adaptive-lighting/custom_components/adaptive_lighting/switch.py

3447 lines
130 KiB
Python

"""Switch for the Adaptive Lighting integration."""
from __future__ import annotations
import asyncio
import datetime
import hashlib
import logging
import zoneinfo
from copy import deepcopy
from datetime import timedelta
from typing import TYPE_CHECKING, Any
import homeassistant.util.dt as dt_util
import ulid_transform
from homeassistant.components.light import (
ATTR_BRIGHTNESS,
ATTR_COLOR_TEMP_KELVIN,
ATTR_RGB_COLOR,
ATTR_SUPPORTED_COLOR_MODES,
ATTR_TRANSITION,
ATTR_XY_COLOR,
VALID_TRANSITION,
ColorMode,
LightEntityFeature,
is_on,
preprocess_turn_on_alternatives,
)
from homeassistant.components.light import DOMAIN as LIGHT_DOMAIN
from homeassistant.components.switch import DOMAIN as SWITCH_DOMAIN
from homeassistant.components.switch import SwitchEntity
from homeassistant.config_entries import SOURCE_IMPORT
from homeassistant.const import (
ATTR_AREA_ID,
ATTR_DEVICE_ID,
ATTR_DOMAIN,
ATTR_ENTITY_ID,
ATTR_FLOOR_ID,
ATTR_LABEL_ID,
ATTR_SERVICE,
ATTR_SERVICE_DATA,
ATTR_SUPPORTED_FEATURES,
CONF_NAME,
CONF_PARAMS,
EVENT_CALL_SERVICE,
EVENT_HOMEASSISTANT_STARTED,
EVENT_STATE_CHANGED,
SERVICE_TOGGLE,
SERVICE_TURN_OFF,
SERVICE_TURN_ON,
STATE_OFF,
STATE_ON,
STATE_UNAVAILABLE,
)
from homeassistant.core import (
CALLBACK_TYPE,
Context,
Event,
HomeAssistant,
ServiceCall,
State,
callback,
)
from homeassistant.exceptions import ServiceValidationError
from homeassistant.helpers import entity_platform, entity_registry, service
from homeassistant.helpers.device_registry import DeviceEntryType, DeviceInfo
from homeassistant.helpers.entity_component import async_update_entity
from homeassistant.helpers.event import (
EventStateChangedData,
async_call_later,
async_track_state_change_event,
async_track_time_interval,
)
from homeassistant.helpers.restore_state import RestoreEntity
from homeassistant.util import slugify
from homeassistant.util.color import (
color_temperature_to_rgb,
color_xy_to_RGB,
)
from .adaptation_utils import (
AdaptationData,
LightControlAttributes,
ServiceData,
get_light_control_attributes,
has_effect_attribute,
manual_control_event_attribute_to_flags,
prepare_adaptation_data,
)
from .color_and_brightness import SunLightSettings
from .const import (
ADAPT_BRIGHTNESS_SWITCH,
ADAPT_COLOR_SWITCH,
ATTR_ADAPT_BRIGHTNESS,
ATTR_ADAPT_COLOR,
ATTR_ADAPTIVE_LIGHTING_MANAGER,
CONF_ADAPT_DELAY,
CONF_ADAPT_ONLY_ON_BARE_TURN_ON,
CONF_ADAPT_UNTIL_SLEEP,
CONF_AUTORESET_CONTROL,
CONF_BRIGHTNESS_MODE,
CONF_BRIGHTNESS_MODE_TIME_DARK,
CONF_BRIGHTNESS_MODE_TIME_LIGHT,
CONF_DETECT_NON_HA_CHANGES,
CONF_EXPAND_LIGHT_GROUPS,
CONF_INCLUDE_CONFIG_IN_ATTRIBUTES,
CONF_INITIAL_TRANSITION,
CONF_INTERCEPT,
CONF_INTERVAL,
CONF_LIGHTS,
CONF_MANUAL_CONTROL,
CONF_MANUAL_CONTROL_ON_EXTERNAL_TURN_ON,
CONF_MAX_BRIGHTNESS,
CONF_MAX_COLOR_TEMP,
CONF_MAX_SUNRISE_TIME,
CONF_MAX_SUNSET_TIME,
CONF_MIN_BRIGHTNESS,
CONF_MIN_COLOR_TEMP,
CONF_MIN_SUNRISE_TIME,
CONF_MIN_SUNSET_TIME,
CONF_MULTI_LIGHT_INTERCEPT,
CONF_ONLY_ONCE,
CONF_PREFER_RGB_COLOR,
CONF_RESET_MANUAL_CONTROL_ON_SLEEP_MODE_CHANGE,
CONF_SEND_SPLIT_DELAY,
CONF_SEPARATE_TURN_ON_COMMANDS,
CONF_SKIP_REDUNDANT_COMMANDS,
CONF_SLEEP_BRIGHTNESS,
CONF_SLEEP_COLOR_TEMP,
CONF_SLEEP_RGB_COLOR,
CONF_SLEEP_RGB_OR_COLOR_TEMP,
CONF_SLEEP_TRANSITION,
CONF_SUNRISE_OFFSET,
CONF_SUNRISE_TIME,
CONF_SUNSET_OFFSET,
CONF_SUNSET_TIME,
CONF_TAKE_OVER_CONTROL,
CONF_TAKE_OVER_CONTROL_MODE,
CONF_TRANSITION,
CONF_TURN_ON_LIGHTS,
CONF_USE_DEFAULTS,
DOMAIN,
EXTRA_VALIDATION,
ICON_BRIGHTNESS,
ICON_COLOR_TEMP,
ICON_MAIN,
ICON_SLEEP,
SERVICE_CHANGE_SWITCH_SETTINGS,
SLEEP_MODE_SWITCH,
TURNING_OFF_DELAY,
VALIDATION_TUPLES,
TakeOverControlMode,
change_switch_settings_schema,
replace_none_str,
)
from .hass_utils import setup_service_call_interceptor, target_entities
from .helpers import (
clamp,
color_difference_redmean,
int_to_base36,
remove_vowels,
short_hash,
)
if TYPE_CHECKING:
from collections.abc import Callable, Coroutine, Iterable
from homeassistant.config_entries import ConfigEntry
from homeassistant.helpers.entity_platform import AddEntitiesCallback
from homeassistant.helpers.typing import NoEventData
try:
from homeassistant.helpers.sun import get_astral_observer
except ImportError: # `get_astral_observer` was added in HA 2026.7
from astral import Observer
def get_astral_observer(hass: HomeAssistant) -> Observer:
"""Get an astral observer for the current HA configuration."""
return Observer(
hass.config.latitude,
hass.config.longitude,
hass.config.elevation,
)
_LOGGER = logging.getLogger(__name__)
SCAN_INTERVAL = timedelta(seconds=10)
# Consider it a significant change when attribute changes more than
BRIGHTNESS_CHANGE = 25 # ≈10% of total range
COLOR_TEMP_CHANGE = 100 # ≈3% of total range (2000-6500)
RGB_REDMEAN_CHANGE = 80 # ≈10% of total range
# Keep a short domain version for the context instances (which can only be 36 chars)
_DOMAIN_SHORT = "al"
def create_context(
name: str,
which: str,
index: int,
parent: Context | None = None,
) -> Context:
"""Create a context that can identify this integration."""
# Use a hash for the name because otherwise the context might become
# too long (max len == 26) to fit in the database.
# Pack index with base85 to maximize the number of contexts we can create
# before we exceed the 26-character limit and are forced to wrap.
time_stamp = ulid_transform.ulid_now()[:10] # time part of a ULID
name_hash = short_hash(name)
which_short = remove_vowels(which)
context_id_start = f"{time_stamp}:{_DOMAIN_SHORT}:{name_hash}:{which_short}:"
chars_left = 26 - len(context_id_start)
index_packed = int_to_base36(index).zfill(chars_left)[-chars_left:]
context_id = context_id_start + index_packed
parent_id = parent.id if parent else None
return Context(id=context_id, parent_id=parent_id)
def is_our_context_id(context_id: str | None, which: str | None = None) -> bool:
"""Check whether this integration created 'context_id'."""
if context_id is None:
return False
is_al = f":{_DOMAIN_SHORT}:" in context_id
if not is_al:
return False
if which is None:
return True
return f":{remove_vowels(which)}:" in context_id
def is_our_context(context: Context | None, which: str | None = None) -> bool:
"""Check whether this integration created 'context'."""
if context is None:
return False
return is_our_context_id(context.id, which)
def _switches_with_lights(
hass: HomeAssistant,
lights: list[str],
expand_light_groups: bool = True,
) -> AdaptiveSwitches:
"""Get all switches that control at least one of the lights passed."""
config_entries = hass.config_entries.async_entries(DOMAIN)
data = hass.data.get(DOMAIN, {})
loaded_switches: AdaptiveSwitches = []
for config in config_entries:
entry = data.get(config.entry_id)
if not isinstance(entry, dict) or SWITCH_DOMAIN not in entry:
continue
loaded_switches.append(entry[SWITCH_DOMAIN])
if not loaded_switches:
return []
switches: AdaptiveSwitches = []
for switch in loaded_switches:
switch._expand_light_groups()
check_lights = switch._resolve_lights(lights) if expand_light_groups else lights
if set(switch.lights) & set(check_lights):
switches.append(switch)
return switches
class NoSwitchFoundError(ValueError):
"""No switches found for lights."""
def _switch_with_lights(
hass: HomeAssistant,
lights: list[str],
expand_light_groups: bool = True,
) -> AdaptiveSwitch:
"""Find the switch that controls the lights in 'lights'."""
switches = _switches_with_lights(hass, lights, expand_light_groups)
if len(switches) == 1:
return switches[0]
if len(switches) > 1:
on_switches = [s for s in switches if s.is_on]
if len(on_switches) == 1:
# Of the multiple switches, only one is on
return on_switches[0]
msg = (
f"_switch_with_lights: Light(s) {lights} found in multiple switch configs"
f" ({[s.entity_id for s in switches]}). You must pass a switch under"
" 'entity_id'."
)
raise NoSwitchFoundError(msg)
msg = (
f"_switch_with_lights: Light(s) {lights} not found in any switch's"
" configuration. You must either include the light(s) that is/are"
" in the integration config, or pass a switch under 'entity_id'."
)
raise NoSwitchFoundError(msg)
# For documentation on this function, see integration_entities() from HomeAssistant Core:
# https://github.com/home-assistant/core/blob/dev/homeassistant/helpers/template.py#L1109
def _switches_from_service_call(
hass: HomeAssistant,
service_call: ServiceCall,
) -> AdaptiveSwitches:
data = service_call.data
lights = data.get(CONF_LIGHTS)
switch_entity_ids: list[str] | None = data.get("entity_id")
if not lights and not switch_entity_ids:
msg = (
"adaptive-lighting: Neither a switch nor a light was provided in the service call."
" If you intend to adapt all lights on all switches, please inform the"
" developers at https://github.com/basnijholt/adaptive-lighting about your"
" use case. Currently, you must pass either an adaptive-lighting switch or"
" the lights to an `adaptive_lighting` service call."
)
raise ServiceValidationError(msg)
domain_data = hass.data.get(DOMAIN)
if not domain_data:
msg = "adaptive-lighting: No Adaptive Lighting config entries are loaded."
raise ServiceValidationError(msg)
if switch_entity_ids is not None:
if len(switch_entity_ids) > 1 and lights:
msg = (
"adaptive-lighting: Cannot pass multiple switches with lights argument."
f" Invalid service data received: {service_call.data}"
)
raise ServiceValidationError(msg)
switches: AdaptiveSwitches = []
config_ids: set[str] = set()
ent_reg = entity_registry.async_get(hass)
for entity_id in switch_entity_ids:
ent_entry = ent_reg.async_get(entity_id)
if ent_entry is None:
msg = f"adaptive-lighting: Entity '{entity_id}' not found in registry."
raise ServiceValidationError(msg)
if ent_entry.platform != DOMAIN:
msg = (
f"adaptive-lighting: Entity '{entity_id}' is not registered by"
" Adaptive Lighting."
)
raise ServiceValidationError(msg)
config_id = ent_entry.config_entry_id
config_data = domain_data.get(config_id) if config_id else None
if (
config_id is None
or not isinstance(config_data, dict)
or SWITCH_DOMAIN not in config_data
):
msg = (
f"adaptive-lighting: Adaptive Lighting entry for entity '{entity_id}'"
" is not loaded."
