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1,411 commits
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fb45ad7b9c |
fix(auth): ExtAuth logout redirect on unauthenticated loads, and warning spam from untrusted sources (#6176)
* fix(ui): only redirect to ExtAuth logout URL for proxy-authenticated sessions react-admin calls authProvider.logout() when the boot-time checkAuth fails and after a 401, not only when the user clicks Logout. With ExtAuth.LogoutURL set, every unauthenticated page load (e.g. direct LAN access that bypasses the auth proxy) was sent to the IdP sign-out page and the login form was never shown. Redirect only when the page was authenticated by the reverse proxy (config.auth is present). Other sessions fall back to the login form. Fixes #6175 Signed-off-by: Deluan <deluan@navidrome.org> * fix(server): only warn about untrusted ExtAuth sources when the header is sent UsernameFromExtAuthHeader checked the source IP before looking for the user header, so every request from an IP outside ExtAuth.TrustedSources logged a warning, even when it carried no header at all. With direct LAN access alongside a forward-auth proxy, a single polling client produced a constant stream of warnings (twice per Subsonic request, since the middleware chain resolves the username in both checkRequiredParameters and authenticate). Look for the header first and warn only when an untrusted source actually sends it, which is the case worth seeing: a misconfigured proxy or a spoof attempt. Signed-off-by: Deluan <deluan@navidrome.org> --------- Signed-off-by: Deluan <deluan@navidrome.org> |
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b76ae14286 |
feat(jellyfin): add Quick Connect sign-in (#6174)
* feat(jellyfin): add Quick Connect sign-in Jellyfin clients can now sign in without a password: the client shows a 6-digit code, a signed-in user approves it, and the client redeems a secret for its access token. - core/quickconnect: in-memory store shared by both routers through wire. Codes expire after 10 minutes; a secret redeems only once (Jellyfin allows repeats for 10 minutes); at most 1000 pending requests. - Jellyfin API: Initiate, Connect, Authorize and AuthenticateWithQuickConnect. Admins may approve for another user via UserId, like Swiftfin's admin page. Initiate and redeem share the login rate limiter; Connect does not, since Finamp and Streamyfin poll it every second. - Web UI: a Quick Connect item in the user menu looks up the code and shows the app and device before approving, so a user can't be tricked into approving an unknown device blindly. - Jellyfin.QuickConnect option, on by default like Jellyfin. It only matters when the Jellyfin API is enabled. * refactor(jellyfin): tidy Quick Connect naming and route guards Group the Quick Connect routes under one requireQuickConnect guard, make the request's device a named field so req.Device.ID can't be mistaken for a request id, and rename the web API response type to quickConnectDevice. * refactor(jellyfin): remove duplicated Jellyfin date formatting function * test(jellyfin): set play count and starred in the song fixture literal * refactor(jellyfin): inline the Quick Connect redeem body and use the shared date helper * fix(jellyfin): bound the client fields Quick Connect keeps in memory Initiate is unauthenticated and keeps the Client, Device, DeviceId and Version header fields for up to ten minutes. With no header size limit, each pending request could hold about 1 MB, and even a short field kept the whole header alive because the parsed values are substrings of it. Reject fields over 512 bytes and copy the stored values. Also answer 500 instead of 401 when the redeem user lookup fails for a reason other than the user being gone. * fix(jellyfin): rate-limit Quick Connect code approval Any signed-in user could try codes without limit on the Jellyfin Authorize endpoint and the web UI lookup/authorize endpoints, and so could approve another person's pending device for their own account. Apply the same per-IP limiter as the login (AuthRequestLimit/AuthWindowLength) to both surfaces. |
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be8ec15168 |
feat(ui): format dates using the selected language (#6160)
Dates were rendered with the browser locale, ignoring the language chosen in Personal settings, so a user browsing in German still saw US-style dates. All date rendering now resolves its locale through a useDateLocale hook that returns the selected language, augmented with the region from navigator.languages when the language carries none (Intl reads a bare "en" as en-US). Applied to DateField, the rated/loved tooltips, the mobile user list and album release dates; the three inline timestamp tooltips now share a formatDateTime helper. Closes #229 |
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2aa7a5c466 |
fix(ui): prevent Safari album grid resize when top menus open (#6125)
* fix(ui): prevent Safari album grid resize when top menus open * fix(ui): disable scroll lock for all popovers --------- Co-authored-by: Deluan Quintão <deluan@navidrome.org> |
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e7b449b805 |
Merge branch 'master' into fix-forceformat-directplay | ||
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8d77a49b31 |
fix(ui): allow setting a transcoding Default Bit Rate of 0
The Default Bit Rate dropdown on the Transcoding create/edit forms was fed BITRATE_CHOICES, which starts at 32. There was no way to pick 0, and the SelectInput was not resettable, so an admin could neither create nor restore a transcoding with no default bit rate, such as the default FLAC one (seeded with 0 in consts.DefaultTranscodings). Editing that row also rendered a blank dropdown, since its stored value matched no choice. Adds TRANSCODING_BITRATE_CHOICES, which prepends a 0 entry labelled 'None' to the shared list. The forms use it as SelectInput choices, and the list and read-only show view render it through SelectField, so all four screens resolve the label from the same array and cannot drift. The shared BITRATE_CHOICES is left untouched, because 0 is not a meaningful option for the player Max. Bit Rate or the share dialog. Reported in discussion #6107, where a user had deleted the default transcodings and could not recreate the FLAC one. |
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fe1c87c190 |
fix(ui): round the album grid hover overlay in the Nautiline theme (#6115)
The theme rounded the cover image directly and set a border radius on albumContainer, which has no background or clipping, so it rounded nothing. The hover overlay is a sibling of the image inside the same link, so it kept square corners that poked out over the rounded cover. Move the radius to that link and clip it, so both the image and the overlay follow the same rounded box. This also covers the mobile bar, which is always visible. Fixes #6110 |
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bea9715001 | refactor(ui): replace icons in LibraryScanButton with react-icons | ||
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1ceb25c6c1 |
feat(ui): added Catppuccin Mocha and Frappé themes, updated Macchiato theme to better reflect the official palette (#5835)
* added catppuccin mocha theme * added catppuccin mocha theme to index.js * fix syntax * add catppuccin frappé theme * made frappe and mocha themes more consistant with official color palette and added comments for easy verification * same for macchiato, seperate commit in case original is preferred * added comments to .js files --------- Co-authored-by: Deluan Quintão <deluan@navidrome.org> |
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afb3a2f881 |
feat(ui): add Refresh Metadata action to the album and artist pages (#6078)
The Refresh Metadata action was only reachable from the Album and Artist context menus, so it could not be triggered from AlbumShow or ArtistShow. This adds an icon-only button, with a tooltip, to the action toolbar on both detail pages. Like the menu entry, it is only rendered for admins. The button is built on react-admin's Button rather than a plain IconButton: the surrounding toolbars use the former, so the theme colour and the icon-only swap at the xs breakpoint are inherited instead of restated. The dataProvider call and its two notifications move into a new useRefreshMetadata hook, which ContextMenus now shares, keeping a single copy of that logic. |
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8407fe6dda |
fix(ui): reload the playlist after rating or loving a track (#6009)
A playlistTrack id is a position in the playlist, not a stable key, so refetching a row by id after the annotation is saved can return a different song: in a smart playlist filtered on that annotation the track is gone and every later row has shifted up. The stale-keyed record then renders as a duplicate of its neighbour. Signed-off-by: Bjørn A. Andersen <polybjorn@users.noreply.github.com> Co-authored-by: Bjørn A. Andersen <polybjorn@users.noreply.github.com> Co-authored-by: Deluan Quintão <deluan@navidrome.org> |
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b134f16fd5 |
feat(plugins): surface the valid agent names in logs and the Plugins UI (#5910)
The agent name used in the `Agents` config option comes from the .ndp file name, not from the manifest. The Plugins UI showed the ID but never said what it was for, so renaming a plugin file silently breaks the config with only a Debug-level "Unknown agent ignored" line to go on. Add a caption under the ID in the Plugins UI, and list the accepted names alongside the rejected one in that log line. Related to navidrome/apple-music-plugin#14 |
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b0e1943d8b |
fix(ui): always show the Last.fm link on the artist details page
The button only rendered when an agent supplied a real last.fm URL, either embedded in the biography or as artistInfo.lastFmUrl. Neither source is reliable anymore: cleanContent strips the "Read more on Last.fm" anchor out of the biography, and the Last.fm agent does not register at all unless LastFM.ApiKey and LastFM.Secret are set, in which case GetArtistURL falls through to ListenBrainz, which returns the artist's official homepage. The isLastFmURL guard then correctly rejects it and the button disappears. Build the URL from the artist name when no canonical one is available, the same way AlbumExternalLinks already does for albums. A real last.fm URL is still preferred when one is present, and the button stays hidden when Last.fm is disabled or the artist has no name. |
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f08b5297ee |
feat(ui): add Refresh Metadata to the album and artist context menus (#6036)
* refactor(artwork): move artworkItemName into core/artwork as ItemName * feat(external): add RefreshInfo to force an external info refresh RefreshInfo re-fetches and re-saves external info for one artist or album, bypassing the TTL check that UpdateArtistInfo/UpdateAlbumInfo use. It is synchronous; callers that must not block detach it themselves. Also makes MockArtistRepo/MockAlbumRepo.UpdateExternalInfo persist to Data (previously a no-op) and adds the new method to the e2e noopProvider, both required so the interface addition compiles and is observable in tests. * feat(external): broadcast RefreshResource after external info is saved populateArtistInfo and populateAlbumInfo now emit the same RefreshResource event the artwork worker uses, so the UI learns about both foreground and background metadata refreshes. * feat(nativeapi): replace artwork refresh endpoint with metadata refresh * feat(ui): add refreshMetadata to the data provider * feat(ui): add a Refresh Metadata item to the album and artist context menus * fix(ui): re-fetch artist info when the record is refreshed * test: fix mislabeled spec, add kind-gate negative case, guard nil mock maps - Rename the RefreshInfo spec that claimed to cover the save-failure/broadcast path: SetError(true) fails Get too, so it only proves RefreshInfo bails out early at getArtist. - Add a spec proving playlist refreshes skip the external-info step, since that asymmetry (al/ar only) was documented but unasserted. - Add lazy nil-map init to MockAlbumRepo/MockArtistRepo.UpdateExternalInfo so a composite-literal-constructed mock doesn't panic on first save. * test: relocate discArtworkName specs from cmd to core/artwork artworkItemName moved into core/artwork as ItemName in an earlier commit, but its disc-name specs stayed behind in cmd/artwork_test.go, reaching across packages. Move them to core/artwork/item_name_test.go where the code now lives. * fix(ui): shape refreshMetadata like a react-admin response react-admin validates custom dataProvider methods and rejects any response without a `data` key, so the raw httpClient promise made every click surface an error toast instead of the success message. The unit test mocked useDataProvider, which skips that validation. Also folds "which kinds have external info" into external.HasInfo so the handler stops restating it, drops the nil-broker guard that only existed for tests, and delegates the mocks' UpdateExternalInfo to Put. * refactor(external): unexport infoKinds Only HasInfo is used outside the package, so the slice itself does not need to be exported. * refactor(artwork): fold ItemName into housekeeping.go next to Refresh ItemName exists to guard Refresh from ids that would orphan a queue row, and both callers invoke them back to back. A separate file hid that pairing; it was only split out to keep the move out of cmd/ legible in review. * fix(nativeapi): return 500 when the refresh lookup fails for a non-ErrNotFound reason A transient repository error told the admin the id did not exist, and the error was dropped without a log line, so nothing pointed at the real cause. Also drops the inherited claim that clearing artwork state shows a placeholder. Reads fall back to local resolution, so that only holds when there is no local art. * fix(ui): move Refresh Metadata above Get Info in the context menu Menu order follows key insertion order in the options object, so the new spec pins the position rather than leaving it to be shuffled by the next addition. |
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1f3034f022 |
fix(playlist): block track edits on synced playlists across all APIs (#5984)
