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59448e9283 |
fix(scrobbler): back off when a provider asks us to, instead of retrying per play (#6028)
* feat(agents): retry-later error type with optional server delay
Add agents.ErrRetryLater and agents.RetryLaterError, which carries the
delay requested by an external service (e.g. ListenBrainz's
X-RateLimit-Reset-In). scrobbler.ErrRetryLater becomes an alias of the new
sentinel, so existing errors.Is checks and the plugin error-string protocol
keep working unchanged. Groundwork for honoring server-requested retry
delays across scrobbling, metadata agents and artwork.
Song.Equals tests moved to song_test.go to enable external test package.
* fix(scrobbler): honor backoff window and server-requested retry delay
ListenBrainz 429s were decoded into a typed error that classified as
unrecoverable, silently discarding the scrobble (a JSON-bodied 429 was
measured live). The client now maps any 429 to agents.RetryLaterError,
carrying X-RateLimit-Reset-In when present (capped at 1h). Last.fm error 29
(rate limit) is now retryable like 11/16. The buffer's drain loop no longer
lets wake signals bypass an active backoff window - new plays enqueue but
drain only when the window closes - and the wait honors the server delay
via max(backoff, retryIn).
* feat(agents): skip cooling-down agents in aggregate calls
When an agent reports retry-later, remember a per-agent cooldown deadline
(the server-requested delay, or 1 minute when unspecified) and skip that
agent in all aggregate metadata calls until it passes. A round that found
no data but skipped or saw a throttled agent returns ErrRetryLater instead
of ErrNotFound, so callers cannot mistake rate limiting for a definitive
'no data' answer.
* feat(artwork): honor server-requested retry delay when rescheduling
When an external image lookup fails with a retry-later error carrying a
delay (e.g. a 429 with X-RateLimit-Reset-In), the chain trace carries the
largest such hint back to the worker, which reschedules the item at
max(exponential backoff, server delay) instead of backoff alone.
* feat(plugins): retry-later with optional delay for scrobbler and agent plugins
Scrobbler plugins can now return scrobbler(retry_later:N) to request a
retry in N seconds (capped at 1h); the bare token keeps its old meaning.
Metadata-agent plugins, which had no error vocabulary at all, gain the
parallel agent(retry_later[:N]) token, mapped to agents.RetryLaterError so
the aggregate's cooldown and the artwork worker honor plugin throttling
the same way as built-in agents.
* fix: address whole-branch review findings for retry-later handling
Narrow the aggregate's throttled rule to the spec sentence: core.Agents returns
ErrRetryLater only when no agent answered at all (all skipped-cooling or
retry-later). An agent that does not implement the called method now returns an
internal errUnsupported instead of ErrNotFound, so it counts as "did not run" —
without that, the always-appended local agent would answer for biography, URL
and images and make ErrRetryLater unreachable.
Wire the consequence in core/external: a throttled round no longer stamps
ExternalInfoUpdatedAt (artist and album), so the empty result is not cached for
the TTL, and TopSongs maps ErrRetryLater to the same empty-200 the not-found
path already produced instead of a new client-facing error.
Move the Last.fm code-29 mapping into the client's central error construction so
every metadata path produces RetryLaterError, and map ListenBrainz's body-level
code 429 (sent with a non-429 HTTP status) the same way.
Clamp server- and plugin-requested delays in seconds before scaling to a
Duration, in all three parse sites: a header of 18446744074 wrapped past 2^64 and
came out as a 0.29s delay.
Also: extract the artwork worker's reschedule computation into retryDelay() and
cover both it and the trace RetryIn wiring with tests; collapse the double regex
call in mapScrobblerError; drop capabilities.ScrobblerErrorRetryLaterIn (ndpgen
never emits funcs, so plugin authors could not reach it); regenerate the PDKs so
MetadataAgentError reaches the Go and Rust SDKs; de-flake the cooldown tests
(long RetryIn for the skip case, separate expiry spec); and cover the max()
retry-delay aggregation across users in the scrobble buffer.
* refactor: dedupe retry-later parsing and simplify error collection
- Add agents.NewRetryLater and agents.RetryLaterFromSeconds, with a single
1h cap, replacing the parse+clamp+multiply logic and the maxRetryInSeconds
constant duplicated across listenbrainz, plugins and the agent adapter.
