mirror of
https://github.com/basnijholt/adaptive-lighting.git
synced 2026-09-28 21:04:19 +02:00
460 lines
16 KiB
Python
460 lines
16 KiB
Python
"""
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Circadian Lighting Switch for Home-Assistant.
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"""
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DEPENDENCIES = ["circadian_lighting", "light"]
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import logging
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from contextlib import suppress
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import homeassistant.helpers.config_validation as cv
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import voluptuous as vol
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from homeassistant.components.light import (
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ATTR_BRIGHTNESS,
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ATTR_COLOR_TEMP,
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ATTR_RGB_COLOR,
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ATTR_TRANSITION,
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ATTR_WHITE_VALUE,
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ATTR_XY_COLOR,
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)
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from homeassistant.components.light import DOMAIN as LIGHT_DOMAIN
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from homeassistant.components.light import VALID_TRANSITION, is_on
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from homeassistant.const import (
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ATTR_ENTITY_ID,
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CONF_NAME,
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CONF_PLATFORM,
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SERVICE_TURN_ON,
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STATE_ON,
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)
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from homeassistant.helpers.dispatcher import dispatcher_connect
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from homeassistant.helpers.event import track_state_change
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from homeassistant.helpers.restore_state import RestoreEntity
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from homeassistant.util import slugify
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from homeassistant.util.color import (
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color_RGB_to_xy,
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color_temperature_kelvin_to_mired,
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color_temperature_to_rgb,
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color_xy_to_hs,
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)
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from custom_components.circadian_lighting import (
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CIRCADIAN_LIGHTING_UPDATE_TOPIC,
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DATA_CIRCADIAN_LIGHTING,
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DOMAIN,
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)
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try:
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from homeassistant.components.switch import SwitchEntity
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except ImportError:
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from homeassistant.components.switch import SwitchDevice as SwitchEntity
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_LOGGER = logging.getLogger(__name__)
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ICON = "mdi:theme-light-dark"
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CONF_LIGHTS_CT = "lights_ct"
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CONF_LIGHTS_RGB = "lights_rgb"
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CONF_LIGHTS_XY = "lights_xy"
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CONF_LIGHTS_BRIGHT = "lights_brightness"
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CONF_DISABLE_BRIGHTNESS_ADJUST = "disable_brightness_adjust"
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CONF_MIN_BRIGHT = "min_brightness"
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DEFAULT_MIN_BRIGHT = 1
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CONF_MAX_BRIGHT = "max_brightness"
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DEFAULT_MAX_BRIGHT = 100
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CONF_SLEEP_ENTITY = "sleep_entity"
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CONF_SLEEP_STATE = "sleep_state"
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CONF_SLEEP_CT = "sleep_colortemp"
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CONF_SLEEP_BRIGHT = "sleep_brightness"
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CONF_DISABLE_ENTITY = "disable_entity"
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CONF_DISABLE_STATE = "disable_state"
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CONF_INITIAL_TRANSITION = "initial_transition"
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DEFAULT_INITIAL_TRANSITION = 1
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PLATFORM_SCHEMA = vol.Schema(
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{
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vol.Required(CONF_PLATFORM): "circadian_lighting",
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vol.Optional(CONF_NAME, default="Circadian Lighting"): cv.string,
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vol.Optional(CONF_LIGHTS_CT): cv.entity_ids,
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vol.Optional(CONF_LIGHTS_RGB): cv.entity_ids,
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vol.Optional(CONF_LIGHTS_XY): cv.entity_ids,
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vol.Optional(CONF_LIGHTS_BRIGHT): cv.entity_ids,
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vol.Optional(CONF_DISABLE_BRIGHTNESS_ADJUST, default=False): cv.boolean,
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vol.Optional(CONF_MIN_BRIGHT, default=DEFAULT_MIN_BRIGHT): vol.All(
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vol.Coerce(int), vol.Range(min=1, max=100)
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),
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vol.Optional(CONF_MAX_BRIGHT, default=DEFAULT_MAX_BRIGHT): vol.All(
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vol.Coerce(int), vol.Range(min=1, max=100)
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),
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vol.Optional(CONF_SLEEP_ENTITY): cv.entity_id,
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vol.Optional(CONF_SLEEP_STATE): cv.string,
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vol.Optional(CONF_SLEEP_CT): vol.All(
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vol.Coerce(int), vol.Range(min=1000, max=10000)
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),
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vol.Optional(CONF_SLEEP_BRIGHT): vol.All(
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vol.Coerce(int), vol.Range(min=1, max=100)
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),
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vol.Optional(CONF_DISABLE_ENTITY): cv.entity_id,
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vol.Optional(CONF_DISABLE_STATE): cv.string,
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vol.Optional(
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CONF_INITIAL_TRANSITION, default=DEFAULT_INITIAL_TRANSITION
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): VALID_TRANSITION,
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}
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)
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def setup_platform(hass, config, add_devices, discovery_info=None):
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"""Set up the Circadian Lighting switches."""