* fix(playlist): block track edits on synced playlists across all APIs A synced playlist's tracks come from its source file, so any track edit made through the UI or an API was silently reverted on the next scan. Track mutations funnel through two service guards, checkTracksEditable (incremental edits) and Create (wholesale replace, used by Subsonic createPlaylist and Jellyfin's replace path), which each duplicated the smart-playlist check. Both now consult a shared model.Playlist.TracksEditable() predicate, so the native, Subsonic, and Jellyfin paths are all locked: track edits return ErrNotAuthorized (403, or Subsonic error 50) instead of being accepted and lost. Metadata-only edits (name, comment, public, the sync flag itself) still go through checkWritable and are unaffected. In the UI, a synced playlist's track list becomes read-only, mirroring how smart playlists already behave. * fix(playlist): return 409 Conflict for non-editable playlist track edits The previous commit rejected track edits on smart and synced playlists with ErrNotAuthorized (403). That conflates two different things: a 403 says the caller lacks permission, but a synced or smart playlist's tracks are immutable for everyone, including the owner and admins. It is a property of the resource, not the caller. Introduce ErrPlaylistNotEditable and return it from both track-edit guards. The Native and Jellyfin APIs now map it to 409 Conflict; Subsonic maps it to error 50, the closest code it has (it has no read-only concept). The Native track handlers previously mapped this rejection inconsistently (400 on add, 500 on remove, 403 on reorder) through a new shared writePlaylistError helper. Genuine authorization failures (non-owner, non-admin) still return ErrNotAuthorized. * fix(playlist): surface synced read-only state in picker, Jellyfin, and OpenSubsonic Follow-up to the track-edit lock: the read-only state was enforced but not advertised consistently, so clients still offered edits that the server rejects. - UI: the Add to Playlist picker filtered targets by isWritable only, offering synced playlists that then 409 on add. It now filters with canChangeTracks. - Jellyfin: addToPlaylist/removeFromPlaylist hard-coded every error to 404, so a locked playlist reported "not found" instead of 409. They now return 409 for ErrPlaylistNotEditable while keeping the deliberate anti-probing 404 for every other error (a non-owner never reaches ErrPlaylistNotEditable, so 409 leaks nothing). - OpenSubsonic: buildOSPlaylist marked only smart playlists readonly; owned synced playlists advertised readonly=false. Readonly now also covers !TracksEditable(), matching the existing smart-playlist treatment. * fix(jellyfin): report CanEdit from playlist editability in permission probes getPlaylistUsers and getPlaylistUser returned CanEdit: true unconditionally, so Finamp (which probes this before showing edit controls) offered track editing on synced/smart playlists whose add/remove requests now return 409. Both handlers now fetch the playlist and set CanEdit from TracksEditable(), keeping the deliberate non-owner looseness (CanEdit stays true for a normal playlist a non-owner views) and mapping any lookup error to 404 like the sibling probes. * fix(playlist): check ownership before editability when replacing tracks Create checked TracksEditable() before ownership, so a non-owner replacing another user's public smart/synced playlist (Jellyfin updatePlaylist with a non-empty Ids list) received a 409 read-only conflict instead of a 403 authorization failure. The incremental guards check ownership first via checkWritable; Create now matches that order. Subsonic is unaffected (both errors map to code 50). Owners of their own smart/synced playlists still get the read-only conflict. * fix(jellyfin): return 403 for locked playlists, matching Jellyfin Jellyfin itself refuses edits on its file-backed playlists with Forbid() (403): PlaylistsController gates every mutation on OwnerUserId == caller or a share with CanEdit, and playlists imported from .m3u files satisfy neither. Its CanEdit is an ACL field, not a read-only marker, and Jellyfin core has no server-managed playlist type at all. Our Jellyfin routes exist to imitate that API, so ErrPlaylistNotEditable now maps to 403 there instead of 409. The native API keeps 409 (a resource-state conflict is the accurate REST answer where we define the contract) and Subsonic keeps error 50, its closest code. * chore(playlist): trim comments added by this branch Several comments ran to three or four lines and carried rationale that belongs in the commit history rather than the code: what Jellyfin does with its own file-backed playlists, and restatements of the expressions directly below them. Each block is now one or two lines covering only the non-obvious why. |
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4b1218eec0 |
feat(ui): show translation completion percentage in the language selector (#5979)
The language selector now shows how complete each translation is, so users can see at a glance which languages are lagging behind English. The native API's translation resource gained a termCount field holding the number of non-empty terms in each language file; the UI divides that by the term count of the bundled English file to get the percentage. The percentage is wrapped in a Unicode left-to-right isolate, otherwise it renders as "(%61)" beside right-to-left names such as Arabic and Persian. Sorting runs on the plain language name, before the percentage is appended. This also fixes prepareLanguage() mutating the bundled English translations: for the English locale it received the shared en object and aliased albumSong and playlistTrack onto it, growing en by 94 keys at runtime. That inflated the denominator and made every language read about 14 points low. The aliases now go on the merged copy instead. |
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82fde00ecc |
feat(scrobbler): add per-user scrobble filter (#5964)
* feat(scrobbler): add scrobble_filter column to user * feat(scrobbler): validate scrobble filter criteria on user save * refactor(persistence): make smart playlist join helpers package-level * feat(scrobbler): add MediaFileRepository.MatchesCriteria * feat(scrobbler): filter external scrobbles with per-user criteria * feat(ui): add scrobble filter field to user form * fix(scrobbler): default scrobble_filter to empty string for existing users * refactor(scrobbler): also gate playback reports on the scrobble filter Playback reports carry the same track metadata to plugin scrobblers, so a filtered track leaked through that third dispatch path. Skip the filter evaluation entirely when no scrobbler is active. * refactor(persistence): move criteria join building into criteria_sql.go The join set a criteria needs was decided in criteria_sql.go but built in smart_playlist_repository.go, so both callers had to pair the two by hand. * refactor(persistence): unexport smartPlaylistCriteria methods The type never leaves the package, so the exported names advertised an API that callers outside persistence could never reach. Also disambiguates where/orderBy from squirrel's SelectBuilder methods of the same name. * fix(ui): cap the scrobble filter field width fullWidth stretched it across the whole page next to 256px inputs. Bounded at 40em, with two rows and a resize handle so JSON rules stay readable. * refactor(ui): move scrobble filter input in UserEdit component * feat(ui): add pt-BR translations for the scrobble filter * fix(scrobbler): take the filter verdict before incPlay incPlay mutates play counts and dates a filter can test on, so evaluating at dispatch time let one play decide differently on either side of the increment: a track could be scrobbled despite matching, or lose only its stopped report and strand presence plugins. Reject limit/offset too, rather than silently ignoring part of a rule copied from a smart playlist. * fix(scrobbler): filter the report from an expired session The expiry callback runs with a stub user carrying no filter, so evaluating there always returned false and leaked the track to plugin scrobblers. That is the normal path for clients that never send stopped, such as legacy Subsonic now-playing. Carry the last verdict on the session instead. * refactor(scrobbler): skip the now-playing enqueue instead of threading the verdict Queuing an entry only to drop it at dispatch also cancelled a pending announcement for the previous, unfiltered track, since the queue is keyed by player and a new entry replaces the old one. * fix(scrobbler): evaluate the filter regardless of active scrobblers The verdict is stored on the session and dispatched at expiry, so skipping evaluation when no scrobbler was active let a plugin enabled mid-session receive a filtered track. The empty-filter guard above already gives servers without scrobbling the same free path, so the shortcut only ever applied to users who had a filter set. |
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752b38609c |
feat(artist): add Share and Download actions to the Artist detail page (#5944)
* feat(ui): add Share button to artist detail page * feat(ui): add Download button to artist detail page * fix(ui): scope artist share/download to album-artist content Gate the artist Share/Download actions on album-artist stats and show the album-artist size, since ZipArtist and the share query only cover album_artist_id songs. Previously the total (role-inclusive) size was shown and guest-only artists could produce an empty archive. Applies to the artist toolbar, the shared context menu, and the download dialog title. * fix: match artist download/share to album-artist participation ZipArtist and the artist share query filtered the deprecated album_artist_id column, which only stores the first album artist of a track. Secondary album-artists (co-credited but not first) got an empty download/share even though the UI offered it. Filter by the album-artist role participation instead, matching the artist's album-artist stats used to gate the actions. Also cover the artist-specific size branch of the download dialog. * fix(share): scope artist shares to the owner's libraries The artist share query broadened to album-artist participation, which could pull a secondary album artist's tracks from libraries the (non-admin) share owner cannot access into the public share. Load the artist share as the owner so their library access is applied, mirroring how playlist shares already work. Adds a repository test covering co-album-artist inclusion and library scoping. * test(share): assert album participation branch of artist shares Link the co-album-artist fixtures to albums and assert share.Albums (used by Subsonic getShares) includes the accessible album and excludes the one in a library the owner cannot access, so the album participation + scoping branch is covered too. * fix: exclude missing files from artist download/share actions An artist's stats still count files that went missing, so the toolbar/context menu could offer Download/Share for an artist whose files are all gone, while the share query (missing=false) returns nothing and downloads open dead paths. Hide the actions when the artist is missing and exclude missing files from ZipArtist, matching the share semantics. * refactor: dedupe artist download-size and share-owner lookups Extract the 'album-artist download size (or none when missing)' rule into a single artistDownloadSize() helper shared by the toolbar, context menu, and download dialog, and factor the duplicated share-owner context lookup into a shareRepository.ownerContext() method used by both the artist and playlist share cases. * refactor(ui): move artistDownloadSize helper to common utils is for domain-agnostic, potentially portable code; this helper is Navidrome-specific (artist stats shape), so it belongs in common. Consumers import it directly from common/artist to avoid pulling in the common barrel. |
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944ca3100f |
feat(artwork): new artwork pipeline with background resolution and Low Quality Image Placeholders (#5847)
* feat(artwork): add artwork, item_artwork and artwork_queue tables * feat(artwork): add artwork models, repository interfaces and mocks * feat(artwork): implement artwork repository * feat(artwork): implement item_artwork repository with batched hydration * feat(artwork): implement artwork_queue repository * feat(artwork): add content-addressed originals store * feat(artwork): add artwork prune (orphan cleanup) * fix(artwork): never sweep files on transient DB errors during prune * refactor(artwork): fold originals package into core/artwork as ImageStore * refactor(artwork): merge item artwork state into ArtworkRepository * fix(artwork): chunk unbounded IN clauses and restore interface docs * refactor(artwork): apply simplify-pass cleanups Internal item_artwork sqlRepository helper, toSQLArgs upserts, batched queue enqueue, EnqueueStaleAbsent moved to queue repo, snapshot-based prune sweep, mock/real semantics aligned. * fix(artwork): address review findings on prune/sweep races and mock fidelity Sweep now honors an mtime grace window (in-flight acquisitions and temp files), reacquired orphans reset the prune grace window, and the queue mock implements real stale-absent semantics. * fix(artwork): atomic orphan deletion and timestamp semantics from review DeleteOrphans re-checks age+references at delete time, PutItemArtwork defaults attempted_at, queue mock timestamps mirror SQL. * fix(artwork): guard orphan file removal with the prune grace window Duplicate ImageStore writes refresh the file mtime and Remove skips files newer than the cutoff, so overlapping acquisitions cannot lose their store files to a concurrent prune. * fix(artwork): rewrite vanished duplicates and sweep stale mime variants Write falls through to a real write when the liveness touch fails, and sweep retention now matches the recorded mime's extension so obsolete variants are reclaimed. * fix(artwork): index artwork_queue in dequeue order The previous leading retry_at range column forced a temp B-tree sort of the whole eligible set on every DequeueBatch; ordering the index by (priority DESC, enqueued_at) lets scans stop after the batch size. * fix(artwork): honor the orphan cutoff in the repository mock The mock's DeleteOrphans now applies createdBefore like the SQL implementation, and a new spec covers a freshly reacquired row surviving prune. * fix(artwork): reject malformed hashes in ImageStore operations Known-absent states carry an empty hash and malformed persisted hashes could panic path sharding or inject separators; Write/Open/Remove now return an error for anything but 16 lowercase hex chars. * fix(artwork): mock PutImage refreshes created_at like the SQL repository Prune specs now age fixtures directly instead of seeding stale timestamps through the upsert. * fix(artwork): store