)
raise ServiceValidationError(msg)
if config_id not in config_ids:
switches.append(config_data[SWITCH_DOMAIN])
config_ids.add(config_id)
return switches
if lights:
try:
switch = _switch_with_lights(hass, lights)
except NoSwitchFoundError as err:
raise ServiceValidationError(str(err)) from err
return [switch]
msg = (
"adaptive-lighting: Incorrect data provided in service call."
f" Entities not found in the integration. Service data: {service_call.data}"
)
raise ServiceValidationError(msg)
async def handle_change_switch_settings(
switch: AdaptiveSwitch | SimpleSwitch,
service_call: ServiceCall,
) -> None:
"""Allows HASS to change config values via a service call."""
if not isinstance(switch, AdaptiveSwitch):
return
data = service_call.data
which = data.get(CONF_USE_DEFAULTS, "current")
if which == "current": # use whatever we're already using.
defaults = switch._current_settings # pylint: disable=protected-access
elif which == "factory": # use actual defaults listed in the documentation
defaults = None
elif which == "configuration":
# use whatever's in the config flow or configuration.yaml
defaults = switch._config_backup
else:
defaults = None
# deep copy the defaults so we don't modify the original dicts
switch._set_changeable_settings(data=data, defaults=deepcopy(defaults))
if switch.is_on:
switch._update_time_interval_listener()
_LOGGER.debug(
"Called 'adaptive_lighting.change_switch_settings' service with '%s'",
data,
)
switch.manager.reset(*switch.lights, reset_manual_control=False)
if switch.is_on:
await switch._update_attrs_and_maybe_adapt_lights( # pylint: disable=protected-access
context=switch.create_context("service", parent=service_call.context),
lights=switch.lights,
transition=switch.initial_transition,
force=True,
)
async def handle_apply_service(hass: HomeAssistant, service_call: ServiceCall) -> None:
"""Handle the entity service apply."""
data = service_call.data
_LOGGER.debug(
"Called 'adaptive_lighting.apply' service with '%s'",
data,
)
switches = _switches_from_service_call(hass, service_call)
lights = data[CONF_LIGHTS]
for switch in switches:
all_lights = switch._resolve_lights(lights or None)
switch.manager.lights.update(all_lights)
for light in all_lights:
if data[CONF_TURN_ON_LIGHTS] or is_on(hass, light):
context = switch.create_context(
"service",
parent=service_call.context,
)
transition = data.get(CONF_TRANSITION)
if transition is None:
transition = switch.initial_transition
await switch._adapt_light( # pylint: disable=protected-access
light,
context=context,
transition=transition,
adapt_brightness=data[ATTR_ADAPT_BRIGHTNESS],
adapt_color=data[ATTR_ADAPT_COLOR],
prefer_rgb_color=data[CONF_PREFER_RGB_COLOR],
force=True,
)
async def handle_set_manual_control_service(
hass: HomeAssistant,
service_call: ServiceCall,
) -> None:
"""Set or unset lights as manually controlled."""
data = service_call.data
_LOGGER.debug(
"Called 'adaptive_lighting.set_manual_control' service with '%s'",
data,
)
switches = _switches_from_service_call(hass, service_call)
lights = data[CONF_LIGHTS]
for switch in switches:
all_lights = switch._resolve_lights(lights or None)
manual_attributes = manual_control_event_attribute_to_flags(
data[CONF_MANUAL_CONTROL],
)
if manual_attributes:
for light in all_lights:
switch.manager.set_manual_control_attributes(
light,
manual_attributes,
)
switch.fire_manual_control_event(light, service_call.context)
else:
switch.manager.reset(*all_lights)
if switch.is_on:
context = switch.create_context(
"service",
parent=service_call.context,
)
await switch._update_attrs_and_maybe_adapt_lights( # pylint: disable=protected-access
context=context,
lights=all_lights,
transition=switch.initial_transition,
force=True,
)
async def async_setup_entry(
hass: HomeAssistant,
config_entry: ConfigEntry,
async_add_entities: AddEntitiesCallback,
) -> None:
"""Set up the AdaptiveLighting switch."""
assert hass is not None
data = hass.data[DOMAIN]
assert config_entry.entry_id in data
_LOGGER.debug(
"Setting up AdaptiveLighting with data: %s and config_entry %s",
data,
config_entry,
)
if ( # Skip deleted YAML config entries or first time YAML config entries
config_entry.source == SOURCE_IMPORT
and config_entry.unique_id not in data.get("__yaml__", set())
):
_LOGGER.warning(
"Deleting AdaptiveLighting switch '%s' because YAML"
" defined switch has been removed from YAML configuration",
config_entry.unique_id,
)
await hass.config_entries.async_remove(config_entry.entry_id)
return
if (manager := data.get(ATTR_ADAPTIVE_LIGHTING_MANAGER)) is None:
manager = AdaptiveLightingManager(hass)
data[ATTR_ADAPTIVE_LIGHTING_MANAGER] = manager
sleep_mode_switch = SimpleSwitch(
which="Sleep Mode",
initial_state=False,
hass=hass,
config_entry=config_entry,
icon=ICON_SLEEP,
)
adapt_color_switch = SimpleSwitch(
which="Adapt Color",
initial_state=True,
hass=hass,
config_entry=config_entry,
icon=ICON_COLOR_TEMP,
)
adapt_brightness_switch = SimpleSwitch(
which="Adapt Brightness",
initial_state=True,
hass=hass,
config_entry=config_entry,
icon=ICON_BRIGHTNESS,
)
switch = AdaptiveSwitch(
hass,
config_entry,
manager,
sleep_mode_switch,
adapt_color_switch,
adapt_brightness_switch,
)
data[config_entry.entry_id][SLEEP_MODE_SWITCH] = sleep_mode_switch
data[config_entry.entry_id][ADAPT_COLOR_SWITCH] = adapt_color_switch
data[config_entry.entry_id][ADAPT_BRIGHTNESS_SWITCH] = adapt_brightness_switch
data[config_entry.entry_id][SWITCH_DOMAIN] = switch
async_add_entities(
[sleep_mode_switch, adapt_color_switch, adapt_brightness_switch, switch],
update_before_add=True,
)
if not hasattr(service, "async_register_platform_entity_service"):
platform = entity_platform.current_platform.get()
assert platform is not None
platform.async_register_entity_service(
SERVICE_CHANGE_SWITCH_SETTINGS,
change_switch_settings_schema(),
handle_change_switch_settings,
)
def validate(
config_entry: ConfigEntry | None,
service_data: dict[str, Any] | None = None,
defaults: dict[str, Any] | None = None,
) -> dict[str, Any]:
"""Get the options and data from the config_entry and add defaults."""
if defaults is None:
data = {key: default for key, default, _ in VALIDATION_TUPLES}
else:
data = deepcopy(defaults)
if config_entry is not None:
assert service_data is None
assert defaults is None
if config_entry.source == SOURCE_IMPORT:
# YAML-configured entries: `data` is the authoritative YAML config
# and must win over any stray `options` from a prior UI setup.
data.update(config_entry.options)
data.update(config_entry.data)
else:
# UI-configured entries: settings are meant to live in `options`
# (see OptionsFlowHandler in config_flow.py). `data` here is
# either just the entry name, or - for entries created before
# data/options were split - a stale snapshot from initial setup.
# Applying it last would silently discard newer changes made
# through the options flow, so `options` must win instead.
data.update(config_entry.data)
data.update(config_entry.options)
else:
assert service_data is not None
changed_settings = {
key: value
for key, value in service_data.items()
if key not in (CONF_USE_DEFAULTS, ATTR_ENTITY_ID)
}
data.update(changed_settings)
data = {key: replace_none_str(value) for key, value in data.items()}
for key, (validate_value, _) in EXTRA_VALIDATION.items():
value = data.get(key)
if value is not None:
data[key] = validate_value(value) # Fix the types of the inputs
return data
def _is_state_event(
event: Event[EventStateChangedData],
from_or_to_state: Iterable[str],
) -> bool:
"""Match state event when either 'from_state' or 'to_state' matches."""
return (
(old_state := event.data.get("old_state")) is not None
and old_state.state in from_or_to_state
) or (
(new_state := event.data.get("new_state")) is not None
and new_state.state in from_or_to_state
)
def _turn_off_transition(turn_off_event: Event) -> float | None:
"""Normalize the raw event transition using the light service's validator.
Service-call events retain raw data after validation, so repeat the
service's coercion and clamping before calculating transition windows.
"""
transition = turn_off_event.data[ATTR_SERVICE_DATA].get(ATTR_TRANSITION)
if transition is None:
return None
return VALID_TRANSITION(transition)
def _expand_light_groups(
hass: HomeAssistant,
lights: list[str],
) -> list[str]:
"""Resolve nested groups without changing another profile's tracked targets."""
all_lights: set[str] = set()
pending = list(lights)
visited: set[str] = set()
while pending:
light = pending.pop()
if light in visited:
continue
visited.add(light)
state = hass.states.get(light)
if state is None:
_LOGGER.debug("State of %s is None", light)
all_lights.add(light)
elif _is_light_group(state):
group = state.attributes["entity_id"]
pending.extend(group)
_LOGGER.debug("Expanded %s to %s", light, group)
else:
all_lights.add(light)
return sorted(all_lights)
def _is_light_group(state: State) -> bool:
return "entity_id" in state.attributes and not state.attributes.get(
"is_hue_group",
False,
)
def _supported_features(hass: HomeAssistant, light: str) -> set[str]:
state = hass.states.get(light)
assert state is not None
supported_features = int(
state.attributes.get(ATTR_SUPPORTED_FEATURES, 0),
) # type: ignore[arg-type]
assert isinstance(supported_features, int)
supported: set[str] = set()
if supported_features & LightEntityFeature.TRANSITION:
supported.add("transition")
supported_color_modes = state.attributes.get(
ATTR_SUPPORTED_COLOR_MODES,
set(),
) # type: ignore[arg-type]
color_modes = {
ColorMode.RGB,
ColorMode.RGBW,
ColorMode.RGBWW,
ColorMode.XY,
ColorMode.HS,
}
# Adding brightness when color mode is supported, see
# comment https://github.com/basnijholt/adaptive-lighting/issues/112#issuecomment-836944011
for mode in color_modes:
if mode in supported_color_modes:
supported.update({"color", "brightness"})
break
if ColorMode.COLOR_TEMP in supported_color_modes:
supported.update({"color_temp", "brightness"})
if ColorMode.BRIGHTNESS in supported_color_modes:
supported.add("brightness")
return supported
# All comparisons should be done with RGB since
# converting anything to color temp is inaccurate.
def _convert_attributes(attributes: dict[str, Any]) -> dict[str, Any]:
if ATTR_RGB_COLOR in attributes:
return attributes
rgb = None
if (color := attributes.get(ATTR_COLOR_TEMP_KELVIN)) is not None:
rgb = color_temperature_to_rgb(color)
elif (color := attributes.get(ATTR_XY_COLOR)) is not None:
rgb = color_xy_to_RGB(*color)
if rgb is not None:
attributes[ATTR_RGB_COLOR] = rgb
_LOGGER.debug("Converted attributes %s to rgb %s", attributes, rgb)
else:
_LOGGER.debug("No suitable color conversion found for %s", attributes)
return attributes
def _add_missing_attributes(
old_attributes: dict[str, Any],
new_attributes: dict[str, Any],
) -> tuple[dict[str, Any], dict[str, Any]]:
if not any(
attr in old_attributes and attr in new_attributes
for attr in [ATTR_COLOR_TEMP_KELVIN, ATTR_RGB_COLOR]
):
old_attributes = _convert_attributes(old_attributes)
new_attributes = _convert_attributes(new_attributes)
return old_attributes, new_attributes
def _has_color_mode_changed(
light: str,
old_attributes: dict[str, Any],
new_attributes: dict[str, Any],
context: Context,
) -> bool:
"""Check if the light's color mode changed (e.g., color_temp to RGB or vice versa).
This must be called BEFORE _add_missing_attributes() to detect mode changes
using the original attributes. See issue #1275.
"""
old_has_color_temp = old_attributes.get(ATTR_COLOR_TEMP_KELVIN) is not None
old_has_rgb = old_attributes.get(ATTR_RGB_COLOR) is not None
old_has_xy = old_attributes.get(ATTR_XY_COLOR) is not None
new_has_color_temp = new_attributes.get(ATTR_COLOR_TEMP_KELVIN) is not None
new_has_rgb = new_attributes.get(ATTR_RGB_COLOR) is not None
new_has_xy = new_attributes.get(ATTR_XY_COLOR) is not None
# Determine old and new color modes
# Priority: color_temp > rgb > xy (matching typical light behavior)
if old_has_color_temp:
old_mode = "color_temp"
elif old_has_rgb:
old_mode = "rgb"
elif old_has_xy:
old_mode = "xy"
else:
old_mode = None
if new_has_color_temp:
new_mode = "color_temp"
elif new_has_rgb:
new_mode = "rgb"
elif new_has_xy:
new_mode = "xy"
else:
new_mode = None
# Check if mode changed
if old_mode is not None and new_mode is not None and old_mode != new_mode:
_LOGGER.debug(
"Light mode of %s changed from %s to %s with context.id='%s'",
light,
old_mode,
new_mode,
context.id,
)
return True
return False
def _attributes_have_changed(
light: str,
old_attributes: dict[str, Any],
new_attributes: dict[str, Any],
context: Context,
) -> LightControlAttributes:
# 2023-11-19: HA core no longer removes light domain attributes when off
# so we must protect for `None` here
# see https://github.com/home-assistant/core/pull/101946
changed_attributes = LightControlAttributes.NONE
# Check for color mode changes BEFORE attribute conversion
# This detects external changes like Hue scenes switching from color_temp to RGB
# See: https://github.com/basnijholt/adaptive-lighting/issues/1275
if _has_color_mode_changed(
light,
old_attributes,
new_attributes,
context,
):
changed_attributes |= LightControlAttributes.COLOR
if LightControlAttributes.COLOR not in changed_attributes:
old_attributes, new_attributes = _add_missing_attributes(
old_attributes,
new_attributes,
)
if old_attributes.get(ATTR_BRIGHTNESS) and new_attributes.get(ATTR_BRIGHTNESS):
last_brightness = old_attributes[ATTR_BRIGHTNESS]
current_brightness = new_attributes[ATTR_BRIGHTNESS]
if abs(current_brightness - last_brightness) > BRIGHTNESS_CHANGE:
_LOGGER.debug(
"Brightness of '%s' significantly changed from %s to %s with"
" context.id='%s'",
light,
last_brightness,
current_brightness,
context.id,
)
changed_attributes |= LightControlAttributes.BRIGHTNESS
if (
LightControlAttributes.COLOR not in changed_attributes
and old_attributes.get(ATTR_COLOR_TEMP_KELVIN)
and new_attributes.get(ATTR_COLOR_TEMP_KELVIN)
):
last_color_temp = old_attributes[ATTR_COLOR_TEMP_KELVIN]
current_color_temp = new_attributes[ATTR_COLOR_TEMP_KELVIN]
if abs(current_color_temp - last_color_temp) > COLOR_TEMP_CHANGE:
_LOGGER.debug(
"Color temperature of '%s' significantly changed from %s to %s with"
" context.id='%s'",
light,
last_color_temp,
current_color_temp,
context.id,
)
changed_attributes |= LightControlAttributes.COLOR
if (
LightControlAttributes.COLOR not in changed_attributes
and old_attributes.get(ATTR_RGB_COLOR)
and new_attributes.get(ATTR_RGB_COLOR)
):
last_rgb_color = old_attributes[ATTR_RGB_COLOR]
current_rgb_color = new_attributes[ATTR_RGB_COLOR]
redmean_change = color_difference_redmean(last_rgb_color, current_rgb_color)
if redmean_change > RGB_REDMEAN_CHANGE:
_LOGGER.debug(
"color RGB of '%s' significantly changed from %s to %s with"
" context.id='%s'",
light,
last_rgb_color,
current_rgb_color,
context.id,
)
changed_attributes |= LightControlAttributes.COLOR
return changed_attributes
class AdaptiveSwitch(SwitchEntity, RestoreEntity):
"""Representation of a Adaptive Lighting switch."""
