adaptive-lighting/custom_components/adaptive_lighting/switch.py
2020-10-03 14:55:02 +02:00

932 lines
34 KiB
Python
Executable file

"""Switch for the Adaptive Lighting integration."""
from __future__ import annotations
import asyncio
import bisect
from copy import deepcopy
from dataclasses import dataclass
import datetime
from datetime import timedelta
import logging
from typing import Any, Dict, List, Optional, Tuple, Union
import astral
import voluptuous as vol
from homeassistant.components.light import (
ATTR_BRIGHTNESS_PCT,
ATTR_COLOR_TEMP,
ATTR_RGB_COLOR,
ATTR_TRANSITION,
DOMAIN as LIGHT_DOMAIN,
SUPPORT_BRIGHTNESS,
SUPPORT_COLOR,
SUPPORT_COLOR_TEMP,
SUPPORT_TRANSITION,
VALID_TRANSITION,
is_on,
)
from homeassistant.components.switch import DOMAIN as SWITCH_DOMAIN, SwitchEntity
from homeassistant.config_entries import ConfigEntry
from homeassistant.const import (
ATTR_DOMAIN,
ATTR_ENTITY_ID,
ATTR_SERVICE,
ATTR_SERVICE_DATA,
CONF_NAME,
EVENT_CALL_SERVICE,
EVENT_HOMEASSISTANT_START,
SERVICE_TURN_OFF,
SERVICE_TURN_ON,
STATE_OFF,
STATE_ON,
SUN_EVENT_SUNRISE,
SUN_EVENT_SUNSET,
)
from homeassistant.core import Context, Event, ServiceCall
from homeassistant.helpers import entity_platform
import homeassistant.helpers.config_validation as cv
from homeassistant.helpers.event import (
async_track_state_change_event,
async_track_time_interval,
)
from homeassistant.helpers.restore_state import RestoreEntity
from homeassistant.helpers.sun import get_astral_location
from homeassistant.util import slugify
from homeassistant.util.color import (
color_RGB_to_xy,
color_temperature_kelvin_to_mired,
color_temperature_to_rgb,
color_xy_to_hs,
)
import homeassistant.util.dt as dt_util
from .const import (
ATTR_TURN_ON_OFF_LISTENER,
CONF_ADAPT_BRIGHTNESS,
CONF_ADAPT_COLOR_TEMP,
CONF_ADAPT_RGB_COLOR,
CONF_INITIAL_TRANSITION,
CONF_INTERVAL,
CONF_LIGHTS,
CONF_MAX_BRIGHTNESS,
CONF_MAX_COLOR_TEMP,
CONF_MIN_BRIGHTNESS,
CONF_MIN_COLOR_TEMP,
CONF_ONLY_ONCE,
CONF_PREFER_RGB_COLOR,
CONF_SLEEP_BRIGHTNESS,
CONF_SLEEP_COLOR_TEMP,
CONF_SUNRISE_OFFSET,
CONF_SUNRISE_TIME,
CONF_SUNSET_OFFSET,
CONF_SUNSET_TIME,
CONF_TAKE_OVER_CONTROL,
CONF_TRANSITION,
CONF_TURN_ON_LIGHTS,
DOMAIN,
EXTRA_VALIDATION,
ICON,
SERVICE_APPLY,
SUN_EVENT_MIDNIGHT,
SUN_EVENT_NOON,
TURNING_OFF_DELAY,
VALIDATION_TUPLES,
replace_none_str,
)
_SUPPORT_OPTS = {
"brightness": SUPPORT_BRIGHTNESS,
"color_temp": SUPPORT_COLOR_TEMP,
"color": SUPPORT_COLOR,
"transition": SUPPORT_TRANSITION,
}
_ORDER = (SUN_EVENT_SUNRISE, SUN_EVENT_NOON, SUN_EVENT_SUNSET, SUN_EVENT_MIDNIGHT)
_ALLOWED_ORDERS = {_ORDER[i:] + _ORDER[:i] for i in range(len(_ORDER))}
_LOGGER = logging.getLogger(__name__)
SCAN_INTERVAL = timedelta(seconds=10)
async def handle_apply(switch: AdaptiveSwitch, service_call: ServiceCall):
"""Handle the entity service apply."""