backing-file provenance per item, not per hash * feat(artwork): import blurhash encoder from #5797 * feat(artwork): add worker-side artwork resolvers * fix(artwork): propagate playlist tile failures and dedupe external step * feat(artwork): add acquisition processor Resolves one queue item end to end: hash/dedup, decode + 128px thumbnail blurhash, place bytes (store vs source file), and persist found/absent/ failed state for the worker (Task 4) to act on. * style(artwork): tighten processor comments to budget * feat(artwork): add acquisition worker service * feat(artwork): enqueue artwork resolution from scan and CRUD paths * feat(artwork): artwork backfill, fingerprint re-resolution and scheduled jobs * test(artwork): leak/soak coverage and deferred assertions * fix(artwork): propagate transient artist image errors to the worker callGetImage swallowed all agent errors, so an agent outage surfaced as ErrNotFound and the worker settled artist artwork as a definitive absent (and reset the breaker). Add an additive ArtistImageResult path that returns the underlying agent error on transient failure while keeping ArtistImage byte-identical for existing callers; the worker's artist external step uses it via fromArtistExternalResult. * fix(artwork): resolve full playlist source chain resolvePlaylist only built the generated grid, dropping the uploaded-image, sidecar and ExternalImageURL sources the old reader_playlist.go chain serves. Port the full chain before the grid fallback: uploaded (upload), sidecar (folder), and ExternalImageURL routed through extGate with the same extError semantics as the other external steps. Also rewires the artist external step onto ArtistImageResult. * fix(artwork): purge dangling queue rows and guard concurrent re-enqueues Queue rows for deleted entities failed forever (Get -> ErrNotFound -> failed -> capped retries, unbounded). Add ArtworkQueueRepository.PurgeDangling, called from Prune next to the item_artwork purge. Separately, the found/absent path unconditionally deleted the dequeued row, erasing a concurrent scan re-enqueue; switch to DeleteIfUnchanged, which deletes only while retry_at still matches the dequeued value (verified retry_at is the column an Enqueue upsert resets). * style(artwork): fix comment accuracy and budget; fingerprint ArtistImageFolder Correct the inverted workerDeps.extGate comment, trim over-budget doc comments, and add conf.Server.ArtistImageFolder to the resolution fingerprint so an image-folder change re-resolves artist artwork. * fix(artwork): treat missing local playlist cover as definitive, not transient A playlist ExternalImageURL pointing at a local file that fails to open was routed through extError, causing failed/48h-retry loops that burn a rate limiter token forever instead of falling through to the generated grid. * refactor(artwork): deduplicate purge loop, backfill table, and extGate alias * fix(artwork): cap resolved image reads A user-editable ExternalImageURL can point at an arbitrarily large endpoint; a fast server could make the worker buffer hundreds of MB inside the 5s HTTP timeout. Bound the read to a fixed 20MB cap (no config knob) via io.LimitReader and fail the item if it is exceeded. * fix(artwork): retry higher-priority external art after fallback hit With CoverArtPriority="external,cover.jpg", a transient external failure followed by a folder hit dropped the external error: the worker recorded found and deleted the queue row, so the configured higher-priority external art was never retried. Carry extError onto the fallback resolution and add an outcomeFoundStale that persists+serves the art but reschedules via MarkFailed, giving the external source another chance. When external later answers definitively-not-found, the hit is not stale and the row is deleted. * fix(artwork): treat playlist cover URL 404 as definitive miss The playlist ExternalImageURL step used sources.go's fromURL, which maps any non-200 to a generic error, so a stale URL returning 404/410 was classified transient: infinite backoff plus it counted toward the circuit breaker, blocking valid external work. Add a local fetch in resolve.go that maps 404/410 to model.ErrNotFound (definitive) while keeping other non-200s transient. sources.go is left untouched. * test(artwork): move soak test into the Ginkgo suite * test(artwork): make leak and permission tests pass on linux goleak now ignores notify's nonrecursive-tree goroutines (linux uses inotify, which spawns dispatch+internal instead of darwin's recursive dispatch), and the read-only-dir prune spec skips under root, where permission bits cannot make Remove fail. * fix(artwork): reject decompression-bomb dimensions before decoding * fix(artwork): keep fresh re-enqueues ahead of stale failure backoff * fix(artwork): include M3U external art flag in the config fingerprint * fix(artwork): resolve private playlists with an admin context * test(artwork): convert non-synctest timing tests to Ginkgo specs TestArtworkBackoffSchedule and TestArtworkWorkerRunNoLeak needed no real *testing.T (no synctest), so move them into worker_test.go as Ginkgo specs. TestArtworkBreakerHalfOpen stays plain since testing/synctest requires a real *testing.T, matching core/scrobbler's precedent. * fix(artwork): store backing-file provenance per item, not per hash * fix(artwork): apply image limits to playlist tile decoding decodeTile ran image.Decode on every sampled album's resolved bytes before processItem's maxImageBytes/maxImagePixels guards applied, letting an oversized or decompression-bomb tile fully decode unbounded. Enforce both caps inside decodeTile itself. * refactor(artwork): reuse auth.WithAdminUser and dedupe image cap guards * perf(artwork): fetch only IDs for backfill enumeration Backfill enumerated every album, artist, playlist and radio via GetAll and mapped out just the ID. GetAll materializes full entities (library joins, participant/stats/tags JSON, annotation, artwork hydration), so on a large library it loaded tens of thousands of heavy structs only to read one field each — spiking transient RSS to ~1GB during the one-time upgrade backfill, a memory risk on small NAS/Pi hardware. Add GetAllIDs to the album, artist, playlist and radio repositories: it reuses each repo's base row-set filter (library visibility, artist content join, playlist userFilter) but projects only id, skipping the heavy columns and post-processing. A per-repo parity test asserts GetAllIDs returns exactly the same id set as GetAll. Verified on a 727MB / 29k-artist production DB copy: peak RSS during backfill dropped from ~1012MB to ~89MB, file descriptors flat, same 36,138 items enqueued. * feat(artwork): promote worker concurrency and external rate to real configs The artwork worker's drain speed was governed by two hidden Dev flags, DevArtworkWorkerConcurrency and DevArtworkExternalRPS, both defaulting to 2. On a large library's one-time backfill the external rate limiter is the real ceiling: every art-less item waits on it before the (rate-limited) external lookup, so the drain crawls at ~RPS items/sec while local-art items are unaffected. Promote both to documented, supported options: ArtworkWorkerConcurrency (default 4) sets local-resolution parallelism, ArtworkExternalMaxRPS (default 2, 0 = unlimited) caps external-agent lookups to stay polite to Last.fm/Deezer/etc. Operators can now trade first-backfill speed against external-API rate limits. The old Dev names still map for backward compat. * fix(deezer): never return empty-image-id placeholder pictures * feat(agents): enumerate enabled image-retriever agents per capability * feat(artwork): worker fetches agent images directly with per-agent rate limits and breakers * fix(artwork): treat agent not-found as breaker success * feat(model): content-hash artwork id suffix and hydratable per-entity image state * feat(persistence): hydrate artwork hash and absence onto entity pages * feat(artwork): resolve media_file embedded art in the worker, invalidate on rescan * feat(artwork): broadcast refresh events when artwork lands * fix(artwork): broadcast refresh for stale-found artwork too * feat(artwork): state-backed serving path with provisional read-through * feat(server): serve artwork from persisted state with content-hash caching * feat(subsonic): content-hash coverArt ids, omit artwork on known-absent * refactor(artwork): delete the legacy reader chain, cache warmer, and provider image methods * feat(artwork): precache on acquisition, bump on upload/radio changes, manual re-resolve API * test(artwork): end-to-end coverage for the serving cutover * chore(artwork): generic 500 bodies on refresh endpoint, trim stale test comments * fix(artwork): request read-through must not reset the failure backoff The provisional read-through and dangling re-enqueue used Enqueue, whose upsert resets retry_at, so any browse of an unresolved entity that was backing off after an external failure made it immediately eligible again — defeating the exponential backoff during a provider outage. Add EnqueueBump, which raises priority but leaves an existing row's retry_at intact, and route the serving path through it. Scan and manual re-resolve keep Enqueue's reset (a detected change wants immediate retry). * fix(artwork): keep an eligible track's cover requestable when its album is absent An embedded-eligible track with no resolved item_artwork row inherited the album's ImageAbsent, so when the album resolved absent (e.g. CoverArtPriority without 'embedded') the track's coverArt was omitted permanently — the client never requested it, so the lazy mediafile path never resolved it — even though the serving path would extract and serve the track's own embedded art. Hydration now never copies the album's absence onto an eligible-but-unresolved track. * fix(artwork): validate each agent image URL before picking the largest bestImageURL selected the largest by size and only then parsed it, so a malformed largest URL (e.g. a bad percent-escape) returned nil and shadowed a valid smaller candidate, contradicting the documented skip-unparseable behavior. Parse per candidate and compare sizes only among URLs that parse. * fix(artwork): fall back to disc art, not the album, for multi-disc tracks serveMediaFile delegated an absent/ineligible track straight to AlbumCoverArtID, skipping the disc-specific lookup that MediaFile.CoverArtID (and the deleted legacy reader) use. On multi-disc albums with per-disc images that served the album cover instead of the configured disc artwork. Delegate through DiscCoverArtID. * fix(artwork): enqueue uploaded artwork only after the filename is persisted SetImage cleared state and enqueued the bump before the caller stored the new filename, so a worker drain in that window could resolve against the old (already deleted) file and settle absent, leaving the upload unused until a later scan. Move the invalidate+enqueue into EnqueueArtwork, which each caller now invokes after the entity Put. * fix(artwork): keep multi-disc tracks requestable when the album is absent Round-1's hydration fix still copied the album's known-absent onto a non-eligible (or own-absent) track, but MediaFile.CoverArtID routes a multi-disc track to disc art, which resolves provisionally and is never known-absent. Marking it absent made Subsonic omit coverArt so clients never requested a valid disc image. Only mark a single-disc track absent, and only when its own art won't resolve. * fix(artwork): serve a local playlist ExternalImageURL as a file-backed reference A local ExternalImageURL was resolved through the external step and labelled external, so placeBytes copied it into the content-addressed store and dropped its path/mtime — replacing the file never tripped the staleness check. Classify local references as file-backed (resolved in place, even on the request path) and keep store-backed behaviour only for http(s) URLs. * fix(artwork): requeue playlist cover when its track set changes A generated-grid cover went stale after track mutations: nothing re-resolved the playlist's artwork, and the request path deliberately never rebuilds the grid, so serveEntity kept returning the old grid hash indefinitely. Enqueue pl artwork from refreshCounters (the choke point for every track-set change); no clear, so the old cover keeps serving until the worker rebuilds. * fix(artwork): open library-backed artwork through its on-disk root A library configured with a file:// path stored absRoot as the raw URI, so Abs produced strings like file:/music/cover.jpg that os.Open/os.Stat reject — folder, upload and embedded art were treated as dangling on every request, looping forever. Normalize a file:// path to its parsed OS path (the same root os.DirFS uses); non-local schemes are left unchanged (out of scope, per the artwork-musicfs TODO). * fix(artwork): only use disc resolution for multi-disc albums DiscCoverArtID returns a dc- id for any track with DiscNumber>0, so serveDisc ran the full DiscArtPriority chain even for single-disc albums, where a stray disc*/ embedded image could shadow higher-priority album art. Gate disc resolution on the album having more than one disc, matching the legacy reader; single-disc tracks serve album art directly. * fix(artwork): invalidate artwork when an uploaded image is deleted Deleting an artist/radio/playlist upload cleared the filename but left the found item_artwork row and its hash, so lists kept advertising the deleted cover's hash-suffixed immutable URL and clients could display it indefinitely. Call EnqueueArtwork after the delete-side Put, symmetric with upload, so the state is cleared and re-resolved to the next source (or absent). * fix(artwork): restore synthetic-artist guard and unicode normalization in agent lookups Moving agent calls into the worker bypassed two behaviors of the aggregate provider: Agents.GetArtistImages' guard for Unknown/Various Artists (a direct retriever call could assign an unrelated image to a synthetic artist), and auxAlbum/auxArtist.Name's DevPreserveUnicodeInExternalCalls normalization (records with typographic quotes/dashes missed exact-name searches). Re-apply both before enumerating retrievers. * fix(artwork): enforce entity visibility on the Subsonic getCoverArt path serveEntity reads persisted item_artwork by id, bypassing the library and private- playlist filters that the legacy entity-load applied. On the authenticated Subsonic path a user could fetch artwork for an inaccessible album or someone else's private playlist by guessing an id. getCoverArt now resolves the underlying entity through the request-scoped (filtered) repositories and serves the placeholder