"""Switch for the Adaptive Lighting integration.""" from __future__ import annotations import asyncio import datetime import logging import zoneinfo from copy import deepcopy from datetime import timedelta from typing import TYPE_CHECKING, Any, Literal import homeassistant.helpers.config_validation as cv import homeassistant.util.dt as dt_util import ulid_transform import voluptuous as vol from homeassistant.components.light import ( ATTR_BRIGHTNESS, ATTR_COLOR_TEMP_KELVIN, ATTR_EFFECT, ATTR_FLASH, ATTR_RGB_COLOR, ATTR_SUPPORTED_COLOR_MODES, ATTR_TRANSITION, ATTR_XY_COLOR, ColorMode, LightEntityFeature, is_on, preprocess_turn_on_alternatives, ) from homeassistant.components.light import DOMAIN as LIGHT_DOMAIN from homeassistant.components.switch import DOMAIN as SWITCH_DOMAIN from homeassistant.components.switch import SwitchEntity from homeassistant.config_entries import SOURCE_IMPORT from homeassistant.const import ( ATTR_AREA_ID, ATTR_DOMAIN, ATTR_ENTITY_ID, ATTR_SERVICE, ATTR_SERVICE_DATA, ATTR_SUPPORTED_FEATURES, CONF_NAME, CONF_PARAMS, EVENT_CALL_SERVICE, EVENT_HOMEASSISTANT_STARTED, EVENT_STATE_CHANGED, SERVICE_TOGGLE, SERVICE_TURN_OFF, SERVICE_TURN_ON, STATE_OFF, STATE_ON, ) from homeassistant.core import ( CALLBACK_TYPE, Context, Event, HomeAssistant, ServiceCall, State, callback, ) from homeassistant.helpers import entity_platform, entity_registry from homeassistant.helpers.device_registry import DeviceEntryType, DeviceInfo from homeassistant.helpers.entity_component import async_update_entity from homeassistant.helpers.event import ( EventStateChangedData, async_track_state_change_event, async_track_time_interval, ) from homeassistant.helpers.restore_state import RestoreEntity from homeassistant.helpers.sun import get_astral_location from homeassistant.util import slugify from homeassistant.util.color import ( color_temperature_to_rgb, color_xy_to_RGB, ) from .adaptation_utils import ( BRIGHTNESS_ATTRS, COLOR_ATTRS, AdaptationData, ServiceData, prepare_adaptation_data, ) from .color_and_brightness import SunLightSettings from .const import ( ADAPT_BRIGHTNESS_SWITCH, ADAPT_COLOR_SWITCH, ATTR_ADAPT_BRIGHTNESS, ATTR_ADAPT_COLOR, ATTR_ADAPTIVE_LIGHTING_MANAGER, CONF_ADAPT_DELAY, CONF_ADAPT_ONLY_ON_BARE_TURN_ON, CONF_ADAPT_UNTIL_SLEEP, CONF_AUTORESET_CONTROL, CONF_BRIGHTNESS_MODE, CONF_BRIGHTNESS_MODE_TIME_DARK, CONF_BRIGHTNESS_MODE_TIME_LIGHT, CONF_DETECT_NON_HA_CHANGES, CONF_INCLUDE_CONFIG_IN_ATTRIBUTES, CONF_INITIAL_TRANSITION, CONF_INTERCEPT, CONF_INTERVAL, CONF_LIGHTS, CONF_MANUAL_CONTROL, CONF_MAX_BRIGHTNESS, CONF_MAX_COLOR_TEMP, CONF_MAX_SUNRISE_TIME, CONF_MAX_SUNSET_TIME, CONF_MIN_BRIGHTNESS, CONF_MIN_COLOR_TEMP, CONF_MIN_SUNRISE_TIME, CONF_MIN_SUNSET_TIME, CONF_MULTI_LIGHT_INTERCEPT, CONF_ONLY_ONCE, CONF_PREFER_RGB_COLOR, CONF_SEND_SPLIT_DELAY, CONF_SEPARATE_TURN_ON_COMMANDS, CONF_SKIP_REDUNDANT_COMMANDS, CONF_SLEEP_BRIGHTNESS, CONF_SLEEP_COLOR_TEMP, CONF_SLEEP_RGB_COLOR, CONF_SLEEP_RGB_OR_COLOR_TEMP, CONF_SLEEP_TRANSITION, CONF_SUNRISE_OFFSET, CONF_SUNRISE_TIME, CONF_SUNSET_OFFSET, CONF_SUNSET_TIME, CONF_TAKE_OVER_CONTROL, CONF_TRANSITION, CONF_TURN_ON_LIGHTS, CONF_USE_DEFAULTS, DOMAIN, EXTRA_VALIDATION, ICON_BRIGHTNESS, ICON_COLOR_TEMP, ICON_MAIN, ICON_SLEEP, SERVICE_APPLY, SERVICE_CHANGE_SWITCH_SETTINGS, SERVICE_SET_MANUAL_CONTROL, SET_MANUAL_CONTROL_SCHEMA, SLEEP_MODE_SWITCH, TURNING_OFF_DELAY, VALIDATION_TUPLES, apply_service_schema, replace_none_str, ) from .hass_utils import area_entities, setup_service_call_interceptor from .helpers import ( clamp, color_difference_redmean, int_to_base36, remove_vowels, short_hash, ) if TYPE_CHECKING: from collections.abc import Callable, Coroutine, Iterable from homeassistant.config_entries import ConfigEntry from homeassistant.helpers.entity_platform import AddEntitiesCallback from homeassistant.helpers.typing import NoEventData, VolDictType _LOGGER = logging.getLogger(__name__) SCAN_INTERVAL = timedelta(seconds=10) # Consider it a significant change when attribute changes more than BRIGHTNESS_CHANGE = 25 # ≈10% of total range COLOR_TEMP_CHANGE = 100 # ≈3% of total range (2000-6500) RGB_REDMEAN_CHANGE = 80 # ≈10% of total range # Keep a short domain version for the context instances (which can only be 36 chars) _DOMAIN_SHORT = "al" def create_context( name: str, which: str, index: int, parent: Context | None = None, ) -> Context: """Create a context that can identify this integration.""" # Use a hash for the name because otherwise the context might become # too long (max len == 26) to fit in the database. # Pack index with base85 to maximize the number of contexts we can create # before we exceed the 26-character limit and are forced to wrap. time_stamp = ulid_transform.ulid_now()[:10] # time part of a ULID name_hash = short_hash(name) which_short = remove_vowels(which) context_id_start = f"{time_stamp}:{_DOMAIN_SHORT}:{name_hash}:{which_short}:" chars_left = 26 - len(context_id_start) index_packed = int_to_base36(index).zfill(chars_left)[-chars_left:] context_id = context_id_start + index_packed parent_id = parent.id if parent else None return Context(id=context_id, parent_id=parent_id) def is_our_context_id(context_id: str | None, which: str | None = None) -> bool: """Check whether this integration created 'context_id'.""" if context_id is None: return False is_al = f":{_DOMAIN_SHORT}:" in context_id if not is_al: return False if which is None: return True return f":{remove_vowels(which)}:" in context_id def is_our_context(context: Context | None, which: str | None = None) -> bool: """Check whether this integration created 'context'.""" if context is None: return False return is_our_context_id(context.id, which) def _switches_with_lights( hass: HomeAssistant, lights: list[str], expand_light_groups: bool = True, ) -> AdaptiveSwitches: """Get all switches that control at least one of the lights passed.""" config_entries = hass.config_entries.async_entries(DOMAIN) data = hass.data[DOMAIN] switches: AdaptiveSwitches = [] all_check_lights = ( _expand_light_groups(hass, lights) if expand_light_groups else set(lights) ) for config in config_entries: entry = data.get(config.entry_id) if entry is None: # entry might be disabled and therefore missing continue switch = data[config.entry_id][SWITCH_DOMAIN] switch._expand_light_groups(hass=hass) # Check if any of the lights are in the switch's lights if set(switch.lights) & set(all_check_lights): switches.append(switch) return switches class NoSwitchFoundError(ValueError): """No switches found for lights.""" def _switch_with_lights( hass: HomeAssistant, lights: list[str], expand_light_groups: bool = True, ) -> AdaptiveSwitch: """Find the switch that controls the lights in 'lights'.""" switches = _switches_with_lights(hass, lights, expand_light_groups) if len(switches) == 1: return switches[0] if len(switches) > 1: on_switches = [s for s in switches if s.is_on] if len(on_switches) == 1: # Of the multiple switches, only one is on return on_switches[0] msg = ( f"_switch_with_lights: Light(s) {lights} found in multiple switch configs" f" ({[s.entity_id for s in switches]}). You must pass a switch under" " 'entity_id'." ) raise NoSwitchFoundError(msg) msg = ( f"_switch_with_lights: Light(s) {lights} not found in any switch's" " configuration. You must either include the light(s) that is/are" " in the integration config, or pass a switch under 'entity_id'." ) raise NoSwitchFoundError(msg) # For documentation on this function, see integration_entities() from HomeAssistant Core: # https://github.com/home-assistant/core/blob/dev/homeassistant/helpers/template.py#L1109 def _switches_from_service_call( hass: HomeAssistant, service_call: ServiceCall, ) -> AdaptiveSwitches: data = service_call.data lights = data[CONF_LIGHTS] switch_entity_ids: list[str] | None = data.get("entity_id") if not lights and not switch_entity_ids: msg = ( "adaptive-lighting: Neither a switch nor a light was provided in the service call." " If you intend to adapt all lights on all switches, please inform the" " developers at https://github.com/basnijholt/adaptive-lighting about your" " use case. Currently, you must pass either an adaptive-lighting switch or" " the lights to an `adaptive_lighting` service call." ) raise ValueError(msg) if switch_entity_ids is not None: if len(switch_entity_ids) > 1 and lights: msg = ( "adaptive-lighting: Cannot pass multiple switches with lights argument." f" Invalid service data received: {service_call.data}" ) raise ValueError(msg) switches: AdaptiveSwitches = [] ent_reg = entity_registry.async_get(hass) for entity_id in switch_entity_ids: ent_entry = ent_reg.async_get(entity_id) assert ent_entry is not None config_id = ent_entry.config_entry_id switches.append(hass.data[DOMAIN][config_id][SWITCH_DOMAIN]) return switches if lights: switch = _switch_with_lights(hass, lights) return [switch] msg = ( "adaptive-lighting: Incorrect data provided in service call." f" Entities not found in the integration. Service data: {service_call.data}" ) raise ValueError(msg) async def handle_change_switch_settings( switch: AdaptiveSwitch, service_call: ServiceCall, ) -> None: """Allows HASS to change config values via a service call.""" data = service_call.data which = data.get(CONF_USE_DEFAULTS, "current") if which == "current": # use whatever we're already using. defaults = switch._current_settings # pylint: disable=protected-access elif which == "factory": # use actual defaults listed in the documentation defaults = None elif which == "configuration": # use whatever's in the config flow or configuration.yaml defaults = switch._config_backup else: defaults = None # deep copy the defaults so we don't modify the original dicts switch._set_changeable_settings(data=data, defaults=deepcopy(defaults)) if switch.is_on: switch._update_time_interval_listener() _LOGGER.debug( "Called 'adaptive_lighting.change_switch_settings' service with '%s'", data, ) switch.manager.reset(*switch.lights, reset_manual_control=False) if switch.is_on: await