if not isinstance(switch, AdaptiveSwitch):
raise ValueError("Apply can only be called for a AdaptiveSwitch.")
hass = switch.hass
data = service_call.data
all_lights = _expand_light_groups(hass, data[CONF_LIGHTS])
switch.turn_on_off_listener.lights.update(all_lights)
for light in all_lights:
if data[CONF_TURN_ON_LIGHTS] or is_on(hass, light):
await switch._adapt_light( # pylint: disable=protected-access
light,
data[CONF_TRANSITION],
data[CONF_ADAPT_BRIGHTNESS],
data[CONF_ADAPT_COLOR_TEMP],
data[CONF_ADAPT_RGB_COLOR],
)
async def async_setup_entry(hass, config_entry: ConfigEntry, async_add_entities: bool):
"""Set up the AdaptiveLighting switch."""
data = hass.data[DOMAIN]
if ATTR_TURN_ON_OFF_LISTENER not in data:
data[ATTR_TURN_ON_OFF_LISTENER] = TurnOnOffListener(hass)
turn_on_off_listener = data[ATTR_TURN_ON_OFF_LISTENER]
sleep_mode_switch = AdaptiveSleepModeSwitch(hass, config_entry)
switch = AdaptiveSwitch(hass, config_entry, turn_on_off_listener, sleep_mode_switch)
data[config_entry.entry_id]["sleep_mode_switch"] = sleep_mode_switch
data[config_entry.entry_id][SWITCH_DOMAIN] = switch
# Register `apply` service
platform = entity_platform.current_platform.get()
platform.async_register_entity_service(
SERVICE_APPLY,
{
vol.Required(CONF_LIGHTS): cv.entity_ids,
vol.Optional(
CONF_TRANSITION,
default=switch._initial_transition, # pylint: disable=protected-access
): VALID_TRANSITION,
vol.Optional(CONF_ADAPT_BRIGHTNESS, default=True): cv.boolean,
vol.Optional(CONF_ADAPT_COLOR_TEMP, default=True): cv.boolean,
vol.Optional(CONF_ADAPT_RGB_COLOR, default=True): cv.boolean,
vol.Optional(CONF_TURN_ON_LIGHTS, default=False): cv.boolean,
},
handle_apply,
)
async_add_entities([switch, sleep_mode_switch], update_before_add=True)
def validate(config_entry):
"""Get the options and data from the config_entry and add defaults."""
defaults = {key: default for key, default, _ in VALIDATION_TUPLES}
data = deepcopy(defaults)
data.update(config_entry.options) # come from options flow
data.update(config_entry.data) # all yaml settings come from data
data = {key: replace_none_str(value) for key, value in data.items()}
for key, (validate_value, _) in EXTRA_VALIDATION.items():
value = data.get(key)
if value is not None:
data[key] = validate_value(value) # Fix the types of the inputs
return data
def match_state_event(event: Event, from_or_to_state: List[str]):
"""Match state event when either 'from_state' or 'to_state' matches."""
old_state = event.data.get("old_state")
from_state_match = old_state is not None and old_state.state in from_or_to_state
new_state = event.data.get("new_state")
to_state_match = new_state is not None and new_state.state in from_or_to_state
match = from_state_match or to_state_match
return match
def _expand_light_groups(hass, lights: List[str]) -> List[str]:
all_lights = set()
for light in lights:
state = hass.states.get(light)
if state is None:
_LOGGER.debug("State of %s is None", light)
all_lights.add(light)
elif "entity_id" in state.attributes: # it's a light group
group = state.attributes["entity_id"]
all_lights.update(group)
_LOGGER.debug("Expanded %s to %s", light, group)
else:
all_lights.add(light)
return list(all_lights)
def _supported_features(hass, light: str):
state = hass.states.get(light)
supported_features = state.attributes["supported_features"]
return {key for key, value in _SUPPORT_OPTS.items() if supported_features & value}
class AdaptiveSwitch(SwitchEntity, RestoreEntity):
"""Representation of a Adaptive Lighting switch."""