when it is not visible, so existence isn't leaked and the always-an-image invariant holds. The public share (JWT-authorized) and Jellyfin (admin) paths are intentionally untouched. * fix(artwork): version the artwork ETag with the served representation The ETag was the pixel hash of the original image, so a CoverArtQuality or EnableWebPEncoding change altered the resized bytes without changing the ETag — revalidating clients got a spurious 304 and kept the old encoding. Resized responses now carry a representation ETag (hash + size + square + encode settings) used for the ETag header and If-None-Match, while the immutable decision stays on the pixel hash (URLs remain pixel-identity per the spec, so hash-suffixed clients keep zero-request caching). Full-size originals fall back to the pixel hash as before. * fix(artwork): don't stamp the album hash onto multi-disc tracks The hydration fallback assigned a found album hash to every fallback track, but a multi-disc track's CoverArtID emits a dc- id served from disc-specific art whose hash is unknown at hydration time. Advertising dc-..._<albumHash> gave clients a content- version that never changes when the disc image does, breaking id-based refresh. Only stamp the album hash for single-disc tracks (DiscNumber == 0); multi-disc tracks stay unhashed and rely on the correct ETag returned by the served response. * fix(artwork): enqueue new empty playlists by id, and refresh on absent outcomes Two worker/enqueue fixes from review: - playlistRepository.Put assigned the generated id to the caller's Playlist but passed the stale copy (empty id) to refreshCounters, enqueueing a pl|"" row the worker failed until the daily dangling purge while the real playlist went unresolved. Set the id on the copy before enqueueing. - The drain refresh batch only included found/foundStale, so a cover removed by a scan (found -> absent) never notified clients, leaving the old immutable image displayed. Broadcast absent outcomes too; precache still only warms found/foundStale. * fix(artwork): honor disabled per-track art at serve time; use nanosecond mtime provenance Two serving-correctness fixes from review: - serveMediaFile served a persisted mf embedded image even after EnableMediaFileCoverArt was turned off (the setting isn't in the config fingerprint, so found rows aren't reprocessed). Direct mf- URLs now honor the setting at serve time and fall back to disc/album art. - The file-backed staleness check compared whole-second mtimes, so a same-second content replacement (two writes in one second, or timestamp-preserving tools) could serve different bytes under the old hash + immutable policy. RefMtime is now unix-nanoseconds (no schema change; int64 column), detecting sub-second changes where the filesystem records them. * fix(artwork): preserve the drive when normalizing Windows file:// library paths url.Parse puts the volume of file://C:/Music in Host, not Path, so localOSRoot dropped it and returned /Music — os.Open/os.Stat then failed and folder/embedded art on Windows looped as dangling. Rejoin the host volume, matching core/storage/local's newLocalStorage. * fix(artwork): clamp negative sizes to full-size; convert imghttp test to Ginkgo - A negative size (Subsonic size / Jellyfin maxwidth accept signed ints) reached resizeStaticImage, where the square path builds image.NewNRGBA(Rect(0,0,size,size)) — a giant rectangle that panics/OOMs. Clamp size<0 to 0 (full-size) at the Service entry. Positive sizes were already clamped to the original. - imghttp used a plain func Test with a table; convert to a Ginkgo DescribeTable with the suite entry point in imghttp_suite_test.go (AGENTS.md test-framework requirement). * test(artwork): use renamed ArtworkWorkerConcurrency in e2e tests * feat(artwork): carry blurhash through item image hydration * feat(nativeapi): expose artwork hash, absence and blurhash * feat(artwork): hydrate the parent album's artwork state onto tracks * test(artwork): add hydrateArtwork regression guard for AlbumImage wiring Drives hydrateArtwork itself (not applyItemImage directly) over tracks that take each of the loop's continue branches, so a future edit moving the AlbumImage fill below a continue would fail loudly instead of passing silently. * feat(jellyfin): version album and artist image tags by content hash * fix(jellyfin): trim primaryImageTag comment to why-only, within budget * feat(jellyfin): emit real blurhashes and drop the synthesized fallback * feat(ui): version cover art urls by content hash and skip absent art * feat(ui): add BlurHashCanvas placeholder component * fix(ui): clear stale blurhash pixels and assert the draw path in tests Clear the canvas before each decode attempt so a hash change that fails to decode doesn't leave the previous frame's pixels on screen once this wires into a list that recycles items. Also strengthen the specs to assert createImageData/putImageData were actually invoked (and with what), instead of only checking that a <canvas> element exists. * feat(ui): show the blurhash while an album cover loads * fix(artwork): hydrate cursor streams via an id pre-pass The album, artist and playlist GetCursor built their own select and never called hydrateArtwork, so every Jellyfin list endpoint (all six stream via GetCursor) emitted entity-id image tags and no blurhash. Only GetAll hydrated, which is why Subsonic and the native API were unaffected. Each cursor now resolves its ordered/filtered/paginated id set with the cheap id-only GetAllIDs query, then streams those ids in chunks through the repo's existing GetAll, which already hydrates and applies the full select. Max/Offset are consumed by the pre-pass alone; the chunk query carries only the caller's filters, Sort and Order. This also removes a pre-existing deep-pagination cost: keeping OFFSET out of the joined query makes the pre-pass a covering index scan instead of paying the library and annotation joins for every skipped row. Benchmarked on a synthetic 100k-album DB with the real schema, page=500 at offset 90,000: 3.9ms via the id pre-pass, 52.5ms for the current shape, 192.7ms for a naive join. An unpaginated full stream costs ~24% more, which is the trade. GetAllIDs gains the annotation join whenever the caller's filters or sort reference an annotation column (same gate CountAll uses), otherwise Filters=IsFavorite and SortBy=PlayCount would fail in the pre-pass. The playlist pre-pass repeats GetAll's columns so ORDER BY keeps resolving to playlist.name rather than the joined user.name. * fix(jellyfin): hydrate artwork on the song cursor Jellyfin's listSongs streamed media files via GetCursor, which never hydrates artwork, so songs emitted entity-id image tags and no blurhash. media_file now uses the same id pre-pass as the other three cursors (album/artist/playlist), for consistency, but on a separate method, GetCursorWithArtwork: GetCursor itself must stay untouched, since it's also the scanner's hot path and the scanner never reads artwork. Measured on 1,000,000 tracks, the pre-pass over all ids costs +41.8 MB heap and +298 ms versus GetCursor's bounded +0.0 MB. The Jellyfin path is paginated, though, so in practice it only ever pre-passes a page's worth of ids, not the full library, and doesn't pay that cost. * feat(jellyfin): emit a song's own cover art when it differs from the album's Real Jellyfin fills ImageTags from each item's own images before falling back to the parent album, and Finamp checks imageTags.Primary before AlbumId. Our mapper read only the album's image, so a track with distinct embedded art silently showed the album cover. Emit exactly one entry under ImageBlurHashes.Primary: Go marshals map[string]string in sorted key order rather than insertion order, so a second entry could pair the wrong blurhash with the image imageId resolves to, and Finamp pins that pairing in its cache for 365 days. * test(persistence): scope the GetCursorWithArtwork full-stream spec to tie-free ids The fixture has title ties (e.g. three "Antenna" tracks), so the unscoped positional comparison against GetAll only passed because SQLite's tie order happened to coincide between the full scan and the pre-pass's id IN (...) fetch. Scope it to onlySongs like the sibling ordering specs already do. * refactor(artwork): route song own-art through primaryImageTag; align chunk size Cleanups surfaced by /simplify: the song mapper's own-art branch reimplemented primaryImageTag's tag+blurhash-map construction (and its one-entry invariant) — route it through the helper so that invariant lives in one place. Tie artworkChunkSize to a whole multiple of artworkBatchSize so a cursor page re-chunks into even hydration batches. Hoist a duplicated imageLoading && blurHash boolean in the album grid. * fix(ui): serve the placeholder for known-absent art instead of a broken icon getCoverArtUrl returned '' for an imageAbsent record, so <img src={undefined}> rendered as the browser's broken-image icon on every absent cover. The server already serves a proper placeholder for absent art, so build the url and let it render. * feat(ui): show the blurhash as the loading placeholder across cover surfaces Add a shared CoverImage component (useImageUrl blob cache + blurhash + fade) and render the blurhash while a cover loads on the list thumbnails (CoverArtAvatar, radio) and the artist/album/playlist detail pages. The detail pages now go through CoverImage instead of a plain CardMedia, so their images come from the in-memory blob cache and survive React remounts without re-fetching. BlurHashCanvas gains an optional style prop. * refactor(ui): unify list cover surfaces onto the shared CoverImage component Route the album grid, CoverArtAvatar (artist/playlist lists) and the radio list's cover field through CoverImage instead of each carrying its own useImageUrl + blurhash-overlay wiring. CoverImage gains a default object-fit: cover. Radio keeps its uploaded-image gate and the generic radio placeholder for stations with no art. * fix(ui): address CoverImage review findings Restructure CoverImage so the size/shape lives on the root and the blurhash + image are absolute fills: the <img> mounts only once its blob is ready, so an unresolved cover never flashes a broken <img>. Add a fit prop (default cover) so album/playlist detail keep their letterbox instead of being cropped by a hardcoded object-fit. Remove the orphaned coverLoading styles and an unused subsonic import; add a CoverImage unit test. * perf(ui): only refetch already-loaded records on SSE refresh The artwork worker broadcasts a RefreshResource event per resolved chunk, carrying every id in the chunk. useResourceRefresh was doing a getMany for all of them, so any open list/detail page fetched hundreds of artists it was not displaying. Filter the event ids to records already in the store; the rest load fresh (with their new artwork) when navigated to. * refactor(artwork): scale worker concurrency with CPU count ArtworkWorkerConcurrency now defaults to max(2, NumCPU()/2) instead of a fixed 4, mirroring MaxOpenConns: local resolution scales with the host but stays at half the SQLite pool so it never starves the scanner/UI. External RPS stays a fixed 2 — it gates third-party API calls and is bounded by their tolerance, not the host, so it must not scale with CPUs. Also drop the DevArtworkWorkerConcurrency/DevArtworkExternalRPS deprecated aliases: those names were never released, so there is nothing to migrate. * feat(artwork): re-queue an absent cover when its page is viewed serveEntity now schedules a Bump recheck for an entity whose art was recorded absent, so viewing a missing cover re-triggers resolution (e.g. after an external source that was down during the scan comes back), matching the request-time bump that already covers never-resolved entities. Throttled by attempted_at against requestRecheckAge (1h) so repeatedly opening a genuinely-absent page can't hammer external services. EnqueueBump preserves an existing failed-state backoff via MAX(priority,...) and inserts a fresh, immediately-eligible recheck for a settled-absent row (whose queue row was already deleted). * refactor(artwork): move ImageUploadService to artwork.Uploader Relocate the image-upload service from core to core/artwork as artwork.Uploader, co-locating it with the resolver/worker/serving that own the artwork state it invalidates. MaxImageUploadSize moves too — its only callers are the two image-upload handlers — which lets core/image_upload.go be deleted entirely. Extract the shared "clear resolved state + re-queue at Bump" invalidation into artwork.Refresh and fold nativeapi's refreshArtwork handler onto it, removing the duplicated DeleteForItem+Enqueue block that had drifted into three places. The wire provider moves from core's set to artwork's; the playlists.ImageUploadService binding moves to the top-level injector so core/artwork stays unaware of playlists. Behavior is unchanged. * refactor(artwork): thread model.Kind through the artwork API Entity-level artwork queries now take a typed model.Kind instead of a bare prefix string. GetItemArtwork, DeleteForItem(s), GetInfoForItems, EnqueueStaleAbsent, hydrateItemImages, enqueueBackfillKind and artwork.Refresh convert to the prefix string only at the two real boundaries: the SQL item_kind column (kind.Prefix() inside each repo) and external string inputs (a new model.ParseKind for the nativeapi URL param, which also validates it). The Backfill/stale-absent kind slices, the resolve.go dispatch switch, and the kind→resource / kind→table lookup maps now use the Kind vars directly. The queue lifecycle methods (MarkFailed/Delete*) keep string kinds — they operate on a dequeued item's raw ItemKind column, which stays a string field, always populated via kind.Prefix(). Removes every bare "al"/"ar"/… prefix literal from non-test code (27 -> 0); behavior is unchanged. * tune(artwork): drop backoff base from 5m to 15s The exponential retry (base × 4^attempts, cap 48h) started at 5 minutes, so a single transient failure — a timeout under load, an external blip — parked a cover for 5 minutes even though a retry seconds later would have resolved it. Start at 15s instead: transient failures recover almost immediately (15s → 1m → 4m → 16m …), while persistent failures still escalate to the 48h cap (now at the 8th attempt instead of the 5th). * tune(artwork): 5s backoff base + 12h give-up, drop the cap Retry backoff now starts at 5s (was 15s) so a transient failure recovers on essentially the next drain, and jitter widens to ±40% so a wave of correlated failures doesn't re-clump into one poll. Add a 12h give-up budget measured from enqueued_at: once