adaptive-lighting/custom_components/adaptive_lighting/switch.py
2022-11-08 09:11:32 -08:00

1624 lines
60 KiB
Python
Executable file

"""Switch for the Adaptive Lighting integration."""
from __future__ import annotations
import asyncio
import base64
import bisect
from collections import defaultdict
from copy import deepcopy
from dataclasses import dataclass
import datetime
from datetime import timedelta
import functools
import logging
import math
from typing import Any, Literal
import astral
from homeassistant.components.light import (
ATTR_BRIGHTNESS,
ATTR_BRIGHTNESS_PCT,
ATTR_BRIGHTNESS_STEP,
ATTR_BRIGHTNESS_STEP_PCT,
ATTR_COLOR_NAME,
ATTR_COLOR_TEMP,
ATTR_HS_COLOR,
ATTR_KELVIN,
ATTR_RGB_COLOR,
ATTR_SUPPORTED_COLOR_MODES,
ATTR_TRANSITION,
ATTR_XY_COLOR,
COLOR_MODE_BRIGHTNESS,
COLOR_MODE_COLOR_TEMP,
COLOR_MODE_HS,
COLOR_MODE_RGB,
COLOR_MODE_RGBW,
COLOR_MODE_XY,
)
from homeassistant.components.light import (
SUPPORT_BRIGHTNESS,
SUPPORT_COLOR,
SUPPORT_COLOR_TEMP,
SUPPORT_TRANSITION,
VALID_TRANSITION,
is_on,
)
from homeassistant.components.light import DOMAIN as LIGHT_DOMAIN
from homeassistant.components.switch import DOMAIN as SWITCH_DOMAIN
from homeassistant.components.switch import SwitchEntity
from homeassistant.config_entries import ConfigEntry
from homeassistant.const import (
ATTR_AREA_ID,
ATTR_DOMAIN,
ATTR_ENTITY_ID,
ATTR_SERVICE,
ATTR_SERVICE_DATA,
ATTR_SUPPORTED_FEATURES,
CONF_NAME,
EVENT_CALL_SERVICE,
EVENT_HOMEASSISTANT_STARTED,
EVENT_STATE_CHANGED,
SERVICE_TURN_OFF,
SERVICE_TURN_ON,
STATE_OFF,
STATE_ON,
SUN_EVENT_SUNRISE,
SUN_EVENT_SUNSET,
)
from homeassistant.core import (
Context,
Event,
HomeAssistant,
ServiceCall,
State,
callback,
)
from homeassistant.helpers import entity_platform
import homeassistant.helpers.config_validation as cv
from homeassistant.helpers.event import (
async_track_state_change_event,
async_track_time_interval,
)
from homeassistant.helpers.restore_state import RestoreEntity
from homeassistant.helpers.sun import get_astral_location
from homeassistant.helpers.template import area_entities
from homeassistant.util import slugify
from homeassistant.util.color import (
color_RGB_to_xy,
color_temperature_kelvin_to_mired,
color_temperature_to_rgb,
color_xy_to_hs,
)
import homeassistant.util.dt as dt_util
import voluptuous as vol
from .const import (
ADAPT_BRIGHTNESS_SWITCH,
ADAPT_COLOR_SWITCH,
ATTR_ADAPT_BRIGHTNESS,
ATTR_ADAPT_COLOR,
ATTR_TURN_ON_OFF_LISTENER,
CONF_ADAPT_DELAY,
CONF_DETECT_NON_HA_CHANGES,
CONF_INITIAL_TRANSITION,
CONF_INTERVAL,
CONF_LIGHTS,
CONF_MANUAL_CONTROL,
CONF_MAX_BRIGHTNESS,
CONF_MAX_COLOR_TEMP,
CONF_MAX_SUNRISE_TIME,
CONF_MIN_BRIGHTNESS,
CONF_MIN_COLOR_TEMP,
CONF_MIN_SUNSET_TIME,
CONF_ONLY_ONCE,
CONF_PREFER_RGB_COLOR,
CONF_SEPARATE_TURN_ON_COMMANDS,
CONF_SLEEP_BRIGHTNESS,
CONF_SLEEP_COLOR_TEMP,
CONF_SLEEP_RGB_COLOR,
CONF_SLEEP_RGB_OR_COLOR_TEMP,
CONF_SLEEP_TRANSITION,
CONF_SUNRISE_OFFSET,
CONF_SUNRISE_TIME,
CONF_SUNSET_OFFSET,
CONF_SUNSET_TIME,
CONF_TAKE_OVER_CONTROL,
CONF_TRANSITION,
CONF_TURN_ON_LIGHTS,
DOMAIN,
EXTRA_VALIDATION,
ICON,
SERVICE_APPLY,
SERVICE_SET_MANUAL_CONTROL,
SLEEP_MODE_SWITCH,
SUN_EVENT_MIDNIGHT,
SUN_EVENT_NOON,
TURNING_OFF_DELAY,
VALIDATION_TUPLES,
replace_none_str,
)
_SUPPORT_OPTS = {
"brightness": SUPPORT_BRIGHTNESS,
"color_temp": SUPPORT_COLOR_TEMP,
"color": SUPPORT_COLOR,
"transition": SUPPORT_TRANSITION,
}
_ORDER = (SUN_EVENT_SUNRISE, SUN_EVENT_NOON, SUN_EVENT_SUNSET, SUN_EVENT_MIDNIGHT)
_ALLOWED_ORDERS = {_ORDER[i:] + _ORDER[:i] for i in range(len(_ORDER))}
_LOGGER = logging.getLogger(__name__)
SCAN_INTERVAL = timedelta(seconds=10)
# Consider it a significant change when attribute changes more than
BRIGHTNESS_CHANGE = 25 # ≈10% of total range
COLOR_TEMP_CHANGE = 20 # ≈5% of total range
RGB_REDMEAN_CHANGE = 80 # ≈10% of total range
COLOR_ATTRS = { # Should ATTR_PROFILE be in here?
ATTR_COLOR_NAME,
ATTR_COLOR_TEMP,
ATTR_HS_COLOR,
ATTR_KELVIN,
ATTR_RGB_COLOR,
ATTR_XY_COLOR,
}
BRIGHTNESS_ATTRS = {
ATTR_BRIGHTNESS,
ATTR_BRIGHTNESS_PCT,
ATTR_BRIGHTNESS_STEP,
ATTR_BRIGHTNESS_STEP_PCT,
}
# Keep a short domain version for the context instances (which can only be 36 chars)
_DOMAIN_SHORT = "adapt_lgt"
def _int_to_bytes(i: int, signed: bool = False) -> bytes:
bits = i.bit_length()
if signed:
# Make room for the sign bit.
bits += 1
return i.to_bytes((bits + 7) // 8, "little", signed=signed)
def _short_hash(string: str, length: int = 4) -> str:
"""Create a hash of 'string' with length 'length'."""
str_hash_bytes = _int_to_bytes(hash(string), signed=True)
return base64.b85encode(str_hash_bytes)[:length]
def create_context(
name: str, which: str, index: int, parent: Context | None = None
) -> Context:
"""Create a context that can identify this integration."""