def __init__(
self,
hass,
config_entry: ConfigEntry,
turn_on_off_listener: TurnOnOffListener,
sleep_mode_switch: AdaptiveSleepModeSwitch,
):
"""Initialize the Adaptive Lighting switch."""
self.hass = hass
self.turn_on_off_listener = turn_on_off_listener
self.sleep_mode_switch = sleep_mode_switch
data = validate(config_entry)
self._name = data[CONF_NAME]
self._lights = data[CONF_LIGHTS]
self._adapt_brightness = data[CONF_ADAPT_BRIGHTNESS]
self._adapt_color_temp = data[CONF_ADAPT_COLOR_TEMP]
self._adapt_rgb_color = data[CONF_ADAPT_RGB_COLOR]
self._initial_transition = data[CONF_INITIAL_TRANSITION]
self._interval = data[CONF_INTERVAL]
self._only_once = data[CONF_ONLY_ONCE]
self._prefer_rgb_color = data[CONF_PREFER_RGB_COLOR]
self._take_over_control = data[CONF_TAKE_OVER_CONTROL]
self._transition = data[CONF_TRANSITION]
self._sun_light_settings = SunLightSettings(
name=self._name,
astral_location=get_astral_location(self.hass),
max_brightness=data[CONF_MAX_BRIGHTNESS],
max_color_temp=data[CONF_MAX_COLOR_TEMP],
min_brightness=data[CONF_MIN_BRIGHTNESS],
min_color_temp=data[CONF_MIN_COLOR_TEMP],
sleep_brightness=data[CONF_SLEEP_BRIGHTNESS],
sleep_color_temp=data[CONF_SLEEP_COLOR_TEMP],
sunrise_offset=data[CONF_SUNRISE_OFFSET],
sunrise_time=data[CONF_SUNRISE_TIME],
sunset_offset=data[CONF_SUNSET_OFFSET],
sunset_time=data[CONF_SUNSET_TIME],
time_zone=self.hass.config.time_zone,
)
# Set other attributes
self._icon = ICON
self._entity_id = f"switch.{DOMAIN}_{slugify(self._name)}"
self._state = None
# Tracks 'off' → 'on' state changes
self._on_to_off_event: Dict[str, Event] = {}
# Tracks 'on' → 'off' state changes
self._off_to_on_event: Dict[str, Event] = {}
# Locks that prevent light adjusting when waiting for a light to 'turn_off'
self._locks: Dict[str, asyncio.Lock] = {}
# To identify that this integration made a change
self.__context = Context() # self._context will be overwritten
# Set in self._update_attrs_and_maybe_adapt_lights
self._light_settings = {}
# Set and unset tracker in async_turn_on and async_turn_off
self.remove_listeners = []
_LOGGER.debug(
"%s: Setting up with '%s',"
" config_entry.data: '%s',"
" config_entry.options: '%s', converted to '%s'.",
self._name,
self._lights,
config_entry.data,
config_entry.options,
data,
)
@property
def entity_id(self):
"""Return the entity ID of the switch."""
return self._entity_id
@property
def name(self):
"""Return the name of the device if any."""
return f"Adaptive Lighting: {self._name}"
# @property
# def unique_id(self):
# """Return the unique ID of entity."""
# return self._name
@property
def is_on(self) -> Optional[bool]:
"""Return true if adaptive lighting is on."""
return self._state
async def async_added_to_hass(self) -> None:
"""Call when entity about to be added to hass."""