the next backoff would land past it, the worker stops retrying instead of grinding at a cap forever. A bare failure settles absent (handed to the 24h stale-absent sweep, and still recoverable on a page view); a found-stale keeps its already-served art. The budget bounds the tail, so the separate 48h backoffCap is removed. * fix(lastfm): match album.getInfo on name+artist only, not MBID Last.fm's album.getInfo by MBID is unreliable: a correct MBID can return a different album, or none. Observed with black midi's "7-eleven" (whose correct MBID returned a FLEETWOOD release) and both missing The Chats albums (one MBID 404s, the other resolves to a different self-titled release). The worker then recorded covers absent — or would fetch the wrong art — even though the correct cover is on Last.fm by name+artist. Stop passing the MBID to album.getInfo; query by name+artist only, which also drops the now-dead error-6 MBID-retry fallback. The low-level client keeps its MBID support for other callers; only the album lookup changes. * fix(lastfm): return agents.ErrNotFound on error 6 (not found) Last.fm returns error 6 for a missing artist/album — a definitive negative — but the agent returned the raw *lastFMError, so the artwork worker treated every not-found as a real fault: it counted toward the per-source circuit breaker (5 in a row opens it, fast-failing all Last.fm calls including valid ones) and was retried as a transient error instead of settling absent. On a first scan of a library with many artists Last.fm lacks, this stalled valid cover lookups and left entities churning in backoff. Translate error 6 to the shared agents.ErrNotFound at the agent boundary (callAlbumGetInfo / callArtistGetInfo), matching how the Deezer agent maps its client's not-found, and log it at Debug instead of Error — which also removes the not-found log spam. * feat(artwork): log external image-lookup failures at debug The worker's res.reader==nil && extError branch returned outcomeFailed with no log, so a failing external cover lookup (agent error, dead image URL, download timeout) was undiagnosable. Log the agent, entity, and underlying error at the fetch site where it's in hand — this surfaced a Last.fm album.getInfo returning an image URL that itself 404s. * fix(artwork): treat a 404/410 image URL as not-found, not a transient fault An agent (notably Last.fm's album.getInfo) can advertise a cover URL that is itself dead — a 404. sources.go's fromURL returned a generic error for any non-200, so a dead URL was treated as a transient failure: it churned in backoff and counted toward the circuit breaker, stalling valid lookups. Map 404/410 to model.ErrNotFound in fromURL so a dead URL settles absent, and collapse the near-identical fetchPlaylistImageURL (which already did this for M3U covers) into it. * feat(artwork): make artwork re-resolution targeted, not blunt Two gaps in when the pipeline re-resolves artwork: The recheck job only requeued absent-state rows (hash=''), so an entity that was never processed — added between scans, or on a server with the scanner disabled — had no periodic safety net and stayed without artwork indefinitely. Add EnqueueMissing(kind): a SQL set-difference enqueueing entities with no item_artwork row at Recheck priority (ON CONFLICT DO NOTHING, so it never disturbs a queued row). Run it once at startup and hourly alongside the stale-absent recheck. Rename staleAbsentKinds -> recheckKinds accordingly. Conversely, the config fingerprint included consts.Version, which embeds the git SHA and so changed on every build, re-enqueueing every entity in the library (~34k here) and re-querying external agents at the configured RPS for anything without local art. Replace it with an explicit artworkEpoch constant, bumped deliberately when resolution semantics change. The cases that motivated the version input — absent art becoming available — are already covered by the stale-absent and missing-row rechecks; only a corrected wrong-pick needs the epoch. A test guards against reintroducing the version. * test(artwork): restore resolution edge-case e2e coverage The serving cutover removed the album/disc/artist/mediafile/playlist/radio e2e specs that documented the folder-selection rules and guarded the #5376/#5456/ #5451/#5457 regressions; nothing replaced them, so compareImageFiles and the parent-fallback logic were left untested. Restore them driving the real pipeline: a real scanner populates the folder graph from an in-memory library, the real Worker drains the queue, and the real Service serves. Folder-backed art is file-backed (served via os.Open, which the in-memory FS can't satisfy) so its selection is asserted on the persisted state row; store-backed and real-disk sources are asserted byte-for-byte. Single-disc disc resolution now serves album art directly, so only multi-disc disc scenarios are ported. * fix(artwork): run disc resolution for single-disc albums too |
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0f4c9b8212 |
fix(ui): don't start playback when closing the disc cover lightbox (#5901)
The Lightbox renders through a React portal (react-modal), and React propagates synthetic events up the React tree rather than the DOM tree, so clicking its close button or backdrop bubbled into the ancestor TableRow and triggered playSubset. The existing timestamp guard could not catch this: react-image-lightbox defers onCloseRequest by animationDuration via setTimeout, so lightboxClosedAt was only stamped 200ms after the click had already propagated. The guard is kept because it still covers the separate mobile ghost-click path, where the synthesized click lands on the row after the overlay unmounts. Stopping propagation in onCloseRequest — the approach used by ContextMenus, whose MUI onClose fires synchronously — does not work for the same reason. Instead, wrap the Lightbox in an element that stops propagation at the React tree boundary the portal bubbles through, which also covers the lightbox controls we don't own (zoom buttons, caption, image drag). |
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50633f839d |
fix(ui): restore each page's scroll position when navigating back (#5892)
* fix(ui): anchor detail pages to the top when opened from a list React Router keeps the previous page's scroll offset, so opening an album from a scrolled list started the detail page mid-song-list. Artist pages had the same bug; it just shows less because the artist list is rarely long enough to scroll far. Keyed on the record id rather than mount, so detail-to-detail navigation (an album's artist link) resets too, and so the scroll waits for the record instead of firing against an empty page. * feat(ui): remember each route's scroll offset A hook that saves window.scrollY per history entry and, on navigation, tops a pushed route or returns a popped one to where it was. Keyed on location.key so back and forward each restore their own offset, and bounded because history entries are not. Callers pass their own readiness: restoring before the rows render leaves the document too short, so the browser clamps to the top and the offset is lost with no error to show for it. * refactor(ui): fold scroll-to-top into route scroll restoration useScrollToTop only ever forced the top, so it fixed opening a detail page from a scrolled list and did nothing for the return trip: coming back to the list landed wherever it happened to be. The new hook covers both, and its readiness argument carries over the reason the old one keyed on the record id - waiting for the record rather than firing against an empty page. * feat(ui): restore the album list's position when returning to it The list is the page worth remembering: scrolling a long way to find an album and landing back at the top is the annoyance the detail-page scroll fix could not reach. Mounted as a pass-through around the List's child rather than beside it, because React Admin calls Children.only on List children and clones that one child with the list props - which is also how this reads loaded/total to wait for rows. * fix(ui): key scroll restoration on the route, not location.key Hash history never assigns location.key - history.js calls createLocation with an undefined key and warns that it cannot carry state - so every route collapsed into one slot. The detail page's own scroll listener then overwrote the list's saved offset with 0, and going back restored that 0. Only the scroll-to-top half worked, which is what made it look fine. Keyed on pathname+search instead. The spec that would have caught this asserts two routes keep separate offsets; the previous ones mocked the router and so only ever confirmed the assumption. * refactor(ui): tidy up scroll restoration after review Four cleanups, none changing behaviour: ScrollRestorer read loaded/total off whatever props React Admin happened to clone in. useListContext is the contract for those values and is already used three times elsewhere, including further down this same file; the clone payload is an implementation detail that would fail silently if it ever changed. The restore runs in a layout effect now. A passive effect is flushed after paint, so an image-heavy grid was painted at the old offset and then jumped. MAX_ENTRIES matches the naming every other module-level cap in common/ uses. The per-instance guard against re-restoring was deletable with a green suite, so it now has a spec: readiness flickering on one route must not scroll twice. * fix(ui): resolve media queries on the first render MUI defaults useMediaQuery and withWidth to SSR-safe two-pass rendering: the first render reports the wrong breakpoint and a layout effect corrects it. Navidrome is client-only, so every mount paints a layout it immediately reflows. Album tiles render without their artist line and grow 14px when it arrives, and react-admin's own buttons paint labelled before collapsing to icons, which together grew the album list 79px right after a scroll restore and dragged the position with it. Setting noSsr on the theme reaches react-admin's internals too. withWidth needs its own option because it gates on a mount flag rather than on the media query. * fix(ui): keep restoring the scroll offset until it sticks A single scrollTo assumes the page is already at its final height. It often is not: the artist page reports ready as soon as its cached header record renders, while the albums below are still loading, so the browser clamps the offset to the top of a viewport-tall document and it is lost with no error. The restore now retries until the offset lands, yielding as soon as the position moves somewhere we did not put it. Keying that on input events instead breaks the trackpad back-swipe, whose wheel momentum keeps firing through the restore window. Offsets are also committed when leaving the page rather than on every scroll. Tearing the page down collapses the document and snaps to the top, and a live listener recorded that clamp over the offset being left behind. * refactor(ui): tidy up scroll restoration after review Folds the offset commit into the scroll tracker's own cleanup now that the tracker ignores the collapse snap, so one effect does what two did. Skips scheduling the retry loop when the first scrollTo already landed, and only pays for the scrollHeight read on scroll events that reach the top, since that is the only case the guard can fire. The theme hook's own prefers-color-scheme query runs above the ThemeProvider carrying the new prop, so it needs noSsr passed directly or the auto theme still renders dark first and flips. Also lifts the repeated fake-timer fixture in the specs into one helper and restores real timers from afterEach, so a failing assertion no longer leaves them installed for every later spec. * fix(ui): bank the scroll offset before the next page tops itself Committing the offset from the scroll listener's passive cleanup ran too late. The incoming page scrolls to the top in its own layout effect, and the outgoing page's listener is still attached at that moment, so it recorded that 0 over the offset being left behind. Whether it did depended on when the browser dispatched the scroll event relative to React's passive flush, which made returning to a detail page lose its position intermittently. Moving the commit back into a layout cleanup makes it deterministic: React runs those in the mutation phase, before the incoming page's layout effects. The scrollHeight guard in the listener went with it, since it only covered the case where the incoming page was shorter than the viewport and the ordering covers all of them. |
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279ff98e0d |
fix(ui): stop precaching index.html so logins can't show the wrong user (#5882)
* fix(ui): stop precaching index.html so logins can't show the wrong user index.html is rendered per-user by the server: it carries __APP_CONFIG__, including the auth payload (user id, name, role, Subsonic token) when authentication comes from a reverse-proxy header. Workbox precached it, and because precacheAndRoute registers its route before the NetworkOnly NavigationRoute, every navigation to /app/ was answered from Cache Storage with a frozen copy of whoever installed the service worker. With ExtAuth, signing out and back in as a different user therefore kept showing the previous user, along with their Subsonic token. Cache Storage ignores the no-store header serve_index.go already sets, and ignores the browser's "disable cache", so only clearing site data recovered. Excluding index.html from the precache manifest lets the NetworkOnly navigation strategy do the job it was written for. Existing poisoned caches heal themselves: the entry is dropped when the new manifest activates. The same stale document caused the create-admin dialog to reappear (#3613), patched then by calling removeHomeCache() after login. That helper only ran on password login and token refresh, so it never covered the ExtAuth path, and a refetch re-poisoned the cache anyway. Fixing the cause makes it dead code, so it is removed. Also serve the offline page on 5xx: it arrives as a normal response, so the existing catch never saw it, and without a precached shell a restarting server would surface a raw gateway error. The offline copy is reworded to fit both causes. * test(ui): cover the service worker navigation fallback rules The handler lived inside sw.js, which only loads in a service worker where workbox arrives via importScripts, so none of it was reachable from vitest. Moving the decision into its own module pins the rules that matter: a 5xx falls back to the offline page like a thrown network error does, while 4xx and 304 still pass through to the app. |