# Use a hash for the name because otherwise the context might become
# too long (max len == 36) to fit in the database.
name_hash = _short_hash(name)
# Pack index with base85 to maximize the number of contexts we can create
# before we exceed the 36-character limit and are forced to wrap.
index_packed = base64.b85encode(_int_to_bytes(index, signed=False))
context_id = f"{_DOMAIN_SHORT}:{name_hash}:{which}:{index_packed}"[:36]
parent_id = parent.id if parent else None
return Context(id=context_id, parent_id=parent_id)
def is_our_context(context: Context | None) -> bool:
"""Check whether this integration created 'context'."""
if context is None:
return False
return context.id.startswith(_DOMAIN_SHORT)
def _split_service_data(service_data, adapt_brightness, adapt_color):
"""Split service_data into two dictionaries (for color and brightness)."""
transition = service_data.get(ATTR_TRANSITION)
if transition is not None:
# Split the transition over both commands
service_data[ATTR_TRANSITION] /= 2
service_datas = []
if adapt_color:
service_data_color = service_data.copy()
service_data_color.pop(ATTR_BRIGHTNESS, None)
service_datas.append(service_data_color)
if adapt_brightness:
service_data_brightness = service_data.copy()
service_data_brightness.pop(ATTR_RGB_COLOR, None)
service_data_brightness.pop(ATTR_COLOR_TEMP, None)
service_datas.append(service_data_brightness)
if not service_datas: # neither adapt_brightness nor adapt_color
return [service_data]
return service_datas
async def handle_apply(switch: AdaptiveSwitch, service_call: ServiceCall):
"""Handle the entity service apply."""
hass = switch.hass
data = service_call.data
all_lights = data[CONF_LIGHTS]
if not all_lights:
all_lights = switch._lights
all_lights = _expand_light_groups(hass, all_lights)
switch.turn_on_off_listener.lights.update(all_lights)
_LOGGER.debug(
"Called 'adaptive_lighting.apply' service with '%s'",
data,
)
for light in all_lights:
if data[CONF_TURN_ON_LIGHTS] or is_on(hass, light):
await switch._adapt_light( # pylint: disable=protected-access
light,
data[CONF_TRANSITION],
data[ATTR_ADAPT_BRIGHTNESS],
data[ATTR_ADAPT_COLOR],
data[CONF_PREFER_RGB_COLOR],
force=True,
context=switch.create_context("service", parent=service_call.context),
)
async def handle_set_manual_control(switch: AdaptiveSwitch, service_call: ServiceCall):
"""Set or unset lights as 'manually controlled'."""
lights = service_call.data[CONF_LIGHTS]
if not lights:
all_lights = switch._lights # pylint: disable=protected-access
else:
all_lights = _expand_light_groups(switch.hass, lights)
_LOGGER.debug(
"Called 'adaptive_lighting.set_manual_control' service with '%s'",
service_call.data,
)
if service_call.data[CONF_MANUAL_CONTROL]:
for light in all_lights:
switch.turn_on_off_listener.manual_control[light] = True
_fire_manual_control_event(switch, light, service_call.context)
else:
switch.turn_on_off_listener.reset(*all_lights)
# pylint: disable=protected-access
if switch.is_on:
await switch._update_attrs_and_maybe_adapt_lights(
all_lights,
transition=switch._initial_transition,
force=True,
context=switch.create_context("service", parent=service_call.context),
)
@callback
def _fire_manual_control_event(
switch: AdaptiveSwitch, light: str, context: Context, is_async=True
):
"""Fire an event that 'light' is marked as manual_control."""
hass = switch.hass
fire = hass.bus.async_fire if is_async else hass.bus.fire
_LOGGER.debug(
"'adaptive_lighting.manual_control' event fired for %s for light %s",
switch.entity_id,
light,
)
fire(
f"{DOMAIN}.manual_control",
{ATTR_ENTITY_ID: light, SWITCH_DOMAIN: switch.entity_id},
context=context,
)
async def async_setup_entry(
hass: HomeAssistant, config_entry: ConfigEntry, async_add_entities: bool
):
"""Set up the AdaptiveLighting switch."""
data = hass.data[DOMAIN]
assert config_entry.entry_id in data
if ATTR_TURN_ON_OFF_LISTENER not in data:
data[ATTR_TURN_ON_OFF_LISTENER] = TurnOnOffListener(hass)
turn_on_off_listener = data[ATTR_TURN_ON_OFF_LISTENER]
sleep_mode_switch = SimpleSwitch("Sleep Mode", False, hass, config_entry)
adapt_color_switch = SimpleSwitch("Adapt Color", True, hass, config_entry)
adapt_brightness_switch = SimpleSwitch("Adapt Brightness", True, hass, config_entry)
switch = AdaptiveSwitch(
hass,
config_entry,
turn_on_off_listener,
sleep_mode_switch,
adapt_color_switch,
adapt_brightness_switch,
)
data[config_entry.entry_id][SLEEP_MODE_SWITCH] = sleep_mode_switch
data[config_entry.entry_id][ADAPT_COLOR_SWITCH] = adapt_color_switch
data[config_entry.entry_id][ADAPT_BRIGHTNESS_SWITCH] = adapt_brightness_switch
data[config_entry.entry_id][SWITCH_DOMAIN] = switch
async_add_entities(
[switch, sleep_mode_switch, adapt_color_switch, adapt_brightness_switch],
update_before_add=True,
)
# Register `apply` service
platform = entity_platform.current_platform.get()
platform.async_register_entity_service(
SERVICE_APPLY,
{
vol.Optional(
CONF_LIGHTS, default=[]
): cv.entity_ids, # pylint: disable=protected-access
vol.Optional(
CONF_TRANSITION,
default=switch._initial_transition, # pylint: disable=protected-access
): VALID_TRANSITION,
vol.Optional(ATTR_ADAPT_BRIGHTNESS, default=True): cv.boolean,
vol.Optional(ATTR_ADAPT_COLOR, default=True): cv.boolean,
vol.Optional(CONF_PREFER_RGB_COLOR, default=False): cv.boolean,
vol.Optional(CONF_TURN_ON_LIGHTS, default=False): cv.boolean,
},
handle_apply,
)
platform.async_register_entity_service(
SERVICE_SET_MANUAL_CONTROL,
{
vol.Optional(CONF_LIGHTS, default=[]): cv.entity_ids,
vol.Optional(CONF_MANUAL_CONTROL, default=True): cv.boolean,
},
handle_set_manual_control,
)
def validate(config_entry: ConfigEntry):
"""Get the options and data from the config_entry and add defaults."""