if self.hass.is_running:
await self._setup_listeners()
else:
self.hass.bus.async_listen_once(
EVENT_HOMEASSISTANT_START, self._setup_listeners
)
last_state = await self.async_get_last_state()
is_new_entry = last_state is None # newly added to HA
if is_new_entry or last_state.state == STATE_ON:
await self.async_turn_on(adapt_lights=not self._only_once)
else:
self._state = False
assert not self.remove_listeners
def _expand_light_groups(self) -> None:
all_lights = _expand_light_groups(self.hass, self._lights)
self.turn_on_off_listener.lights.update(all_lights)
self._lights = list(all_lights)
async def _setup_listeners(self, _=None) -> None:
_LOGGER.debug("%s: Called '_setup_listeners'", self._name)
if not self.is_on or not self.hass.is_running:
_LOGGER.debug("%s: Cancelled '_setup_listeners'", self._name)
return
assert not self.remove_listeners
remove_interval = async_track_time_interval(
self.hass, self._async_update_at_interval, self._interval
)
remove_sleep = async_track_state_change_event(
self.hass,
self.sleep_mode_switch.entity_id,
self._sleep_state_event,
)
self.remove_listeners.extend([remove_interval, remove_sleep])
if self._lights:
self._expand_light_groups()
remove_state = async_track_state_change_event(
self.hass, self._lights, self._light_event
)
self.remove_listeners.append(remove_state)
def _remove_listeners(self) -> None:
while self.remove_listeners:
remove_listener = self.remove_listeners.pop()
remove_listener()
@property
def icon(self) -> str:
"""Icon to use in the frontend, if any."""
return self._icon
@property
def device_state_attributes(self) -> Dict[str, Any]:
"""Return the attributes of the switch."""
if not self.is_on:
return {key: None for key in self._light_settings}
return self._light_settings
def _reset_take_over_control(self):
for light in self._lights:
self.turn_on_off_listener.manually_controlled[light] = False
async def async_turn_on( # pylint: disable=arguments-differ
self, adapt_lights: bool = True
) -> None:
"""Turn on adaptive lighting."""
_LOGGER.debug(
"%s: Called 'async_turn_on', current state is '%s'", self._name, self._state
)
if self.is_on:
return
self._state = True
self._reset_take_over_control()
await self._setup_listeners()
if adapt_lights:
await self._update_attrs_and_maybe_adapt_lights(
transition=self._initial_transition, force=True
)
async def async_turn_off(self, **kwargs) -> None:
"""Turn off adaptive lighting."""
if not self.is_on:
return
self._state = False
self._remove_listeners()
self._reset_take_over_control()
async def _async_update_at_interval(self, now=None) -> None:
await self._update_attrs_and_maybe_adapt_lights(force=False)
async def _adapt_light(
self,
light: str,
transition: Optional[int] = None,
adapt_brightness: Optional[bool] = None,
adapt_color_temp: Optional[bool] = None,
adapt_rgb_color: Optional[bool] = None,
) -> None:
lock = self._locks.get(light)
if lock is not None and lock.locked():
_LOGGER.debug("%s: '%s' is locked", self._name, light)
return
service_data = {ATTR_ENTITY_ID: light}
features = _supported_features(self.hass, light)
if transition is None:
transition = self._transition
if adapt_brightness is None:
adapt_brightness = self._adapt_brightness
if adapt_color_temp is None:
adapt_color_temp = self._adapt_color_temp
if adapt_rgb_color is None:
adapt_rgb_color = self._adapt_rgb_color
if "transition" in features:
service_data[ATTR_TRANSITION] = transition
if "brightness" in features and adapt_brightness:
service_data[ATTR_BRIGHTNESS_PCT] = self._light_settings["brightness_pct"]
if (
"color_temp" in features
and adapt_color_temp
and not (self._prefer_rgb_color and "color" in features)
):
attributes = self.hass.states.get(light).attributes
min_mireds, max_mireds = attributes["min_mireds"], attributes["max_mireds"]
color_temp_mired = self._light_settings["color_temp_mired"]