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23548f40a0 |
fix(share): give visual feedback when downloading from a share (#5865)
* fix(share): give visual feedback when downloading a share The share page handed the download URL to navidrome-music-player, which fell through to downloadjs and buffered the whole ZIP into memory via XHR before saving it. Nothing was handed to the browser until the last byte arrived, so a large share produced a long silent window with no player feedback and no browser download UI, inviting repeat clicks that each spawn another server-side zip+transcode. Use the player's customDownloader prop to trigger a synthetic anchor instead, so the browser performs the download and reports its own progress. An anchor rather than assigning window.location.href: the share page's service worker registers a NavigationRoute over all navigations, which intercepts the streamed archive and fails it into the offline fallback (observed as HTTP 503 in Chrome). handleDownloads now loads the share before streaming so it can set Content-Disposition and Content-Type. This also fixes error reporting: ZipShare previously wrote to the ResponseWriter before checkShareError ran, locking the status at 200, so expired, missing and non-downloadable shares all returned 200. They now correctly return 410, 404 and 403. * feat(share): acknowledge the download click in the player The browser's download UI is the real progress indicator, but nothing in the page itself reacted to the click, so the moment before the browser catches up still read as unresponsive. Dim the download button and make it unclickable for two seconds after a download starts, reusing the JSS function-value pattern the existing single-track styling already uses. A repeat download restarts the window instead of extending the original, and the timer is cleared on unmount. This also blunts repeat clicking, where every extra click costs another server-side zip and transcode. Add SharePlayer tests covering the download mechanism and this state machine. The dimming itself is verified in a browser rather than jsdom: JSS function values are not evaluated there, so the rule is never emitted and a CSS assertion would pass or fail for the wrong reason. Signed-off-by: Deluan <deluan@navidrome.org> * test(share): assert render counts in SharePlayer feedback tests The two acknowledgement tests compared the props object across renders, which React may reuse, so they passed without proving anything and then failed once the surrounding assertions changed. Count renders instead, and let the pending timer run out rather than advancing exactly to its deadline, which does not cross it. The repeat-download test now also asserts that no render happens at the original deadline, proving the timer was replaced rather than merely that one eventually fired. * fix(share): count one visit per share download The preflight share load added in this branch made every download record two visits: handleDownloads called Share.Load, and ZipShare then loaded the share again internally. Share.Load increments and persists VisitCount, so the counter advanced twice per download and the repository work was duplicated. Pass the already-loaded share into ZipShare instead of its id. handleDownloads is its only production caller, and it now has the share in hand for the Content-Disposition header anyway. The archiver test asserts Load is not called, so the double-load cannot come back unnoticed. Verified against a running server: the counter now advances by one per download. * test(share): derive feedback-window timings from the constant The acknowledgement tests hardcoded clock advances tuned to a 2000ms window. Raising DOWNLOAD_FEEDBACK_MS to 5000 left them advancing 1500ms and 1001ms, which no longer reach the deadline they are meant to cross, so the repeat- download test passed without proving the timer had been replaced. Export the constant and derive the advances from it, and let the pending timer run out in the unmount test rather than advancing a fixed amount. Changing the duration can no longer silently strand a test short of its deadline. --------- Signed-off-by: Deluan <deluan@navidrome.org> |
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6c2644d208 |
feat(ui): remember 'items per page' selection across sessions (#5819)
* feat(ui): add perPageStore helper for items-per-page persistence * feat(ui): persist items-per-page selection in localStorage * feat(ui): enable per-page persistence on album grid, missing files and playlist tracks * feat(ui): restore saved album grid page size on fresh load * feat(ui): restore saved items-per-page on list load * fix(ui): move defaultRowsPerPageOptions to perPageStore to satisfy react-refresh lint * fix(ui): correct defaultRowsPerPageOptions import in List and add render test * refactor(ui): default getStoredPerPage fallback to the first option The fallback equalled options[0] at three of four call sites; default it so those sites stop restating it. SongList and useAlbumsPerPage still pass an explicit fallback where it legitimately differs from the first option. * fix(ui): persist only user-selected page sizes, validate album size against width Persisting on every pagination context value let a URL-injected perPage (e.g. the perPage=15 album link in NowPlayingPanel) or a forced single-option mobile grid overwrite the saved preference. Persist only a value that is an actual option in a multi-option selector. Also validate the album grid's redux session value against the current width so a size chosen at a wider breakpoint can't leave an out-of-range selector. * fix(ui): restore saved items-per-page on the radio list RadioList passed a hard-coded perPage that overrode List's stored seed via the props spread, so a radio-list page size was persisted but never restored. Seed it from storage like the other list views. * fix(ui): persist page size only on an actual selector change Watching the pagination context value meant any valid value persisted itself: loading a list at a breakpoint where the saved size is invalid stored the responsive fallback, and opening a URL with a valid ?perPage= stored that too, either way discarding the user's real preference. Inject a wrapped setPerPage instead, so only the rows-per-page selector writes. This also drops the option-validation heuristics, which the new trigger makes unnecessary. |
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deaa5e6c02 |
feat(ui): playlist favourites (heart, list filter, sidebar favourites-only toggle) (#5805)
* feat(playlists): register starred REST filter on playlist repository
* feat(ui): add persisted sidebarPlaylistsOnlyFavourites setting
* feat(ui): playlist favourites heart column and list filter
* feat(ui): favourite heart on playlist details header
* feat(ui): sidebar favourites-only playlist toggle with live refresh
* fix(playlists): qualify id in REST filter to avoid ambiguous column
The annotation join in selectPlaylist made a bare id filter ambiguous, so
GET /api/playlist?id=X (react-admin getMany, used by the sidebar refetch and
useResourceRefresh) failed with 'ambiguous column name: id'. Register
idFilter("playlist") like the album/artist/mediafile repos.
* fix(ui): refresh favourites sidebar on local star toggle
The SSE broker skips the client that originated a star, so the acting client
never got the refreshResource echo and its favourites-only sidebar went stale.
Key the sidebar query on a fingerprint of locally-known starred playlists so a
star/unstar on this client refetches; SSE still covers other clients.
* style(ui): prettier-format PlaylistsSubMenu test
* feat(ui): refine playlist favourites layout
- Move the favourite heart column to just before the edit button
- Space the Playlists sidebar header text from its action icons
- Use a list icon instead of a cog for the playlist-management action
* feat(ui): make the playlist Favourite column toggleable
Move the heart into the toggleable fields map so users can show/hide it
from the column selector like the other optional columns, keeping it last
so it stays just before the edit button.
* refactor(ui): memoize sidebar star fingerprint and gate it on favourites-only
- Derive starFingerprint via useMemo on the playlist data reference instead
of recomputing sort/join inside useSelector on every app-wide dispatch.
- Only include the fingerprint in the query payload when favourites-only is
on, so a star toggle no longer refetches the sidebar when it shows all
playlists.
* fix(ui): don't refetch favourites sidebar on SSE events when showing all
When favourites-only is off the sidebar shows every playlist, so a star
event from another client changes nothing visible. Gate the SSE-driven
refresh counter (and its payload key) on onlyFavourites so the sidebar no
longer redraws on unrelated playlist star events.
* fix(ui): address automated review feedback on playlist favourites
- Ignore a persisted favourites-only preference when EnableFavourites is off,
so disabling the feature later can't strand a filtered sidebar (Codex P2).
- Make PlaylistLove's datagrid header props explicit (source/sortable via
defaultProps, className forwarded) instead of relying on prop pass-through.
- Add aria-label to the SubMenu secondary action button.
- Cover the PlaylistLove list column with tests (Codex P1).
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64430af9ce |
feat(ui): add Radio to Default View options (#5801) | ||
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9ae252c418 |
feat(ui): add Artists, Songs, and Playlists to Default View options (#5754)
* Add resource lists to default view options * refactor(ui): reuse getStoredDefaultView in AlbumList default-view redirect Avoid duplicating the localStorage fallback logic and skip the unused albumLists lookup in the resource-redirect branch, per PR review feedback. |
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89aa58a713 |
feat(ui): add rose pine themes (#5664)
* feat(theme): add rose pine themes fix checkboxes * feat(theme): apply review suggestions * feat(theme): fix toolbar background in mobile view * feat(theme): small css improvements |
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d4387c5502 |
perf(db): index media_file album/artist sort orders (#5706)
* perf(db): add composite indexes for song list album/artist sorts
The media_file sort mappings for album, artist and albumArtist expand to
multi-column ORDER BY clauses that no existing index could satisfy, so SQLite
fell back to a full table scan plus a temp B-tree sort of every row (including
the large lyrics/tags/full_text columns) even for a single 15-item page. On a
96K-track library this made /api/song?_sort=album take 3.6s on a cold cache.
Add composite indexes matching the three sort mappings, allowing the query to
walk the index and stop at the page size, in both directions. Drop the now
redundant single-column order_album_name/order_artist_name indexes (strict
prefixes of the new composites) and three indexes with no query path:
birth_time is only read in Go code, and artist/album_artist text column
lookups go through the media_file_artists table instead.
* fix(ui): make composer and track number columns non-sortable in song list
Clicking the Composer header was a silent no-op: composer is not a media_file
column, so the native API's sanitizeSort drops the sort and returns rows in
table order. Track number sorting across the whole library is not meaningful
and cannot use an index (the existing index leads with disc_number). Mark both
columns sortable={false}, like quality and mood.
* test(persistence): add sort index coverage test for large tables
Guard against sort options silently losing index support: every sort mapping
on media_file, album and artist is now verified with EXPLAIN QUERY PLAN to be
satisfiable by an index (both directions), so adding a mapping or dropping an
index that reintroduces a full-table temp B-tree sort fails the test. Sorts
that genuinely cannot use an index (random, annotation-join columns, JSON
expressions) must be declared in an exceptions list with the reason, keeping
the trade-off visible in review.
To make the sort mappings the complete declared sort surface, add identity
mappings for the media_file columns the UI sorts by without a mapping (year,
genre, duration, channels, bpm, path, comment, play_count, play_date, rating).
These are behaviorally no-ops: the same ORDER BY was previously produced by
the field whitelist fallback.
* perf(db): drop PreferSortTags expression indexes from media_file
The media_file sort_title/sort_artist_name/sort_album_name expression indexes
are only usable when PreferSortTags is enabled - a config reported by ~0.1% of
installations (insights, week of 2026-06-22) - yet every install pays their
storage (~8.6MB on a 96K-track library) and scanner write overhead. Drop them:
PreferSortTags installs fall back to a full sort for title/artist/album orders,
everyone else gets smaller DBs and cheaper writes. The order_album_name and
order_artist_name collation checks remain valid, now satisfied by the composite
sort indexes.
Signed-off-by: Deluan <deluan@navidrome.org>
---------
Signed-off-by: Deluan <deluan@navidrome.org>
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e80a7937e8 |
fix(ui): make self-service profile edits report their outcome (#5699)
* fix(ui): make self-service profile edits report their outcome
When a non-admin user saved their own profile (e.g. changing their
password via EnableUserEditing), the data provider followed the user
update with a call to the admin-only PUT /api/user/{id}/library
endpoint, which always failed with 403. The save error handler then
crashed reading error.body.errors on the plain-text response, so the
user got no notification at all - while the profile change had in fact
already been applied. This made password changes look like they were
silently ignored, and follow-up attempts failed with 'password does not
match' since the current password had already changed. Present since
the multi-library support introduced in v0.58.0 (#4181).
Only call the user-library association endpoint when the logged-in user
is an admin (the server manages assignments for self-edits), and make
the save error handler tolerate error bodies without field errors,
notifying a generic error instead of crashing.
* fix(ui): tolerate nullish rejection values in user save handler
Address review feedback: use optional chaining on the error itself in
the UserEdit save handler, so a nullish rejection value also results in
the generic error notification instead of a TypeError.