_attr_has_entity_name = True
def __init__(
self,
hass: HomeAssistant,
config_entry: ConfigEntry,
manager: AdaptiveLightingManager,
sleep_mode_switch: SimpleSwitch,
adapt_color_switch: SimpleSwitch,
adapt_brightness_switch: SimpleSwitch,
) -> None:
"""Initialize the Adaptive Lighting switch."""
# Set attributes that can't be modified during runtime
assert hass is not None
self.hass = hass
self.manager = manager
self._removed = False
self.sleep_mode_switch = sleep_mode_switch
self.adapt_color_switch = adapt_color_switch
self.adapt_brightness_switch = adapt_brightness_switch
data = validate(config_entry)
self._name = data[CONF_NAME]
self._interval: timedelta = data[CONF_INTERVAL]
self._configured_lights: list[str] = list(data[CONF_LIGHTS])
self.lights: list[str] = []
# backup data for use in change_switch_settings "configuration" CONF_USE_DEFAULTS
self._config_backup = deepcopy(data)
self._set_changeable_settings(data=data, defaults=None)
# Set other attributes
self._icon = ICON_MAIN
self._state: bool | None = None
# To count the number of `Context` instances
self._context_cnt: int = 0
# Set in self._update_attrs_and_maybe_adapt_lights
self._settings: dict[str, Any] = {}
# Set and unset tracker in async_turn_on and async_turn_off
self.remove_listeners: list[CALLBACK_TYPE] = []
self.remove_interval: CALLBACK_TYPE = lambda: None
_LOGGER.debug(
"%s: Setting up with '%s',"
" config_entry.data: '%s',"
" config_entry.options: '%s', converted to '%s'.",
self._name,
self.lights,
config_entry.data,
config_entry.options,
data,
)
def _set_changeable_settings(
self,
data: dict[str, Any],
defaults: dict[str, Any] | None = None,
) -> None:
# Only pass settings users can change during runtime
data = validate(
config_entry=None,
service_data=data,
defaults=defaults,
)
# backup data for use in change_switch_settings "current" CONF_USE_DEFAULTS
self._current_settings = data
self._detect_non_ha_changes = data[CONF_DETECT_NON_HA_CHANGES]
self._include_config_in_attributes = data[CONF_INCLUDE_CONFIG_IN_ATTRIBUTES]
self._config: dict[str, Any] = {}
if self._include_config_in_attributes:
attrdata = deepcopy(data)
for k, v in attrdata.items():
if isinstance(v, datetime.date | datetime.datetime):
attrdata[k] = v.isoformat()
elif isinstance(v, datetime.timedelta):
attrdata[k] = v.total_seconds()
self._config.update(attrdata)
self.initial_transition = data[CONF_INITIAL_TRANSITION]
self._sleep_transition = data[CONF_SLEEP_TRANSITION]
self._only_once = data[CONF_ONLY_ONCE]
self._prefer_rgb_color = data[CONF_PREFER_RGB_COLOR]
self._separate_turn_on_commands = data[CONF_SEPARATE_TURN_ON_COMMANDS]
self._transition: int = data[CONF_TRANSITION]
self._adapt_delay = data[CONF_ADAPT_DELAY]
self._send_split_delay = data[CONF_SEND_SPLIT_DELAY]
self._take_over_control = data[CONF_TAKE_OVER_CONTROL]
if not data[CONF_TAKE_OVER_CONTROL] and (
data[CONF_DETECT_NON_HA_CHANGES]
or data[CONF_ADAPT_ONLY_ON_BARE_TURN_ON]
or data[CONF_MANUAL_CONTROL_ON_EXTERNAL_TURN_ON]
):
_LOGGER.warning(
"%s: Config mismatch: `detect_non_ha_changes`, `adapt_only_on_bare_turn_on`, "
"or `manual_control_on_external_turn_on` set to `true` requires `take_over_control` to be "
"enabled. Adjusting config and continuing setup with `take_over_control: true`.",
self._name,
)
self._take_over_control = True
self._take_over_control_mode = TakeOverControlMode(
data[CONF_TAKE_OVER_CONTROL_MODE],
)
self._detect_non_ha_changes = data[CONF_DETECT_NON_HA_CHANGES]
self._adapt_only_on_bare_turn_on = data[CONF_ADAPT_ONLY_ON_BARE_TURN_ON]
self._manual_control_on_external_turn_on = data[
CONF_MANUAL_CONTROL_ON_EXTERNAL_TURN_ON
]
self._auto_reset_manual_control_time = data[CONF_AUTORESET_CONTROL]
self._reset_manual_control_on_sleep_mode_change = data[
CONF_RESET_MANUAL_CONTROL_ON_SLEEP_MODE_CHANGE
]
self._skip_redundant_commands = data[CONF_SKIP_REDUNDANT_COMMANDS]
self._intercept = data[CONF_INTERCEPT]
self._multi_light_intercept = data[CONF_MULTI_LIGHT_INTERCEPT]
if not data[CONF_INTERCEPT] and data[CONF_MULTI_LIGHT_INTERCEPT]:
_LOGGER.warning(
"%s: Config mismatch: `multi_light_intercept` set to `true` requires `intercept`"
" to be enabled. Adjusting config and continuing setup with"
" `multi_light_intercept: false`.",
self._name,
)
self._multi_light_intercept = False
self._expand_light_groups_flag = data[CONF_EXPAND_LIGHT_GROUPS]
self._expand_light_groups() # updates manual control timers
observer = get_astral_observer(self.hass)
self._sun_light_settings = SunLightSettings(
name=self._name,
astral_observer=observer,
adapt_until_sleep=data[CONF_ADAPT_UNTIL_SLEEP],
max_brightness=data[CONF_MAX_BRIGHTNESS],
max_color_temp=data[CONF_MAX_COLOR_TEMP],
min_brightness=data[CONF_MIN_BRIGHTNESS],
min_color_temp=data[CONF_MIN_COLOR_TEMP],
sleep_brightness=data[CONF_SLEEP_BRIGHTNESS],
sleep_color_temp=data[CONF_SLEEP_COLOR_TEMP],
sleep_rgb_color=data[CONF_SLEEP_RGB_COLOR],
sleep_rgb_or_color_temp=data[CONF_SLEEP_RGB_OR_COLOR_TEMP],
sunrise_offset=data[CONF_SUNRISE_OFFSET],
sunrise_time=data[CONF_SUNRISE_TIME],
min_sunrise_time=data[CONF_MIN_SUNRISE_TIME],
max_sunrise_time=data[CONF_MAX_SUNRISE_TIME],
sunset_offset=data[CONF_SUNSET_OFFSET],
sunset_time=data[CONF_SUNSET_TIME],
min_sunset_time=data[CONF_MIN_SUNSET_TIME],
max_sunset_time=data[CONF_MAX_SUNSET_TIME],
brightness_mode=data[CONF_BRIGHTNESS_MODE],
brightness_mode_time_dark=data[CONF_BRIGHTNESS_MODE_TIME_DARK],
brightness_mode_time_light=data[CONF_BRIGHTNESS_MODE_TIME_LIGHT],
timezone=zoneinfo.ZoneInfo(self.hass.config.time_zone),
)
_LOGGER.debug(
"%s: Set switch settings for lights '%s'. now using data: '%s'",
self._name,
self.lights,
data,
)
@property
def name(self) -> str | None:
"""Return the name of the device if any."""
# The main switch takes the device name "Adaptive Lighting: <name>"
return None
@property
def unique_id(self) -> str:
"""Return the unique ID of entity."""
return self._name
@property
def is_on(self) -> bool | None:
"""Return true if adaptive lighting is on."""
return self._state
@property
def device_info(self) -> DeviceInfo:
"""Return the device info, used to group this and adjacent entities in the UI."""
return DeviceInfo(
identifiers={
(DOMAIN, self._name),
},
name=f"Adaptive Lighting: {self._name}",
entry_type=DeviceEntryType.SERVICE,
)
async def async_added_to_hass(self) -> None:
"""Call when entity about to be added to hass."""
if self.hass.is_running:
await self._setup_listeners()
else:
self.hass.bus.async_listen_once(
EVENT_HOMEASSISTANT_STARTED,
self._setup_listeners,
)
last_state: State | None = await self.async_get_last_state()
is_new_entry = last_state is None # newly added to HA
if is_new_entry or last_state.state == STATE_ON: # type: ignore[union-attr]
await self.async_turn_on(adapt_lights=not self._only_once)
else:
self._state = False
assert not self.remove_listeners
async def async_will_remove_from_hass(self) -> None:
"""Remove the listeners upon removing the component."""
self._removed = True
self._remove_listeners()
def _resolve_lights(self, lights: list[str] | None = None) -> list[str]:
"""Apply this profile's group policy, preserving explicit member targets."""
if lights is None:
lights = self._configured_lights
if self._expand_light_groups_flag:
return _expand_light_groups(self.hass, lights)
return sorted(set(lights))
def _expand_light_groups(self) -> None:
all_lights = self._resolve_lights()
removed = set(self.lights) - set(all_lights)
self.lights = all_lights
if removed:
# Other profiles may still own a retired member or group, even when off.
for entry in self.hass.data[DOMAIN].values():
if isinstance(entry, dict) and (switch := entry.get(SWITCH_DOMAIN)):
removed.difference_update(switch._resolve_lights())
self.manager.remove_lights(*removed)
self.manager.lights.update(all_lights)
self.manager.set_auto_reset_manual_control_times(
all_lights,
self._auto_reset_manual_control_time,
)
async def _setup_listeners(self, _: Event[NoEventData] | None = None) -> None:
_LOGGER.debug("%s: Called '_setup_listeners'", self._name)
if not self.is_on or not self.hass.is_running:
_LOGGER.debug("%s: Cancelled '_setup_listeners'", self._name)
return
assert not self.remove_listeners
self._update_time_interval_listener()
remove_sleep = async_track_state_change_event(
self.hass,
entity_ids=self.sleep_mode_switch.entity_id,
action=self._sleep_mode_switch_state_event_action,
)
self.remove_listeners.append(remove_sleep)
self._expand_light_groups()
def _stagger_offset(self, adaptation_interval: timedelta) -> timedelta:
"""Return a stable relative delay to spread periodic updates.
Hashing the switch ID gives a best-effort spread without configuration.
It does not delay the immediate turn-on adaptation or guarantee a minimum
gap between switches.
"""
digest = hashlib.sha256(self.unique_id.encode()).digest()
fraction = int.from_bytes(digest[:8], byteorder="big") / 2**64
return adaptation_interval * fraction
def _update_time_interval_listener(self) -> None:
"""Create or recreate the adaptation interval listener.
Recreation is necessary when the configuration has changed (e.g., `send_split_delay`).
"""
self._remove_interval_listener()
# An adaptation takes a little longer than its nominal duration due processing overhead,
# so we factor this in to avoid overlapping adaptations. Since this is a constant value,
# it might not cover all cases, but if large enough, it covers most.
# Ideally, the interval and adaptation are a coupled process where a finished adaptation
# triggers the next, but that requires a larger architectural change.
processing_overhead_time = 0.5
adaptation_interval = (
self._interval
+ timedelta(milliseconds=self._send_split_delay)
+ timedelta(seconds=processing_overhead_time)
)
@callback
def _start_periodic_listener(_now: datetime.datetime | None = None) -> None:
self.remove_interval = async_track_time_interval(
self.hass,
action=self._async_update_at_interval_action,
interval=adaptation_interval,
)
# Register after the offset. The first periodic tick is at offset +
# interval, then subsequent ticks keep the configured interval.
offset = self._stagger_offset(adaptation_interval)
if offset > timedelta(0):
self.remove_interval = async_call_later(
self.hass,
offset.total_seconds(),
_start_periodic_listener,
)
else:
_start_periodic_listener()
def _call_on_remove_callbacks(self) -> None:
"""Call callbacks registered by async_on_remove."""