color_temp_mired = max(min(color_temp_mired, max_mireds), min_mireds)
service_data[ATTR_COLOR_TEMP] = color_temp_mired
elif "color" in features and adapt_rgb_color:
service_data[ATTR_RGB_COLOR] = self._light_settings["rgb_color"]
_LOGGER.debug(
"%s: Scheduling 'light.turn_on' with the following 'service_data': %s",
self._name,
service_data,
)
await self.hass.services.async_call(
LIGHT_DOMAIN,
SERVICE_TURN_ON,
service_data,
context=self.__context,
)
async def _update_attrs_and_maybe_adapt_lights(
self,
lights: Optional[List[str]] = None,
transition: Optional[int] = None,
force: bool = False,
):
_LOGGER.debug("%s: '_update_attrs_and_maybe_adapt_lights' called", self._name)
assert self.is_on
self._light_settings = self._sun_light_settings.get_settings(
self.sleep_mode_switch.is_on
)
self.async_write_ha_state()
if lights is None:
lights = self._lights
if (self._only_once and not force) or not lights:
return
await self._adapt_lights(lights, transition, force)
async def _adapt_lights(
self, lights: List[str], transition: Optional[int], force: bool
):
_LOGGER.debug(
"%s: '_adapt_lights(%s, %s, %s)' called",
self.name,
lights,
transition,
force,
)
for light in lights:
if not is_on(self.hass, light):
continue
if self._take_over_control:
if self.turn_on_off_listener.is_manually_controlled(
light,
force,
adaptive_lighting_context=self.__context,
):
_LOGGER.debug(
"%s: '%s' is being manually controlled, stop adapting.",
self._name,
light,
)
continue
await self._adapt_light(light, transition)
async def _sleep_state_event(self, event: Event):
if not match_state_event(event, ("on", "off")):
return
_LOGGER.debug("%s: _sleep_state_event, event: '%s'", self._name, event)
self._reset_take_over_control()
await self._update_attrs_and_maybe_adapt_lights(
transition=self._initial_transition, force=True
)
async def _light_event(self, event: Event):
old_state = event.data.get("old_state")
new_state = event.data.get("new_state")
entity_id = event.data.get("entity_id")
if (
old_state is not None
and old_state.state == "off"
and new_state is not None
and new_state.state == "on"
):
_LOGGER.debug(
"%s: Detected an 'off''on' event for '%s'", self._name, entity_id
)
# Tracks 'off' → 'on' state changes
self._off_to_on_event[entity_id] = event
lock = self._locks.get(entity_id)
if lock is None:
lock = self._locks[entity_id] = asyncio.Lock()
async with lock:
if await self.turn_on_off_listener.maybe_cancel_adjusting(
entity_id,
off_to_on_event=event,
on_to_off_event=self._on_to_off_event.get(entity_id),
):
# Stop if a rapid 'off' → 'on' → 'off' happens.
_LOGGER.debug(
"%s: Cancelling adjusting lights for %s", self._name, entity_id
)
return
await self._update_attrs_and_maybe_adapt_lights(
lights=[entity_id],
transition=self._initial_transition,
force=True,
)
elif (
old_state is not None
and old_state.state == "on"
and new_state is not None
and new_state.state == "off"
):
# Tracks 'off' → 'on' state changes
self._on_to_off_event[entity_id] = event
self.turn_on_off_listener.manually_controlled[entity_id] = False
class AdaptiveSleepModeSwitch(SwitchEntity, RestoreEntity):
"""Representation of a Adaptive Lighting switch."""
def __init__(self, hass, config_entry):
"""Initialize the Adaptive Lighting switch."""
self.hass = hass
data = validate(config_entry)
self._name = data[CONF_NAME]
self._icon = ICON
self._entity_id = f"switch.{DOMAIN}_sleep_mode_{slugify(self._name)}"
self._state = None
@property
def entity_id(self):
"""Return the entity ID of the switch."""
return self._entity_id
@property
def name(self):
"""Return the name of the device if any."""
return f"Adaptive Lighting Sleep Mode: {self._name}"
# @property
# def unique_id(self):
# """Return the unique ID of entity."""
# return f"{self._name}_sleep_mode"
@property
def icon(self) -> str:
"""Icon to use in the frontend, if any."""