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cl = hass.data.get(DATA_CIRCADIAN_LIGHTING)
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if cl:
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lights_ct = config.get(CONF_LIGHTS_CT)
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lights_rgb = config.get(CONF_LIGHTS_RGB)
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lights_xy = config.get(CONF_LIGHTS_XY)
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lights_brightness = config.get(CONF_LIGHTS_BRIGHT)
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disable_brightness_adjust = config.get(CONF_DISABLE_BRIGHTNESS_ADJUST)
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name = config.get(CONF_NAME)
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min_brightness = config.get(CONF_MIN_BRIGHT)
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max_brightness = config.get(CONF_MAX_BRIGHT)
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sleep_entity = config.get(CONF_SLEEP_ENTITY)
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sleep_state = config.get(CONF_SLEEP_STATE)
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sleep_colortemp = config.get(CONF_SLEEP_CT)
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sleep_brightness = config.get(CONF_SLEEP_BRIGHT)
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disable_entity = config.get(CONF_DISABLE_ENTITY)
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disable_state = config.get(CONF_DISABLE_STATE)
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initial_transition = config.get(CONF_INITIAL_TRANSITION)
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cs = CircadianSwitch(
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hass,
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cl,
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name,
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lights_ct,
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lights_rgb,
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lights_xy,
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lights_brightness,
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disable_brightness_adjust,
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min_brightness,
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max_brightness,
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sleep_entity,
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sleep_state,
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sleep_colortemp,
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sleep_brightness,
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disable_entity,
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disable_state,
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initial_transition,
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)
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add_devices([cs])
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def update(call=None):
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"""Update lights."""
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cs.update_switch()
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return True
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else:
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return False
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class CircadianSwitch(SwitchEntity, RestoreEntity):
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"""Representation of a Circadian Lighting switch."""
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def __init__(
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self,
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hass,
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cl,
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name,
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lights_ct,
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lights_rgb,
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lights_xy,
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lights_brightness,
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disable_brightness_adjust,
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min_brightness,
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max_brightness,
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sleep_entity,
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sleep_state,
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sleep_colortemp,
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sleep_brightness,
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disable_entity,
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disable_state,
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initial_transition,
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):
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"""Initialize the Circadian Lighting switch."""
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self.hass = hass
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self._cl = cl
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self._name = name
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self._entity_id = "switch." + slugify(
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"{} {}".format("circadian_lighting", name)
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)
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self._state = None
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self._icon = ICON
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self._hs_color = None
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self._lights_ct = lights_ct
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self._lights_rgb = lights_rgb
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self._lights_xy = lights_xy
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self._lights_brightness = lights_brightness
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self._disable_brightness_adjust = disable_brightness_adjust
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self._min_brightness = min_brightness
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self._max_brightness = max_brightness
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self._sleep_entity = sleep_entity
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self._sleep_state = sleep_state
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self._sleep_colortemp = sleep_colortemp
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self._sleep_brightness = sleep_brightness
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self._disable_entity = disable_entity
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self._disable_state = disable_state
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self._initial_transition = initial_transition
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self._attributes = {}
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self._attributes["hs_color"] = self._hs_color
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self._attributes["brightness"] = None
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self._lights = []
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if lights_ct is not None:
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self._lights += lights_ct
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if lights_rgb is not None:
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self._lights += lights_rgb
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if lights_xy is not None:
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self._lights += lights_xy
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if lights_brightness is not None:
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self._lights += lights_brightness
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"""Register callbacks."""