# This is called when the integration is removed from HA
# and in `Entity.add_to_platform_abort`.
# For some unknown reason (to me) `async_will_remove_from_hass`
# is not called in `add_to_platform_abort`.
# See https://github.com/basnijholt/adaptive-lighting/issues/658
self._remove_listeners()
try:
# HACK: this is a private method in `Entity` which can change
super()._call_on_remove_callbacks()
except AttributeError:
_LOGGER.exception(
"%s: Caught AttributeError in `_call_on_remove_callbacks`",
self._name,
)
def _remove_interval_listener(self) -> None:
self.remove_interval()
self.remove_interval = lambda: None
def _remove_listeners(self) -> None:
self._remove_interval_listener()
while self.remove_listeners:
remove_listener = self.remove_listeners.pop()
remove_listener()
@property
def icon(self) -> str:
"""Icon to use in the frontend, if any."""
return self._icon
@property
def extra_state_attributes(self) -> dict[str, Any]:
"""Return the attributes of the switch."""
extra_state_attributes: dict[str, Any] = {"configuration": self._config}
if not self.is_on:
for key in self._settings:
extra_state_attributes[key] = None
return extra_state_attributes
extra_state_attributes["manual_control"] = [
light for light in self.lights if self.manager.manual_control.get(light)
]
extra_state_attributes["manual_control_brightness"] = [
light
for light in self.lights
if self.manager.manual_control.get(light, LightControlAttributes.NONE)
& LightControlAttributes.BRIGHTNESS
]
extra_state_attributes["manual_control_color"] = [
light
for light in self.lights
if self.manager.manual_control.get(light, LightControlAttributes.NONE)
& LightControlAttributes.COLOR
]
extra_state_attributes.update(self._settings)
timers = self.manager.auto_reset_manual_control_timers
extra_state_attributes["autoreset_time_remaining"] = {
light: time
for light in self.lights
if (timer := timers.get(light)) and (time := timer.remaining_time()) > 0
}
return extra_state_attributes
def create_context(
self,
which: str = "default",
parent: Context | None = None,
) -> Context:
"""Create a context that identifies this Adaptive Lighting instance."""
context = create_context(self._name, which, self._context_cnt, parent=parent)
self._context_cnt += 1
return context
async def async_turn_on( # type: ignore[override]
self,
adapt_lights: bool = True,
) -> None:
"""Turn on adaptive lighting."""
_LOGGER.debug(
"%s: Called 'async_turn_on', current state is '%s'",
self._name,
self._state,
)
if self.is_on:
return
self._state = True
self.manager.reset(*self.lights)
await self._setup_listeners()
if adapt_lights:
await self._update_attrs_and_maybe_adapt_lights(
context=self.create_context("turn_on"),
transition=self.initial_transition,
force=True,
)
async def async_turn_off(self, **kwargs: Any) -> None: # noqa: ARG002
"""Turn off adaptive lighting."""
if not self.is_on:
return
self._state = False
self._remove_listeners()
self.manager.reset(*self.lights)
async def _async_update_at_interval_action(
self,
now: Any = None, # noqa: ARG002
) -> None:
"""Update the attributes and maybe adapt the lights."""
await self._update_attrs_and_maybe_adapt_lights(
context=self.create_context("interval"),
transition=self._transition,
force=False,
)
async def prepare_adaptation_data(
self,
light: str,
transition: int | None = None,
adapt_brightness: bool | None = None,
adapt_color: bool | None = None,
prefer_rgb_color: bool | None = None,
force: bool = False,
context: Context | None = None,
already_applied: LightControlAttributes = LightControlAttributes.NONE,
) -> AdaptationData | None:
"""Prepare `AdaptationData` for adapting a light."""
adaptation_attributes = self.manager.get_adaption_control_attributes(
self,
light,
)
if transition is None:
transition = self._transition
if adapt_brightness is None:
adapt_brightness = (
LightControlAttributes.BRIGHTNESS in adaptation_attributes
)
if adapt_color is None:
adapt_color = LightControlAttributes.COLOR in adaptation_attributes
if prefer_rgb_color is None:
prefer_rgb_color = self._prefer_rgb_color
if not adapt_color and not adapt_brightness:
_LOGGER.debug(
"%s: Skipping adaptation of %s because both adapt_brightness and"
" adapt_color are False",
self._name,
light,
)
return None
# The switch might be off and not have _settings set.
self._settings = self._sun_light_settings.get_settings(
self.sleep_mode_switch.is_on,
transition,
)
# Build service data.
service_data: dict[str, Any] = {ATTR_ENTITY_ID: light}
features = _supported_features(self.hass, light)
# Check transition == 0 to fix #378
use_transition = "transition" in features and transition > 0
if use_transition:
service_data[ATTR_TRANSITION] = transition
if "brightness" in features and adapt_brightness:
brightness = round(255 * self._settings["brightness_pct"] / 100)
service_data[ATTR_BRIGHTNESS] = brightness
sleep_rgb = (
self.sleep_mode_switch.is_on
and self._sun_light_settings.sleep_rgb_or_color_temp == "rgb_color"
)
if (
"color_temp" in features
and adapt_color
and not (prefer_rgb_color and "color" in features)
and not (sleep_rgb and "color" in features)
and not (self._settings["force_rgb_color"] and "color" in features)
):
_LOGGER.debug("%s: Setting color_temp of light %s", self._name, light)
state = self.hass.states.get(light)
assert isinstance(state, State)
attributes = state.attributes
min_kelvin = attributes["min_color_temp_kelvin"]
max_kelvin = attributes["max_color_temp_kelvin"]
color_temp_kelvin = self._settings["color_temp_kelvin"]
color_temp_kelvin = clamp(color_temp_kelvin, min_kelvin, max_kelvin)
service_data[ATTR_COLOR_TEMP_KELVIN] = color_temp_kelvin
elif "color" in features and adapt_color:
_LOGGER.debug("%s: Setting rgb_color of light %s", self._name, light)
service_data[ATTR_RGB_COLOR] = self._settings["rgb_color"]
required_attrs = [ATTR_RGB_COLOR, ATTR_COLOR_TEMP_KELVIN, ATTR_BRIGHTNESS]
if not any(attr in service_data for attr in required_attrs):
_LOGGER.debug(
"%s: Skipping adaptation of %s because no relevant attributes"
" are set in service_data: %s",
self._name,
light,
service_data,
)
return None
context = context or self.create_context("adapt_lights")
return prepare_adaptation_data(
self.hass,
light,
context,
transition if use_transition else 0,
self._send_split_delay / 1000.0,
service_data,
split=self._separate_turn_on_commands,
filter_by_state=self._skip_redundant_commands,
force=force,
already_applied=already_applied,
)
async def _adapt_light(
self,
light: str,
context: Context,
transition: int | None = None,
adapt_brightness: bool | None = None,
adapt_color: bool | None = None,
prefer_rgb_color: bool | None = None,
force: bool = False,
) -> None:
if (lock := self.manager.turn_off_locks.get(light)) and lock.locked():
_LOGGER.debug("%s: '%s' is locked", self._name, light)
return
data = await self.prepare_adaptation_data(
light,
transition,
adapt_brightness,
adapt_color,
prefer_rgb_color,
force,
context,
)
if data is None:
return # nothing to adapt
await self.execute_cancellable_adaptation_calls(data)
async def _execute_adaptation_calls(self, data: AdaptationData) -> None:
"""Executes a sequence of adaptation service calls for the given service datas."""
for index in range(data.max_length):
is_first_call = index == 0
# Sleep between multiple service calls.
if not is_first_call or data.initial_sleep:
await asyncio.sleep(data.sleep_time)
if self._removed:
return
# Instead of directly iterating the generator in the while-loop, we get
# the next item here after the sleep to make sure it incorporates state
# changes which happened during the sleep.
service_data = await data.next_service_call_data()
if not service_data:
# All service datas processed
break
if (
not data.force
and not is_on(self.hass, data.entity_id)
# if proactively adapting, we are sure that it came from a `light.turn_on`
and not self.manager.is_proactively_adapting(data.context.id)
):
# Do a last-minute check if the entity is still on.
_LOGGER.debug(
"%s: Skipping adaptation of %s because it is now off",
self._name,
data.entity_id,
)
return
_LOGGER.debug(
"%s: Scheduling 'light.turn_on' with the following 'service_data': %s"
" with context.id='%s'",
self._name,
service_data,
data.context.id,
)
light = service_data[ATTR_ENTITY_ID]
self.manager.invalidate_manual_control_state(
light,
get_light_control_attributes(service_data),
)
self.manager.last_service_data[light] = {
**self.manager.last_service_data.get(light, {}),
**service_data,
}
await self.hass.services.async_call(
LIGHT_DOMAIN,
SERVICE_TURN_ON,
service_data,
context=data.context,
)
async def execute_cancellable_adaptation_calls(
self,
data: AdaptationData,
) -> None:
"""Executes a cancellable sequence of adaptation service calls for the given service datas.
Wraps the sequence of service calls in a task that can be cancelled from elsewhere, e.g.,
to cancel an ongoing adaptation when a light is turned off.
"""
if self._removed:
return
# Prevent overlap of multiple adaptation sequences
self.manager.cancel_ongoing_adaptation_calls(data.entity_id)
_LOGGER.debug(
"%s: execute_cancellable_adaptation_calls with data: %s",
self._name,
data,
)
# Execute adaptation calls within a task
try:
task = asyncio.ensure_future(self._execute_adaptation_calls(data))
if LightControlAttributes.BRIGHTNESS in data.attributes:
self.manager.adaptation_tasks_brightness[data.entity_id] = task
if LightControlAttributes.COLOR in data.attributes:
self.manager.adaptation_tasks_color[data.entity_id] = task
await task
except asyncio.CancelledError:
_LOGGER.debug(
"%s: Ongoing adaptation of %s cancelled, with AdaptationData: %s",
self._name,
data.entity_id,
data,
)
async def _update_attrs_and_maybe_adapt_lights( # noqa: PLR0912
self,
*,
context: Context,
lights: list[str] | None = None,
transition: int | None = None,
force: bool = False,
recovery_event: Event[EventStateChangedData] | None = None,
) -> None:
assert context is not None
_LOGGER.debug(
"%s: '_update_attrs_and_maybe_adapt_lights' called with context.id='%s'"
" lights: '%s', transition: '%s', force: '%s'",
self._name,
context.id,
lights,
transition,
force,
)
assert self.is_on
self._settings.update(
self._sun_light_settings.get_settings(
self.sleep_mode_switch.is_on,
transition,
),
)
self.async_write_ha_state()
if not force and self._only_once:
return
if lights is None:
self._expand_light_groups()
lights = self.lights
on_lights = [light for light in lights if is_on(self.hass, light)]
if force:
filtered_lights = on_lights
else:
filtered_lights: list[str] = []
for light in on_lights:
# Don't adapt lights that haven't finished prior transitions.
timer = self.manager.transition_timers.get(light)
if timer is not None and timer.is_running():
_LOGGER.debug(
"%s: Light '%s' is still transitioning, context.id='%s'",
self._name,
light,
context.id,
)
elif (
# This is to prevent lights immediately turning on after
# being turned off in 'interval' update, see #726
not self._detect_non_ha_changes
and is_our_context(context, "interval")
and (turn_on := self.manager.turn_on_event.get(light))
and (turn_off := self.manager.turn_off_event.get(light))
and turn_off.time_fired > turn_on.time_fired
):
_LOGGER.debug(
"%s: Light '%s' was turned just turned off, context.id='%s'",
self._name,
light,
context.id,
)
else:
filtered_lights.append(light)
_LOGGER.debug("%s: filtered_lights: '%s'", self._name, filtered_lights)
if not filtered_lights:
return
tasks: list[asyncio.Task[None]] = []
for light in filtered_lights:
await self.manager.update_manually_controlled_from_untracked_change(
self,
light,
force,
context,
)
# Polling may yield before a cancellable adaptation task exists.
if recovery_event is not None and not self._recovery_is_current(
light,
recovery_event,
):
continue
# Performance optimization: Skip adaptation task if all attributes are
# manually controlled and the task wouldn't actually do anything.
if self.manager.get_adaption_control_attributes(self, light).has_none():
_LOGGER.debug(
"%s: '%s' is being manually controlled, skip adaptation, context.id=%s.",
self._name,
light,
context.id,
)
continue
_LOGGER.debug(
"%s: Calling _adapt_light from _update_attrs_and_maybe_adapt_lights:"
" '%s' with transition %s and context.id=%s",
self._name,
light,
transition,
context.id,
)
coro = self._adapt_light(light, context, transition, force=force)
task = self.hass.async_create_task(
coro,
)
tasks.append(task)
if tasks:
await asyncio.gather(*tasks)
def _recovery_is_current(
self,
entity_id: str,
event: Event[EventStateChangedData],
) -> bool:
"""Reject superseded reconnects and current off intent."""
current = self.hass.states.get(entity_id)
recovered = event.data["new_state"]
return (
not self._removed
and self.is_on
and not self._only_once
and entity_id in self.lights
and current is not None
and current.state == STATE_ON
and recovered is not None
and current.last_changed == recovered.last_changed
and not self.manager.recovery_is_during_turn_off(entity_id)
)
async def _respond_to_recovery_event(
self,
entity_id: str,
event: Event[EventStateChangedData],
) -> None:
"""Resume eligible adaptation without starting a new turn-on cycle."""