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7303c9ca47 |
fix(lyrics): bump navidrome-music-player to 4.25.4 (#5661)
Pulls in the lyric timing fixes: lyrics no longer stack from the previous song on rapid track changes (#5661), stay in sync after seeking/scrubbing (including while paused), and show a music-note placeholder during intros and gaps instead of the 'no lyrics' message. |
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a1412ef1c2 |
fix(ui): bump navidrome-music-player to 4.25.3, fix transient wrong-song jump (#5676)
Fixes a transient jump to the wrong song when switching the play queue. When a new queue was loaded at a non-zero index (e.g. playing a different album/playlist from a track other than the first, or playing a new album after closing the player), the web player briefly loaded and played the track that sat at the *previous* internal index in the new queue before correcting to the chosen one — an audible "skip to a random song, then back to the song I chose". The root cause was in the player library: when loading a new audio list, the initial track was picked using the stale internal play index instead of the requested playIndex. Fixed in navidrome-music-player 4.25.3 (navidrome/react-music-player), which derives the initial track from the requested playIndex. |
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3a14faa033 |
feat(subsonic): add structured sidecar lyrics support with OpenSubsonic v2 karaoke cues and agent layers (#5076)
Expand backend lyrics support with richer sidecar formats and upgrade the OpenSubsonic songLyrics implementation to the version 2 structured karaoke contract, while preserving version 1 behavior by default. Sidecar formats and parsing: - Add a TTML parser (core/lyrics/ttml.go): clock time, offset time, bare decimal seconds, nested timing contexts, and token-level <span> timing for word/syllable karaoke. Parses Apple Music-style metadata tracks (translation and pronunciation/transliteration) and agent metadata into per-track agents[] plus per-cue-line agentId. Hydrates missing line timing from cue timing. - Add an SRT parser (core/lyrics/srt.go). - Add a LRCLIB Lyricsfile (.yaml/.yml) parser (model/lyricsfile.go): maps per-word lines[].words[] to cues with inclusive UTF-8 byte offsets and attributes overlapping lines to synthetic voice agents so parallel vocals split correctly in the enhanced response. - Extend LRC parsing for Enhanced LRC inline <mm:ss.xx> word-timing markers. - Add UTF-8 BOM and UTF-16 LE support for TTML/LRC sidecars. - Parse the above formats from embedded tags as well as sidecar files. Source resolution: - Default lyricspriority is now ".ttml,.yaml,.yml,.elrc,.lrc,.srt,.txt,embedded" so the new formats are discoverable without manual configuration. - Preserve configured source priority across duplicate media-file candidates instead of only checking the first DB match, so higher-priority sidecar lyrics on older duplicates can still win. - Raise the embedded-lyrics tag maxLength to 1 MB to fit word-timed TTML/Enhanced-LRC karaoke for a full song. OpenSubsonic songLyrics v2: - Advertise songLyrics versions [1, 2]. - With enhanced=true, getLyricsBySongId may return structuredLyrics.kind (main/translation/pronunciation), cueLine[] line-level karaoke groupings, cueLine.cue[] timed words/syllables with required UTF-8 byteStart/byteEnd, reusable structuredLyrics.agents[], and cueLine.agentId references. - Without enhanced=true, the response stays v1-compatible: no kind, no cueLine, no agents, no non-main tracks; the existing line[] payload is always populated so legacy clients keep working. Contract details: - cueLine is emitted only for synced lyrics with cue data. - Within a cueLine, cue.end is normalized all-or-none and overlaps are removed; overlaps across separate cueLines remain valid for parallel vocal layers. - Missing cue end-times are filled from the next cue or the parent line. - When cueLines share an index, the one whose agent has role "main" is first. - LyricCue.Value is serialized as XML chardata; cues with nil start are skipped rather than serialized as 0. Refactoring: - Move pure format parsers into model/ (lyrics.go, lyrics_ttml.go, lyrics_srt.go, lyrics_embedded.go, lyricsfile.go) and extract Subsonic response building into server/subsonic/lyrics.go. - Centralize lyric-kind constants and add Lyrics.EffectiveKind/IsMainKind. - Add gg.Clone helper. Spec references: https://github.com/opensubsonic/open-subsonic-api/discussions/213 https://github.com/opensubsonic/open-subsonic-api/pull/218 (songLyrics v2) https://github.com/opensubsonic/open-subsonic-api/pull/228 (cue byte offsets) |
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08a027dbcc |
fix(transcoding): honor player forced format on the WebUI transcode flow (#5613)
* feat(stream): add ClientInfo.ForceFormat for browser-aware forced format Restricts the client to a forced transcoding format and suppresses direct play, but only when the client declares it supports that format. Part of #5583. * fix(transcoding): honor player forced format on getTranscodeDecision When the WebUI player has a forced transcoding format configured and the browser declares it can play that format, transcode to it (suppressing direct play). Fall back to normal negotiation with a warning when the format is unsupported. The MaxBitRate cap still applies on top. Fixes #5583. * test(e2e): cover player forced format on getTranscodeDecision Forced format honored when the client supports it, falls back to negotiation otherwise, and the MaxBitRate cap still applies on top. Part of #5583. * feat(ui): remove obsolete 'format ignored' helper text on player form The web player now honors the forced transcoding format, so the caveat added in #5611 no longer applies. Reverts the Transcoding field to a plain selector. Part of #5583. |
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c4c70519b5 |
fix(transcoding): enforce server-side player MaxBitRate on /rest/stream (#5611)
* fix(transcoding): enforce player MaxBitRate on getTranscodeDecision The Web UI streams via getTranscodeDecision, which (since #5473) ignored the server-side player config. Apply the player's MaxBitRate as a bitrate ceiling on the client's declared limits before MakeDecision, restoring per-player bitrate enforcement without reintroducing the forced-format override. Fixes #5583. * test(e2e): assert player MaxBitRate is enforced on getTranscodeDecision Invert the assertions added in #5473 that expected the player cap to be ignored; getTranscodeDecision now enforces it (issue #5583). * feat(ui): clarify web player ignores forced transcoding format Add helper text to the Transcoding field on the player edit form when the player is the NavidromeUI web client, since it enforces only the Max. Bit Rate, not the forced format. Part of issue #5583. * refactor(stream): extract ClientInfo.CapBitrate, share across transcode paths Move the player MaxBitRate ceiling logic into a canonical ClientInfo.CapBitrate method in core/stream, used by both getTranscodeDecision and the legacy ResolveRequest path. Removes handler-layer duplication and corrects a misleading comment that wrongly implied the legacy single-field cap was buggy. * fix(transcoding): downsample on legacy /stream when only player MaxBitRate is set A bare /stream or /download request from a player configured with a server-side MaxBitRate (but no forced format) was served raw, ignoring the cap. buildLegacyClientInfo now triggers DefaultDownsamplingFormat when the player MaxBitRate alone is below the source bitrate, matching the already-correct forced-format and request-bitrate paths. Part of #5583. * fix(ui): add Brazilian Portuguese translation for player transcoding helper text Translates the new resources.player.helperTexts.transcodingId key added for the web player transcoding-format clarification. Part of #5583. * fix(ui): restore Transcoding field styling and render helper text The TranscodingInput wrapper swallowed the variant SimpleForm injects into its direct children (field lost its outlined box) and put helperText on the ReferenceInput, which does not forward it to the input. Spread the form props onto ReferenceInput and move helperText to the SelectInput child so both the outlined styling and the helper text render. Part of #5583. * fix(i18n): update Brazilian Portuguese translation for album artist field Signed-off-by: Deluan <deluan@navidrome.org> * fix(ui): clean up comments in PlayerEdit component Signed-off-by: Deluan <deluan@navidrome.org> * test(ui): mock useTranslate in PlayerEdit test for determinism Avoid depending on ra-core's out-of-provider translation behavior, which can vary by version. Part of #5583. --------- Signed-off-by: Deluan <deluan@navidrome.org> |
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37e5a1d248 |
fix(ui): Fix Nautiline theme font and width on mobile devices (#5590)
Signed-off-by: devBoi76 <mrzyglodjan@protonmail.com> |
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9cd2cd0a8b |
fix(ui): load ND_DEFAULTLANGUAGE on app startup (#4000)
* fix: load ND_DEFAULTLANGUAGE on app startup Added in to apply on initial mount, ensuring the locale is set even when the login page is skipped by reverse-proxy authentication. Removed the redundant language-init effect from . Fixes #3605. * style(ui): format App.jsx with Prettier Ran Prettier on ui/src/App.jsx to satisfy code style checks after adding default-language useEffect. * fix(ui): move default language initialization to Admin component Signed-off-by: Deluan <deluan@navidrome.org> * fix(ui): streamline locale setting in App component Signed-off-by: Deluan <deluan@navidrome.org> --------- Signed-off-by: Deluan <deluan@navidrome.org> |
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cc18bf7329 |
feat(ui): add Tokyo Night theme (#5497)
* feat(themes): add Tokyo Night theme Signed-off-by: Metalhearf <6446231+Metalhearf@users.noreply.github.com> * fix(themes): address review feedback on Tokyo Night Signed-off-by: Metalhearf <6446231+Metalhearf@users.noreply.github.com> --------- Signed-off-by: Metalhearf <6446231+Metalhearf@users.noreply.github.com> Co-authored-by: Deluan <deluan@navidrome.org> |
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e15896bf32 |
feat(ui): Add Catppuccin Latte (#5250)
Add Catppuccin Latte (the light version) theme based on the existing Catppuccin Macchiato theme. The palette and player styling are adapted for light mode while staying as close as practical to the existing Macchiato theme behavior. I've opted to use gray for the color for controls. The dark version appears to mix a few control/accent colors, so for Latte I standardized those choices. This might be worth looking into in a separate PR. It uses gray and blue. Signed-off-by: Love Billenius <lovebillenius@disroot.org> Co-authored-by: Deluan Quintão <deluan@navidrome.org> Signed-off-by: Deluan <deluan@navidrome.org> |
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29c123854c |
feat(ui): Add Moonbase themes (Alpha light + Bravo dark) (#5243)
* Add Moonbase theme
A warm dark theme with gold (#d4a039) accents on deep charcoal
backgrounds (#0a0a09/#141413). Features muted cream text (#e5ddd3),
copper error states (#c45c3c), and subtle earthy secondary tones.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* Fix review comments on Moonbase theme
- Fix CSS selector: use :not(.player-delete) instead of :not([class=".player-delete"])
- Fix MuiFormHelperText override structure: target error key directly
- Remove empty icon: {} and avatar: {} from NDLogin overrides
- Use comma-separated rgba syntax and hex for linear-gradient
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* Add Moonbase Alpha (light) and rename dark to Moonbase Bravo
Split the Moonbase theme into a complementary pair:
- Moonbase Alpha: warm cream/stone light theme with deep gold accents
- Moonbase Bravo: the original deep charcoal dark theme
Both share the same gold (#d4a039) brand accent, copper error states,
and earthy neutral palette. Alpha uses darkened gold (#9a7420) for
better contrast on light backgrounds.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Co-authored-by: Deluan Quintão <deluan@navidrome.org>
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318ad164df |
fix(ui): suppress capitalization and correction for login on mobile keyboards (#3783)
* suppress capitalization and correction for login on mobile keyboards * prettier pass --------- Co-authored-by: Deluan Quintão <deluan@navidrome.org> |
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dad4203f9a |
fix(ui): Gruvbox Dark colors (#5553)
* Add Gruvbox Dark theme Add Gruvbox Dark color theme including: - gruvboxDark.js with full palette and component overrides - gruvboxDark.css.js with custom player styles * Fix: move error state to MuiFormHelperText |
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edffca24b1 |
fix(lastfm): require signed state token on link callback (#5521)
* fix(lastfm): require signed state token on link callback The Last.fm OAuth callback at /api/lastfm/link/callback trusted a raw \`uid\` query parameter and wrote the resulting Last.fm session key under that user with no ownership check. Any authenticated user who learned a victim's internal user ID (e.g. from playlist ownerId) could redirect the victim's scrobbles to an attacker-controlled Last.fm account by calling the callback directly with the victim's uid and a Last.fm token obtained for their own account. The callback cannot use the regular auth middleware because it is reached via a browser redirect from Last.fm, which cannot carry a JWT header. Instead, GET /api/lastfm/link (authenticated) now also returns a short- lived (5 min) HMAC-signed link token bound to the requesting user, with a dedicated "lastfm-link" scope claim. The callback verifies the signature, scope and expiry before deriving the user ID from the token; the \`uid\` query value is no longer trusted as a user identifier. The UI fetches this token at link-flow start and passes it in place of the raw user ID. Reuses the existing HS256 secret via auth.EncodeToken/DecodeAndVerifyToken so no new key management is introduced. * fix(ui): keep Last.fm popup tied to user gesture for Safari Opening the Last.fm OAuth tab after an awaited fetch causes the popup to be blocked on Safari and on Firefox with strict popup blocking enabled, because the browser's transient-activation window has already elapsed by the time window.open is reached. Linking became impossible on those browsers in the previous commit. Move the click handler up to the parent component and open a placeholder about:blank tab synchronously from the click; the linkToken fetch then runs in parallel and we redirect the existing tab to Last.fm's auth URL once it resolves. The user gesture stays attached to the window.open call, so popup blockers no longer fire. The polling/progress UI is unchanged; it now receives the openedTab ref from the parent instead of owning it. * fix(lastfm): require exp claim on link tokens jwtauth.VerifyToken treats a JWT without an exp claim as non-expiring, so verifyLinkToken used to delegate expiry handling entirely. A future regression in createLinkToken that dropped the exp field would silently turn link tokens into permanent bearer credentials. Assert presence of an exp claim explicitly and add a regression test covering the missing-exp case. Also tightens the wrong-scope test to use a freshly-minted token with all claims present except the scope, instead of relying on auth.CreatePublicToken which happens to also be missing exp. * style(lastfm): simplify comments in link token code Trim doc comments on createLinkToken/verifyLinkToken/callback/startLink to the load-bearing lines: keep the non-obvious 'jwtauth treats missing exp as non-expiring' note and the popup-blocker hint, drop the rest since the function names already describe behavior. Signed-off-by: Deluan <deluan@navidrome.org> * fix(lastfm): address review feedback on link token PR - Wrap openInNewTab in a try/catch in startLink: openInNewTab calls win.focus() unconditionally, so if the browser blocks the popup (window.open returns null) it throws a TypeError synchronously, before the catch() on the link-token fetch is attached. The throw used to escape the click handler, leaving the UI without a notification. Now the failure is surfaced as lastfmLinkFailure and the toggle stays usable. - Rename the link-token "subject" rejection message to "user ID" since the claim is uid, not the JWT sub field. --------- Signed-off-by: Deluan <deluan@navidrome.org> |