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dispatcher_connect(hass, CIRCADIAN_LIGHTING_UPDATE_TOPIC, self.update_switch)
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track_state_change(hass, self._lights, self.light_state_changed)
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if self._sleep_entity is not None:
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track_state_change(hass, self._sleep_entity, self.sleep_state_changed)
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if self._disable_entity is not None:
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track_state_change(hass, self._disable_entity, self.disable_state_changed)
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@property
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def entity_id(self):
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"""Return the entity ID of the switch."""
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return self._entity_id
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@property
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def name(self):
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"""Return the name of the device if any."""
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return self._name
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@property
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def is_on(self):
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"""Return true if circadian lighting is on."""
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return self._state
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async def async_added_to_hass(self):
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"""Call when entity about to be added to hass."""
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# If not None, we got an initial value.
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await super().async_added_to_hass()
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if self._state is not None:
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return
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state = await self.async_get_last_state()
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self._state = state and state.state == STATE_ON
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@property
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def icon(self):
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"""Icon to use in the frontend, if any."""
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return self._icon
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@property
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def hs_color(self):
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return self._hs_color
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@property
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def device_state_attributes(self):
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"""Return the attributes of the switch."""
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return self._attributes
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def turn_on(self, **kwargs):
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"""Turn on circadian lighting."""
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self._state = True
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# Make initial update
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self.update_switch(self._initial_transition)
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self.schedule_update_ha_state()
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def turn_off(self, **kwargs):
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"""Turn off circadian lighting."""
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self._state = False
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self.schedule_update_ha_state()
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self._hs_color = None
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self._attributes["hs_color"] = self._hs_color
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self._attributes["brightness"] = None
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def is_sleep(self):
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return (
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self._sleep_entity is not None
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and self.hass.states.get(self._sleep_entity).state == self._sleep_state
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)
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def calc_ct(self):
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if self.is_sleep():
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_LOGGER.debug(f"{self._name} in Sleep mode")
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return color_temperature_kelvin_to_mired(self._sleep_colortemp)
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else:
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return color_temperature_kelvin_to_mired(self._cl.data["colortemp"])
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def calc_rgb(self):
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if self.is_sleep():
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_LOGGER.debug(f"{self._name} in Sleep mode")
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return color_temperature_to_rgb(self._sleep_colortemp)
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else:
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return color_temperature_to_rgb(self._cl.data["colortemp"])
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def calc_xy(self):
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return color_RGB_to_xy(*self.calc_rgb())
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def calc_hs(self):
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return color_xy_to_hs(*self.calc_xy())
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def calc_brightness(self):
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if self._disable_brightness_adjust is True:
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return None
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else:
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if self.is_sleep():
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_LOGGER.debug(f"{self._name} in Sleep mode")
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return self._sleep_brightness
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else:
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if self._cl.data["percent"] > 0:
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return self._max_brightness
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else:
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return (
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(self._max_brightness - self._min_brightness)
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* ((100 + self._cl.data["percent"]) / 100)
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) + self._min_brightness
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def update_switch(self, transition=None):
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if self._cl.data is not None:
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self._hs_color = self.calc_hs()
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self._attributes["hs_color"] = self._hs_color
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self._attributes["brightness"] = self.calc_brightness()
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_LOGGER.debug(f"{self._name} Switch Updated")
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self.adjust_lights(self._lights, transition)
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def should_adjust(self):
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if self._state is not True:
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_LOGGER.debug(f"{self._name} off - not adjusting")
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return False
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elif self._cl.data is None:
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_LOGGER.debug(f"{self._name} could not retrieve Circadian Lighting data")
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return False
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elif (
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self._disable_entity is not None
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and self.hass.states.get(self._disable_entity).state == self._disable_state
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):
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_LOGGER.debug(f"{self._name} disabled by {self._disable_entity}")
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return False
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else:
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return True
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def adjust_lights(self, lights, transition=None):
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if self.should_adjust():
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if transition is None:
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transition = self._cl.data["transition"]
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brightness = (
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int((self._attributes["brightness"] / 100) * 254)
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if self._attributes["brightness"] is not None
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else None
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)
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mired = int(self.calc_ct()) if self._lights_ct is not None else None
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rgb = (
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tuple(map(int, self.calc_rgb()))
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if self._lights_rgb is not None
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else None
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)
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xy = self.calc_xy() if self._lights_xy is not None else None
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for light in lights:
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"""Set color of array of ct light if on."""