- Move HTTP header parsing to httpclient.RetryAfter, so the transport layer
owns it and stays domain-agnostic; drop retryInFromHeaders from the
ListenBrainz client. Covered by a new Ginkgo table in that package.
- Collapse the two near-identical plugin retry_later regexes into one
parseRetryLater(prefix, msg) shared by the agent and scrobbler adapters.
- Fold the duplicated noteRetryIn snippet from fetchArtistImage and
fetchAlbumImage into recordAgent, which already branched on the same
isTransientExternal condition.
- Replace the atomic.Bool + note() closure in populateArtistInfo with
errgroup's own error collection; the group carries no context, so a
returned error does not cancel its siblings.
- Reuse recoveringScrobbler for the per-user delay test instead of a third
double, and switch fakeScrobbler's mutex-guarded error to the
atomic.Pointer idiom already used in the same package.
* refactor(listenbrainz): keep rate-limit header parsing in the adapter
The X-RateLimit-Reset-In header is ListenBrainz's own convention, not a
shared one: Last.fm sends no rate-limit headers at all and reports its
limit as a body code, and no other integration in tree sends Retry-After.
A parser in utils/httpclient implied a uniformity across services that
does not exist, so it moves back next to the only client that can know
which header its service sends.
* refactor(agents): collapse the retry-later sentinel and error into one type
ErrRetryLater is now the zero-delay RetryLaterError rather than a separate
errors.New value, so errors.Is and errors.AsType both match the sentinel and
every delay-carrying variant. That removes the trap where a bare sentinel
silently skipped the AsType path, and lets every consumer read the delay off
the error directly: the RetryIn accessor and the two constructors are gone,
with the policy cap applied where untrusted input is parsed.
* refactor(agents): split the cooldown store from the per-dispatch tally
The cooldown map and mutex become a cooldowns value with active/park, holding
no knowledge of errors; agentAttempts records one dispatch's outcomes and owns
the classification that noteAgentError used to hide behind a bool. The three
dispatch loops now touch a single object: skip folds the cooldown check and the
throttled flag into one call, so the store never appears in the loops.
* refactor(agents): share one dispatch loop between the agent call helpers
callAgentMethod and callAgentSliceMethod ran identical loops, differing only in
how they test a result for emptiness: a slice cannot be compared against its
zero value, so the two could not share a constraint. Both now delegate to
callAgent, which takes that test as a parameter. Keeping the loop in one place
matters more than the lines saved: it holds the cooldown skip, the attempt
recording and the empty-dispatch verdict, and a fix applied to one copy but not
the other would be silent.
* test: cover the two retry-later paths a mutation could break silently
Both gaps were proven, not guessed: making the artwork worker pass 0 instead
of the collected hint left all 386 specs green, and replacing the default
agent cooldown with 0 left the agents suite green. The worker test drives a
throttled image agent through drain and asserts the persisted retry_at, and
the cooldown test parks an agent that asked to be retried without naming a
delay, which is what Last.fm does on every rate limit.
* refactor(artwork): carry the external failure as an error, not a flag plus a trace field
The retry delay was riding on ChainTrace, a diagnostic that gets persisted, while
the very same signal — an external source faulted — already travelled by value as
resolution.extError. That was two mechanisms for one idea, and it put control-flow
state inside a serializable trace.
resolution.extError and chainState.extErr become the error itself, so a caller
checks err != nil for the fault and errors.AsType for the delay the provider asked
for. The agent loops return that error last, per convention, and longerRetry keeps
whichever failure wants the longer wait. ChainTrace goes back to holding only steps
and no longer imports core/agents.
* fix(artwork): check the resolve error before reading its resolution
Reading res.extError before the err check was safe only because every error path
in resolve returns a bare resolution{}; a future path returning a partly-filled
one would have been read silently. The failure path now returns no delay
explicitly.
* test(artwork): assert the delay acquire reports, not just its downstream effect
acquire's retry delay was only covered through the worker's persisted retry_at,
one layer away from where the value is computed. Both outcomes are now pinned at
the processor: a plain failure asks for nothing, a throttled provider's delay is
passed through.
* refactor: share the retry-seconds parse and drop the backoff deadline arithmetic
The clamp-before-scaling invariant lived in two parsers and was independently
re-tested in three files with the same magic number; a fix applied to one copy
would have left the others wrapping a huge value down to a fraction of a second.
It moves to agents.ParseRetryIn.