if self._only_once:
return
if self._adapt_delay > 0:
await asyncio.sleep(self._adapt_delay)
if not self._recovery_is_current(entity_id, event):
return
await self._update_attrs_and_maybe_adapt_lights(
context=self.create_context("recovery", parent=event.context),
lights=[entity_id],
transition=self.initial_transition,
recovery_event=event,
)
async def _respond_to_off_to_on_event(
self,
entity_id: str,
event: Event[EventStateChangedData],
) -> None:
assert not self.manager.is_proactively_adapting(event.context.id)
from_turn_on = self.manager._off_to_on_state_event_is_from_turn_on(
entity_id,
event,
)
if (
self._take_over_control
and (
not self._detect_non_ha_changes
or self._manual_control_on_external_turn_on
)
and not from_turn_on
):
# There is an edge case where 2 switches control the same light, e.g.,
# one for brightness and one for color. Now we will mark both switches
# as manually controlled, which is not 100% correct.
#
# This 'off' → 'on' event does not exactly match the most recently tracked
# `light.turn_on` context for the entity. Hand control over when either:
# - `detect_non_ha_changes` is False (we can't reliably track manual changes
# to already-on lights anyway), or
# - `manual_control_on_external_turn_on` is True (the user explicitly wants external
# turn-ons left untouched, even while `detect_non_ha_changes` is enabled).
_LOGGER.debug(
"%s: Ignoring 'off''on' event for '%s' with context.id='%s'"
" because it does not match a tracked 'light.turn_on' context and"
" ('detect_non_ha_changes' is False or 'manual_control_on_external_turn_on' is True)",
self._name,
entity_id,
event.context.id,
)
self.manager.set_manual_control_attributes(entity_id)
return
if (
self._take_over_control
and self._adapt_only_on_bare_turn_on
and from_turn_on
# adaptive_lighting.apply can turn on light, so check this is not our context
and not is_our_context(event.context)
):
service_data = self.manager.turn_on_event[entity_id].data[ATTR_SERVICE_DATA]
manual_attributes = get_light_control_attributes(service_data)
if self.manager._mark_manual_control_if_non_bare_turn_on(
entity_id,
service_data,
):
new_state = event.data["new_state"]
assert new_state is not None
self.manager.update_manual_control_state(
entity_id,
new_state,
manual_attributes,
)
_LOGGER.debug(
"Marked attributes from service_data as manually controlled for '%s' "
"with context.id='%s'. Continuing to adapt remaining attributes. "
"service_data: '%s'",
entity_id,
event.context.id,
service_data,
)
if self._adapt_delay > 0:
await asyncio.sleep(self._adapt_delay)
# Runtime settings may disable the profile or retire its target while waiting.
if self._removed or not self.is_on or entity_id not in self.lights:
return
await self._update_attrs_and_maybe_adapt_lights(
context=self.create_context("light_event", parent=event.context),
lights=[entity_id],
transition=self.initial_transition,
force=True,
)
async def _sleep_mode_switch_state_event_action(
self,
event: Event[EventStateChangedData],
) -> None:
new_state = event.data.get("new_state")
if new_state is None or new_state.state not in (STATE_ON, STATE_OFF):
_LOGGER.debug("%s: Ignoring sleep event %s", self._name, event)
return
_LOGGER.debug(
"%s: _sleep_mode_switch_state_event_action, event: '%s'",
self._name,
event,
)
self.manager.reset(
*self.lights,
reset_manual_control=self._reset_manual_control_on_sleep_mode_change,
)
await self._update_attrs_and_maybe_adapt_lights(
context=self.create_context("sleep", parent=event.context),
transition=self._sleep_transition,
force=True,
)
def fire_manual_control_event(
self,
light: str,
context: Context,
) -> None:
"""Fire an event that 'light' is marked as manual_control."""
_LOGGER.debug(
"'adaptive_lighting.manual_control' event fired for %s for light %s",
self.entity_id,
light,
)
manual_attributes = self.manager.get_manual_control_attributes(light)
self.hass.bus.async_fire(
f"{DOMAIN}.manual_control",
{
ATTR_ENTITY_ID: light,
SWITCH_DOMAIN: self.entity_id,
CONF_MANUAL_CONTROL: manual_attributes,
},
context=context,
)
class SimpleSwitch(SwitchEntity, RestoreEntity):
"""Representation of a Adaptive Lighting switch."""
_attr_has_entity_name = True
def __init__(
self,
which: str,
initial_state: bool,
hass: HomeAssistant,
config_entry: ConfigEntry,
icon: str,
) -> None:
"""Initialize the Adaptive Lighting switch."""
self.hass = hass
data = validate(config_entry)
self._icon = icon
self._state: bool = initial_state
self._which = which
self._config_name = data[CONF_NAME]
self._unique_id = f"{self._config_name}_{slugify(self._which)}"
self._name = f"Adaptive Lighting {which}: {self._config_name}"
self._initial_state = initial_state
@property
def name(self) -> str:
"""Return the name of the entity within its device."""
return self._which
@property
def unique_id(self) -> str:
"""Return the unique ID of entity."""
return self._unique_id
@property
def icon(self) -> str:
"""Icon to use in the frontend, if any."""
return self._icon
@property
def is_on(self) -> bool | None:
"""Return true if adaptive lighting is on."""
return self._state
@property
def device_info(self) -> DeviceInfo:
"""Return the device info, used to group this and adjacent entities in the UI."""
return DeviceInfo(
identifiers={
(DOMAIN, self._config_name),
},
name=f"Adaptive Lighting: {self._config_name}",
entry_type=DeviceEntryType.SERVICE,
)
async def async_added_to_hass(self) -> None:
"""Call when entity about to be added to hass."""
last_state = await self.async_get_last_state()
_LOGGER.debug("%s: last state is %s", self._name, last_state)
if (last_state is None and self._initial_state) or (
last_state is not None and last_state.state == STATE_ON
):
await self.async_turn_on()
else:
await self.async_turn_off()
async def async_turn_on(self, **kwargs: Any) -> None: # noqa: ARG002
"""Turn on adaptive lighting sleep mode."""
_LOGGER.debug("%s: Turning on", self._name)
self._state = True
async def async_turn_off(self, **kwargs: Any) -> None: # noqa: ARG002
"""Turn off adaptive lighting sleep mode."""
_LOGGER.debug("%s: Turning off", self._name)
self._state = False
type AdaptiveSwitches = list[AdaptiveSwitch]
type AdaptiveSwitchMap = dict[AdaptiveSwitch, list[str]]
class AdaptiveLightingManager:
"""Track 'light.turn_off' and 'light.turn_on' service calls."""
def __init__(self, hass: HomeAssistant) -> None:
"""Initialize the AdaptiveLightingManager that is shared among all switches."""
assert hass is not None
self.hass = hass
self.lights: set[str] = set()
# Tracks 'light.turn_off' service calls
self.turn_off_event: dict[str, Event] = {}
# Tracks 'light.turn_on' service calls
self.turn_on_event: dict[str, Event] = {}
# Tracks 'light.toggle' service calls
self.toggle_event: dict[str, Event] = {}
# Tracks 'on' → 'off' state changes
self.on_to_off_event: dict[str, Event[EventStateChangedData]] = {}
# Tracks 'off' → 'on' state changes
self.off_to_on_event: dict[str, Event[EventStateChangedData]] = {}
# Keep 'asyncio.sleep' tasks that can be cancelled by 'light.turn_on' events
self.sleep_tasks: dict[str, asyncio.Task[None]] = {}
# Locks that prevent light adjusting when waiting for a light to 'turn_off'
self.turn_off_locks: dict[str, asyncio.Lock] = {}
# Tracks which lights are manually controlled
self.manual_control: dict[str, LightControlAttributes] = {}
# Track 'state_changed' events of self.lights resulting from this integration
self.our_last_state_on_change: dict[str, list[State]] = {}
# Track last 'service_data' to 'light.turn_on' resulting from this integration
self.last_service_data: dict[str, dict[str, Any]] = {}
# Track reported states that established manual control of each axis
self.last_manual_control_state: dict[
str,
dict[LightControlAttributes, dict[str, Any]],
] = {}
self.pending_manual_control_state: dict[
str,
dict[LightControlAttributes, str],
] = {}
# Track ongoing split adaptations to be able to cancel them
self.adaptation_tasks_brightness: dict[str, asyncio.Task[None]] = {}
self.adaptation_tasks_color: dict[str, asyncio.Task[None]] = {}
# Track auto reset of manual_control
self.auto_reset_manual_control_timers: dict[str, _AsyncSingleShotTimer] = {}
self.auto_reset_manual_control_times: dict[str, float] = {}
# Track light transitions
self.transition_timers: dict[str, _AsyncSingleShotTimer] = {}
# Track _execute_cancellable_adaptation_calls tasks
self.adaptation_tasks: set[asyncio.Task[None]] = set()
# Setup listeners and its callbacks to remove them later
self.listener_removers = [
self.hass.bus.async_listen(
EVENT_CALL_SERVICE,
self.turn_on_off_event_listener,
),
self.hass.bus.async_listen(
EVENT_STATE_CHANGED,
self.state_changed_event_listener,
),
]
self._proactively_adapting_contexts: dict[str, str] = {}
self._context_cnt: int = 0
try:
self.listener_removers.append(
setup_service_call_interceptor(
hass,
LIGHT_DOMAIN,
SERVICE_TURN_ON,
self._service_interceptor_turn_on_handler,
),
)
self.listener_removers.append(
setup_service_call_interceptor(
hass,
LIGHT_DOMAIN,
SERVICE_TOGGLE,
self._service_interceptor_turn_on_handler,
),
)
except RuntimeError:
_LOGGER.warning(
"Failed to set up service call interceptors, "
"falling back to event-reactive mode",
exc_info=True,
)
def disable(self) -> None:
"""Disable listeners and pending manual-reset and transition timers."""
for remove in self.listener_removers:
remove()
for timer in self.auto_reset_manual_control_timers.values():
timer.cancel()
self.auto_reset_manual_control_timers.clear()
for timer in self.transition_timers.values():
timer.cancel()
self.transition_timers.clear()
def set_proactively_adapting(self, context_id: str, entity_id: str) -> None:
"""Declare the adaptation with context_id as proactively adapting,
and associate it to an entity_id.
""" # noqa: D205
self._proactively_adapting_contexts[context_id] = entity_id
def is_proactively_adapting(self, context_id: str) -> bool:
"""Determine whether an adaptation with the given context_id is proactive."""
is_proactively_adapting_context = (
context_id in self._proactively_adapting_contexts
)
_LOGGER.debug(
"is_proactively_adapting_context='%s', context_id='%s'",
is_proactively_adapting_context,
context_id,
)
return is_proactively_adapting_context
def clear_proactively_adapting(self, entity_id: str) -> None:
"""Clear all context IDs associated with the given entity ID.
Call this method to clear past context IDs and avoid a memory leak.
"""
# First get the keys to avoid modifying the dict while iterating it
keys = [
k for k, v in self._proactively_adapting_contexts.items() if v == entity_id
]
for key in keys:
self._proactively_adapting_contexts.pop(key)
def create_context(
self,
which: str = "default",
parent: Context | None = None,
) -> Context:
"""Create a context that identifies this integration."""
context = create_context("manager", which, self._context_cnt, parent=parent)
self._context_cnt += 1
return context
def _separate_entity_ids(
self,
entity_ids: list[str],
data: ServiceData,
) -> tuple[AdaptiveSwitchMap, list[str]]:
# Create a mapping from switch to entity IDs
# AdaptiveSwitch → entity_ids mapping
switch_to_eids: AdaptiveSwitchMap = {}
skipped: list[str] = []
for entity_id in entity_ids:
try:
switch = _switch_with_lights(
self.hass,
[entity_id],
# Do not expand light groups, because HA will make a separate light.turn_on
# call where the lights are expanded, and that call will be intercepted.
expand_light_groups=False,
)
except NoSwitchFoundError:
# Needs to make the original call but without adaptation
skipped.append(entity_id)
_LOGGER.debug(
"No switch found for entity_id='%s', skipped='%s'",
entity_id,
skipped,
)
else:
if (
not switch.is_on
or not switch._intercept
# Never adapt on light groups when expanding, because HA will make a separate light.turn_on
or (
switch._expand_light_groups_flag
and (e := self.hass.states.get(entity_id))
and _is_light_group(e)
)
# Prevent adaptation of TURN_ON calls when light is already on,
# and of TOGGLE calls when toggling off.
or self.hass.states.is_state(entity_id, STATE_ON)
or self.manual_control.get(entity_id, False)
or (
switch._take_over_control
and switch._adapt_only_on_bare_turn_on
and self._mark_manual_control_if_non_bare_turn_on(
entity_id,
data[CONF_PARAMS],
)
)
):
_LOGGER.debug(
"Switch is off or light is already on for entity_id='%s', skipped='%s'"
" (is_on='%s', is_state='%s', manual_control='%s', switch._intercept='%s')",
entity_id,
skipped,
switch.is_on,
self.hass.states.is_state(entity_id, STATE_ON),
self.manual_control.get(entity_id, False),
switch._intercept,
)
skipped.append(entity_id)
else:
switch_to_eids.setdefault(switch, []).append(entity_id)
return switch_to_eids, skipped
def _correct_for_multi_light_intercept(
self,
entity_ids: list[str],
switch_to_eids: AdaptiveSwitchMap,
skipped: list[str],
):
# Check for `multi_light_intercept: true/false`
mli = [sw._multi_light_intercept for sw in switch_to_eids]
more_than_one_switch = len(switch_to_eids) > 1
single_switch_with_multiple_lights = (
len(switch_to_eids) == 1 and len(next(iter(switch_to_eids.values()))) > 1
)
switch_without_multi_light_intercept = not all(mli)
if more_than_one_switch and switch_without_multi_light_intercept:
_LOGGER.warning(
"Multiple switches (%s) targeted, but not all have"
" `multi_light_intercept: true`, so skipping intercept"
" for all lights.",
switch_to_eids,
)
skipped = entity_ids
switch_to_eids = {}
elif (
single_switch_with_multiple_lights and switch_without_multi_light_intercept
):
_LOGGER.warning(
"Single switch with multiple lights targeted (%s), but"
" `multi_light_intercept: true` is not set, so skipping intercept"
" for all lights.",
switch_to_eids,
)
skipped = entity_ids
switch_to_eids = {}
return switch_to_eids, skipped
async def _service_interceptor_turn_on_handler(
self,
call: ServiceCall,
service_data: ServiceData,
) -> None:
"""Intercept `light.turn_on` and `light.toggle` service calls and adapt them.