return self._icon
@property
def is_on(self) -> Optional[bool]:
"""Return true if adaptive lighting is on."""
return self._state
async def async_added_to_hass(self) -> None:
"""Call when entity about to be added to hass."""
last_state = await self.async_get_last_state()
if last_state is None or STATE_OFF: # newly added to HA
await self.async_turn_off()
else:
await self.async_turn_on()
async def async_turn_on(self, **kwargs) -> None:
"""Turn on adaptive lighting sleep mode."""
self._state = True
async def async_turn_off(self, **kwargs) -> None:
"""Turn off adaptive lighting sleep mode."""
self._state = False
@dataclass(frozen=True)
class SunLightSettings:
"""Track the state of the sun and associated light settings."""
name: str
astral_location: astral.Location
max_brightness: int
max_color_temp: int
min_brightness: int
min_color_temp: int
sleep_brightness: int
sleep_color_temp: int
sunrise_offset: Optional[datetime.timedelta]
sunrise_time: Optional[datetime.time]
sunset_offset: Optional[datetime.timedelta]
sunset_time: Optional[datetime.time]
time_zone: datetime.tzinfo
def get_sun_events(self, date: datetime.datetime) -> Dict[str, float]:
"""Get the four sun event's timestamps at 'date'."""
def _replace_time(date: datetime.datetime, key: str) -> datetime.datetime:
time = getattr(self, f"{key}_time")
date_time = datetime.datetime.combine(datetime.date.today(), time)
utc_time = self.time_zone.localize(date_time).astimezone(dt_util.UTC)
return date.replace(
hour=utc_time.hour,
minute=utc_time.minute,
second=utc_time.second,
microsecond=utc_time.microsecond,
)
location = self.astral_location
sunrise = (
location.sunrise(date, local=False)
if self.sunrise_time is None
else _replace_time(date, "sunrise")
) + self.sunrise_offset
sunset = (
location.sunset(date, local=False)
if self.sunset_time is None
else _replace_time(date, "sunset")
) + self.sunset_offset
if self.sunrise_time is None and self.sunset_time is None:
solar_noon = location.solar_noon(date, local=False)
solar_midnight = location.solar_midnight(date, local=False)
else:
solar_noon = sunrise + (sunset - sunrise) / 2
solar_midnight = sunset + ((sunrise + timedelta(days=1)) - sunset) / 2
events = [
(SUN_EVENT_SUNRISE, sunrise.timestamp()),
(SUN_EVENT_SUNSET, sunset.timestamp()),
(SUN_EVENT_NOON, solar_noon.timestamp()),
(SUN_EVENT_MIDNIGHT, solar_midnight.timestamp()),
]
# Check whether order is correct
events = sorted(events, key=lambda x: x[1])
events_names, _ = zip(*events)
if events_names not in _ALLOWED_ORDERS:
msg = (
f"{self.name}: The sun events {events_names} are not in the expected"
" order. The Adaptive Lighting integration will not work!"
" This might happen if your sunrise/sunset offset is too large or"
" your manually set sunrise/sunset time is past/before noon/midnight."
)
_LOGGER.error(msg)
raise ValueError(msg)
return events
def relevant_events(self, now: datetime.datetime) -> List[Tuple[str, float]]:
"""Get the previous and next sun event."""
events = [
self.get_sun_events(now + timedelta(days=days)) for days in [-1, 0, 1]
]
events = sum(events, []) # flatten lists
events = sorted(events, key=lambda x: x[1])
i_now = bisect.bisect([ts for _, ts in events], now.timestamp())
return events[i_now - 1 : i_now + 1]
def calc_percent(self) -> float:
"""Calculate the position of the sun in %."""
now = dt_util.utcnow()
now_ts = now.timestamp()
today = self.relevant_events(now)
(_, prev_ts), (next_event, next_ts) = today
h, x = ( # pylint: disable=invalid-name
(prev_ts, next_ts)
if next_event in (SUN_EVENT_SUNSET, SUN_EVENT_SUNRISE)
else (next_ts, prev_ts)
)
k = 1 if next_event in (SUN_EVENT_SUNSET, SUN_EVENT_NOON) else -1
percentage = (0 - k) * ((now_ts - h) / (h - x)) ** 2 + k
return percentage
def calc_brightness_pct(self, percent: float, is_sleep: bool) -> float:
"""Calculate the brightness in %."""