switch._update_attrs_and_maybe_adapt_lights( # pylint: disable=protected-access context=switch.create_context("service", parent=service_call.context), lights=switch.lights, transition=switch.initial_transition, force=True, ) @callback def _fire_manual_control_event( switch: AdaptiveSwitch, light: str, context: Context, ) -> None: """Fire an event that 'light' is marked as manual_control.""" hass = switch.hass _LOGGER.debug( "'adaptive_lighting.manual_control' event fired for %s for light %s", switch.entity_id, light, ) switch.manager.mark_as_manual_control(light) hass.bus.async_fire( f"{DOMAIN}.manual_control", {ATTR_ENTITY_ID: light, SWITCH_DOMAIN: switch.entity_id}, context=context, ) async def async_setup_entry( # noqa: PLR0915 hass: HomeAssistant, config_entry: ConfigEntry, async_add_entities: AddEntitiesCallback, ) -> None: """Set up the AdaptiveLighting switch.""" assert hass is not None data = hass.data[DOMAIN] assert config_entry.entry_id in data _LOGGER.debug( "Setting up AdaptiveLighting with data: %s and config_entry %s", data, config_entry, ) if ( # Skip deleted YAML config entries or first time YAML config entries config_entry.source == SOURCE_IMPORT and config_entry.unique_id not in data.get("__yaml__", set()) ): _LOGGER.warning( "Deleting AdaptiveLighting switch '%s' because YAML" " defined switch has been removed from YAML configuration", config_entry.unique_id, ) await hass.config_entries.async_remove(config_entry.entry_id) return if (manager := data.get(ATTR_ADAPTIVE_LIGHTING_MANAGER)) is None: manager = AdaptiveLightingManager(hass) data[ATTR_ADAPTIVE_LIGHTING_MANAGER] = manager sleep_mode_switch = SimpleSwitch( which="Sleep Mode", initial_state=False, hass=hass, config_entry=config_entry, icon=ICON_SLEEP, ) adapt_color_switch = SimpleSwitch( which="Adapt Color", initial_state=True, hass=hass, config_entry=config_entry, icon=ICON_COLOR_TEMP, ) adapt_brightness_switch = SimpleSwitch( which="Adapt Brightness", initial_state=True, hass=hass, config_entry=config_entry, icon=ICON_BRIGHTNESS, ) switch = AdaptiveSwitch( hass, config_entry, manager, sleep_mode_switch, adapt_color_switch, adapt_brightness_switch, ) data[config_entry.entry_id][SLEEP_MODE_SWITCH] = sleep_mode_switch data[config_entry.entry_id][ADAPT_COLOR_SWITCH] = adapt_color_switch data[config_entry.entry_id][ADAPT_BRIGHTNESS_SWITCH] = adapt_brightness_switch data[config_entry.entry_id][SWITCH_DOMAIN] = switch async_add_entities( [sleep_mode_switch, adapt_color_switch, adapt_brightness_switch, switch], update_before_add=True, ) @callback async def handle_apply(service_call: ServiceCall) -> None: """Handle the entity service apply.""" data = service_call.data _LOGGER.debug( "Called 'adaptive_lighting.apply' service with '%s'", data, ) switches = _switches_from_service_call(hass, service_call) lights = data[CONF_LIGHTS] for switch in switches: if not lights: all_lights = switch.lights else: all_lights = _expand_light_groups(hass, lights) switch.manager.lights.update(all_lights) for light in all_lights: if data[CONF_TURN_ON_LIGHTS] or is_on(hass, light): context = switch.create_context( "service", parent=service_call.context, ) await switch._adapt_light( # pylint: disable=protected-access light, context=context, transition=data[CONF_TRANSITION], adapt_brightness=data[ATTR_ADAPT_BRIGHTNESS], adapt_color=data[ATTR_ADAPT_COLOR], prefer_rgb_color=data[CONF_PREFER_RGB_COLOR], force=True, ) @callback async def handle_set_manual_control(service_call: ServiceCall) -> None: """Set or unset lights as 'manually controlled'.""" data = service_call.data _LOGGER.debug( "Called 'adaptive_lighting.set_manual_control' service with '%s'", data, ) switches = _switches_from_service_call(hass, service_call) lights = data[CONF_LIGHTS] for switch in switches: if not lights: all_lights = switch.lights else: all_lights = _expand_light_groups(hass, lights) if service_call.data[CONF_MANUAL_CONTROL]: for light in all_lights: _fire_manual_control_event(switch, light, service_call.context) else: switch.manager.reset(*all_lights) if switch.is_on: context = switch.create_context( "service", parent=service_call.context, ) # pylint: disable=protected-access await switch._update_attrs_and_maybe_adapt_lights( context=context, lights=all_lights, transition=switch.initial_transition, force=True, ) # Register `apply` service hass.services.async_register( domain=DOMAIN, service=SERVICE_APPLY, service_func=handle_apply, schema=apply_service_schema(switch.initial_transition), ) # Register `set_manual_control` service hass.services.async_register( domain=DOMAIN, service=SERVICE_SET_MANUAL_CONTROL, service_func=handle_set_manual_control, schema=SET_MANUAL_CONTROL_SCHEMA, ) args: VolDictType = {vol.Optional(CONF_USE_DEFAULTS, default="current"): cv.string} # Modifying these after init isn't possible skip = (CONF_INTERVAL, CONF_NAME, CONF_LIGHTS) for k, _, valid in VALIDATION_TUPLES: if k not in skip: args[vol.Optional(k)] = valid platform = entity_platform.current_platform.get() assert platform is not None platform.async_register_entity_service( SERVICE_CHANGE_SWITCH_SETTINGS, args, handle_change_switch_settings, ) def validate( config_entry: ConfigEntry | None, service_data: dict[str, Any] | None = None, defaults: dict[str, Any] | None = None, ) -> dict[str, Any]: """Get the options and data from the config_entry and add defaults.""" if defaults is None: data = {key: default for key, default, _ in VALIDATION_TUPLES} else: data = deepcopy(defaults) if config_entry is not None: assert service_data is None assert defaults is None data.update(config_entry.options) # come from options flow data.update(config_entry.data) # all yaml settings come from data else: assert service_data is not None changed_settings = { key: value for key, value in service_data.items() if key not in (CONF_USE_DEFAULTS, ATTR_ENTITY_ID) } data.update(changed_settings) data = {key: replace_none_str(value) for key, value in data.items()} for key, (validate_value, _) in EXTRA_VALIDATION.items(): value = data.get(key) if value is not None: data[key] = validate_value(value) # Fix the types of the inputs return data def _is_state_event( event: Event[EventStateChangedData], from_or_to_state: Iterable[str], ) -> bool: """Match state event when either 'from_state' or 'to_state' matches.""" return ( (old_state := event.data.get("old_state")) is not None and old_state.state in from_or_to_state ) or ( (new_state := event.data.get("new_state")) is not None and new_state.state in from_or_to_state ) def _expand_light_groups( hass: HomeAssistant, lights: list[str], ) -> list[str]: all_lights: set[str] = set() manager = hass.data[DOMAIN][ATTR_ADAPTIVE_LIGHTING_MANAGER] for light in lights: state = hass.states.get(light) if state is None: _LOGGER.debug("State of %s is None", light) all_lights.add(light) elif _is_light_group(state): group = state.attributes["entity_id"] manager.lights.discard(light) all_lights.update(group) _LOGGER.debug("Expanded %s to %s", light, group) else: all_lights.add(light) return sorted(all_lights) def _is_light_group(state: State) -> bool: return "entity_id" in state.attributes and not state.attributes.get( "is_hue_group", False, ) def _supported_features(hass: HomeAssistant, light: str) -> set[str]: state = hass.states.get(light) assert state is not None supported_features = int( state.attributes.get(ATTR_SUPPORTED_FEATURES, 0), ) # type: ignore[arg-type] assert isinstance(supported_features, int) supported: set[str] = set() if supported_features & LightEntityFeature.TRANSITION: supported.add("transition") supported_color_modes = state.attributes.get( ATTR_SUPPORTED_COLOR_MODES, set(), ) # type: ignore[arg-type] color_modes = { ColorMode.RGB, ColorMode.RGBW, ColorMode.RGBWW, ColorMode.XY, ColorMode.HS, } # Adding brightness when color mode is supported, see # comment https://github.com/basnijholt/adaptive-lighting/issues/112#issuecomment-836944011 for mode in color_modes: if mode in supported_color_modes: supported.update({"color", "brightness"}) break if ColorMode.COLOR_TEMP in supported_color_modes: supported.update({"color_temp", "brightness"}) if ColorMode.BRIGHTNESS in supported_color_modes: supported.add("brightness") return supported # All comparisons should be done with RGB since # converting anything to color temp is inaccurate. def _convert_attributes(attributes: dict[str, Any]) -> dict[str, Any]: if ATTR_RGB_COLOR in attributes: return attributes rgb = None if (color := attributes.get(ATTR_COLOR_TEMP_KELVIN)) is not None: rgb = color_temperature_to_rgb(color) elif (color := attributes.get(ATTR_XY_COLOR)) is not None: rgb = color_xy_to_RGB(*color) if rgb is not None: attributes[ATTR_RGB_COLOR] = rgb _LOGGER.debug("Converted attributes %s to rgb %s", attributes, rgb) else: _LOGGER.debug("No suitable color conversion found for %s", attributes) return attributes def _add_missing_attributes( old_attributes: dict[str, Any], new_attributes: dict[str, Any], ) -> tuple[dict[str, Any], dict[str, Any]]: if not any( attr in old_attributes and attr in new_attributes for attr in [ATTR_COLOR_TEMP_KELVIN, ATTR_RGB_COLOR] ): old_attributes = _convert_attributes(old_attributes) new_attributes = _convert_attributes(new_attributes) return old_attributes, new_attributes def _has_color_mode_changed( light: str, old_attributes: dict[str, Any], new_attributes: dict[str, Any], context: Context, ) -> bool: """Check if the light's color mode changed (e.g., color_temp to RGB or vice versa). This must be called BEFORE _add_missing_attributes() to detect mode changes using the original attributes. See issue #1275. """ old_has_color_temp = old_attributes.get(ATTR_COLOR_TEMP_KELVIN) is not None old_has_rgb = old_attributes.get(ATTR_RGB_COLOR) is not None old_has_xy = old_attributes.get(ATTR_XY_COLOR) is not None new_has_color_temp = new_attributes.get(ATTR_COLOR_TEMP_KELVIN) is not None new_has_rgb = new_attributes.get(ATTR_RGB_COLOR) is not None new_has_xy = new_attributes.get(ATTR_XY_COLOR) is not None # Determine old and new color modes # Priority: color_temp > rgb > xy (matching typical light behavior) if old_has_color_temp: old_mode = "color_temp" elif old_has_rgb: old_mode = "rgb" elif old_has_xy: old_mode = "xy" else: old_mode = None if new_has_color_temp: new_mode = "color_temp" elif new_has_rgb: new_mode = "rgb" elif new_has_xy: new_mode = "xy" else: new_mode = None # Check if mode changed if old_mode is not None and new_mode is not None and old_mode != new_mode: _LOGGER.debug( "Light mode of %s changed from %s to %s with context.id='%s'", light, old_mode, new_mode, context.id, ) return True return False def _attributes_have_changed( light: str, old_attributes: dict[str, Any], new_attributes: dict[str, Any], adapt_brightness: bool, adapt_color: bool, context: Context, ) -> bool: # 2023-11-19: HA core no longer removes light domain attributes when off # so we must protect for `None` here # see https://github.com/home-assistant/core/pull/101946 # Check for color mode changes BEFORE attribute conversion # This detects external changes like Hue scenes switching from color_temp to RGB # See: https://github.com/basnijholt/adaptive-lighting/issues/1275 if adapt_color and _has_color_mode_changed( light, old_attributes, new_attributes, context, ): return True if adapt_color: old_attributes, new_attributes = _add_missing_attributes( old_attributes, new_attributes, ) if ( adapt_brightness and old_attributes.get(ATTR_BRIGHTNESS) and new_attributes.get(ATTR_BRIGHTNESS) ): last_brightness = old_attributes[ATTR_BRIGHTNESS] current_brightness = new_attributes[ATTR_BRIGHTNESS] if abs(current_brightness - last_brightness) > BRIGHTNESS_CHANGE: _LOGGER.debug( "Brightness of '%s' significantly changed from %s to %s with" " context.id='%s'", light, last_brightness, current_brightness, context.id, ) return True if ( adapt_color and old_attributes.get(ATTR_COLOR_TEMP_KELVIN) and new_attributes.get(ATTR_COLOR_TEMP_KELVIN) ): last_color_temp = old_attributes[ATTR_COLOR_TEMP_KELVIN] current_color_temp = new_attributes[ATTR_COLOR_TEMP_KELVIN] if abs(current_color_temp - last_color_temp) > COLOR_TEMP_CHANGE: _LOGGER.debug( "Color temperature of '%s' significantly changed from %s to %s with" " context.id='%s'", light, last_color_temp, current_color_temp, context.id, ) return True if ( adapt_color and old_attributes.get(ATTR_RGB_COLOR) and new_attributes.get(ATTR_RGB_COLOR) ): last_rgb_color = old_attributes[ATTR_RGB_COLOR] current_rgb_color = new_attributes[ATTR_RGB_COLOR] redmean_change = color_difference_redmean(last_rgb_color, current_rgb_color) if redmean_change > RGB_REDMEAN_CHANGE: _LOGGER.debug( "color RGB of '%s' significantly changed from %s to %s with" " context.id='%s'", light, last_rgb_color, current_rgb_color, context.id, ) return True return False class AdaptiveSwitch(SwitchEntity, RestoreEntity): """Representation of a Adaptive Lighting switch.""" def __init__( self, hass: HomeAssistant, config_entry: ConfigEntry, manager: AdaptiveLightingManager, sleep_mode_switch: SimpleSwitch, adapt_color_switch: SimpleSwitch, adapt_brightness_switch: SimpleSwitch, ) -> None: """Initialize the Adaptive Lighting switch.""" # Set attributes that can't be modified during runtime assert hass is not None self.hass = hass self.manager = manager self.sleep_mode_switch = sleep_mode_switch self.adapt_color_switch = adapt_color_switch self.adapt_brightness_switch = adapt_brightness_switch data = validate(config_entry) self._name = data[CONF_NAME] self._interval: timedelta = data[CONF_INTERVAL] self.lights: list[str] = data[CONF_LIGHTS] # backup data for use in change_switch_settings "configuration" CONF_USE_DEFAULTS self._config_backup = deepcopy(data) self._set_changeable_settings(data=data, defaults=None) # Set other attributes self._icon = ICON_MAIN self._state: bool | None = None # To count the number of `Context` instances self._context_cnt: int = 0 # Set in self._update_attrs_and_maybe_adapt_lights self._settings: dict[str, Any] = {} # Set and unset tracker in async_turn_on and async_turn_off self.remove_listeners: list[CALLBACK_TYPE] = [] self.remove_interval: CALLBACK_TYPE = lambda: None _LOGGER.debug( "%s: Setting up with '%s'," " config_entry.data: '%s'," " config_entry.options: '%s', converted to '%s'.", self._name, self.lights, config_entry.data, config_entry.options, data, ) def _set_changeable_settings( self, data: dict[str, Any], defaults: dict[str, Any] | None = None, ) -> None: # Only pass settings users can change during runtime data = validate( config_entry=None, service_data=data, defaults=defaults, ) # backup data for use in change_switch_settings "current" CONF_USE_DEFAULTS self._current_settings = data self._detect_non_ha_changes = data[CONF_DETECT_NON_HA_CHANGES] self._include_config_in_attributes = data[CONF_INCLUDE_CONFIG_IN_ATTRIBUTES] self._config: dict[str, Any] = {} if self._include_config_in_attributes: attrdata = deepcopy(data) for k, v in attrdata.items(): if isinstance(v, datetime.date | datetime.datetime): attrdata[k] = v.isoformat() elif isinstance(v, datetime.timedelta): attrdata[k] = v.total_seconds() self._config.update(attrdata) self.initial_transition = data[CONF_INITIAL_TRANSITION] self._sleep_transition = data[CONF_SLEEP_TRANSITION] self._only_once = data[CONF_ONLY_ONCE] self._prefer_rgb_color = data[CONF_PREFER_RGB_COLOR] self._separate_turn_on_commands = data[CONF_SEPARATE_TURN_ON_COMMANDS] self._transition: int = data[CONF_TRANSITION] self._adapt_delay = data[CONF_ADAPT_DELAY] self._send_split_delay = data[CONF_SEND_SPLIT_DELAY] self._take_over_control = data[CONF_TAKE_OVER_CONTROL] if not data[CONF_TAKE_OVER_CONTROL] and ( data[CONF_DETECT_NON_HA_CHANGES] or data[CONF_ADAPT_ONLY_ON_BARE_TURN_ON] ): _LOGGER.warning( "%s: Config mismatch: `detect_non_ha_changes` or `adapt_only_on_bare_turn_on` " "set to `true` requires `take_over_control` to be enabled. Adjusting config " "and continuing setup with `take_over_control: true`.", self._name, ) self._take_over_control = True self._detect_non_ha_changes = data[CONF_DETECT_NON_HA_CHANGES] self._adapt_only_on_bare_turn_on = data[CONF_ADAPT_ONLY_ON_BARE_TURN_ON] self._auto_reset_manual_control_time = data[CONF_AUTORESET_CONTROL] self._skip_redundant_commands = data[CONF_SKIP_REDUNDANT_COMMANDS] self._intercept = data[CONF_INTERCEPT] self._multi_light_intercept = data[CONF_MULTI_LIGHT_INTERCEPT] if not data[CONF_INTERCEPT] and data[CONF_MULTI_LIGHT_INTERCEPT]: _LOGGER.warning( "%s: Config mismatch: `multi_light_intercept` set to `true` requires `intercept`" " to be enabled. Adjusting config and continuing setup with" " `multi_light_intercept: false`.", self._name, ) self._multi_light_intercept = False self._expand_light_groups() # updates manual control timers location, _ = get_astral_location(self.hass) self._sun_light_settings = SunLightSettings( name=self._name, astral_location=location, adapt_until_sleep=data[CONF_ADAPT_UNTIL_SLEEP], max_brightness=data[CONF_MAX_BRIGHTNESS], max_color_temp=data[CONF_MAX_COLOR_TEMP], min_brightness=data[CONF_MIN_BRIGHTNESS], min_color_temp=data[CONF_MIN_COLOR_TEMP], sleep_brightness=data[CONF_SLEEP_BRIGHTNESS], sleep_color_temp=data[CONF_SLEEP_COLOR_TEMP], sleep_rgb_color=data[CONF_SLEEP_RGB_COLOR], sleep_rgb_or_color_temp=data[CONF_SLEEP_RGB_OR_COLOR_TEMP], sunrise_offset=data[CONF_SUNRISE_OFFSET], sunrise_time=data[CONF_SUNRISE_TIME], min_sunrise_time=data[CONF_MIN_SUNRISE_TIME], max_sunrise_time=data[CONF_MAX_SUNRISE_TIME], sunset_offset=data[CONF_SUNSET_OFFSET], sunset_time=data[CONF_SUNSET_TIME], min_sunset_time=data[CONF_MIN_SUNSET_TIME], max_sunset_time=data[CONF_MAX_SUNSET_TIME], brightness_mode=data[CONF_BRIGHTNESS_MODE], brightness_mode_time_dark=data[CONF_BRIGHTNESS_MODE_TIME_DARK], brightness_mode_time_light=data[CONF_BRIGHTNESS_MODE_TIME_LIGHT], timezone=zoneinfo.ZoneInfo(self.hass.config.time_zone), ) _LOGGER.debug( "%s: Set switch settings for lights '%s'. now using data: '%s'", self._name, self.lights, data, ) @property def name(self) -> str: """Return the name of the device if any.""" return f"Adaptive Lighting: {self._name}" @property def unique_id(self) -> str: """Return the unique ID of entity.""" return self._name @property def is_on(self) -> bool | None: """Return true if adaptive lighting is on.""" return self._state @property def device_info(self) -> DeviceInfo: """Return the device info, used to group this and adjacent entities in the UI.""" return DeviceInfo( identifiers={ (DOMAIN, self._name), }, name=self._name, entry_type=DeviceEntryType.SERVICE, ) async def async_added_to_hass(self) -> None: """Call when entity about to be added to hass.""" if self.hass.is_running: await self._setup_listeners() else: self.hass.bus.async_listen_once( EVENT_HOMEASSISTANT_STARTED, self._setup_listeners, ) last_state: State | None = await self.async_get_last_state() is_new_entry = last_state is None # newly added to HA if is_new_entry or last_state.state == STATE_ON: # type: ignore[union-attr] await self.async_turn_on(adapt_lights=not self._only_once) else: self._state = False assert not self.remove_listeners async def async_will_remove_from_hass(self) -> None: """Remove the listeners upon removing the component.""" self._remove_listeners() def _expand_light_groups(self, hass: HomeAssistant | None = None) -> None: hass = hass or self.hass all_lights = _expand_light_groups(hass, self.lights) self.manager.lights.update(all_lights) self.manager.set_auto_reset_manual_control_times( all_lights, self._auto_reset_manual_control_time, ) self.lights = list(all_lights) async def _setup_listeners(self, _: Event[NoEventData] | None = None) -> None: _LOGGER.debug("%s: Called '_setup_listeners'", self._name) if not self.is_on or not self.hass.is_running: _LOGGER.debug("%s: Cancelled '_setup_listeners'", self._name) return assert not self.remove_listeners self._update_time_interval_listener() remove_sleep = async_track_state_change_event( self.hass, entity_ids=self.sleep_mode_switch.entity_id, action=self._sleep_mode_switch_state_event_action, ) self.remove_listeners.append(remove_sleep) self._expand_light_groups() def _update_time_interval_listener(self) -> None: """Create or recreate the adaptation interval listener. Recreation is necessary when the configuration has changed (e.g., `send_split_delay`). """ self._remove_interval_listener() # An adaptation takes a little longer than its nominal duration due processing overhead, # so we factor this in to avoid overlapping adaptations. Since this is a constant value, # it might not cover all cases, but if large enough, it covers most. # Ideally, the interval and adaptation are a coupled process where a finished adaptation # triggers the next, but that requires a larger architectural change. processing_overhead_time = 0.5 adaptation_interval = ( self._interval + timedelta(milliseconds=self._send_split_delay) + timedelta(seconds=processing_overhead_time) ) self.remove_interval = async_track_time_interval( self.hass, action=self._async_update_at_interval_action, interval=adaptation_interval, ) def _call_on_remove_callbacks(self) -> None: """Call callbacks registered by async_on_remove.""" # This is called when the integration is removed from HA # and in `Entity.add_to_platform_abort`. # For some unknown reason (to me) `async_will_remove_from_hass` # is not called in `add_to_platform_abort`. # See https://github.com/basnijholt/adaptive-lighting/issues/658 self._remove_listeners() try: # HACK: this is a private method in `Entity` which can change super()._call_on_remove_callbacks() except AttributeError: _LOGGER.exception( "%s: Caught AttributeError in `_call_on_remove_callbacks`", self._name, ) def _remove_interval_listener(self) -> None: self.remove_interval() self.remove_interval = lambda: None def _remove_listeners(self) -> None: self._remove_interval_listener() while self.remove_listeners: remove_listener = self.remove_listeners.pop() remove_listener() @property def icon(self) -> str: """Icon to use in the frontend, if any.""" return self._icon @property def extra_state_attributes(self) -> dict[str, Any]: """Return the attributes of the switch.""" extra_state_attributes: dict[str, Any] = {"configuration": self._config} if not self.is_on: for key in self._settings: extra_state_attributes[key] = None return extra_state_attributes extra_state_attributes["manual_control"] = [ light for light in self.lights if self.manager.manual_control.get(light) ] extra_state_attributes.update(self._settings) timers = self.manager.auto_reset_manual_control_timers extra_state_attributes["autoreset_time_remaining"] = { light: time for light in self.lights if (timer := timers.get(light)) and (time := timer.remaining_time()) > 0 } return extra_state_attributes def create_context( self, which: str = "default", parent: Context | None = None, ) -> Context: """Create a context that identifies this Adaptive Lighting instance.""" context = create_context(self._name, which, self._context_cnt, parent=parent) self._context_cnt += 1 return context async def async_turn_on( # type: ignore[override] self, adapt_lights: bool = True, ) -> None: """Turn on adaptive lighting.""" _LOGGER.debug( "%s: Called 'async_turn_on', current state is '%s'", self._name, self._state, ) if self.is_on: return self._state = True self.manager.reset(*self.lights) await self._setup_listeners() if adapt_lights: await self._update_attrs_and_maybe_adapt_lights( context=self.create_context("turn_on"), transition=self.initial_transition, force=True, ) async def async_turn_off(self, **kwargs: Any) -> None: # noqa: ARG002 """Turn off adaptive lighting.""" if not self.is_on: return self._state = False self._remove_listeners() self.manager.reset(*self.lights) async def _async_update_at_interval_action( self, now: Any = None, # noqa: ARG002 ) -> None: """Update the attributes and maybe adapt the lights.""" await self._update_attrs_and_maybe_adapt_lights( context=self.create_context("interval"), transition=self._transition, force=False, ) async def prepare_adaptation_data( self, light: str, transition: int | None = None, adapt_brightness: bool | None = None, adapt_color: bool | None = None, prefer_rgb_color: bool | None = None, force: bool = False, context: Context | None = None, ) -> AdaptationData | None: """Prepare `AdaptationData` for adapting a light.""" if transition is None: transition = self._transition if adapt_brightness is None: adapt_brightness = self.adapt_brightness_switch.is_on if adapt_color is None: adapt_color = self.adapt_color_switch.is_on if prefer_rgb_color is None: prefer_rgb_color = self._prefer_rgb_color if not adapt_color and not adapt_brightness: _LOGGER.debug( "%s: Skipping adaptation of %s because both adapt_brightness and" " adapt_color are False", self._name, light, ) return None # The switch might be off and not have _settings set. self._settings = self._sun_light_settings.get_settings( self.sleep_mode_switch.is_on, transition, ) # Build service data. service_data: dict[str, Any] = {ATTR_ENTITY_ID: light} features = _supported_features(self.hass, light) # Check transition == 0 to fix #378 use_transition = "transition" in features and transition > 0 if use_transition: service_data[ATTR_TRANSITION] = transition if "brightness" in features and adapt_brightness: brightness = round(255 * self._settings["brightness_pct"] / 100) service_data[ATTR_BRIGHTNESS] = brightness sleep_rgb = ( self.sleep_mode_switch.is_on and self._sun_light_settings.sleep_rgb_or_color_temp == "rgb_color" ) if ( "color_temp" in features and adapt_color and not (prefer_rgb_color and "color" in features) and not (sleep_rgb and "color" in features) and not (self._settings["force_rgb_color"] and "color" in features) ): _LOGGER.debug("%s: Setting color_temp of light %s", self._name, light) state = self.hass.states.get(light) assert isinstance(state, State) attributes = state.attributes min_kelvin = attributes["min_color_temp_kelvin"] max_kelvin = attributes["max_color_temp_kelvin"] color_temp_kelvin = self._settings["color_temp_kelvin"] color_temp_kelvin = clamp(color_temp_kelvin, min_kelvin, max_kelvin) service_data[ATTR_COLOR_TEMP_KELVIN] = color_temp_kelvin elif "color" in features and adapt_color: _LOGGER.debug("%s: Setting rgb_color of light %s", self._name, light) service_data[ATTR_RGB_COLOR] = self._settings["rgb_color"] required_attrs = [ATTR_RGB_COLOR, ATTR_COLOR_TEMP_KELVIN, ATTR_BRIGHTNESS] if not any(attr in service_data for attr in required_attrs): _LOGGER.debug( "%s: Skipping adaptation of %s because no relevant attributes" " are set in service_data: %s", self._name, light, service_data, ) return None context = context or self.create_context("adapt_lights") return prepare_adaptation_data( self.hass, light, context, transition if use_transition else 0, self._send_split_delay / 1000.0, service_data, split=self._separate_turn_on_commands, filter_by_state=self._skip_redundant_commands, force=force, ) async def _adapt_light( self, light: str, context: Context, transition: int | None = None, adapt_brightness: bool | None = None, adapt_color: bool | None = None, prefer_rgb_color: bool | None = None, force: bool = False, ) -> None: if (lock := self.manager.turn_off_locks.get(light)) and lock.locked(): _LOGGER.debug("%s: '%s' is locked", self._name, light) return data = await self.prepare_adaptation_data( light, transition, adapt_brightness, adapt_color, prefer_rgb_color, force, context, ) if data is None: return # nothing to adapt await self.execute_cancellable_adaptation_calls(data) async def _execute_adaptation_calls(self, data: AdaptationData) -> None: """Executes a sequence of adaptation service calls for the given service datas.""" for index in range(data.max_length): is_first_call = index == 0 # Sleep between multiple service calls. if not is_first_call or data.initial_sleep: await asyncio.sleep(data.sleep_time) # Instead of directly iterating the generator in the while-loop, we get # the next item here after the sleep to make sure it incorporates state # changes which happened during the sleep. service_data = await data.next_service_call_data() if not service_data: # All service datas processed break if ( not data.force and not is_on(self.hass, data.entity_id) # if proactively adapting, we are sure that it came from a `light.turn_on` and not self.manager.is_proactively_adapting(data.context.id) ): # Do a last-minute check if the entity is still on. _LOGGER.debug( "%s: Skipping adaptation of %s because it is now off", self._name, data.entity_id, ) return _LOGGER.debug( "%s: Scheduling 'light.turn_on' with the following 'service_data': %s" " with context.id='%s'", self._name, service_data, data.context.id, ) light = service_data[ATTR_ENTITY_ID] self.manager.last_service_data[light] = service_data await self.hass.services.async_call( LIGHT_DOMAIN, SERVICE_TURN_ON, service_data, context=data.context, ) async def execute_cancellable_adaptation_calls( self, data: AdaptationData, ) -> None: """Executes a cancellable sequence of adaptation service calls for the given service datas. Wraps the sequence of service calls in a task that can be cancelled from elsewhere, e.g., to cancel an ongoing adaptation when a light is turned off. """ # Prevent overlap of multiple adaptation sequences self.manager.cancel_ongoing_adaptation_calls(data.entity_id, which=data.which) _LOGGER.debug( "%s: execute_cancellable_adaptation_calls with data: %s", self._name, data, ) # Execute adaptation calls within a task try: task = asyncio.ensure_future(self._execute_adaptation_calls(data)) if data.which in ("both", "brightness"): self.manager.adaptation_tasks_brightness[data.entity_id] = task if data.which in ("both", "color"): self.manager.adaptation_tasks_color[data.entity_id] = task await task except asyncio.CancelledError: _LOGGER.debug( "%s: Ongoing adaptation of %s cancelled, with AdaptationData: %s", self._name, data.entity_id, data, ) async def _update_attrs_and_maybe_adapt_lights( # noqa: PLR0912 self, *, context: Context, lights: list[str] | None = None, transition: int | None = None, force: bool = False, ) -> None: assert context is not None _LOGGER.debug( "%s: '_update_attrs_and_maybe_adapt_lights' called with context.id='%s'" " lights: '%s', transition: '%s', force: '%s'", self._name, context.id, lights, transition, force, ) assert self.is_on self._settings.update( self._sun_light_settings.get_settings( self.sleep_mode_switch.is_on, transition, ), ) self.async_write_ha_state() if not force and self._only_once: return if lights is None: lights = self.lights on_lights = [light for light in lights if is_on(self.hass, light)] if force: filtered_lights = on_lights else: filtered_lights: list[str] = [] for light in on_lights: # Don't adapt lights that haven't finished prior transitions. timer = self.manager.transition_timers.get(light) if timer is not None and timer.is_running(): _LOGGER.debug( "%s: Light '%s' is still transitioning, context.id='%s'", self._name, light, context.id, ) elif ( # This is to prevent lights immediately turning on after # being turned off in 'interval' update, see #726 not self._detect_non_ha_changes and is_our_context(context, "interval") and (turn_on := self.manager.turn_on_event.get(light)) and (turn_off := self.manager.turn_off_event.get(light)) and turn_off.time_fired > turn_on.time_fired ): _LOGGER.debug( "%s: Light '%s' was turned just turned off, context.id='%s'", self._name, light, context.id, ) else: filtered_lights.append(light) _LOGGER.debug("%s: filtered_lights: '%s'", self._name, filtered_lights) if not filtered_lights: return adapt_brightness = self.adapt_brightness_switch.is_on adapt_color = self.adapt_color_switch.is_on assert isinstance(adapt_brightness, bool) assert isinstance(adapt_color, bool) tasks: list[asyncio.Task[None]] = [] for light in filtered_lights: manually_controlled = ( self._take_over_control and self.manager.is_manually_controlled( self, light, force, adapt_brightness, adapt_color, ) ) if manually_controlled: _LOGGER.debug( "%s: '%s' is being manually controlled, stop adapting, context.id=%s.", self._name, light, context.id, ) continue significant_change = ( self._take_over_control and self._detect_non_ha_changes and not force # Note: This call updates the state of the light # so it might suddenly be off. and await self.manager.significant_change( self, light, adapt_brightness, adapt_color, context, ) ) if significant_change: _fire_manual_control_event(self, light, context) continue _LOGGER.debug( "%s: Calling _adapt_light from _update_attrs_and_maybe_adapt_lights:" " '%s' with transition %s and context.id=%s", self._name, light, transition, context.id, ) coro = self._adapt_light(light, context, transition, force=force) task = self.hass.async_create_task( coro, ) tasks.append(task) if tasks: await asyncio.gather(*tasks) async def _respond_to_off_to_on_event( self, entity_id: str, event: Event[EventStateChangedData], ) -> None: assert not self.manager.is_proactively_adapting(event.context.id) from_turn_on = self.manager._off_to_on_state_event_is_from_turn_on( entity_id, event, ) if ( self._take_over_control and not self._detect_non_ha_changes and not from_turn_on ): # There is an edge case where 2 switches control the same light, e.g., # one for brightness and one for color. Now we will mark both switches # as manually controlled, which is not 100% correct. _LOGGER.debug( "%s: Ignoring 'off' → 'on' event for '%s' with context.id='%s'" " because 'light.turn_on' was not called by HA and" " 'detect_non_ha_changes' is False", self._name, entity_id, event.context.id, ) self.manager.mark_as_manual_control(entity_id) return if ( self._take_over_control and self._adapt_only_on_bare_turn_on and from_turn_on # adaptive_lighting.apply can turn on light, so check this is not our context and not is_our_context(event.context) ): service_data = self.manager.turn_on_event[entity_id].data[ATTR_SERVICE_DATA] if self.manager._mark_manual_control_if_non_bare_turn_on( entity_id, service_data, ): _LOGGER.debug( "Skipping responding to 'off' → 'on' event for '%s' with context.id='%s' because" " we only adapt on bare `light.turn_on` events and not on service_data: '%s'", entity_id, event.context.id, service_data, ) return if self._adapt_delay > 0: await asyncio.sleep(self._adapt_delay) await self._update_attrs_and_maybe_adapt_lights( context=self.create_context("light_event", parent=event.context), lights=[entity_id], transition=self.initial_transition, force=True, ) async def _sleep_mode_switch_state_event_action( self, event: Event[EventStateChangedData], ) -> None: if not _is_state_event(event, (STATE_ON, STATE_OFF)): _LOGGER.debug("%s: Ignoring sleep event %s", self._name, event) return _LOGGER.debug( "%s: _sleep_mode_switch_state_event_action, event: '%s'", self._name, event, ) # Reset the manually controlled status when the "sleep mode" changes self.manager.reset(*self.lights) await self._update_attrs_and_maybe_adapt_lights( context=self.create_context("sleep", parent=event.context), transition=self._sleep_transition, force=True, ) class SimpleSwitch(SwitchEntity, RestoreEntity): """Representation of a Adaptive Lighting switch.""" def __init__( self, which: str, initial_state: bool, hass: HomeAssistant, config_entry: ConfigEntry, icon: str, ) -> None: """Initialize the Adaptive Lighting switch.""" self.hass = hass data = validate(config_entry) self._icon = icon self._state: bool = initial_state self._which = which self._config_name = data[CONF_NAME] self._unique_id = f"{self._config_name}_{slugify(self._which)}" self._name = f"Adaptive Lighting {which}: {self._config_name}" self._initial_state = initial_state @property def name(self) -> str: """Return the name of the device if any.""" return self._name @property def unique_id(self) -> str: """Return the unique ID of entity.""" return self._unique_id @property def icon(self) -> str: """Icon to use in the frontend, if any.""" return self._icon @property def is_on(self) -> bool | None: """Return true if adaptive lighting is on.""" return self._state @property def device_info(self) -> DeviceInfo: """Return the device info, used to group this and adjacent entities in the UI.""" return DeviceInfo( identifiers={ (DOMAIN, self._config_name), }, name=f"Adaptive Lighting: {self._config_name}", entry_type=DeviceEntryType.SERVICE, ) async def async_added_to_hass(self) -> None: """Call when entity about to be added to hass.""" last_state = await self.async_get_last_state() _LOGGER.debug("%s: last state is %s", self._name, last_state) if (last_state is None and self._initial_state) or ( last_state is not None and last_state.state == STATE_ON ): await self.async_turn_on() else: await self.async_turn_off() async def async_turn_on(self, **kwargs: Any) -> None: # noqa: ARG002 """Turn on adaptive lighting sleep mode.""" _LOGGER.debug("%s: Turning on", self._name) self._state = True async def async_turn_off(self, **kwargs: Any) -> None: # noqa: ARG002 """Turn off adaptive lighting sleep mode.""" _LOGGER.debug("%s: Turning off", self._name) self._state = False type AdaptiveSwitches = list[AdaptiveSwitch] type AdaptiveSwitchMap = dict[AdaptiveSwitch, list[str]] class AdaptiveLightingManager: """Track 'light.turn_off' and 'light.turn_on' service calls.""" def __init__(self, hass: HomeAssistant) -> None: """Initialize the AdaptiveLightingManager that is shared among all switches.""" assert hass is not None self.hass = hass self.lights: set[str] = set() # Tracks 'light.turn_off' service calls self.turn_off_event: dict[str, Event] = {} # Tracks 'light.turn_on' service calls self.turn_on_event: dict[str, Event] = {} # Tracks 'light.toggle' service calls self.toggle_event: dict[str, Event] = {} # Tracks 'on' → 'off' state changes self.on_to_off_event: dict[str, Event[EventStateChangedData]] = {} # Tracks 'off' → 'on' state changes self.off_to_on_event: dict[str, Event[EventStateChangedData]] = {} # Keep 'asyncio.sleep' tasks that can be cancelled by 'light.turn_on' events self.sleep_tasks: dict[str, asyncio.Task[None]] = {} # Locks that prevent light adjusting when waiting for a light to 'turn_off' self.turn_off_locks: dict[str, asyncio.Lock] = {} # Tracks which lights are manually controlled self.manual_control: dict[str, bool] = {} # Track 'state_changed' events of self.lights resulting from this integration self.our_last_state_on_change: dict[str, list[State]] = {} # Track last 'service_data' to 'light.turn_on' resulting from this integration self.last_service_data: dict[str, dict[str, Any]] = {} # Track ongoing split adaptations to be able to cancel them self.adaptation_tasks_brightness: dict[str, asyncio.Task[None]] = {} self.adaptation_tasks_color: dict[str, asyncio.Task[None]] = {} # Track auto reset of manual_control self.auto_reset_manual_control_timers: dict[str, _AsyncSingleShotTimer] = {} self.auto_reset_manual_control_times: dict[str, float] = {} # Track light transitions self.transition_timers: dict[str, _AsyncSingleShotTimer] = {} # Track _execute_cancellable_adaptation_calls tasks self.adaptation_tasks: set[asyncio.Task[None]] = set() # Setup listeners and its callbacks to remove them later self.listener_removers = [ self.hass.bus.async_listen( EVENT_CALL_SERVICE, self.turn_on_off_event_listener, ), self.hass.bus.async_listen( EVENT_STATE_CHANGED, self.state_changed_event_listener, ), ] self._proactively_adapting_contexts: dict[str, str] = {} self._context_cnt: int = 0 try: self.listener_removers.append( setup_service_call_interceptor( hass, LIGHT_DOMAIN, SERVICE_TURN_ON, self._service_interceptor_turn_on_handler, ), ) self.listener_removers.append( setup_service_call_interceptor( hass, LIGHT_DOMAIN, SERVICE_TOGGLE, self._service_interceptor_turn_on_handler, ), ) except RuntimeError: _LOGGER.warning( "Failed to set up service call interceptors, " "falling back to event-reactive mode", exc_info=True, ) def disable(self) -> None: """Disable the listener by removing all subscribed handlers.""" for remove in self.listener_removers: remove() def set_proactively_adapting(self, context_id: str, entity_id: str) -> None: """Declare the adaptation with context_id as proactively adapting, and associate it to an entity_id. """ # noqa: D205 self._proactively_adapting_contexts[context_id] = entity_id def is_proactively_adapting(self, context_id: str) -> bool: """Determine whether an adaptation with the given context_id is proactive.""" is_proactively_adapting_context = ( context_id in self._proactively_adapting_contexts ) _LOGGER.debug( "is_proactively_adapting_context='%s', context_id='%s'", is_proactively_adapting_context, context_id, ) return is_proactively_adapting_context def clear_proactively_adapting(self, entity_id: str) -> None: """Clear all context IDs associated with the given entity ID. Call this method to clear past context IDs and avoid a memory leak. """ # First get the keys to avoid modifying the dict while iterating it keys = [ k for k, v in self._proactively_adapting_contexts.items() if v == entity_id ] for key in keys: self._proactively_adapting_contexts.pop(key) def create_context( self, which: str = "default", parent: Context | None = None, ) -> Context: """Create a context that identifies this integration.""" context = create_context("manager", which, self._context_cnt, parent=parent) self._context_cnt += 1 return context def _separate_entity_ids( self, entity_ids: list[str], data: ServiceData, ) -> tuple[AdaptiveSwitchMap, list[str]]: # Create a mapping from switch to entity IDs # AdaptiveSwitch → entity_ids mapping switch_to_eids: AdaptiveSwitchMap = {} skipped: list[str] = [] for entity_id in entity_ids: try: switch = _switch_with_lights( self.hass, [entity_id], # Do not expand light groups, because HA will make a separate light.turn_on # call where the lights are expanded, and that call will be intercepted. expand_light_groups=False, ) except NoSwitchFoundError: # Needs to make the original call but without adaptation skipped.append(entity_id) _LOGGER.debug( "No switch found for entity_id='%s', skipped='%s'", entity_id, skipped, ) else: if ( not switch.is_on or not switch._intercept # Never adapt on light groups, because HA will make a separate light.turn_on or ((e := self.hass.states.get(entity_id)) and _is_light_group(e)) # Prevent adaptation of TURN_ON calls when light is already on, # and of TOGGLE calls when toggling off. or self.hass.states.is_state(entity_id, STATE_ON) or self.manual_control.get(entity_id, False) or ( switch._take_over_control and switch._adapt_only_on_bare_turn_on and self._mark_manual_control_if_non_bare_turn_on( entity_id, data[CONF_PARAMS], ) ) ): _LOGGER.debug( "Switch is off or light is already on for entity_id='%s', skipped='%s'" " (is_on='%s', is_state='%s', manual_control='%s', switch._intercept='%s')", entity_id, skipped, switch.is_on, self.hass.states.is_state(entity_id, STATE_ON), self.manual_control.get(entity_id, False), switch._intercept, ) skipped.append(entity_id) else: switch_to_eids.setdefault(switch, []).append(entity_id) return switch_to_eids, skipped def _correct_for_multi_light_intercept( self, entity_ids: list[str], switch_to_eids: AdaptiveSwitchMap, skipped: list[str], ): # Check for `multi_light_intercept: true/false` mli = [sw._multi_light_intercept for sw in switch_to_eids] more_than_one_switch = len(switch_to_eids) > 1 single_switch_with_multiple_lights = ( len(switch_to_eids) == 1 and len(next(iter(switch_to_eids.values()))) > 1 ) switch_without_multi_light_intercept = not all(mli) if more_than_one_switch and switch_without_multi_light_intercept: _LOGGER.warning( "Multiple switches (%s) targeted, but not all have" " `multi_light_intercept: true`, so skipping intercept" " for all lights.", switch_to_eids, ) skipped = entity_ids switch_to_eids = {} elif ( single_switch_with_multiple_lights and switch_without_multi_light_intercept ): _LOGGER.warning( "Single switch with multiple lights targeted (%s), but" " `multi_light_intercept: true` is not set, so skipping intercept" " for all lights.", switch_to_eids, ) skipped = entity_ids switch_to_eids = {} return switch_to_eids, skipped async def _service_interceptor_turn_on_handler( self, call: ServiceCall, service_data: ServiceData, ) -> None: """Intercept `light.turn_on` and `light.toggle` service calls and adapt them. It is possible that the calls are made for multiple lights at once, which in turn might be in different switches or no switches at all. If there are lights that are not all in a single switch, we need to make multiple calls to `light.turn_on` with the correct entity IDs. One of these calls can be intercepted and adapted, the others need to be adapted by calling `_adapt_light` with the correct entity IDs or by calling `light.turn_on` directly. We create a mapping from switch to entity IDs and keep a list of skipped lights which are lights in no switches or in switches that are off or lights that are already on. If there is only one switch and 0 skipped lights, we just intercept the call directly. If there are multiple switches and skipped lights, we can adapt the call for one of the switches to include only the lights in that switch and need to call `_adapt_light` for the other switches with their entity_ids. For skipped lights, we call light.turn_on directly with the entity_ids and original service data. If there are only skipped lights, we can use the intercepted call directly. """ is_skipped_hash = is_our_context(call.context, "skipped") _LOGGER.debug( "(0) _service_interceptor_turn_on_handler: call.context.id='%s', is_skipped_hash='%s'", call.context.id, is_skipped_hash, ) if is_our_context(call.context) and not is_skipped_hash: # Don't adapt our own service calls, but do re-adapt calls that # were skipped by us return if ( ATTR_EFFECT in service_data[CONF_PARAMS] or ATTR_FLASH in service_data[CONF_PARAMS] ): return _LOGGER.debug( "(1) _service_interceptor_turn_on_handler: call='%s', service_data='%s'", call, service_data, ) # Because `_service_interceptor_turn_on_single_light_handler` modifies the # original service data, we need to make a copy of it to use in the `skipped` call service_data_copy = deepcopy(service_data) entity_ids = self._get_entity_list(service_data) # Note: we do not expand light groups anywhere in this method, instead # we skip them and rely on the followup call that HA will make # with the expanded entity IDs. switch_to_eids, skipped = self._separate_entity_ids( entity_ids, service_data, ) ( switch_to_eids, skipped, ) = self._correct_for_multi_light_intercept( entity_ids, switch_to_eids, skipped, ) _LOGGER.debug( "(2) _service_interceptor_turn_on_handler: switch_to_eids='%s', skipped='%s'", switch_to_eids, skipped, ) def modify_service_data( service_data: ServiceData, entity_ids: list[str], ) -> dict[str, Any]: """Modify the service data to contain the entity IDs.""" service_data.pop(ATTR_ENTITY_ID, None) service_data.pop(ATTR_AREA_ID, None) service_data[ATTR_ENTITY_ID] = entity_ids return service_data # Intercept the call for first switch and call _adapt_light for the rest has_intercepted = False # Can only intercept a turn_on call once for switch, _entity_ids in switch_to_eids.items(): transition = service_data[CONF_PARAMS].get( ATTR_TRANSITION, switch.initial_transition, ) if not has_intercepted: _LOGGER.debug( "(3) _service_interceptor_turn_on_handler: intercepting entity_ids='%s'", _entity_ids, ) await self._service_interceptor_turn_on_single_light_handler( entity_ids=_entity_ids, switch=switch, transition=transition, call=call, data=modify_service_data(service_data, _entity_ids), ) has_intercepted = True continue for eid in _entity_ids: # Must add a new context otherwise _adapt_light will bail out context = switch.create_context("intercept") self.clear_proactively_adapting(eid) self.set_proactively_adapting(context.id, eid) _LOGGER.debug( "(4) _service_interceptor_turn_on_handler: calling `_adapt_light` with eid='%s', context='%s', transition='%s'", eid, context, transition, ) await switch._adapt_light( light=eid, context=context, transition=transition, ) # Call light.turn_on service for skipped entities if skipped: if not has_intercepted: assert set(skipped) == set(entity_ids) return # The call will be intercepted with the original data # Call light turn_on service for skipped entities context = self.create_context("skipped") _LOGGER.debug( "(5) _service_interceptor_turn_on_handler: calling `light.turn_on` with skipped='%s', service_data: '%s', context='%s'", skipped, service_data_copy, # This is the original service data context.id, ) service_data = {ATTR_ENTITY_ID: skipped, **service_data_copy[CONF_PARAMS]} await self.hass.services.async_call( LIGHT_DOMAIN, SERVICE_TURN_ON, service_data, blocking=True, context=context, ) async def _service_interceptor_turn_on_single_light_handler( self, entity_ids: list[str], switch: AdaptiveSwitch, transition: int, call: ServiceCall, data: ServiceData, ): _LOGGER.debug( "Intercepted TURN_ON call with data %s (%s)", data, call.context.id, ) # Reset because turning on the light, this also happens in # `state_changed_event_listener`, however, this function is called # before that one. self.reset(*entity_ids, reset_manual_control=False) for eid in entity_ids: self.clear_proactively_adapting(eid) adaptation_data = await switch.prepare_adaptation_data( entity_ids[0], transition, ) if adaptation_data is None: return # Take first adaptation item to apply it to this service call first_service_data = await adaptation_data.next_service_call_data() if not first_service_data: return # Update/adapt service call data first_service_data.pop(ATTR_ENTITY_ID, None) # This is called as a preprocessing step by the schema validation of the original # service call and needs to be repeated here to also process the added adaptation data. # (A more generic alternative would be re-executing the validation, but that is more # complicated and unstable because it requires transformation of the data object back # into its original service call structure which cannot be reliably done due to the # lack of a bijective mapping.) preprocess_turn_on_alternatives(self.hass, first_service_data) data[CONF_PARAMS].update(first_service_data) # Schedule additional service calls for the