It is possible that the calls are made for multiple lights at once,
which in turn might be in different switches or no switches at all.
If there are lights that are not all in a single switch, we need to
make multiple calls to `light.turn_on` with the correct entity IDs.
One of these calls can be intercepted and adapted, the others need to
be adapted by calling `_adapt_light` with the correct entity IDs or
by calling `light.turn_on` directly.
We create a mapping from switch to entity IDs and keep a list
of skipped lights which are lights in no switches or in switches that
are off or lights that are already on.
If there is only one switch and 0 skipped lights, we just intercept the
call directly.
If there are multiple switches and skipped lights, we can adapt the call
for one of the switches to include only the lights in that switch and
need to call `_adapt_light` for the other switches with their
entity_ids. For skipped lights, we call light.turn_on directly with the
entity_ids and original service data.
If there are only skipped lights, we can use the intercepted call
directly.
"""
is_skipped_hash = is_our_context(call.context, "skipped")
_LOGGER.debug(
"(0) _service_interceptor_turn_on_handler: call.context.id='%s', is_skipped_hash='%s'",
call.context.id,
is_skipped_hash,
)
if is_our_context(call.context) and not is_skipped_hash:
# Don't adapt our own service calls, but do re-adapt calls that
# were skipped by us
return
if has_effect_attribute(service_data[CONF_PARAMS]):
return
_LOGGER.debug(
"(1) _service_interceptor_turn_on_handler: call='%s', service_data='%s'",
call,
service_data,
)
# Because `_service_interceptor_turn_on_single_light_handler` modifies the
# original service data, we need to make a copy of it to use in the `skipped` call
service_data_copy = deepcopy(service_data)
entity_ids = self._get_entity_list(service_data)
# Note: we do not expand light groups anywhere in this method, instead
# we skip them and rely on the followup call that HA will make
# with the expanded entity IDs.
switch_to_eids, skipped = self._separate_entity_ids(
entity_ids,
service_data,
)
(
switch_to_eids,
skipped,
) = self._correct_for_multi_light_intercept(
entity_ids,
switch_to_eids,
skipped,
)
_LOGGER.debug(
"(2) _service_interceptor_turn_on_handler: switch_to_eids='%s', skipped='%s'",
switch_to_eids,
skipped,
)
def modify_service_data(
service_data: ServiceData,
entity_ids: list[str],
) -> dict[str, Any]:
"""Modify the service data to contain the entity IDs."""
for target_key in (
ATTR_ENTITY_ID,
ATTR_AREA_ID,
ATTR_DEVICE_ID,
ATTR_FLOOR_ID,
ATTR_LABEL_ID,
):
service_data.pop(target_key, None)
service_data[ATTR_ENTITY_ID] = entity_ids
return service_data
# Intercept the call for first switch and call _adapt_light for the rest
has_intercepted = False # Can only intercept a turn_on call once
for switch, _entity_ids in switch_to_eids.items():
transition = service_data[CONF_PARAMS].get(
ATTR_TRANSITION,
switch.initial_transition,
)
if not has_intercepted:
_LOGGER.debug(
"(3) _service_interceptor_turn_on_handler: intercepting entity_ids='%s'",
_entity_ids,
)
await self._service_interceptor_turn_on_single_light_handler(
entity_ids=_entity_ids,
switch=switch,
transition=transition,
call=call,
data=modify_service_data(service_data, _entity_ids),
)
has_intercepted = True
continue
for eid in _entity_ids:
# Must add a new context otherwise _adapt_light will bail out
context = switch.create_context("intercept", parent=call.context)
self.clear_proactively_adapting(eid)
self.set_proactively_adapting(context.id, eid)
_LOGGER.debug(
"(4) _service_interceptor_turn_on_handler: calling `_adapt_light` with eid='%s', context='%s', transition='%s'",
eid,
context,
transition,
)
await switch._adapt_light(
light=eid,
context=context,
transition=transition,
)
# Call light.turn_on service for skipped entities
if skipped:
if not has_intercepted:
assert set(skipped) == set(entity_ids)
return # The call will be intercepted with the original data
# Call light turn_on service for skipped entities
context = self.create_context("skipped", parent=call.context)
_LOGGER.debug(
"(5) _service_interceptor_turn_on_handler: calling `light.turn_on` with skipped='%s', service_data: '%s', context='%s'",
skipped,
service_data_copy, # This is the original service data
context.id,
)
service_data = {ATTR_ENTITY_ID: skipped, **service_data_copy[CONF_PARAMS]}
await self.hass.services.async_call(
LIGHT_DOMAIN,
SERVICE_TURN_ON,
service_data,
blocking=True,
context=context,
)
async def _service_interceptor_turn_on_single_light_handler(
self,
entity_ids: list[str],
switch: AdaptiveSwitch,
transition: int,
call: ServiceCall,
data: ServiceData,
):
_LOGGER.debug(
"Intercepted TURN_ON call with data %s (%s)",
data,
call.context.id,
)
# Reset because turning on the light, this also happens in
# `state_changed_event_listener`, however, this function is called
# before that one.
self.reset(*entity_ids, reset_manual_control=False)
for eid in entity_ids:
self.clear_proactively_adapting(eid)
adaptation_data = await switch.prepare_adaptation_data(
entity_ids[0],
transition,
context=switch.create_context("adapt_lights", parent=call.context),
)
if adaptation_data is None:
return
# Take first adaptation item to apply it to this service call
first_service_data = await adaptation_data.next_service_call_data()
if not first_service_data:
return
# Update/adapt service call data
first_service_data.pop(ATTR_ENTITY_ID, None)
# This is called as a preprocessing step by the schema validation of the original
# service call and needs to be repeated here to also process the added adaptation data.
# (A more generic alternative would be re-executing the validation, but that is more
# complicated and unstable because it requires transformation of the data object back
# into its original service call structure which cannot be reliably done due to the
# lack of a bijective mapping.)
preprocess_turn_on_alternatives(self.hass, first_service_data)
data[CONF_PARAMS].update(first_service_data)
# Schedule additional service calls for the remaining adaptation data.
# We cannot know here whether there is another call to follow (since the
# state can change until the next call), so we just schedule it and let
# it sort out by itself.
already_applied = get_light_control_attributes(first_service_data)
shared_sleep_time = adaptation_data.sleep_time
for index, entity_id in enumerate(entity_ids):
self.set_proactively_adapting(call.context.id, entity_id)
if index:
# Each member needs its own remaining commands and cancellation.
# Consuming its first iterator item could discard a color command
# when only the shared brightness command has been applied.
adaptation_data = await switch.prepare_adaptation_data(
entity_id,
transition,
context=switch.create_context("adapt_lights", parent=call.context),
already_applied=already_applied,
)
if adaptation_data is None or not adaptation_data.max_length:
continue
self.set_proactively_adapting(adaptation_data.context.id, entity_id)
# Every follow-up waits for the shared first command, even when a
# member's capabilities give it a different number of split phases.
adaptation_data.sleep_time = shared_sleep_time
adaptation_data.initial_sleep = True
# Don't await to avoid blocking the service call.
# Assign to a variable only to await in tests.
self.adaptation_tasks.add(
asyncio.create_task(
switch.execute_cancellable_adaptation_calls(adaptation_data),
),
)
# Remove tasks that are done
if done_tasks := [t for t in self.adaptation_tasks if t.done()]:
self.adaptation_tasks.difference_update(done_tasks)
def _handle_timer(
self,
light: str,
timers_dict: dict[str, _AsyncSingleShotTimer],
delay: float | None,
reset_coroutine: Callable[[], Coroutine[Any, Any, None]],
) -> None:
timer = timers_dict.get(light)
if timer is not None:
if delay is None: # Timer object exists, but should not anymore
timer.cancel()
timers_dict.pop(light)
else: # Timer object already exists, just update the delay and restart it
timer.delay = delay
timer.start()
elif delay is not None: # Timer object does not exist, create it
timer = _AsyncSingleShotTimer(delay, reset_coroutine)
timers_dict[light] = timer
timer.start()
def start_transition_timer(self, light: str) -> None:
"""Mark a light as manually controlled."""
last_service_data = self.last_service_data.get(light)
if last_service_data is None:
_LOGGER.debug(
"No last service data for light %s, not starting timer.",
light,
)
return
last_transition = last_service_data.get(ATTR_TRANSITION)
if not last_transition:
_LOGGER.debug(
"No transition in last adapt for light %s, not starting timer.",
light,
)
return
_LOGGER.debug(
"Start transition timer of %s seconds for light %s",
last_transition,
light,
)
async def reset() -> None:
# Called when the timer expires, doesn't need to do anything
_LOGGER.debug(
"Transition finished for light %s",
light,
)
self._handle_timer(light, self.transition_timers, last_transition, reset)
def set_auto_reset_manual_control_times(
self,
lights: list[str],
time: float,
) -> None:
"""Set the time after which the lights are automatically reset."""
if time == 0:
return
for light in lights:
old_time = self.auto_reset_manual_control_times.get(light)
if (old_time is not None) and (old_time != time):
_LOGGER.info(
"Setting auto_reset_manual_control for '%s' from %s seconds to %s seconds."
" This might happen because the light is in multiple swiches"
" or because of a config change.",
light,
old_time,
time,
)
self.auto_reset_manual_control_times[light] = time
def get_manual_control_attributes(
self,
light: str,
) -> LightControlAttributes:
"""Get the attributes for a light that are manually controlled."""
return self.manual_control.get(light, LightControlAttributes.NONE)
def set_manual_control_attributes(
self,
light: str,
attributes: LightControlAttributes = LightControlAttributes.ALL,
) -> None:
"""Mark attributes of a light as manually controlled."""
_LOGGER.debug(
"Light %s: Setting manual control attributes to %s (from %s).",
light,
attributes,
self.get_manual_control_attributes(light),
)
self.manual_control[light] = attributes
delay = self.auto_reset_manual_control_times.get(light)
async def reset() -> None:
_LOGGER.debug(
"Auto resetting 'manual_control' status of '%s' because"
" it was not manually controlled for %s seconds.",
light,
delay,
)
self.reset(light)
switches = _switches_with_lights(
self.hass,
[light],
expand_light_groups=False,
)
for switch in switches:
if not switch.is_on:
continue
await switch._update_attrs_and_maybe_adapt_lights(
context=switch.create_context("autoreset"),
lights=[light],
transition=switch.initial_transition,
force=True,
)
self._handle_timer(light, self.auto_reset_manual_control_timers, delay, reset)
self._schedule_manual_control_state_update(light)
def _schedule_manual_control_state_update(self, *lights: str) -> None:
"""Publish shared manual-control state on every affected switch."""
# State publication must not expand groups or change tracked lights.
for entry in self.hass.config_entries.async_entries(DOMAIN):
entry_data = self.hass.data[DOMAIN].get(entry.entry_id)
if entry_data is None:
continue
switch = entry_data.get(SWITCH_DOMAIN)
if switch is not None and set(lights).intersection(switch.lights):
switch.async_schedule_update_ha_state()
def add_manual_control_attributes(
self,
light: str,
attributes: LightControlAttributes,
) -> None:
"""Add attributes to the manual control status of a light."""
current = self.get_manual_control_attributes(light)
_LOGGER.debug(
"Light %s: Adding manual control attributes %s (current: %s).",
light,
attributes,
current,
)
new = current | attributes
self.set_manual_control_attributes(light, new)
def invalidate_manual_control_state(
self,
light: str,
attributes: LightControlAttributes,
) -> None:
"""Stop comparing adapted attributes with an older physical state."""
states = self.last_manual_control_state.get(light)
pending = self.pending_manual_control_state.get(light)
for attribute in LightControlAttributes:
if attribute in attributes and states is not None:
states.pop(attribute, None)
if attribute in attributes and pending is not None:
pending.pop(attribute, None)
if states == {}:
self.last_manual_control_state.pop(light)
if pending == {}:
self.pending_manual_control_state.pop(light)
def update_manual_control_state(
self,
light: str,
state: State,
attributes: LightControlAttributes,
) -> None:
"""Record the reported state that established manual control of each axis."""
states = self.last_manual_control_state.setdefault(light, {})
for attribute in LightControlAttributes:
if attribute in attributes:
states[attribute] = dict(state.attributes)
def mark_manual_control_state_pending(
self,
light: str,
attributes: LightControlAttributes,
context_id: str,
) -> None:
"""Wait for the reported state produced by a tracked service call."""
pending = self.pending_manual_control_state.setdefault(light, {})
for attribute in LightControlAttributes:
if attribute in attributes:
pending[attribute] = context_id
def consume_pending_manual_control_state(
self,
light: str,
state: State,
context_id: str | None = None,
) -> None:
"""Record a tracked service's reported state once it is available."""
pending = self.pending_manual_control_state.get(light)
if pending is None:
return
attributes = LightControlAttributes.NONE
for attribute, pending_context_id in tuple(pending.items()):
if context_id is None or context_id == pending_context_id:
attributes |= attribute
pending.pop(attribute)
if not pending:
self.pending_manual_control_state.pop(light)
if attributes:
self.update_manual_control_state(light, state, attributes)
def get_adaption_control_attributes(
self,
switch: AdaptiveSwitch,
light: str,
) -> LightControlAttributes:
"""Get the attributes that should be adapted for a light.