if is_sleep:
return self.sleep_brightness
if percent > 0:
return self.max_brightness
delta_brightness = self.max_brightness - self.min_brightness
percent = 1 + percent
return (delta_brightness * percent) + self.min_brightness
def calc_color_temp_kelvin(self, percent: float, is_sleep: bool) -> float:
"""Calculate the color temperature in Kelvin."""
if is_sleep:
return self.sleep_color_temp
if percent > 0:
delta = self.max_color_temp - self.min_color_temp
return (delta * percent) + self.min_color_temp
return self.min_color_temp
def get_settings(
self, is_sleep
) -> Dict[str, Union[float, Tuple[float, float], Tuple[float, float, float]]]:
"""Get all light settings.
Calculating all values takes <0.5ms.
"""
percent = self.calc_percent()
brightness_pct = self.calc_brightness_pct(percent, is_sleep)
color_temp_kelvin = self.calc_color_temp_kelvin(percent, is_sleep)
color_temp_mired: float = color_temperature_kelvin_to_mired(color_temp_kelvin)
rgb_color: Tuple[float, float, float] = color_temperature_to_rgb(
color_temp_kelvin
)
xy_color: Tuple[float, float] = color_RGB_to_xy(*rgb_color)
hs_color: Tuple[float, float] = color_xy_to_hs(*xy_color)
return {
"brightness_pct": brightness_pct,
"color_temp_kelvin": color_temp_kelvin,
"color_temp_mired": color_temp_mired,
"rgb_color": rgb_color,
"xy_color": xy_color,
"hs_color": hs_color,
}
class TurnOnOffListener:
"""Track 'light.turn_off' and 'light.turn_on' service calls."""
def __init__(self, hass):
"""Initialize the TurnOnOffListener that is shared among all switches."""
self.hass = hass
self.lights = set()
# Tracks 'light.turn_off' service calls
self.turn_off_event: Dict[str, Event] = {}
# Tracks 'light.turn_on' service calls
self.turn_on_event: Dict[str, Event] = {}
# Keeps 'asyncio.sleep` tasks that can be cancelled by 'light.turn_on' events
self.sleep_tasks: Dict[str, asyncio.Task] = {}
# Tracks which lights are manually controlled
self.manually_controlled: Dict[str, bool] = {}
self.remove_listener = self.hass.bus.async_listen(
EVENT_CALL_SERVICE, self.turn_on_off_event_listener
)
async def turn_on_off_event_listener(self, event: Event):
"""Track 'light.turn_off' and 'light.turn_on' service calls."""
domain = event.data.get(ATTR_DOMAIN)
if domain != LIGHT_DOMAIN:
return
service = event.data.get(ATTR_SERVICE)
service_data = event.data.get(ATTR_SERVICE_DATA, {})
entity_ids = service_data.get(ATTR_ENTITY_ID)
if isinstance(entity_ids, str):
entity_ids = [entity_ids]
if not any(eid in self.lights for eid in entity_ids):
return
if service == SERVICE_TURN_OFF:
transition = service_data.get(ATTR_TRANSITION)
_LOGGER.debug(
"Detected an 'light.turn_off('%s', transition=%s)' event",
entity_ids,
transition,
)
for eid in entity_ids:
self.turn_off_event[eid] = event
self.manually_controlled[eid] = False
elif service == SERVICE_TURN_ON:
_LOGGER.debug("Detected an 'light.turn_on('%s')' event", entity_ids)
for eid in entity_ids:
task = self.sleep_tasks.get(eid)
if task is not None:
task.cancel()
self.turn_on_event[eid] = event
def is_manually_controlled(
self,
light: str,
force: bool,
adaptive_lighting_context: Context,
):
"""Check if the light has been 'on' and is now manually being adjusted."""