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0265ff3ad1 |
fix(ui): report playback when restarting current track via prev
The navidrome-music-player library rewinds the current track by directly mutating audio.currentTime when the Previous button is pressed with restartCurrentOnPrev (and other programmatic seek paths like singleLoop reset and mediaSession seek). It does not invoke its onAudioSeeked callback for these, so the play tracker never learned about the new position until the next ~30s heartbeat. Replace the React onAudioSeeked prop with a native HTML5 'seeked' event listener on the audio element, which fires for every seek (programmatic or via slider release). The handler is debounced by 250ms so the burst of seeks emitted while dragging the progress bar coalesces into a single reportPlayback call at the final position. |
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23252e0638 |
fix(ui): updated the AMusic theme to use the correct text colour for primary confirmation buttons (#5509) | ||
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39f8eec8d2 |
fix(ui): add Rescan button to plugin list empty state (#5471)
* feat(ui): add Rescan button to plugin list empty state When no plugins are installed and the folder watcher fails to detect new plugins, users had no way to trigger a rescan. Extract RescanButton into a shared component and render it in a custom empty state for the plugin list. * refactor(ui): address review feedback for plugin empty state - Pass label translation key directly to RA Button (auto-translates) - Use within() from Testing Library instead of querySelector for scoped queries with better error messages |
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7e16b6acb5 |
feat(ui): replace UI scrobble with reportPlayback and redesign NowPlaying panel (#5448)
* feat(config): add UIPlaybackReportInterval setting * feat(server): expose playbackReportIntervalMs to UI config * feat(ui): add playbackReportIntervalMs config default * feat(ui): replace scrobble/nowPlaying with reportPlayback in subsonic API layer * feat(ui): replace scrobble logic with reportPlayback state machine in Player * refactor(ui): simplify Player heartbeat using useInterval hook - Replace manual setInterval/clearInterval with existing useInterval hook - Extract shared reportPlaybackUrl helper to deduplicate URL construction - Use ref for currentTrackId in beforeunload to stabilize effect deps - Have heartbeat read lastPositionMsRef instead of audioInstance.currentTime * feat(ui): redesign NowPlaying panel with Discord-style layout Show album art with play/pause overlay icon, track title, artist, album name, progress bar with position/duration, and username. * fix(ui): adjust NowPlaying panel height to fit 3 entries * fix(ui): send stopped on player close and tab close while paused - onBeforeDestroy now sends reportPlayback stopped before clearing queue - beforeunload sends stopped beacon regardless of pause state * feat(ui): animate NowPlaying progress bar with 1s client-side tick * fix(ui): account for playbackRate in NowPlaying progress interpolation * fix(ui): use timestamp-based interpolation for smooth NowPlaying progress Replace tick counter with fetchedAt timestamp so the progress bar advances smoothly without resetting on each server poll. * fix(ui): fix NowPlaying progress bar not animating Pass `now` (Date.now()) as a prop that changes every tick, so React.memo'd components actually re-render each second. * fix(ui): prevent progress bar reset on NowPlaying poll Set fetchedAt and now atomically on fetch so the elapsed offset starts at zero and the server's already-estimated positionMs is used as the base without a visible jump. * fix(ui): stamp entries with fetch time to prevent progress bar reset Embed _fetchedAt timestamp directly into each entry object so the position and its reference timestamp are always in the same state update, eliminating the React 17 multi-setState batching race. * fix(server): estimate position for starting state in GetNowPlaying GetNowPlaying was only estimating elapsed position for the "playing" state, returning raw positionMs=0 for "starting". Since the UI player sends "starting" once and then doesn't update until the 60s heartbeat, NowPlaying polls returned 0 for up to a minute, causing the progress bar to reset on every poll. * fix(ui): send playing immediately after starting to enable position estimation The server only estimates elapsed position for "playing" state in GetNowPlaying. The Player was sending "starting" once and then not updating until the 60s heartbeat, leaving the server state as "starting" with positionMs=0 for up to a minute. Now the Player follows up "starting" with an immediate "playing" call, transitioning the server state so position estimation works from the first poll. * fix(subsonic): fix getNowPlaying returning same playerId for all entries PlayerId was never incremented in the map callback, so every entry got playerId=1. This caused the UI to use duplicate React keys, mixing up rendered entries between players. Also use a stable composite key in the UI instead of the sequential playerId. * fix(ui): only send stopped beacon when tab is actually closing Move the reportPlaybackBeacon call from beforeunload to pagehide. beforeunload fires before the confirmation dialog, so cancelling the close would still send stopped. pagehide only fires when the page is actually being unloaded. * fix(ui): revert to beforeunload for stopped beacon pagehide does not fire reliably in Chrome when closing tabs. Use beforeunload instead — if the user cancels the close dialog, the heartbeat will re-register the NowPlaying entry on its next tick. * fix(ui): use synchronous XHR for stopped report on tab close Replace sendBeacon with synchronous XMLHttpRequest in beforeunload. This blocks the page from closing until the server acknowledges the stopped state, ensuring the NowPlaying entry is always removed. * fix(ui): fix confirmation dialog and use fetch keepalive for tab close - Move e.preventDefault() before the stopped report so the dialog always shows regardless of XHR errors - Use fetch with keepalive:true instead of sync XHR (more reliable, non-blocking, survives page teardown) - Fall back to sendBeacon if fetch throws * fix(ui): prevent heartbeat from re-adding entry after stopped on tab close Set a stoppedRef flag in beforeunload so the heartbeat interval skips sending playing reports after stopped has been sent. Without this, the heartbeat could re-register the NowPlaying entry after the stopped event removed it. * fix(ui): include client unique ID header in stopped report on tab close Root cause: reportPlaybackSync (fetch keepalive) did not include the X-ND-Client-Unique-Id header. Regular reportPlayback calls via httpClient include this header, and the server uses it as the playMap key. Without the header, the stopped call fell back to player.ID as the key, which didn't match the entry added with the UUID key. The playMap.Remove targeted the wrong key, so the entry persisted. Fix: export clientUniqueId from httpClient and include it as a header in the fetch keepalive request. * fix(ui): use pagehide for stopped report to avoid premature send beforeunload fires before the confirmation dialog, so the stopped event was sent even when the user cancelled closing. Move the stopped report to pagehide, which only fires when the page is actually being unloaded (after confirmation). * feat(server): broadcast NowPlaying SSE on every state change Previously, the SSE broadcast only fired when the NowPlaying count changed. Now it fires on every reportPlayback call (starting, playing, paused, stopped), so the NowPlaying panel gets instant updates for state transitions and position changes. The UI reducer stores a nowPlayingLastUpdate timestamp alongside the count, ensuring every SSE event triggers a re-fetch even when the count is unchanged (e.g., pause/resume). * fix(ui): clamp NowPlaying position to prevent negative time display * fix(ui): debounce NowPlaying fetches to prevent progress bar trembling During track changes, rapid SSE events (stopped, starting, playing) triggered multiple refetches within milliseconds, each resetting the interpolation base and causing the progress bar to oscillate. Skip fetches within 1 second of the previous fetch. * feat(ui): report playback position on seek Send a reportPlayback(playing) call when the user seeks/scrubs in the player, so the NowPlaying panel and server position stay in sync immediately instead of waiting for the next 60s heartbeat. * refactor: code review cleanup - Export clientUniqueIdHeader from httpClient, use in subsonic layer - Fix variable shadowing (now → fetchNow) in NowPlayingPanel fetchList - Fix onBeforeDestroy nested dep (read isRadio from ref instead) - Only broadcast SSE on state transitions, not heartbeat position updates - Only enqueue NowPlaying to external scrobblers on state transitions Signed-off-by: Deluan <deluan@navidrome.org> * fix(ui): use trailing-edge debounce for NowPlaying fetch Replace the leading-edge throttle (which fetched on the first event and blocked subsequent ones) with a trailing-edge debounce (300ms). During track transitions, the burst of events (stopped → starting → playing) now collapses into a single fetch after the burst settles, showing the new track immediately instead of briefly showing empty. * fix(ui): only show overlay on NowPlaying artwork when paused Signed-off-by: Deluan <deluan@navidrome.org> * refactor(ui): remove unnecessary sendBeacon fallback from reportPlaybackSync * refactor(ui): rename reportPlaybackSync to reportPlaybackKeepalive The function was never synchronous — it uses fetch with keepalive:true, which is fire-and-forget. The name now reflects the actual behavior. * style: format code with prettier * test: add tests for reportPlayback SSE broadcast and UI changes - play_tracker: verify SSE broadcast on every state transition and that broadcasts are skipped when EnableNowPlaying is false - activityReducer: verify nowPlayingLastUpdate timestamp is set - subsonic/index: verify reportPlayback URL construction Signed-off-by: Deluan <deluan@navidrome.org> * fix(ui): prevent NowPlaying from fetching every second when panel is open fetchList had unstable identity because it depended on doFetch (which depended on notify/dispatch). Each 1s setNow re-render recreated the callback chain, re-triggering the useEffect that calls fetchList. Use a ref for the fetch logic so fetchList has a stable identity with empty deps. * fix(ui): break fetch→dispatch→effect→fetch loop in NowPlaying panel The fetch dispatched nowPlayingCountUpdate on every result, which updated nowPlayingLastUpdate in Redux, which triggered the SSE effect to call fetchList again — creating a fetch loop. Fix: remove dispatch from fetch results. The badge count uses entries.length (from local state) when entries are loaded, falling back to Redux count (from SSE) when they aren't. SSE events remain the only trigger for nowPlayingLastUpdate, breaking the loop. * fix(ui): clear NowPlaying entries on panel close so badge uses SSE count * style: format code with prettier * fix: address code review feedback - Fix currentTime truthiness check to handle position 0 correctly - Report actual player state (playing/paused) on seek instead of always sending 'playing' - Remove idx from React key to avoid reorder issues - Add debounce timer cleanup on unmount - Keep entries on panel close so badge stays accurate from polling - Fix test description to match actual assertion * fix(ui): keep NowPlaying badge count accurate from polling Add a separate nowPlayingCountSync action that updates the Redux count without setting nowPlayingLastUpdate (which would trigger the SSE effect and cause a fetch loop). Polling results now sync the badge count via this action, so the badge stays accurate even when SSE is unavailable. * style: format code with prettier --------- Signed-off-by: Deluan <deluan@navidrome.org> |
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2307a64da7 |
fix(ui): start new album from track 1 after closing player (#5441)
When a user played an album, advanced a few tracks, closed the player, then played a different album, playback started mid-album at the previous track index instead of track 1. The root cause was in reduceSyncQueue: the hasPendingSwitch check compared playIndex against savedPlayIndex, but after clearQueue both reset to 0, making the check falsely conclude no switch was pending. This caused PLAYER_SYNC_QUEUE to prematurely clear the playIndex and clear flags before the music player library could act on them. Fix: also treat clear=true as a signal that a track switch is pending, since it means a new queue was just loaded. |
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bdea9ed6a1 |
fix(ui): show album tile actions on keyboard focus (#5434)
* fix(ui): show album tile actions on keyboard focus - #4836 The album grid tile bar (containing play/heart/context-menu buttons) had opacity:0 by default and only became visible on mouse :hover. Keyboard users tabbing through the album grid never saw which tile was focused and could not discover the available actions. Mirrors the existing :hover rule with :focus-within, which matches when the link itself or any descendant (e.g. the play button) has focus. Signed-off-by: Daniel Banariba <banaribad@gmail.com> * fix(ui): also disable pointer events on hidden album tile bar - #4836 Per review feedback (@gemini-code-assist): the tileBar's buttons remained clickable even at opacity:0, causing accidental Play/Menu triggers when a user clicked what looked like the album cover. Set 'pointerEvents: none' on the base tileBar and restore 'auto' on the same selector that turns it visible. Signed-off-by: Daniel Banariba <banaribad@gmail.com> --------- Signed-off-by: Daniel Banariba <banaribad@gmail.com> |
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d5ba61adf8 |
fix(ui): prevent autoplay when clearing the play queue (#5430)
When clearing the queue, the reducer resets to initialState which lacks an autoPlay field (undefined). The autoPlay option was computed as true because undefined !== false, causing the music player library to attempt playback of the first song before internal state was fully cleared. Added a queue.length > 0 guard to the autoPlay calculation so it is never true when the queue is empty, regardless of other state flags. Fixes #5331 |