Determines the attributes that should actually be adapted from the attributes
marked as manually controlled, the state of adaptation switches, and the adaptation
configuration.
Example 1: When no attributes are marked as manually controlled and all adaptation
switches are on, all attributes are returned.
Example 2: When no attributes are marked as manually controlled and the brightness
adaptation switch is off, only the color attribute is returned.
Example 3: When only brightness is marked as manually controlled, but the configuration
specifies to pause all adaptations on manual change, no attributes are returned so that
color is also not adapted.
"""
denied_adaptation_attributes = self.get_manual_control_attributes(light)
if (
denied_adaptation_attributes.has_any()
and switch._take_over_control_mode == TakeOverControlMode.PAUSE_ALL
):
# Extend to pausing all only if there is at least one manually controlled attribute
denied_adaptation_attributes = LightControlAttributes.ALL
enabled_adaptation_attributes = (
LightControlAttributes.BRIGHTNESS
if switch.adapt_brightness_switch.is_on
else LightControlAttributes.NONE
) | (
LightControlAttributes.COLOR
if switch.adapt_color_switch.is_on
else LightControlAttributes.NONE
)
return (
LightControlAttributes.ALL
& ~denied_adaptation_attributes
& enabled_adaptation_attributes
)
def cancel_ongoing_adaptation_calls(
self,
light_id: str,
) -> None:
"""Cancel ongoing adaptation service calls for a specific light entity."""
brightness_task = self.adaptation_tasks_brightness.get(light_id)
color_task = self.adaptation_tasks_color.get(light_id)
if brightness_task is not None and not brightness_task.done():
_LOGGER.debug(
"Cancelled ongoing brightness adaptation calls (%s) for '%s'",
brightness_task,
light_id,
)
brightness_task.cancel()
if color_task is not None and not color_task.done():
_LOGGER.debug(
"Cancelled ongoing color adaptation calls (%s) for '%s'",
color_task,
light_id,
)
# color_task might be the same as brightness_task
color_task.cancel()
def reset(self, *lights: str, reset_manual_control: bool = True) -> None:
"""Reset the 'manual_control' status of the lights."""
for light in lights:
if reset_manual_control:
_LOGGER.debug(
"Light %s: Clearing manual control attributes.",
light,
)
self.manual_control[light] = LightControlAttributes.NONE
self.last_manual_control_state.pop(light, None)
self.pending_manual_control_state.pop(light, None)
if timer := self.auto_reset_manual_control_timers.pop(light, None):
timer.cancel()
self.our_last_state_on_change.pop(light, None)
self.last_service_data.pop(light, None)
self.cancel_ongoing_adaptation_calls(light)
if reset_manual_control:
self._schedule_manual_control_state_update(*lights)
def remove_lights(self, *lights: str) -> None:
"""Retire tracking and pending work for targets no profile owns anymore."""
self.reset(*lights)
for light in lights:
self.lights.discard(light)
self.clear_proactively_adapting(light)
if timer := self.transition_timers.pop(light, None):
timer.cancel()
if task := self.sleep_tasks.pop(light, None):
task.cancel()
for records in (
self.manual_control,
self.auto_reset_manual_control_times,
self.turn_on_event,
self.turn_off_event,
self.toggle_event,
self.on_to_off_event,
self.off_to_on_event,
self.turn_off_locks,
self.adaptation_tasks_brightness,
self.adaptation_tasks_color,
):
records.pop(light, None)
def _get_entity_list(self, service_data: ServiceData) -> list[str]:
return sorted(
entity_id
for entity_id in target_entities(self.hass, service_data)
if entity_id.startswith(f"{LIGHT_DOMAIN}.")
)
async def turn_on_off_event_listener(self, event: Event) -> None:
"""Track 'light.turn_off' and 'light.turn_on' service calls."""
domain = event.data.get(ATTR_DOMAIN)
if domain != LIGHT_DOMAIN:
return
service = event.data[ATTR_SERVICE]
service_data = event.data[ATTR_SERVICE_DATA]
entity_ids = self._get_entity_list(service_data)
if not any(eid in self.lights for eid in entity_ids):
return
def off(eid: str, event: Event) -> None:
self.turn_off_event[eid] = event
self.reset(eid)
async def on(eid: str, event: Event) -> None:
task = self.sleep_tasks.get(eid)
if task is not None:
task.cancel()
self.turn_on_event[eid] = event
# Only check for manual control via this path if the light was already ON.
# Turning on from OFF is handled separately in _respond_to_off_to_on_event,
# where adapt_only_on_bare_turn_on can mark lights as manually controlled.
# Fix for https://github.com/basnijholt/adaptive-lighting/issues/1378
state = self.hass.states.get(eid)
if state is not None and state.state == STATE_ON:
switches = _switches_with_lights(
self.hass,
[eid],
expand_light_groups=False,
)
for switch in switches:
# Preserve tracking for a lone profile, including when off.
# Shared lights notify each enabled owner using its takeover policy.
if switch.is_on or len(switches) == 1:
await self.update_manually_controlled_from_event(
switch,
eid,
force=False,
)
timer = self.auto_reset_manual_control_timers.get(eid)
if (
timer is not None
and timer.is_running()
and not is_our_context(event.context)
and not self.is_proactively_adapting(event.context.id)
and event.time_fired > timer.start_time # type: ignore[operator]
):
# Only external turn-ons extend manual control, not our adaptations.
timer.start()
if service == SERVICE_TURN_OFF:
transition = service_data.get(ATTR_TRANSITION)
_LOGGER.debug(
"Detected an 'light.turn_off('%s', transition=%s)' event with context.id='%s'",
entity_ids,
transition,
event.context.id,
)
for eid in entity_ids:
off(eid, event)
elif service == SERVICE_TURN_ON:
_LOGGER.debug(
"Detected an 'light.turn_on('%s')' event with context.id='%s'",
entity_ids,
event.context.id,
)
for eid in entity_ids:
await on(eid, event)
elif service == SERVICE_TOGGLE:
_LOGGER.debug(
"Detected an 'light.toggle('%s')' event with context.id='%s'",
entity_ids,
event.context.id,
)
for eid in entity_ids:
state = self.hass.states.get(eid)
assert state
self.toggle_event[eid] = event
if state.state == STATE_ON: # is turning off
off(eid, event)
elif state.state == STATE_OFF: # is turning on
await on(eid, event)
async def state_changed_event_listener( # noqa: PLR0912
self,
event: Event[EventStateChangedData],
) -> None:
"""Track 'state_changed' events."""
entity_id = event.data.get(ATTR_ENTITY_ID, "")
if entity_id not in self.lights:
return
old_state = event.data.get("old_state")
new_state = event.data.get("new_state")
new_on = (
new_state if new_state is not None and new_state.state == STATE_ON else None
)
new_off = (
new_state
if new_state is not None and new_state.state == STATE_OFF
else None
)
old_on = (
old_state if old_state is not None and old_state.state == STATE_ON else None
)
old_off = (
old_state
if old_state is not None and old_state.state == STATE_OFF
else None
)
old_unavailable = old_state is not None and old_state.state == STATE_UNAVAILABLE
if new_on:
_LOGGER.debug(
"Detected a '%s' 'state_changed' event: '%s' with context.id='%s'",
entity_id,
new_on.attributes,
new_on.context.id,
)
# It is possible to have multiple state change events with the same context.
# This can happen because a `turn_on.light(brightness_pct=100, transition=30)`
# event leads to an instant state change of
# `new_state=dict(brightness=100, ...)`. However, after polling the light
# could still only be `new_state=dict(brightness=50, ...)`.
# We save all events because the first event change might indicate at what
# settings the light will be later *or* the second event might indicate a
# final state. The latter case happens for example when a light was
# called with a color_temp outside of its range (and HA reports the
# incorrect 'min_kelvin' and 'max_kelvin', which happens e.g., for
# Philips Hue White GU10 Bluetooth lights).
last_state: list[State] | None = self.our_last_state_on_change.get(
entity_id,
)
if is_our_context(new_on.context):
if (
last_state is not None
and last_state[0].context.id == new_on.context.id
):
_LOGGER.debug(
"AdaptiveLightingManager: State change event of '%s' is already"
" in 'self.our_last_state_on_change' (%s)"
" adding this state also",
entity_id,
new_on.context.id,
)
self.our_last_state_on_change[entity_id].append(new_on)
else:
_LOGGER.debug(
"AdaptiveLightingManager: New adapt '%s' found for %s",
new_on,
entity_id,
)
self.our_last_state_on_change[entity_id] = [new_on]
self.start_transition_timer(entity_id)
elif last_state is not None:
self.our_last_state_on_change[entity_id].append(new_on)
self.consume_pending_manual_control_state(
entity_id,
new_on,
new_on.context.id,
)
if old_on and not new_on:
# Availability loss invalidates pending commands, not manual state.
self.cancel_ongoing_adaptation_calls(entity_id)
if old_on and new_off:
# Tracks 'on' → 'off' state changes
self.on_to_off_event[entity_id] = event
self.reset(entity_id)
_LOGGER.debug(
"Detected an 'on''off' event for '%s' with context.id='%s'",
entity_id,
event.context.id,
)
elif old_unavailable and new_on:
if self.is_proactively_adapting(event.context.id):
return
for switch in _switches_with_lights(
self.hass,
[entity_id],
expand_light_groups=False,
):
if switch.is_on:
await switch._respond_to_recovery_event(entity_id, event)
elif old_off and new_on:
self.off_to_on_event[entity_id] = event
_LOGGER.debug(
"Detected an 'off''on' event for '%s' with context.id='%s'",
entity_id,
event.context.id,
)
if self.is_proactively_adapting(event.context.id):
_LOGGER.debug(
"Skipping responding to 'off''on' event for '%s' with context.id='%s' because"
" we are already proactively adapting",
entity_id,
event.context.id,
)
# Note: the reset below already happened in `_service_interceptor_turn_on_handler`
return
self.reset(entity_id, reset_manual_control=False)
lock = self.turn_off_locks.setdefault(entity_id, asyncio.Lock())
async with lock:
if await self.just_turned_off(entity_id):
# Stop if a rapid 'off' → 'on' → 'off' happens.
_LOGGER.debug(
"Cancelling adjusting lights for %s",
entity_id,
)
return
switches = _switches_with_lights(
self.hass,
[entity_id],
expand_light_groups=False,
)
for switch in switches:
if switch.is_on:
await switch._respond_to_off_to_on_event(
entity_id,
event,
)
def recovery_is_during_turn_off(self, entity_id: str) -> bool:
"""Respect an active fade, regardless of the reconnect's context."""
turn_off = self.turn_off_event.get(entity_id)
if turn_off is None:
return False
transition = _turn_off_transition(turn_off)
elapsed = (dt_util.utcnow() - turn_off.time_fired).total_seconds()
if not 0 <= elapsed <= max(transition or 0, TURNING_OFF_DELAY):
return False
targets = [entity_id]
state = self.hass.states.get(entity_id)
if state is not None and _is_light_group(state):
targets.extend(state.attributes[ATTR_ENTITY_ID])
return not any(
(turn_on := self.turn_on_event.get(target)) is not None
and turn_on.time_fired > turn_off.time_fired
for target in targets
)
async def update_manually_controlled_from_event(
self,
switch: AdaptiveSwitch,
light: str,
force: bool,
) -> None:
"""Check if the light has been manually controlled by the latest turn on event."""
if not switch._take_over_control:
return
turn_on_event = self.turn_on_event.get(light)
if (
turn_on_event is None
or self.is_proactively_adapting(turn_on_event.context.id)
or is_our_context(turn_on_event.context)
or force
):
return
turn_on_attributes = get_light_control_attributes(
turn_on_event.data[ATTR_SERVICE_DATA],
)
if not turn_on_attributes:
return
# Light was already on and 'light.turn_on' was not called by
# the adaptive_lighting integration.
self.mark_manual_control_state_pending(
light,
turn_on_attributes,
turn_on_event.context.id,
)
self.add_manual_control_attributes(light, turn_on_attributes)
switch.fire_manual_control_event(light, turn_on_event.context)
_LOGGER.debug(
"'%s' was already on and 'light.turn_on' was not called by the"
" adaptive_lighting integration (context.id='%s'), the Adaptive"
" Lighting will stop adapting %s of the light until the switch or the"
" light turns off and then on again.",
light,
turn_on_event.context.id,
turn_on_attributes,
)
async def update_manually_controlled_from_untracked_change(
self,
switch: AdaptiveSwitch,
light: str,
force: bool,
context: Context,
) -> None:
"""Check if the light has been manually controlled from an untracked change.