defaults = {key: default for key, default, _ in VALIDATION_TUPLES}
data = deepcopy(defaults)
data.update(config_entry.options) # come from options flow
data.update(config_entry.data) # all yaml settings come from data
data = {key: replace_none_str(value) for key, value in data.items()}
for key, (validate_value, _) in EXTRA_VALIDATION.items():
value = data.get(key)
if value is not None:
data[key] = validate_value(value) # Fix the types of the inputs
return data
def match_switch_state_event(event: Event, from_or_to_state: list[str]):
"""Match state event when either 'from_state' or 'to_state' matches."""
old_state = event.data.get("old_state")
from_state_match = old_state is not None and old_state.state in from_or_to_state
new_state = event.data.get("new_state")
to_state_match = new_state is not None and new_state.state in from_or_to_state
match = from_state_match or to_state_match
return match
def _expand_light_groups(hass: HomeAssistant, lights: list[str]) -> list[str]:
all_lights = set()
turn_on_off_listener = hass.data[DOMAIN][ATTR_TURN_ON_OFF_LISTENER]
for light in lights:
state = hass.states.get(light)
if state is None:
_LOGGER.debug("State of %s is None", light)
all_lights.add(light)
elif "entity_id" in state.attributes: # it's a light group
group = state.attributes["entity_id"]
turn_on_off_listener.lights.discard(light)
all_lights.update(group)
_LOGGER.debug("Expanded %s to %s", light, group)
else:
all_lights.add(light)
return list(all_lights)
def _supported_features(hass: HomeAssistant, light: str):
state = hass.states.get(light)
supported_features = state.attributes[ATTR_SUPPORTED_FEATURES]
supported = {
key for key, value in _SUPPORT_OPTS.items() if supported_features & value
}
supported_color_modes = state.attributes.get(ATTR_SUPPORTED_COLOR_MODES, set())
if COLOR_MODE_RGB in supported_color_modes:
supported.add("color")
# Adding brightness here, see
# comment https://github.com/basnijholt/adaptive-lighting/issues/112#issuecomment-836944011
supported.add("brightness")
if COLOR_MODE_RGBW in supported_color_modes:
supported.add("color")
supported.add("brightness") # see above url
if COLOR_MODE_XY in supported_color_modes:
supported.add("color")
supported.add("brightness") # see above url
if COLOR_MODE_HS in supported_color_modes:
supported.add("color")
supported.add("brightness") # see above url
if COLOR_MODE_COLOR_TEMP in supported_color_modes:
supported.add("color_temp")
supported.add("brightness") # see above url
if COLOR_MODE_BRIGHTNESS in supported_color_modes:
supported.add("brightness")
return supported
def color_difference_redmean(
rgb1: tuple[float, float, float], rgb2: tuple[float, float, float]
) -> float:
"""Distance between colors in RGB space (redmean metric).
The maximal distance between (255, 255, 255) and (0, 0, 0) ≈ 765.
Sources:
- https://en.wikipedia.org/wiki/Color_difference#Euclidean
- https://www.compuphase.com/cmetric.htm
"""
r_hat = (rgb1[0] + rgb2[0]) / 2
delta_r, delta_g, delta_b = ((col1 - col2) for col1, col2 in zip(rgb1, rgb2))
red_term = (2 + r_hat / 256) * delta_r**2
green_term = 4 * delta_g**2
blue_term = (2 + (255 - r_hat) / 256) * delta_b**2
return math.sqrt(red_term + green_term + blue_term)
def _attributes_have_changed(
light: str,
old_attributes: dict[str, Any],
new_attributes: dict[str, Any],
adapt_brightness: bool,
adapt_color: bool,
context: Context,
) -> bool:
if (
adapt_brightness
and ATTR_BRIGHTNESS in old_attributes
and ATTR_BRIGHTNESS in new_attributes
):
last_brightness = old_attributes[ATTR_BRIGHTNESS]
current_brightness = new_attributes[ATTR_BRIGHTNESS]
if abs(current_brightness - last_brightness) > BRIGHTNESS_CHANGE:
_LOGGER.debug(
"Brightness of '%s' significantly changed from %s to %s with"
" context.id='%s'",
light,
last_brightness,
current_brightness,
context.id,
)
return True
if (
adapt_color
and ATTR_COLOR_TEMP in old_attributes
and ATTR_COLOR_TEMP in new_attributes
):
last_color_temp = old_attributes[ATTR_COLOR_TEMP]
current_color_temp = new_attributes[ATTR_COLOR_TEMP]
if abs(current_color_temp - last_color_temp) > COLOR_TEMP_CHANGE:
_LOGGER.debug(
"Color temperature of '%s' significantly changed from %s to %s with"
" context.id='%s'",
light,
last_color_temp,
current_color_temp,
context.id,
)
return True
if (
adapt_color
and ATTR_RGB_COLOR in old_attributes
and ATTR_RGB_COLOR in new_attributes
):
last_rgb_color = old_attributes[ATTR_RGB_COLOR]
current_rgb_color = new_attributes[ATTR_RGB_COLOR]
redmean_change = color_difference_redmean(last_rgb_color, current_rgb_color)
if redmean_change > RGB_REDMEAN_CHANGE:
_LOGGER.debug(
"color RGB of '%s' significantly changed from %s to %s with"
" context.id='%s'",
light,
last_rgb_color,
current_rgb_color,
context.id,
)
return True
switched_color_temp = (
ATTR_RGB_COLOR in old_attributes and ATTR_RGB_COLOR not in new_attributes
)
switched_to_rgb_color = (
ATTR_COLOR_TEMP in old_attributes and ATTR_COLOR_TEMP not in new_attributes
)
if switched_color_temp or switched_to_rgb_color:
# Light switched from RGB mode to color_temp or visa versa
_LOGGER.debug(
"'%s' switched from RGB mode to color_temp or visa versa",
light,
)
return True
return False
class AdaptiveSwitch(SwitchEntity, RestoreEntity):
"""Representation of a Adaptive Lighting switch."""
def __init__(
self,
hass,
config_entry: ConfigEntry,
turn_on_off_listener: TurnOnOffListener,
sleep_mode_switch: SimpleSwitch,
adapt_color_switch: SimpleSwitch,
adapt_brightness_switch: SimpleSwitch,
):
"""Initialize the Adaptive Lighting switch."""