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if (
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self._lights_ct is not None
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and light in self._lights_ct
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and is_on(self.hass, light)
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):
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service_data = {ATTR_ENTITY_ID: light}
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if mired is not None:
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service_data[ATTR_COLOR_TEMP] = mired
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if brightness is not None:
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service_data[ATTR_BRIGHTNESS] = brightness
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if transition is not None:
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service_data[ATTR_TRANSITION] = transition
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self.hass.services.call(LIGHT_DOMAIN, SERVICE_TURN_ON, service_data)
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_LOGGER.debug(
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f"{light} CT Adjusted - color_temp: {mired}, "
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f"brightness: {brightness}, transition: {transition}"
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)
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"""Set color of array of rgb light if on."""
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if (
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self._lights_rgb is not None
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and light in self._lights_rgb
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and is_on(self.hass, light)
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):
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service_data = {ATTR_ENTITY_ID: light}
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if rgb is not None:
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service_data[ATTR_RGB_COLOR] = rgb
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if brightness is not None:
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service_data[ATTR_BRIGHTNESS] = brightness
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if transition is not None:
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service_data[ATTR_TRANSITION] = transition
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self.hass.services.call(LIGHT_DOMAIN, SERVICE_TURN_ON, service_data)
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_LOGGER.debug(
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f"{light} RGB Adjusted - rgb_color: {rgb}, "
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f"brightness: {brightness}, transition: {transition}"
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)
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"""Set color of array of xy light if on."""
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if (
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self._lights_xy is not None
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and light in self._lights_xy
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and is_on(self.hass, light)
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):
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service_data = {ATTR_ENTITY_ID: light}
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if xy is not None:
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service_data[ATTR_XY_COLOR] = xy
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if brightness is not None:
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service_data[ATTR_BRIGHTNESS] = brightness
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service_data[ATTR_WHITE_VALUE] = brightness
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if transition is not None:
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service_data[ATTR_TRANSITION] = transition
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self.hass.services.call(LIGHT_DOMAIN, SERVICE_TURN_ON, service_data)
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_LOGGER.debug(
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f"{light} XY Adjusted - xy_color: {xy}, brightness: {brightness}, "
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f"transition: {transition}, white_value: {brightness}"
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)
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"""Set color of array of brightness light if on."""
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if (
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self._lights_brightness is not None
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and light in self._lights_brightness
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and is_on(self.hass, light)
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):
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service_data = {ATTR_ENTITY_ID: light}
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if brightness is not None:
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service_data[ATTR_BRIGHTNESS] = brightness
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if transition is not None:
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service_data[ATTR_TRANSITION] = transition
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self.hass.services.call(LIGHT_DOMAIN, SERVICE_TURN_ON, service_data)
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_LOGGER.debug(
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f"{light} Brightness Adjusted - brightness: {brightness}, "
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f"transition: {transition}"
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)
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def light_state_changed(self, entity_id, from_state, to_state):
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with suppress(Exception):
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_LOGGER.debug(f"{entity_id} change from {from_state} to {to_state}")
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if to_state.state == "on" and from_state.state != "on":
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self.adjust_lights([entity_id], self._initial_transition)
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def sleep_state_changed(self, entity_id, from_state, to_state):
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with suppress(Exception):
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_LOGGER.debug(f"{entity_id} change from {from_state} to {to_state}")
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if (
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to_state.state == self._sleep_state
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or from_state.state == self._sleep_state
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):
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self.update_switch(self._initial_transition)
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def disable_state_changed(self, entity_id, from_state, to_state):
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with suppress(Exception):
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_LOGGER.debug("{entity_id} change from {from_state} to {to_state}")
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if from_state.state == self._disable_state:
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self.update_switch(self._initial_transition)
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