remaining adaptation data. # We cannot know here whether there is another call to follow (since the # state can change until the next call), so we just schedule it and let # it sort out by itself. for entity_id in entity_ids: self.set_proactively_adapting(call.context.id, entity_id) self.set_proactively_adapting(adaptation_data.context.id, entity_id) adaptation_data.initial_sleep = True # Don't await to avoid blocking the service call. # Assign to a variable only to await in tests. self.adaptation_tasks.add( asyncio.create_task( switch.execute_cancellable_adaptation_calls(adaptation_data), ), ) # Remove tasks that are done if done_tasks := [t for t in self.adaptation_tasks if t.done()]: self.adaptation_tasks.difference_update(done_tasks) def _handle_timer( self, light: str, timers_dict: dict[str, _AsyncSingleShotTimer], delay: float | None, reset_coroutine: Callable[[], Coroutine[Any, Any, None]], ) -> None: timer = timers_dict.get(light) if timer is not None: if delay is None: # Timer object exists, but should not anymore timer.cancel() timers_dict.pop(light) else: # Timer object already exists, just update the delay and restart it timer.delay = delay timer.start() elif delay is not None: # Timer object does not exist, create it timer = _AsyncSingleShotTimer(delay, reset_coroutine) timers_dict[light] = timer timer.start() def start_transition_timer(self, light: str) -> None: """Mark a light as manually controlled.""" last_service_data = self.last_service_data.get(light) if last_service_data is None: _LOGGER.debug( "No last service data for light %s, not starting timer.", light, ) return last_transition = last_service_data.get(ATTR_TRANSITION) if not last_transition: _LOGGER.debug( "No transition in last adapt for light %s, not starting timer.", light, ) return _LOGGER.debug( "Start transition timer of %s seconds for light %s", last_transition, light, ) async def reset() -> None: # Called when the timer expires, doesn't need to do anything _LOGGER.debug( "Transition finished for light %s", light, ) self._handle_timer(light, self.transition_timers, last_transition, reset) def set_auto_reset_manual_control_times( self, lights: list[str], time: float, ) -> None: """Set the time after which the lights are automatically reset.""" if time == 0: return for light in lights: old_time = self.auto_reset_manual_control_times.get(light) if (old_time is not None) and (old_time != time): _LOGGER.info( "Setting auto_reset_manual_control for '%s' from %s seconds to %s seconds." " This might happen because the light is in multiple swiches" " or because of a config change.", light, old_time, time, ) self.auto_reset_manual_control_times[light] = time def mark_as_manual_control(self, light: str) -> None: """Mark a light as manually controlled.""" _LOGGER.debug("Marking '%s' as manually controlled.", light) self.manual_control[light] = True delay = self.auto_reset_manual_control_times.get(light) async def reset() -> None: _LOGGER.debug( "Auto resetting 'manual_control' status of '%s' because" " it was not manually controlled for %s seconds.", light, delay, ) self.reset(light) switches = _switches_with_lights(self.hass, [light]) for switch in switches: if not switch.is_on: continue await switch._update_attrs_and_maybe_adapt_lights( context=switch.create_context("autoreset"), lights=[light], transition=switch.initial_transition, force=True, ) assert not self.manual_control[light] self._handle_timer(light, self.auto_reset_manual_control_timers, delay, reset) def cancel_ongoing_adaptation_calls( self, light_id: str, which: Literal["color", "brightness", "both"] = "both", ) -> None: """Cancel ongoing adaptation service calls for a specific light entity.""" brightness_task = self.adaptation_tasks_brightness.get(light_id) color_task = self.adaptation_tasks_color.get(light_id) if ( which in ("both", "brightness") and brightness_task is not None and not brightness_task.done() ): _LOGGER.debug( "Cancelled ongoing brightness adaptation calls (%s) for '%s'", brightness_task, light_id, ) brightness_task.cancel() if ( which in ("both", "color") and color_task is not None and color_task is not brightness_task and not color_task.done() ): _LOGGER.debug( "Cancelled ongoing color adaptation calls (%s) for '%s'", color_task, light_id, ) # color_task might be the same as brightness_task color_task.cancel() def reset(self, *lights: str, reset_manual_control: bool = True) -> None: """Reset the 'manual_control' status of the lights.""" for light in lights: if reset_manual_control: self.manual_control[light] = False if timer := self.auto_reset_manual_control_timers.pop(light, None): timer.cancel() self.our_last_state_on_change.pop(light, None) self.last_service_data.pop(light, None) self.cancel_ongoing_adaptation_calls(light) def _get_entity_list(self, service_data: ServiceData) -> list[str]: if ATTR_ENTITY_ID in service_data: return cv.ensure_list_csv(service_data[ATTR_ENTITY_ID]) if ATTR_AREA_ID in service_data: entity_ids: list[str] = [] area_ids: list[str] = cv.ensure_list_csv(service_data[ATTR_AREA_ID]) for area_id in area_ids: area_entity_ids = area_entities(self.hass, area_id) eids = [ entity_id for entity_id in area_entity_ids if entity_id.startswith(LIGHT_DOMAIN) ] entity_ids.extend(eids) _LOGGER.debug( "Found entity_ids '%s' for area_id '%s'", entity_ids, area_id, ) return entity_ids _LOGGER.debug( "No entity_ids or area_ids found in service_data: %s", service_data, ) return [] async def turn_on_off_event_listener(self, event: Event) -> None: """Track 'light.turn_off' and 'light.turn_on' service calls.""" domain = event.data.get(ATTR_DOMAIN) if domain != LIGHT_DOMAIN: return service = event.data[ATTR_SERVICE] service_data = event.data[ATTR_SERVICE_DATA] entity_ids = self._get_entity_list(service_data) if not any(eid in self.lights for eid in entity_ids): return def off(eid: str, event: Event) -> None: self.turn_off_event[eid] = event self.reset(eid) def on(eid: str, event: Event) -> None: task = self.sleep_tasks.get(eid) if task is not None: task.cancel() self.turn_on_event[eid] = event timer = self.auto_reset_manual_control_timers.get(eid) if ( timer is not None and timer.is_running() and event.time_fired > timer.start_time # type: ignore[operator] ): # Restart the auto reset timer timer.start() if service == SERVICE_TURN_OFF: transition = service_data.get(ATTR_TRANSITION) _LOGGER.debug( "Detected an 'light.turn_off('%s', transition=%s)' event with context.id='%s'", entity_ids, transition, event.context.id, ) for eid in entity_ids: off(eid, event) elif service == SERVICE_TURN_ON: _LOGGER.debug( "Detected an 'light.turn_on('%s')' event with context.id='%s'", entity_ids, event.context.id, ) for eid in entity_ids: on(eid, event) elif service == SERVICE_TOGGLE: _LOGGER.debug( "Detected an 'light.toggle('%s')' event with context.id='%s'", entity_ids, event.context.id, ) for eid in entity_ids: state = self.hass.states.get(eid) assert state self.toggle_event[eid] = event if state.state == STATE_ON: # is turning off off(eid, event) elif state.state == STATE_OFF: # is turning on on(eid, event) async def state_changed_event_listener( self, event: Event[EventStateChangedData], ) -> None: """Track 'state_changed' events.""" entity_id = event.data.get(ATTR_ENTITY_ID, "") if entity_id not in self.lights: return old_state = event.data.get("old_state") new_state = event.data.get("new_state") new_on = ( new_state if new_state is not None and new_state.state == STATE_ON else None ) new_off = ( new_state if new_state is not None and new_state.state == STATE_OFF else None ) old_on = ( old_state if old_state is not None and old_state.state == STATE_ON else None ) old_off = ( old_state if old_state is not None and old_state.state == STATE_OFF else None ) if new_on: _LOGGER.debug( "Detected a '%s' 'state_changed' event: '%s' with context.id='%s'", entity_id, new_on.attributes, new_on.context.id, ) # It is possible to have multiple state change events with the same context. # This can happen because a `turn_on.light(brightness_pct=100, transition=30)` # event leads to an instant state change of # `new_state=dict(brightness=100, ...)`. However, after polling the light # could still only be `new_state=dict(brightness=50, ...)`. # We save all events because the first event change might indicate at what # settings the light will be later *or* the second event might indicate a # final state. The latter case happens for example when a light was # called with a color_temp outside of its range (and HA reports the # incorrect 'min_kelvin' and 'max_kelvin', which happens e.g., for # Philips Hue White GU10 Bluetooth lights). last_state: list[State] | None = self.our_last_state_on_change.get( entity_id, ) if is_our_context(new_on.context): if ( last_state is not None and last_state[0].context.id == new_on.context.id ): _LOGGER.debug( "AdaptiveLightingManager: State change event of '%s' is already" " in 'self.our_last_state_on_change' (%s)" " adding this state also", entity_id, new_on.context.id, ) self.our_last_state_on_change[entity_id].append(new_on) else: _LOGGER.debug( "AdaptiveLightingManager: New adapt '%s' found for %s", new_on, entity_id, ) self.our_last_state_on_change[entity_id] = [new_on] self.start_transition_timer(entity_id) elif last_state is not None: self.our_last_state_on_change[entity_id].append(new_on) if old_on and new_off: # Tracks 'on' → 'off' state changes self.on_to_off_event[entity_id] = event self.reset(entity_id) _LOGGER.debug( "Detected an 'on' → 'off' event for '%s' with context.id='%s'", entity_id, event.context.id, ) elif old_off and new_on: # Tracks 'off' → 'on' state changes self.off_to_on_event[entity_id] = event _LOGGER.debug( "Detected an 'off' → 'on' event for '%s' with context.id='%s'", entity_id, event.context.id, ) if self.is_proactively_adapting(event.context.id): _LOGGER.debug( "Skipping responding to 'off' → 'on' event for '%s' with context.id='%s' because" " we are already proactively adapting", entity_id, event.context.id, ) # Note: the reset below already