self.hass = hass
self.turn_on_off_listener = turn_on_off_listener
self.sleep_mode_switch = sleep_mode_switch
self.adapt_color_switch = adapt_color_switch
self.adapt_brightness_switch = adapt_brightness_switch
data = validate(config_entry)
self._name = data[CONF_NAME]
self._lights = data[CONF_LIGHTS]
self._detect_non_ha_changes = data[CONF_DETECT_NON_HA_CHANGES]
self._initial_transition = data[CONF_INITIAL_TRANSITION]
self._sleep_transition = data[CONF_SLEEP_TRANSITION]
self._interval = data[CONF_INTERVAL]
self._only_once = data[CONF_ONLY_ONCE]
self._prefer_rgb_color = data[CONF_PREFER_RGB_COLOR]
self._separate_turn_on_commands = data[CONF_SEPARATE_TURN_ON_COMMANDS]
self._take_over_control = data[CONF_TAKE_OVER_CONTROL]
self._transition = data[CONF_TRANSITION]
self._adapt_delay = data[CONF_ADAPT_DELAY]
_loc = get_astral_location(self.hass)
if isinstance(_loc, tuple):
# Astral v2.2
location, _ = _loc
else:
# Astral v1
location = _loc
self._sun_light_settings = SunLightSettings(
name=self._name,
astral_location=location,
max_brightness=data[CONF_MAX_BRIGHTNESS],
max_color_temp=data[CONF_MAX_COLOR_TEMP],
min_brightness=data[CONF_MIN_BRIGHTNESS],
min_color_temp=data[CONF_MIN_COLOR_TEMP],
sleep_brightness=data[CONF_SLEEP_BRIGHTNESS],
sleep_color_temp=data[CONF_SLEEP_COLOR_TEMP],
sleep_rgb_color=data[CONF_SLEEP_RGB_COLOR],
sleep_rgb_or_color_temp=data[CONF_SLEEP_RGB_OR_COLOR_TEMP],
sunrise_offset=data[CONF_SUNRISE_OFFSET],
sunrise_time=data[CONF_SUNRISE_TIME],
max_sunrise_time=data[CONF_MAX_SUNRISE_TIME],
sunset_offset=data[CONF_SUNSET_OFFSET],
sunset_time=data[CONF_SUNSET_TIME],
min_sunset_time=data[CONF_MIN_SUNSET_TIME],
time_zone=self.hass.config.time_zone,
transition=data[CONF_TRANSITION],
)
# Set other attributes
self._icon = ICON
self._state = None
# Tracks 'off' → 'on' state changes
self._on_to_off_event: dict[str, Event] = {}
# Tracks 'on' → 'off' state changes
self._off_to_on_event: dict[str, Event] = {}
# Locks that prevent light adjusting when waiting for a light to 'turn_off'
self._locks: dict[str, asyncio.Lock] = {}
# To count the number of `Context` instances
self._context_cnt: int = 0
# Set in self._update_attrs_and_maybe_adapt_lights
self._settings: dict[str, Any] = {}
# Set and unset tracker in async_turn_on and async_turn_off
self.remove_listeners = []
_LOGGER.debug(
"%s: Setting up with '%s',"
" config_entry.data: '%s',"
" config_entry.options: '%s', converted to '%s'.",
self._name,
self._lights,
config_entry.data,
config_entry.options,
data,
)
@property
def name(self):
"""Return the name of the device if any."""
return f"Adaptive Lighting: {self._name}"
@property
def unique_id(self):
"""Return the unique ID of entity."""
return self._name
@property
def is_on(self) -> bool | None:
"""Return true if adaptive lighting is on."""
return self._state
async def async_added_to_hass(self) -> None:
"""Call when entity about to be added to hass."""
if self.hass.is_running:
await self._setup_listeners()
else:
self.hass.bus.async_listen_once(
EVENT_HOMEASSISTANT_STARTED, self._setup_listeners
)
last_state = await self.async_get_last_state()
is_new_entry = last_state is None # newly added to HA
if is_new_entry or last_state.state == STATE_ON:
await self.async_turn_on(adapt_lights=not self._only_once)
else:
self._state = False
assert not self.remove_listeners
async def async_will_remove_from_hass(self):
"""Remove the listeners upon removing the component."""
self._remove_listeners()
def _expand_light_groups(self) -> None:
all_lights = _expand_light_groups(self.hass, self._lights)
self.turn_on_off_listener.lights.update(all_lights)
self._lights = list(all_lights)
async def _setup_listeners(self, _=None) -> None:
_LOGGER.debug("%s: Called '_setup_listeners'", self._name)
if not self.is_on or not self.hass.is_running:
_LOGGER.debug("%s: Cancelled '_setup_listeners'", self._name)
return
assert not self.remove_listeners
remove_interval = async_track_time_interval(
self.hass, self._async_update_at_interval, self._interval
)
remove_sleep = async_track_state_change_event(
self.hass,
self.sleep_mode_switch.entity_id,
self._sleep_mode_switch_state_event,
)
self.remove_listeners.extend([remove_interval, remove_sleep])
if self._lights:
self._expand_light_groups()
remove_state = async_track_state_change_event(
self.hass, self._lights, self._light_event
)
self.remove_listeners.append(remove_state)
def _remove_listeners(self) -> None:
while self.remove_listeners:
remove_listener = self.remove_listeners.pop()
remove_listener()
@property
def icon(self) -> str:
"""Icon to use in the frontend, if any."""
return self._icon
@property
def extra_state_attributes(self) -> dict[str, Any]:
"""Return the attributes of the switch."""
if not self.is_on:
return {key: None for key in self._settings}
manual_control = [
light
for light in self._lights
if self.turn_on_off_listener.manual_control.get(light)
]
return dict(self._settings, manual_control=manual_control)
def create_context(
self, which: str = "default", parent: Context | None = None
) -> Context:
"""Create a context that identifies this Adaptive Lighting instance."""
# Right now the highest number of each context_id it can create is
# 'adapt_lgt:XXXX:turn_on:*************'
# 'adapt_lgt:XXXX:interval:************'
# 'adapt_lgt:XXXX:adapt_lights:********'
# 'adapt_lgt:XXXX:sleep:***************'
# 'adapt_lgt:XXXX:light_event:*********'
# 'adapt_lgt:XXXX:service:*************'
# The smallest space we have is for adapt_lights, which has
# 8 characters. In base85 encoding, that's enough space to hold values
# up to 2**48 - 1, which should give us plenty of calls before we wrap.
context = create_context(self._name, which, self._context_cnt, parent=parent)
self._context_cnt += 1
return context
async def async_turn_on( # pylint: disable=arguments-differ
self, adapt_lights: bool = True
) -> None:
"""Turn on adaptive lighting."""
