)"
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" adding this state also",
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entity_id,
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new_state.context.id,
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)
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self.last_state_change[entity_id].append(new_state)
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else:
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_LOGGER.debug(
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"TurnOnOffListener: New adapt '%s' found for %s",
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new_state,
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entity_id,
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)
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self.last_state_change[entity_id] = [new_state]
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self.start_transition_timer(entity_id)
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elif old_state is not None:
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self.last_state_change[entity_id].append(new_state)
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else:
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self.last_state_change[entity_id] = [new_state]
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def is_manually_controlled(
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self,
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@ -1778,64 +1836,56 @@ class TurnOnOffListener:
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detected, we mark the light as 'manually controlled' until the light
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or switch is turned 'off' and 'on' again.
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"""
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if light not in self.last_state_change:
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return False
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old_states: list[State] = self.last_state_change[light]
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await self.hass.helpers.entity_component.async_update_entity(light)
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new_state = self.hass.states.get(light)
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last_service_data = self.last_service_data.get(light)
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if last_service_data is None:
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return
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compare_to = functools.partial(
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_attributes_have_changed,
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light=light,
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new_attributes=new_state.attributes,
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adapt_brightness=adapt_brightness,
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adapt_color=adapt_color,
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context=context,
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)
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for index, old_state in enumerate(old_states):
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changed = compare_to(old_attributes=old_state.attributes)
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if not changed:
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_LOGGER.debug(
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"State of '%s' didn't change wrt change event nr. %s (context.id=%s)",
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light,
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index,
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context.id,
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)
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break
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last_service_data = self.last_service_data.get(light)
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if changed and last_service_data is not None:
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# It can happen that the state change events that are associated
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# with the last 'light.turn_on' call by this integration were not
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# final states. Possibly a later EVENT_STATE_CHANGED happened, where
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# the correct target brightness/color was reached.
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changed = compare_to(old_attributes=last_service_data)
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if not changed:
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# Update state and check for a manual change not done in HA.
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# Ensure HASS is correctly updating your light's state with
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# light.turn_on calls if any problems arise. This
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# can happen e.g. using zigbee2mqtt with 'report: false' in device settings.
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if switch._detect_non_ha_changes:
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_LOGGER.debug(
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"%s: 'detect_non_ha_changes: true', calling update_entity(%s)"
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" and check if it's last adapt succeeded.",
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switch._name,
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light,
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)
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# This update_entity probably isn't necessary now that we're checking
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# if transitions finished from our last adapt.
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await self.hass.helpers.entity_component.async_update_entity(light)
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refreshed_state = self.hass.states.get(light)
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_LOGGER.debug(
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"%s: Current state of %s: %s",
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switch._name,
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light,
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refreshed_state,
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)
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changed = compare_to(
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old_attributes=last_service_data,
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new_attributes=refreshed_state.attributes,
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)
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if changed:
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_LOGGER.debug(
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"State of '%s' didn't change wrt 'last_service_data' (context.id=%s)",
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light,
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context.id,
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)
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n_changes = self.cnt_significant_changes[light]
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if changed:
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self.cnt_significant_changes[light] += 1
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if n_changes >= self.max_cnt_significant_changes:
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# Only mark a light as significantly changing, if changed==True
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# N times in a row. We do this because sometimes a state changes
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# happens only *after* a new update interval has already started.
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self.mark_as_manual_control(light)
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_fire_manual_control_event(switch, light, context, is_async=False)
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else:
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if n_changes > 1:
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_LOGGER.debug(
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"State of '%s' had 'cnt_significant_changes=%s' but the state"
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" changed to the expected settings now",
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light,
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n_changes,
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)
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self.cnt_significant_changes[light] = 0
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return changed
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return True
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_LOGGER.debug(
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"%s: Light '%s' correctly matches our last adapt's service data, continuing..."
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" context.id=%s.",
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switch._name,
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light,
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context.id,
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)
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return False
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async def maybe_cancel_adjusting(
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self, entity_id: str, off_to_on_event: Event, on_to_off_event: Event | None
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@ -777,6 +777,10 @@ async def test_significant_change(hass):
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for _ in range(switch.turn_on_off_listener.max_cnt_significant_changes):
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await update(force=False)
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assert not switch.turn_on_off_listener.manual_control[ENTITY_LIGHT]
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# Check that the brightness was not changed since setting it manually
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assert (
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new_brightness == hass.states.get(ENTITY_LIGHT).attributes[ATTR_BRIGHTNESS]
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)
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# On next update the light should be marked as manually controlled
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await update(force=False)
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# TODO: the state should be `bool(manual_control) is True`
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