Adds one `number.adaptive_lighting_intensity_<name>` entity per
configuration, alongside the Sleep Mode / Adapt Brightness / Adapt Color
switches on the same device. It is a 0-100% slider that interpolates the
adaptive result towards the switch's floor:
output = floor_value + (adaptive_value - floor_value) * intensity / 100
100 short-circuits and returns the adaptive value untouched, so it is the
default and existing configurations behave exactly as before. 0 returns
the floor. In between the light stays fully adaptive -- the sun still
moves it at every setting, so it is a scaled curve rather than a frozen
level, which is what distinguishes this from simply scaling the
brightness band.
The floor is set by a new per-switch `intensity_floor` option: the
switch's sleep settings (`sleep_brightness`/`sleep_color_temp`) by
default, or its `min_brightness`/`min_color_temp`.
`transition_until_sleep` forces the sleep floor whatever `intensity_floor`
says. With that option on, the adaptive color temperature after sunset
descends below `min_color_temp` towards `sleep_color_temp`, so a
`min_color_temp` floor would sit above the adaptive value and turning the
dial down would make the light cooler.
Documented in the README's features and a new Intensity section, and on
the docs site as advanced/intensity.md.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* Register service actions in async_setup for Bronze tier compliance
- Move 'apply' and 'set_manual_control' service registration from async_setup_entry to async_setup.
- Move service handlers to module-level functions in switch.py.
- Update apply_service_schema to support dynamic defaults for transition duration.
- Clean up related unused imports and fix Python 3.10 syntax compatibility.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Clean up and add tests
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Fix lint errors
* Automated update of generated docs
* Re-add types
* Make transition not required again
* fix: validate global service targets
* fix: document optional apply transition
* fix: derive service docs from schema markers
* docs: clarify service target options
* fix: preserve entity service target handling
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Bas Nijholt <bas@nijho.lt>
* added #274
* attempt getSwitchFromLightId()
* Update switch.py
* changed from register_entity_service to hass.services.async_register
* Update switch.py
* Update switch.py
* Update switch.py
* Update switch.py
* Update switch.py
* Update switch.py
* Update services.yaml
* Update switch.py
* test
* test builds ready
* target selector may not be possible with current syntax
priority is backwards-compatibility as I know most people will smash that update button
* expanded light groups
* test builds ready
* add feature #104
* Update custom_components/adaptive_lighting/switch.py
Co-authored-by: Chris <firstof9@gmail.com>
* Might as well type both. No reason not to.
Co-authored-by: Chris <firstof9@gmail.com>
* Might as well type both. No reason not to.
Co-authored-by: Chris <firstof9@gmail.com>
* Reformatted debug messages.
Reimported ServiceCall as suggested
* Multiple switches allowed again in services.
Apparently this was possible before.
With this change, the `lights` argument must not be passed with multiple switches, or the integration has no way of knowing what the user wants to do. Integration did not make this check in prior versions.
Also reformatted the debug messages.
Removed `automerge.yaml` (my apologies)
* Reload config without restart.
You can now reload any changes to the yaml file without restarting your home assistant. Should show a 'reload' button in your integrations page or you can call the homeassistant reload integration service call.
See https://community.home-assistant.io/t/how-to-allow-custom-compontent-for-yaml-configuration-reloading/391190/4
* Use snake_case for function name 'parseServiceArgs'
* Slight rephrase
* Small style changes
* Rephrased debug messages.
Removed `integration_entities` as we rewrote the code from that function already in parse_service_args. Reference function now above parse_service_args.
* removed: `these_switches = data = None`
* Factor out _find_switch_with_lights
* Rename function and add log statement
* Remove pylint marker
* Handle multiple switches found
* Small changes
* Rename _parse_service_args to _get_switches_from_service_call
* Rephrase log messages
* Add type hint
---------
Co-authored-by: Chris <firstof9@gmail.com>
Co-authored-by: Bas Nijholt <bas@nijho.lt>