_LOGGER.debug(
"%s: Called 'async_turn_on', current state is '%s'", self._name, self._state
)
if self.is_on:
return
self._state = True
self.turn_on_off_listener.reset(*self._lights)
await self._setup_listeners()
if adapt_lights:
await self._update_attrs_and_maybe_adapt_lights(
transition=self._initial_transition,
force=True,
context=self.create_context("turn_on"),
)
async def async_turn_off(self, **kwargs) -> None:
"""Turn off adaptive lighting."""
if not self.is_on:
return
self._state = False
self._remove_listeners()
self.turn_on_off_listener.reset(*self._lights)
async def _async_update_at_interval(self, now=None) -> None:
await self._update_attrs_and_maybe_adapt_lights(
transition=self._transition,
force=False,
context=self.create_context("interval"),
)
async def _adapt_light(
self,
light: str,
transition: int | None = None,
adapt_brightness: bool | None = None,
adapt_color: bool | None = None,
prefer_rgb_color: bool | None = None,
force: bool = False,
context: Context | None = None,
) -> None:
lock = self._locks.get(light)
if lock is not None and lock.locked():
_LOGGER.debug("%s: '%s' is locked", self._name, light)
return
service_data = {ATTR_ENTITY_ID: light}
features = _supported_features(self.hass, light)
if transition is None:
transition = self._transition
if adapt_brightness is None:
adapt_brightness = self.adapt_brightness_switch.is_on
if adapt_color is None:
adapt_color = self.adapt_color_switch.is_on
if prefer_rgb_color is None:
prefer_rgb_color = self._prefer_rgb_color
if "transition" in features:
service_data[ATTR_TRANSITION] = transition
# The switch might be off and not have _settings set.
self._settings = self._sun_light_settings.get_settings(
self.sleep_mode_switch.is_on, transition
)
if "brightness" in features and adapt_brightness:
brightness = round(255 * self._settings["brightness_pct"] / 100)
service_data[ATTR_BRIGHTNESS] = brightness
sleep_rgb = (
self.sleep_mode_switch.is_on
and self._sun_light_settings.sleep_rgb_or_color_temp == "rgb_color"
)
if (
"color_temp" in features
and adapt_color
and not (prefer_rgb_color and "color" in features)
and not (sleep_rgb and "color" in features)
):
_LOGGER.debug("%s: Setting color_temp of light %s", self._name, light)
attributes = self.hass.states.get(light).attributes
min_mireds, max_mireds = attributes["min_mireds"], attributes["max_mireds"]
color_temp_mired = self._settings["color_temp_mired"]
color_temp_mired = max(min(color_temp_mired, max_mireds), min_mireds)
service_data[ATTR_COLOR_TEMP] = color_temp_mired
elif "color" in features and adapt_color:
_LOGGER.debug("%s: Setting rgb_color of light %s", self._name, light)
service_data[ATTR_RGB_COLOR] = self._settings["rgb_color"]
context = context or self.create_context("adapt_lights")
if (
self._take_over_control
and self._detect_non_ha_changes
and not force
and await self.turn_on_off_listener.significant_change(
self,
light,
adapt_brightness,
adapt_color,
context,
)
):
return
self.turn_on_off_listener.last_service_data[light] = service_data
async def turn_on(service_data):
_LOGGER.debug(
"%s: Scheduling 'light.turn_on' with the following 'service_data': %s"
" with context.id='%s'",
self._name,
service_data,
context.id,
)
await self.hass.services.async_call(
LIGHT_DOMAIN,
SERVICE_TURN_ON,
service_data,
context=context,
)
if not self._separate_turn_on_commands:
await turn_on(service_data)
else:
# Could be a list of length 1 or 2
service_datas = _split_service_data(
service_data, adapt_brightness, adapt_color
)
await turn_on(service_datas[0])
if len(service_datas) == 2:
transition = service_datas[0].get(ATTR_TRANSITION)
if transition is not None:
await asyncio.sleep(transition)
await turn_on(service_datas[1])
async def _update_attrs_and_maybe_adapt_lights(
self,
lights: list[str] | None = None,
transition: int | None = None,
force: bool = False,
context: Context | None = None,
) -> None:
assert context is not None
_LOGGER.debug(
"%s: '_update_attrs_and_maybe_adapt_lights' called with context.id='%s'",
self._name,
context.id,
)
assert self.is_on
self._settings = self._sun_light_settings.get_settings(
self.sleep_mode_switch.is_on, transition
)
self.async_write_ha_state()
if lights is None:
lights = self._lights
if (self._only_once and not force) or not lights:
return
await self._adapt_lights(lights, transition, force, context)
async def _adapt_lights(
self,
lights: list[str],
transition: int | None,
force: bool,
context: Context | None,
) -> None:
assert context is not None
_LOGGER.debug(
"%s: '_adapt_lights(%s, %s, force=%s, context.id=%s)' called",
self.name,
lights,
transition,
force,
context.id,
)
for light in lights:
if not is_on(self.hass, light):
continue
if (
self._take_over_control
and self.turn_on_off_listener.is_manually_controlled(
self,
light,
force,
self.adapt_brightness_switch.is_on,
self.adapt_color_switch.is_on,
)
):
_LOGGER.debug(
"%s: '%s' is being manually controlled, stop adapting, context.id=%s.",
self._name,
light,
context.id,
)
continue
await self._adapt_light(light, transition, force=force, context=context)
async def _sleep_mode_switch_state_event(self, event: Event) -> None:
if not match_switch_state_event(event, (STATE_ON, STATE_OFF)):
_LOGGER.debug("%s: Ignoring sleep event %s", self._name, event)
return
_LOGGER.debug(
"%s: _sleep_mode_switch_state_event, event: '%s'", self._name, event
)
# Reset the manually controlled status when the "sleep mode" changes
self.turn_on_off_listener.reset(*self._lights)
await self._update_attrs_and_maybe_adapt_lights(
transition=self._sleep_transition,
force=True,
context=self.create_context("sleep", parent=event.context),
)
async def _light_event(self, event: Event) -> None:
old_state = event.data.get("old_state")
new_state = event.data.get("new_state")
entity_id = event.data.get("entity_id")
if (
old_state is not None
and old_state.state == STATE_OFF
and new_state is not None
and new_state.state == STATE_ON
):
_LOGGER.debug(
"%s: Detected an 'off''on' event for '%s' with context.id='%s'",
self._name,
entity_id,
event.context.id,
)
self.turn_on_off_listener.reset(entity_id, reset_manual_control=False)
# Tracks 'off' → 'on' state changes
self._off_to_on_event[entity_id] = event
lock = self._locks.get(entity_id)
if lock is None:
lock = self._locks[entity_id] = asyncio.Lock()
async with lock:
if await self.turn_on_off_listener.maybe_cancel_adjusting(
entity_id,
off_to_on_event=event,
on_to_off_event=self._on_to_off_event.get(entity_id),
):
# Stop if a rapid 'off' → 'on' → 'off' happens.
_LOGGER.debug(
"%s: Cancelling adjusting lights for %s", self._name, entity_id
)
return
if self._adapt_delay > 0:
_LOGGER.debug(
"%s: sleep started for '%s' with context.id='%s'",
self._name,
entity_id,
event.context.id,
)
await asyncio.sleep(self._adapt_delay)
_LOGGER.debug(
"%s: sleep ended for '%s' with context.id='%s'",
self._name,
entity_id,
event.context.id,
)
await self._update_attrs_and_maybe_adapt_lights(
lights=[entity_id],
transition=self._initial_transition,
force=True,
context=self.create_context("light_event", parent=event.context),
)
elif (
old_state is not None
and old_state.state == STATE_ON
and new_state is not None
and new_state.state == STATE_OFF
):
# Tracks 'off' → 'on' state changes
self._on_to_off_event[entity_id] = event
self.turn_on_off_listener.reset(entity_id)
class SimpleSwitch(SwitchEntity, RestoreEntity):
"""Representation of a Adaptive Lighting switch."""