An untracked change is a change that has been made outsideof HA and is
therefore not visible through events.
"""
if not switch._take_over_control or not switch._detect_non_ha_changes or force:
return
# Note: This call updates the state of the light
# so it might suddenly be off.
significantly_changed_attributes = await self.significant_change(
switch,
light,
context,
)
if not significantly_changed_attributes:
return
self.add_manual_control_attributes(
light,
significantly_changed_attributes,
)
switch.fire_manual_control_event(light, context)
async def significant_change(
self,
switch: AdaptiveSwitch,
light: str,
context: Context, # just for logging
) -> LightControlAttributes:
"""Has the light made a significant change since last update.
This method will detect changes that were made to the light without
calling 'light.turn_on', so outside of Home Assistant.
"""
assert switch._detect_non_ha_changes
last_service_data = self.last_service_data.get(light)
if last_service_data is None:
return LightControlAttributes.NONE
# Update state and check for a manual change not done in HA.
# Ensure HASS is correctly updating your light's state with
# light.turn_on calls if any problems arise. This
# can happen e.g. using zigbee2mqtt with 'report: false' in device settings.
await async_update_entity(self.hass, light)
refreshed_state = self.hass.states.get(light)
assert refreshed_state is not None
self.consume_pending_manual_control_state(light, refreshed_state)
manual_control = self.get_manual_control_attributes(light)
manual_control_states = self.last_manual_control_state.get(light, {})
changed_attributes = LightControlAttributes.NONE
for attribute in LightControlAttributes:
old_attributes = (
manual_control_states.get(attribute, last_service_data)
if attribute in manual_control
else last_service_data
)
changed_attributes |= attribute & _attributes_have_changed(
old_attributes=dict(old_attributes),
new_attributes=refreshed_state.attributes,
light=light,
context=context,
)
if changed_attributes:
self.update_manual_control_state(
light,
refreshed_state,
changed_attributes,
)
_LOGGER.debug(
"%s: State attributes %s of '%s' changed (%s) wrt 'last_service_data' (%s) (context.id=%s)",
switch._name,
changed_attributes,
light,
refreshed_state.attributes,
last_service_data,
context.id,
)
else:
_LOGGER.debug(
"%s: State attributes of '%s' did not change (%s) wrt 'last_service_data' (%s) (context.id=%s)",
switch._name,
light,
refreshed_state.attributes,
last_service_data,
context.id,
)
return changed_attributes
def _off_to_on_state_event_is_from_turn_on(
self,
entity_id: str,
off_to_on_event: Event[EventStateChangedData],
) -> bool:
# Adaptive Lighting should never turn on lights itself
if is_our_context(off_to_on_event.context) and not is_our_context(
off_to_on_event.context,
"service", # adaptive_lighting.apply is allowed to turn on lights
):
_LOGGER.warning(
"Detected an 'off''on' event for '%s' with context.id='%s',"
" triggered by the adaptive_lighting integration itself,"
" which *should* not happen. If you see this please submit an issue with"
" your full logs at https://github.com/basnijholt/adaptive-lighting",
entity_id,
off_to_on_event.context.id,
)
_LOGGER.debug(
"Full 'off''on' event for '%s': %s",
entity_id,
off_to_on_event,
)
turn_on_event: Event | None = self.turn_on_event.get(entity_id)
id_off_to_on = off_to_on_event.context.id
return turn_on_event is not None and id_off_to_on == turn_on_event.context.id
def _member_turn_on_explains_group_turn_on(
self,
entity_id: str,
off_event: Event,
off_to_on_event: Event[EventStateChangedData],
) -> bool:
"""Check if a light group's 'off''on' is caused by a member's 'light.turn_on'.
When a member of a light group is turned on while the group is off, the
group turns on as a side effect. Home Assistant may reuse the context of
an earlier 'light.turn_off' call for the group's state change (entities
keep their context for a few seconds), which makes the group's turn-on
look like a polling artifact of the turn-off.
See https://github.com/basnijholt/adaptive-lighting/issues/1378
"""
state = self.hass.states.get(entity_id)
if state is None or not _is_light_group(state):
return False
members: list[str] = state.attributes[ATTR_ENTITY_ID]
for member in members:
member_turn_on = self.turn_on_event.get(member)
if (
member_turn_on is not None
and off_event.time_fired
< member_turn_on.time_fired
<= off_to_on_event.time_fired
):
_LOGGER.debug(
"just_turned_off: Light group '%s' turned on because its member"
" '%s' was turned on (context.id='%s'), so this is a legitimate"
" turn-on, not a polling artifact.",
entity_id,
member,
member_turn_on.context.id,
)
return True
return False
def _off_to_on_event_is_during_turn_off(
self,
entity_id: str,
off_to_on_event: Event[EventStateChangedData],
) -> bool:
"""Check if a reported turn-on belongs to a recent turn-off window."""
turn_off_event = self.turn_off_event.get(entity_id)
if (
turn_off_event is None
or off_to_on_event.context.id != turn_off_event.context.id
):
return False
turn_on_event = self.turn_on_event.get(entity_id)
if (
turn_on_event is not None
and turn_off_event.time_fired
< turn_on_event.time_fired
<= off_to_on_event.time_fired
):
return False
if self._member_turn_on_explains_group_turn_on(
entity_id,
turn_off_event,
off_to_on_event,
):
return False
transition = _turn_off_transition(turn_off_event)
delay = max(transition or 0, TURNING_OFF_DELAY)
elapsed = (dt_util.utcnow() - turn_off_event.time_fired).total_seconds()
if not 0 <= elapsed <= delay:
return False
_LOGGER.debug(
"just_turned_off: Fresh 'light.turn_off' for '%s' shares the"
" 'off''on' context; ignoring the state during its %s second"
" transition window.",
entity_id,
delay,
)
return True
async def just_turned_off( # noqa: PLR0911, PLR0912
self,
entity_id: str,
) -> bool:
"""Cancel the adjusting of a light if it has just been turned off.
Possibly the lights just got a 'turn_off' call, however, the light
is actually still turning off (e.g., because of a 'transition') and
HA polls the light before the light is 100% off. This might trigger
a rapid switch 'off''on''off'. To prevent this component
from interfering on the 'on' state, we make sure to wait at least
TURNING_OFF_DELAY (or the 'turn_off' transition time) between a
'off''on' event and then check whether the light is still 'on' or
if the brightness is still decreasing. Only if it is the case we
adjust the lights.
"""
off_to_on_event = self.off_to_on_event[entity_id]
on_to_off_event = self.on_to_off_event.get(entity_id)
if self._off_to_on_event_is_during_turn_off(entity_id, off_to_on_event):
return True
if on_to_off_event is None:
_LOGGER.debug(
"just_turned_off: No 'on''off' state change has been registered before for '%s'."
" It's possible that the light was already on when Home Assistant was turned on.",
entity_id,
)
return False
if off_to_on_event.context.id == on_to_off_event.context.id:
# Matching context IDs usually mean a polling artifact (HA briefly
# reports 'on' while the light is still turning off). However, the
# context is also reused when e.g. one automation turns the light
# off and later back on, or when an integration writes the state
# with the entity's cached context. Only treat the state change as
# a legitimate turn-on if a 'light.turn_on' call for this light (or
# for a member of this light group) fired between the two state
# changes.
turn_on_event = self.turn_on_event.get(entity_id)
if (
turn_on_event is not None
and on_to_off_event.time_fired
< turn_on_event.time_fired
<= off_to_on_event.time_fired
):
_LOGGER.debug(
"just_turned_off: 'light.turn_on' was called for '%s' between its"
" 'on''off' and 'off''on' state changes, so this is a"
" legitimate turn-on, not a polling artifact.",
entity_id,
)
return False
if self._member_turn_on_explains_group_turn_on(
entity_id,
on_to_off_event,
off_to_on_event,
):
return False
_LOGGER.debug(
"just_turned_off: 'on''off' state change has the same context.id as the"
" 'off''on' state change for '%s'. This is probably a false positive.",
entity_id,
)
return True
id_on_to_off = on_to_off_event.context.id
turn_off_event = self.turn_off_event.get(entity_id)
if turn_off_event is not None:
transition = _turn_off_transition(turn_off_event)
else:
transition = None
if self._off_to_on_state_event_is_from_turn_on(entity_id, off_to_on_event):
is_toggle = off_to_on_event == self.toggle_event.get(entity_id)
from_service = "light.toggle" if is_toggle else "light.turn_on"
_LOGGER.debug(
"just_turned_off: State change 'off''on' triggered by '%s'",
from_service,
)
return False
if (
turn_off_event is not None
and id_on_to_off == turn_off_event.context.id
and transition is not None # 'turn_off' is called with transition=...
):
# State change 'on' → 'off' and 'light.turn_off(..., transition=...)' come
# from the same event, so wait at least the 'turn_off' transition time.
delay = max(transition, TURNING_OFF_DELAY)
else:
# State change 'off' → 'on' happened because the light state was set.
# Possibly because of polling.
delay = TURNING_OFF_DELAY
delta_time = (dt_util.utcnow() - on_to_off_event.time_fired).total_seconds()
if delta_time > delay:
_LOGGER.debug(
"just_turned_off: delta_time='%s' > delay='%s'",
delta_time,
delay,
)
return False
# Here we could just `return True` but because we want to prevent any updates
# from happening to this light (through async_track_time_interval or
# sleep_state) for some time, we wait below until the light
# is 'off' or the time has passed.
delay -= delta_time # delta_time has passed since the 'off' → 'on' event
_LOGGER.debug(
"just_turned_off: Waiting with adjusting '%s' for %s",
entity_id,
delay,
)
total_sleep = 0
for _ in range(3):
# It can happen that the actual transition time is longer than the
# specified time in the 'turn_off' service.
coro = asyncio.sleep(delay)
total_sleep += delay
task = self.sleep_tasks[entity_id] = asyncio.ensure_future(coro)
try:
await task
except asyncio.CancelledError: # 'light.turn_on' has been called
_LOGGER.debug(
"just_turned_off: Sleep task is cancelled due to 'light.turn_on('%s')' call",
entity_id,
)
return False
if not is_on(self.hass, entity_id):
_LOGGER.debug(
"just_turned_off: '%s' is off after %s seconds, cancelling adaptation",
entity_id,
total_sleep,
)
return True
delay = TURNING_OFF_DELAY # next time only wait this long
if transition is not None:
# Always ignore when there's a 'turn_off' transition.
# Because it seems like HA cannot detect whether a light is
# transitioning into 'off'. Maybe needs some discussion/input?
return True
# Now we assume that the lights are still on and they were intended
# to be on.
_LOGGER.debug(
"just_turned_off: '%s' is still on after %s seconds, assuming it was intended to be on",
entity_id,
total_sleep,
)
return False
def _mark_manual_control_if_non_bare_turn_on(
self,
entity_id: str,
service_data: ServiceData,
) -> bool:
"""Mark light as manually controlled if turn_on call has brightness/color attributes.
This is used by adapt_only_on_bare_turn_on to mark lights as manually controlled
when they are turned on with specific attributes (e.g., from a scene).
This ensures scenes persist and AL doesn't override them.
"""
_LOGGER.debug(
"_mark_manual_control_if_non_bare_turn_on: entity_id='%s', service_data='%s'",
entity_id,
service_data,
)
manual_control_attributes = get_light_control_attributes(service_data)
if manual_control_attributes:
self.set_manual_control_attributes(entity_id, manual_control_attributes)
return True
return False
class _AsyncSingleShotTimer:
def __init__(self, delay: float, callback: Callable[[], Any | None]) -> None:
"""Initialize the timer."""
self.delay = delay
self.callback = callback
self.task = None
self.start_time: datetime.datetime | None = None
async def _run(self) -> None:
"""Run the timer. Don't call this directly, use start() instead."""
await asyncio.sleep(self.delay)
if self.callback:
if asyncio.iscoroutinefunction(self.callback):
await self.callback()
else:
self.callback()
def is_running(self) -> bool:
"""Return whether the timer is running."""
return self.task is not None and not self.task.done()
def start(self) -> None:
"""Start the timer."""
if self.task is not None and not self.task.done():
self.task.cancel()
# Set start_time before creating task to avoid race condition
# where is_running() returns True but start_time is still None
# See: https://github.com/basnijholt/adaptive-lighting/issues/1272
self.start_time = dt_util.utcnow()
self.task = asyncio.create_task(self._run())
def cancel(self) -> None:
"""Cancel the timer."""
# Never cancel the task that is currently running our own callback, e.g.
# when the auto-reset callback calls manager.reset(), which cancels the
# timer it is running in. That used to silently cancel the rest of the
# callback (the re-adaptation), see issue #1233.
try:
current_task = asyncio.current_task()
except RuntimeError: # no running event loop
current_task = None
if self.task and self.task is not current_task:
self.task.cancel()
self.callback = None
def remaining_time(self) -> float:
"""Return the remaining time before the timer expires."""
if self.start_time is not None:
elapsed_time = (dt_util.utcnow() - self.start_time).total_seconds()
return max(0, self.delay - elapsed_time)
return 0