happened in `_service_interceptor_turn_on_handler` return self.reset(entity_id, reset_manual_control=False) lock = self.turn_off_locks.setdefault(entity_id, asyncio.Lock()) async with lock: if await self.just_turned_off(entity_id): # Stop if a rapid 'off' → 'on' → 'off' happens. _LOGGER.debug( "Cancelling adjusting lights for %s", entity_id, ) return switches = _switches_with_lights(self.hass, [entity_id]) for switch in switches: if switch.is_on: await switch._respond_to_off_to_on_event( entity_id, event, ) def is_manually_controlled( self, switch: AdaptiveSwitch, light: str, force: bool, adapt_brightness: bool, adapt_color: bool, ) -> bool: """Check if the light has been 'on' and is now manually controlled.""" manual_control = self.manual_control.setdefault(light, False) if manual_control: # Manually controlled until light is turned on and off return True turn_on_event = self.turn_on_event.get(light) if ( turn_on_event is not None and not self.is_proactively_adapting(turn_on_event.context.id) and not is_our_context(turn_on_event.context) and not force ): keys = turn_on_event.data[ATTR_SERVICE_DATA].keys() if ( (adapt_color and COLOR_ATTRS.intersection(keys)) or (adapt_brightness and BRIGHTNESS_ATTRS.intersection(keys)) or (ATTR_FLASH in keys) or (ATTR_EFFECT in keys) ): # Light was already on and 'light.turn_on' was not called by # the adaptive_lighting integration. manual_control = True _fire_manual_control_event(switch, light, turn_on_event.context) _LOGGER.debug( "'%s' was already on and 'light.turn_on' was not called by the" " adaptive_lighting integration (context.id='%s'), the Adaptive" " Lighting will stop adapting the light until the switch or the" " light turns off and then on again.", light, turn_on_event.context.id, ) return manual_control async def significant_change( self, switch: AdaptiveSwitch, light: str, adapt_brightness: bool, adapt_color: bool, context: Context, # just for logging ) -> bool: """Has the light made a significant change since last update. This method will detect changes that were made to the light without calling 'light.turn_on', so outside of Home Assistant. If a change is detected, we mark the light as 'manually controlled' until the light or switch is turned 'off' and 'on' again. """ assert switch._detect_non_ha_changes last_service_data = self.last_service_data.get(light) if last_service_data is None: return False # Update state and check for a manual change not done in HA. # Ensure HASS is correctly updating your light's state with # light.turn_on calls if any problems arise. This # can happen e.g. using zigbee2mqtt with 'report: false' in device settings. await async_update_entity(self.hass, light) refreshed_state = self.hass.states.get(light) assert refreshed_state is not None changed = _attributes_have_changed( old_attributes=last_service_data, new_attributes=refreshed_state.attributes, light=light, adapt_brightness=adapt_brightness, adapt_color=adapt_color, context=context, ) if changed: _LOGGER.debug( "%s: State attributes of '%s' changed (%s) wrt 'last_service_data' (%s) (context.id=%s)", switch._name, light, refreshed_state.attributes, last_service_data, context.id, ) return True _LOGGER.debug( "%s: State attributes of '%s' did not change (%s) wrt 'last_service_data' (%s) (context.id=%s)", switch._name, light, refreshed_state.attributes, last_service_data, context.id, ) return False def _off_to_on_state_event_is_from_turn_on( self, entity_id: str, off_to_on_event: Event[EventStateChangedData], ) -> bool: # Adaptive Lighting should never turn on lights itself if is_our_context(off_to_on_event.context) and not is_our_context( off_to_on_event.context, "service", # adaptive_lighting.apply is allowed to turn on lights ): _LOGGER.warning( "Detected an 'off' → 'on' event for '%s' with context.id='%s' and" " event='%s', triggered by the adaptive_lighting integration itself," " which *should* not happen. If you see this please submit an issue with" " your full logs at https://github.com/basnijholt/adaptive-lighting", entity_id, off_to_on_event.context.id, off_to_on_event, ) turn_on_event: Event | None = self.turn_on_event.get(entity_id) id_off_to_on = off_to_on_event.context.id return turn_on_event is not None and id_off_to_on == turn_on_event.context.id async def just_turned_off( # noqa: PLR0911 self, entity_id: str, ) -> bool: """Cancel the adjusting of a light if it has just been turned off. Possibly the lights just got a 'turn_off' call, however, the light is actually still turning off (e.g., because of a 'transition') and HA polls the light before the light is 100% off. This might trigger a rapid switch 'off' → 'on' → 'off'. To prevent this component from interfering on the 'on' state, we make sure to wait at least TURNING_OFF_DELAY (or the 'turn_off' transition time) between a 'off' → 'on' event and then check whether the light is still 'on' or if the brightness is still decreasing. Only if it is the case we adjust the lights. """ off_to_on_event = self.off_to_on_event[entity_id] on_to_off_event = self.on_to_off_event.get(entity_id) if on_to_off_event is None: _LOGGER.debug( "just_turned_off: No 'on' → 'off' state change has been registered before for '%s'." " It's possible that the light was already on when Home Assistant was turned on.", entity_id, ) return False if off_to_on_event.context.id == on_to_off_event.context.id: _LOGGER.debug( "just_turned_off: 'on' → 'off' state change has the same context.id as the" " 'off' → 'on' state change for '%s'. This is probably a false positive.", entity_id, ) return True id_on_to_off = on_to_off_event.context.id turn_off_event = self.turn_off_event.get(entity_id) if turn_off_event is not None: transition = turn_off_event.data[ATTR_SERVICE_DATA].get(ATTR_TRANSITION) else: transition = None if self._off_to_on_state_event_is_from_turn_on(entity_id, off_to_on_event): is_toggle = off_to_on_event == self.toggle_event.get(entity_id) from_service = "light.toggle" if is_toggle else "light.turn_on" _LOGGER.debug( "just_turned_off: State change 'off' → 'on' triggered by '%s'", from_service, ) return False if ( turn_off_event is not None and id_on_to_off == turn_off_event.context.id and transition is not None # 'turn_off' is called with transition=... ): # State change 'on' → 'off' and 'light.turn_off(..., transition=...)' come # from the same event, so wait at least the 'turn_off' transition time. delay = max(transition, TURNING_OFF_DELAY) else: # State change 'off' → 'on' happened because the light state was set. # Possibly because of polling. delay = TURNING_OFF_DELAY delta_time = (dt_util.utcnow() - on_to_off_event.time_fired).total_seconds() if delta_time > delay: _LOGGER.debug( "just_turned_off: delta_time='%s' > delay='%s'", delta_time, delay, ) return False # Here we could just `return True` but because we want to prevent any updates # from happening to this light (through async_track_time_interval or # sleep_state) for some time, we wait below until the light # is 'off' or the time has passed. delay -= delta_time # delta_time has passed since the 'off' → 'on' event _LOGGER.debug( "just_turned_off: Waiting with adjusting '%s' for %s", entity_id, delay, ) total_sleep = 0 for _ in range(3): # It can happen that the actual transition time is longer than the # specified time in the 'turn_off' service. coro = asyncio.sleep(delay) total_sleep += delay task = self.sleep_tasks[entity_id] = asyncio.ensure_future(coro) try: await task except asyncio.CancelledError: # 'light.turn_on' has been called _LOGGER.debug( "just_turned_off: Sleep task is cancelled due to 'light.turn_on('%s')' call", entity_id, ) return False if not is_on(self.hass, entity_id): _LOGGER.debug( "just_turned_off: '%s' is off after %s seconds, cancelling adaptation", entity_id, total_sleep, ) return True delay = TURNING_OFF_DELAY # next time only wait this long if transition is not None: # Always ignore when there's a 'turn_off' transition. # Because it seems like HA cannot detect whether a light is # transitioning into 'off'. Maybe needs some discussion/input? return True # Now we assume that the lights are still on and they were intended # to be on. _LOGGER.debug( "just_turned_off: '%s' is still on after %s seconds, assuming it was intended to be on", entity_id, total_sleep, ) return False def _mark_manual_control_if_non_bare_turn_on( self, entity_id: str, service_data: ServiceData, ) -> bool: _LOGGER.debug( "_mark_manual_control_if_non_bare_turn_on: entity_id='%s', service_data='%s'", entity_id, service_data, ) if any( attr in service_data for attr in COLOR_ATTRS | BRIGHTNESS_ATTRS | {ATTR_EFFECT} ): self.mark_as_manual_control(entity_id) return True return False class _AsyncSingleShotTimer: def __init__(self, delay: float, callback: Callable[[], None | Any]) -> None: """Initialize the timer.""" self.delay = delay self.callback = callback self.task = None self.start_time: datetime.datetime | None = None async def _run(self) -> None: """Run the timer. Don't call this directly, use start() instead.""" await asyncio.sleep(self.delay) if self.callback: if asyncio.iscoroutinefunction(self.callback): await self.callback() else: self.callback() def is_running(self) -> bool: """Return whether the timer is running.""" return self.task is not None and not self.task.done() def start(self) -> None: """Start the timer.""" if self.task is not None and not self.task.done(): self.task.cancel() # Set start_time before creating task to avoid race condition # where is_running() returns True but start_time is still None # See: https://github.com/basnijholt/adaptive-lighting/issues/1272 self.start_time = dt_util.utcnow() self.task = asyncio.create_task(self._run()) def cancel(self) -> None: """Cancel the timer.""" if self.task: self.task.cancel() self.callback = None def remaining_time(self) -> float: """Return the remaining time before the timer expires.""" if self.start_time is not None: elapsed_time = (dt_util.utcnow() - self.start_time).total_seconds() return max(0, self.delay - elapsed_time) return 0