def __init__(
self, which: str, initial_state: bool, hass: HomeAssistant, config_entry
):
"""Initialize the Adaptive Lighting switch."""
self.hass = hass
data = validate(config_entry)
self._icon = ICON
self._state = None
self._which = which
name = data[CONF_NAME]
self._unique_id = f"{name}_{slugify(self._which)}"
self._name = f"Adaptive Lighting {which}: {name}"
self._initial_state = initial_state
@property
def name(self):
"""Return the name of the device if any."""
return self._name
@property
def unique_id(self):
"""Return the unique ID of entity."""
return self._unique_id
@property
def icon(self) -> str:
"""Icon to use in the frontend, if any."""
return self._icon
@property
def is_on(self) -> bool | None:
"""Return true if adaptive lighting is on."""
return self._state
async def async_added_to_hass(self) -> None:
"""Call when entity about to be added to hass."""
last_state = await self.async_get_last_state()
_LOGGER.debug("%s: last state is %s", self._name, last_state)
if (last_state is None and self._initial_state) or (
last_state is not None and last_state.state == STATE_ON
):
await self.async_turn_on()
else:
await self.async_turn_off()
async def async_turn_on(self, **kwargs) -> None:
"""Turn on adaptive lighting sleep mode."""
_LOGGER.debug("%s: Turning on", self._name)
self._state = True
async def async_turn_off(self, **kwargs) -> None:
"""Turn off adaptive lighting sleep mode."""
_LOGGER.debug("%s: Turning off", self._name)
self._state = False
@dataclass(frozen=True)
class SunLightSettings:
"""Track the state of the sun and associated light settings."""
name: str
astral_location: astral.Location
max_brightness: int
max_color_temp: int
min_brightness: int
min_color_temp: int
sleep_brightness: int
sleep_rgb_or_color_temp: Literal["color_temp", "rgb_color"]
sleep_color_temp: int
sleep_rgb_color: tuple[int, int, int]
sunrise_offset: datetime.timedelta | None
sunrise_time: datetime.time | None
max_sunrise_time: datetime.time | None
sunset_offset: datetime.timedelta | None
sunset_time: datetime.time | None
min_sunset_time: datetime.time | None
time_zone: datetime.tzinfo
transition: int
def get_sun_events(self, date: datetime.datetime) -> dict[str, float]:
"""Get the four sun event's timestamps at 'date'."""
def _replace_time(date: datetime.datetime, key: str) -> datetime.datetime:
time = getattr(self, f"{key}_time")
date_time = datetime.datetime.combine(date, time)
try: # HA ≤2021.05, https://github.com/basnijholt/adaptive-lighting/issues/128
utc_time = self.time_zone.localize(date_time).astimezone(dt_util.UTC)
except AttributeError: # HA ≥2021.06
utc_time = date_time.replace(
tzinfo=dt_util.DEFAULT_TIME_ZONE
).astimezone(dt_util.UTC)
return utc_time
def calculate_noon_and_midnight(
sunset: datetime.datetime, sunrise: datetime.datetime
) -> tuple[datetime.datetime, datetime.datetime]:
middle = abs(sunset - sunrise) / 2
if sunset > sunrise:
noon = sunrise + middle
midnight = noon + timedelta(hours=12) * (1 if noon.hour < 12 else -1)
else:
midnight = sunset + middle
noon = midnight + timedelta(hours=12) * (
1 if midnight.hour < 12 else -1
)
return noon, midnight
location = self.astral_location
sunrise = (
location.sunrise(date, local=False)
if self.sunrise_time is None
else _replace_time(date, "sunrise")
) + self.sunrise_offset
sunset = (
location.sunset(date, local=False)
if self.sunset_time is None
else _replace_time(date, "sunset")
) + self.sunset_offset
if self.max_sunrise_time is not None:
max_sunrise = _replace_time(date, "max_sunrise")
if max_sunrise < sunrise:
sunrise = max_sunrise
if self.min_sunset_time is not None:
min_sunset = _replace_time(date, "min_sunset")
if min_sunset > sunset:
sunset = min_sunset
if (
self.sunrise_time is None
and self.sunset_time is None
and self.max_sunrise_time is None
and self.min_sunset_time is None
):
try:
# Astral v1
solar_noon = location.solar_noon(date, local=False)
solar_midnight = location.solar_midnight(date, local=False)
except AttributeError:
# Astral v2
solar_noon = location.noon(date, local=False)
solar_midnight = location.midnight(date, local=False)
else:
(solar_noon, solar_midnight) = calculate_noon_and_midnight(sunset, sunrise)
events = [
(SUN_EVENT_SUNRISE, sunrise.timestamp()),
(SUN_EVENT_SUNSET, sunset.timestamp()),
(SUN_EVENT_NOON, solar_noon.timestamp()),
(SUN_EVENT_MIDNIGHT, solar_midnight.timestamp()),
]
# Check whether order is correct
events = sorted(events, key=lambda x: x[1])
events_names, _ = zip(*events)
if events_names not in _ALLOWED_ORDERS:
msg = (
f"{self.name}: The sun events {events_names} are not in the expected"
" order. The Adaptive Lighting integration will not work!"
" This might happen if your sunrise/sunset offset is too large or"
" your manually set sunrise/sunset time is past/before noon/midnight."
)
_LOGGER.error(msg)
raise ValueError(msg)
return events
def relevant_events(self, now: datetime.datetime) -> list[tuple[str, float]]:
"""Get the previous and next sun event."""
events = [
self.get_sun_events(now + timedelta(days=days)) for days in [-1, 0, 1]
]
events = sum(events, []) # flatten lists
events = sorted(events, key=lambda x: x[1])
i_now = bisect.bisect([ts for _, ts in events], now.timestamp())
return events[i_now - 1 : i_now + 1]
def calc_percent(self, transition: int) -> float:
"""Calculate the position of the sun in %."""
now = dt_util.utcnow()
target_time = now + timedelta(seconds=transition)
target_ts = target_time.timestamp()
today = self.relevant_events(target_time)
(_, prev_ts), (next_event, next_ts) = today
h, x = ( # pylint: disable=invalid-name
(prev_ts, next_ts)
if next_event in (SUN_EVENT_SUNSET, SUN_EVENT_SUNRISE)
else (next_ts, prev_ts)
)
k = 1 if next_event in (SUN_EVENT_SUNSET, SUN_EVENT_NOON) else -1
percentage = (0 - k) * ((target_ts - h) / (h - x)) ** 2 + k
return percentage
def calc_brightness_pct(self, percent: float, is_sleep: bool) -> float:
"""Calculate the brightness in %."""
if is_sleep:
return self.sleep_brightness
if percent > 0:
return self.max_brightness
delta_brightness = self.max_brightness - self.min_brightness
percent = 1 + percent
return (delta_brightness * percent) + self.min_brightness
def calc_color_temp_kelvin(self, percent: float) -> float:
"""Calculate the color temperature in Kelvin."""
if percent > 0:
delta = self.max_color_temp - self.min_color_temp
return (delta * percent) + self.min_color_temp
return self.min_color_temp
def get_settings(
self, is_sleep, transition
) -> dict[str, float | tuple[float, float] | tuple[float, float, float]]:
"""Get all light settings.