manually_controlled = self.manually_controlled[light]
if manually_controlled:
# Manually controlled until light is turned on and off
return True
turn_on_event = self.turn_on_event.get(light)
if (
turn_on_event is not None
and adaptive_lighting_context.id != turn_on_event.context.id
and not force
):
# Light was already on and 'light.turn_on' was not called by
# the adaptive_lighting integration.
manually_controlled = self.manually_controlled[light] = True
_LOGGER.debug(
"'%s' was already on and 'light.turn_on' was not called by the"
" adaptive_lighting integration, the Adaptive Lighting will stop"
" adapting the light until the switch or the light turns off and"
" then on again.",
light,
)
return manually_controlled
async def maybe_cancel_adjusting(
self, entity_id: str, off_to_on_event: Event, on_to_off_event: Optional[Event]
) -> bool:
"""Cancel the adjusting of a light if it has just been turned off.
Possibly the lights just got a 'turn_off' call, however, the light
is actually still turning off (e.g., because of a 'transition') and
HA polls the light before the light is 100% off. This might trigger
a rapid switch 'off''on''off'. To prevent this component
from interfering on the 'on' state, we make sure to wait at least
TURNING_OFF_DELAY (or the 'turn_off' transition time) between a
'off''on' event and then check whether the light is still 'on' or
if the brightness is still decreasing. Only if it is the case we
adjust the lights.
"""
if on_to_off_event is None:
# No state change has been registered before.
return False
id_on_to_off = on_to_off_event.context.id
turn_off_event = self.turn_off_event.get(entity_id)
id_turn_off = turn_off_event.context.id
transition = turn_off_event.data[ATTR_SERVICE_DATA].get(ATTR_TRANSITION)
turn_on_event = self.turn_on_event.get(entity_id)
id_turn_on = turn_on_event.context.id
id_off_to_on = off_to_on_event.context.id
if id_off_to_on == id_turn_on and id_off_to_on is not None:
# State change 'off' → 'on' triggered by 'light.turn_on'.
return False
if (
id_on_to_off == id_turn_off
and id_on_to_off is not None
and transition is not None # 'turn_off' is called with transition=...
):
# State change 'on' → 'off' and 'light.turn_off(..., transition=...)' come
# from the same event, so wait at least the 'turn_off' transition time.
delay = max(transition, TURNING_OFF_DELAY)
else:
# State change 'off' → 'on' happened because the light state was set.
# Possibly because of polling.
delay = TURNING_OFF_DELAY
delta_time = (dt_util.utcnow() - on_to_off_event.time_fired).total_seconds()
if delta_time > delay:
return False
# Here we could just `return True` but because we want to prevent any updates
# from happening to this light (through async_track_time_interval or
# sleep_state) for some time, we wait below until the light
# is 'off' or the time has passed.
delay -= delta_time # delta_time has passed since the 'off' → 'on' event
_LOGGER.debug("Waiting with adjusting '%s' for %s", entity_id, delay)
for _ in range(3):
# It can happen that the actual transition time is longer than the
# specified time in the 'turn_off' service.
coro = asyncio.sleep(delay)
task = self.sleep_tasks[entity_id] = asyncio.ensure_future(coro)
try:
await task
except asyncio.CancelledError: # 'light.turn_on' has been called
_LOGGER.debug(
"Sleep task is cancelled due to 'light.turn_on('%s')' call",
entity_id,
)
return False
if not is_on(self.hass, entity_id):
return True
delay = TURNING_OFF_DELAY # next time only wait this long
if transition is not None:
# Always ignore when there's a 'turn_off' transition.
# Because it seems like HA cannot detect whether a light is
# transitioning into 'off'. Maybe needs some discussion/input?
return True
# Now we assume that the lights are still on and they were intended
# to be on. In case this still gives problems for some, we might
# choose to **only** adapt on 'light.turn_on' events and ignore
# other 'off' → 'on' state switches resulting from polling. That
# would mean we 'return True' here.
return False