Calculating all values takes <0.5ms.
"""
percent = (
self.calc_percent(transition)
if transition is not None
else self.calc_percent(0)
)
brightness_pct = self.calc_brightness_pct(percent, is_sleep)
if is_sleep:
color_temp_kelvin = self.sleep_color_temp
rgb_color: tuple[float, float, float] = self.sleep_rgb_color
else:
color_temp_kelvin = self.calc_color_temp_kelvin(percent)
rgb_color: tuple[float, float, float] = color_temperature_to_rgb(
color_temp_kelvin
)
color_temp_mired: float = color_temperature_kelvin_to_mired(color_temp_kelvin)
xy_color: tuple[float, float] = color_RGB_to_xy(*rgb_color)
hs_color: tuple[float, float] = color_xy_to_hs(*xy_color)
return {
"brightness_pct": brightness_pct,
"color_temp_kelvin": color_temp_kelvin,
"color_temp_mired": color_temp_mired,
"rgb_color": rgb_color,
"xy_color": xy_color,
"hs_color": hs_color,
"sun_position": percent,
}
class TurnOnOffListener:
"""Track 'light.turn_off' and 'light.turn_on' service calls."""
def __init__(self, hass: HomeAssistant):
"""Initialize the TurnOnOffListener that is shared among all switches."""
self.hass = hass
self.lights = set()
# Tracks 'light.turn_off' service calls
self.turn_off_event: dict[str, Event] = {}
# Tracks 'light.turn_on' service calls
self.turn_on_event: dict[str, Event] = {}
# Keep 'asyncio.sleep' tasks that can be cancelled by 'light.turn_on' events
self.sleep_tasks: dict[str, asyncio.Task] = {}
# Tracks which lights are manually controlled
self.manual_control: dict[str, bool] = {}
# Counts the number of times (in a row) a light had a changed state.
self.cnt_significant_changes: dict[str, int] = defaultdict(int)
# Track 'state_changed' events of self.lights resulting from this integration
self.last_state_change: dict[str, list[State]] = {}
# Track last 'service_data' to 'light.turn_on' resulting from this integration
self.last_service_data: dict[str, dict[str, Any]] = {}
# When a state is different `max_cnt_significant_changes` times in a row,
# mark it as manually_controlled.
self.max_cnt_significant_changes = 2
self.remove_listener = self.hass.bus.async_listen(
EVENT_CALL_SERVICE, self.turn_on_off_event_listener
)
self.remove_listener2 = self.hass.bus.async_listen(
EVENT_STATE_CHANGED, self.state_changed_event_listener
)
def reset(self, *lights, reset_manual_control=True) -> None:
"""Reset the 'manual_control' status of the lights."""
for light in lights:
if reset_manual_control:
self.manual_control[light] = False
self.last_state_change.pop(light, None)
self.last_service_data.pop(light, None)
self.cnt_significant_changes[light] = 0
async def turn_on_off_event_listener(self, event: Event) -> None:
"""Track 'light.turn_off' and 'light.turn_on' service calls."""
domain = event.data.get(ATTR_DOMAIN)
if domain != LIGHT_DOMAIN:
return
service = event.data[ATTR_SERVICE]
service_data = event.data[ATTR_SERVICE_DATA]
if ATTR_ENTITY_ID in service_data:
entity_ids = cv.ensure_list_csv(service_data[ATTR_ENTITY_ID])
elif ATTR_AREA_ID in service_data:
area_ids = cv.ensure_list_csv(service_data[ATTR_AREA_ID])
entity_ids = []
for area_id in area_ids:
area_entity_ids = area_entities(self.hass, area_id)
for entity_id in area_entity_ids:
if entity_id.startswith(LIGHT_DOMAIN):
entity_ids.append(entity_id)
_LOGGER.debug(
"Found entity_ids '%s' for area_id '%s'", entity_ids, area_id
)
else:
_LOGGER.debug(
"No entity_ids or area_ids found in service_data: %s", service_data
)
return
if not any(eid in self.lights for eid in entity_ids):
return
if service == SERVICE_TURN_OFF:
transition = service_data.get(ATTR_TRANSITION)
_LOGGER.debug(
"Detected an 'light.turn_off('%s', transition=%s)' event with context.id='%s'",
entity_ids,
transition,
event.context.id,
)
for eid in entity_ids:
self.turn_off_event[eid] = event
self.reset(eid)
elif service == SERVICE_TURN_ON:
_LOGGER.debug(
"Detected an 'light.turn_on('%s')' event with context.id='%s'",
entity_ids,
event.context.id,
)
for eid in entity_ids:
task = self.sleep_tasks.get(eid)
if task is not None:
task.cancel()
self.turn_on_event[eid] = event
async def state_changed_event_listener(self, event: Event) -> None:
"""Track 'state_changed' events."""
entity_id = event.data.get(ATTR_ENTITY_ID, "")
if entity_id not in self.lights or entity_id.split(".")[0] != LIGHT_DOMAIN:
return
new_state = event.data.get("new_state")
if new_state is not None and new_state.state == STATE_ON:
_LOGGER.debug(
"Detected a '%s' 'state_changed' event: '%s' with context.id='%s'",
entity_id,
new_state.attributes,
new_state.context.id,
)
if (
new_state is not None
and new_state.state == STATE_ON
and is_our_context(new_state.context)
):
# It is possible to have multiple state change events with the same context.
# This can happen because a `turn_on.light(brightness_pct=100, transition=30)`
# event leads to an instant state change of
# `new_state=dict(brightness=100, ...)`. However, after polling the light
# could still only be `new_state=dict(brightness=50, ...)`.
# We save all events because the first event change might indicate at what
# settings the light will be later *or* the second event might indicate a
# final state. The latter case happens for example when a light was
# called with a color_temp outside of its range (and HA reports the
# incorrect 'min_mireds' and 'max_mireds', which happens e.g., for
# Philips Hue White GU10 Bluetooth lights).
old_state: list[State] | None = self.last_state_change.get(entity_id)
if (
old_state is not None
and old_state[0].context.id == new_state.context.id
):
# If there is already a state change event from this event (with this
# context) then append it to the already existing list.
_LOGGER.debug(
"State change event of '%s' is already in 'self.last_state_change' (%s)"
" adding this state also",
entity_id,
new_state.context.id,
)
self.last_state_change[entity_id].append(new_state)
else:
self.last_state_change[entity_id] = [new_state]
def is_manually_controlled(
self,
switch: AdaptiveSwitch,
light: str,
force: bool,
adapt_brightness: bool,
adapt_color: bool,
) -> bool:
"""Check if the light has been 'on' and is now manually controlled."""
manual_control = self.manual_control.setdefault(light, False)
if manual_control:
# Manually controlled until light is turned on and off
return True
turn_on_event = self.turn_on_event.get(light)
if (
turn_on_event is not None
and not is_our_context(turn_on_event.context)
and not force
):
keys = turn_on_event.data[ATTR_SERVICE_DATA].keys()
if (adapt_color and COLOR_ATTRS.intersection(keys)) or (
adapt_brightness and BRIGHTNESS_ATTRS.intersection(keys)
):
# Light was already on and 'light.turn_on' was not called by
# the adaptive_lighting integration.
manual_control = self.manual_control[light] = True
_fire_manual_control_event(switch, light, turn_on_event.context)
_LOGGER.debug(
"'%s' was already on and 'light.turn_on' was not called by the"
" adaptive_lighting integration (context.id='%s'), the Adaptive"
" Lighting will stop adapting the light until the switch or the"
" light turns off and then on again.",
light,
turn_on_event.context.id,
)
return manual_control
async def significant_change(
self,
switch: AdaptiveSwitch,
light: str,
adapt_brightness: bool,
adapt_color: bool,
context: Context,
) -> bool:
"""Has the light made a significant change since last update.
This method will detect changes that were made to the light without
calling 'light.turn_on', so outside of Home Assistant. If a change is
detected, we mark the light as 'manually controlled' until the light
or switch is turned 'off' and 'on' again.
"""
if light not in self.last_state_change:
return False
old_states: list[State] = self.last_state_change[light]
await self.hass.helpers.entity_component.async_update_entity(light)
new_state = self.hass.states.get(light)
compare_to = functools.partial(
_attributes_have_changed,
light=light,
new_attributes=new_state.attributes,
adapt_brightness=adapt_brightness,
adapt_color=adapt_color,
context=context,
)
for index, old_state in enumerate(old_states):
changed = compare_to(old_attributes=old_state.attributes)
if not changed:
_LOGGER.debug(
"State of '%s' didn't change wrt change event nr. %s (context.id=%s)",
light,
index,
context.id,
)
break
last_service_data = self.last_service_data.get(light)
if changed and last_service_data is not None:
# It can happen that the state change events that are associated
# with the last 'light.turn_on' call by this integration were not
# final states. Possibly a later EVENT_STATE_CHANGED happened, where
# the correct target brightness/color was reached.
changed = compare_to(old_attributes=last_service_data)
if not changed:
_LOGGER.debug(
"State of '%s' didn't change wrt 'last_service_data' (context.id=%s)",
light,
context.id,
)
n_changes = self.cnt_significant_changes[light]
if changed:
self.cnt_significant_changes[light] += 1
if n_changes >= self.max_cnt_significant_changes:
# Only mark a light as significantly changing, if changed==True
# N times in a row. We do this because sometimes a state changes
# happens only *after* a new update interval has already started.
self.manual_control[light] = True
_fire_manual_control_event(switch, light, context, is_async=False)
else:
if n_changes > 1:
_LOGGER.debug(
"State of '%s' had 'cnt_significant_changes=%s' but the state"
" changed to the expected settings now",
light,
n_changes,
)
self.cnt_significant_changes[light] = 0
return changed
async def maybe_cancel_adjusting(
self, entity_id: str, off_to_on_event: Event, on_to_off_event: Event | None
) -> bool:
"""Cancel the adjusting of a light if it has just been turned off.
Possibly the lights just got a 'turn_off' call, however, the light
is actually still turning off (e.g., because of a 'transition') and
HA polls the light before the light is 100% off. This might trigger
a rapid switch 'off''on''off'. To prevent this component
from interfering on the 'on' state, we make sure to wait at least
TURNING_OFF_DELAY (or the 'turn_off' transition time) between a
'off''on' event and then check whether the light is still 'on' or
if the brightness is still decreasing. Only if it is the case we
adjust the lights.
"""
if on_to_off_event is None:
# No state change has been registered before.
return False
id_on_to_off = on_to_off_event.context.id
turn_off_event = self.turn_off_event.get(entity_id)
if turn_off_event is not None:
transition = turn_off_event.data[ATTR_SERVICE_DATA].get(ATTR_TRANSITION)
else:
transition = None
turn_on_event = self.turn_on_event.get(entity_id)
if turn_on_event is None:
# This means that the light never got a 'turn_on' call that we
# registered. I am not 100% sure why this happens, but it does.
# This is a fix for #170 and #232.
return False
id_turn_on = turn_on_event.context.id
id_off_to_on = off_to_on_event.context.id
if id_off_to_on == id_turn_on and id_off_to_on is not None:
# State change 'off' → 'on' triggered by 'light.turn_on'.
return False
if (
turn_off_event is not None
and id_on_to_off == turn_off_event.context.id
and id_on_to_off is not None
and transition is not None # 'turn_off' is called with transition=...
):
# State change 'on' → 'off' and 'light.turn_off(..., transition=...)' come
# from the same event, so wait at least the 'turn_off' transition time.
delay = max(transition, TURNING_OFF_DELAY)
else:
# State change 'off' → 'on' happened because the light state was set.
# Possibly because of polling.
delay = TURNING_OFF_DELAY
delta_time = (dt_util.utcnow() - on_to_off_event.time_fired).total_seconds()
if delta_time > delay:
return False
# Here we could just `return True` but because we want to prevent any updates
# from happening to this light (through async_track_time_interval or
# sleep_state) for some time, we wait below until the light
# is 'off' or the time has passed.
delay -= delta_time # delta_time has passed since the 'off' → 'on' event
_LOGGER.debug("Waiting with adjusting '%s' for %s", entity_id, delay)
for _ in range(3):
# It can happen that the actual transition time is longer than the
# specified time in the 'turn_off' service.
coro = asyncio.sleep(delay)
task = self.sleep_tasks[entity_id] = asyncio.ensure_future(coro)
try:
await task
except asyncio.CancelledError: # 'light.turn_on' has been called
_LOGGER.debug(
"Sleep task is cancelled due to 'light.turn_on('%s')' call",
entity_id,
)
return False
if not is_on(self.hass, entity_id):
return True
delay = TURNING_OFF_DELAY # next time only wait this long
if transition is not None:
# Always ignore when there's a 'turn_off' transition.
# Because it seems like HA cannot detect whether a light is
# transitioning into 'off'. Maybe needs some discussion/input?
return True
# Now we assume that the lights are still on and they were intended
# to be on. In case this still gives problems for some, we might
# choose to **only** adapt on 'light.turn_on' events and ignore
# other 'off' → 'on' state switches resulting from polling. That
# would mean we 'return True' here.
return False