The buffer tracked an absolute retryDeadline only to re-arm a timer that was
already armed for the same instant; a backingOff flag says the same thing without
the arithmetic. The plugin token regex now carries its capability in the pattern
instead of capturing and comparing, so another capability's token in the same
message cannot mask it. resolution.extError becomes extErr, matching its
chainState counterpart.
* fix(agents): keep the longer cooldown when parks overlap
Calls to one agent overlap, so a short cooldown could land after a long one
started and cut it short. park now keeps whichever deadline is later, matching
the rule longerRetry already applies on the artwork side. No in-tree provider
can currently produce two different delays for the same agent, so this is
hardening rather than a fix for observed behaviour.
* fix(agents): parse the retry delay at a fixed width
strconv.Atoi parses into the native int, so on the 32-bit targets we ship
(linux/386, windows/386, three ARM variants) a delay above MaxInt32 seconds
overflowed and became unspecified instead of being capped. No provider sends a
68-year delay, so this is not user-visible, but the overflow tests asserted the
cap and would have failed on those architectures, where tests never run.
* fix(plugins): anchor the retry_later regex to a word boundary
Prevents a superstring like useragent(retry_later) from matching the
agent capability token.
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c26f6f9e98 |
feat(artwork): store the resolution trace so artwork explain works offline (#5980)
* feat(artwork): record the resolution trace so explain works without --live The worker never attached a ChainTrace, so `artwork explain` had to re-walk the priority chain at CLI time. That reconstruction could disagree with what actually happened, and without --live it could not report the external tier at all. The worker now traces every acquisition and stores it. `explain` reads the stored trace by default and reports when it was recorded; --live re-walks and calls the agents. Disc artwork keeps no row, so it always walks live. A chain trace alone would have explained almost nothing about failures: six of the seven ways an item can fail happen after the chain has already picked a winner. The trace now covers those stages too, and has somewhere to live when they fail: the retrying queue row carries the last failure, and the state row keeps it in last_failure once the retry budget is spent and the queue row is deleted. Measured on a copy of a 682MB / 43.6k-item library: +9.7MB (+1.4%). No row crosses the WITHOUT ROWID overflow threshold, so list hydration is unchanged; only full scans of item_artwork, which no request performs, read more pages. * test(artwork): pin the give-up ordering that keeps a failure for unresolved items recordGiveUp updates an existing row, and for a kind with a recheck path that row is only created moments earlier by the absent settle. Recording before the settle would lose the failure for every item that never resolved, with nothing to catch it. * refactor(artwork): tighten the trace code after review Four fixes worth taking: The doc comments on ChainTrace and chainState.trace still said the worker never attaches a trace and resolution stays allocation-free — the exact invariant this branch reverses. explain's report field meant both "the chain shown was walked just now" and "go out for real", and was being passed to loadPluginAgents, which --live documents as the only thing that may open external connections. Renamed to `walked` and restored explainLive as the sole input to that decision. A stored Detail is an error string on the failure paths, with no bound. The measured "no row reaches the WITHOUT ROWID overflow limit" only holds while it is bounded, so cap it at 200 runes. offlineGate was a factory returning a constant closure; make it a plain gateFunc like its sibling passthroughGate. Collapse five copies of the age-a-queue-row loop in the worker tests into one helper. * refactor(artwork): drop the offline explain walk, now that traces are stored `artwork explain` reported the external tier without calling it, so a diagnostic could not add load to a provider already rate-limiting us. Reading the stored trace answers that better: it reports what the agents actually returned, not what would be tried. Nothing could reach the offline gate any more. It was installed only for a walk with --live unset, which now happens for disc artwork alone, and disc rejects the external candidate before any gate call. That made the gate, its sentinel error, the would-try outcome and two of explain's verdicts unreachable. Removes offlineGate, errOfflineSkipped, OutcomeWouldTry, the NewTracingResolver live parameter and the CreateArtworkResolver argument threaded through wire. Verified against a copy of a real library: disc artwork with "external" first in DiscArtPriority and external services enabled still records the skip and issues no agent call. * fix(artwork): make explain's no-network guarantee structural, not incidental Serving falls back disc -> album and track -> disc -> album. The resolver layer explain uses has no such fallback today, so dropping the offline gate did not leak. But the guarantee rested on which chains happen to lack an external tier, and the serving layer already shows the fallback shape someone could mirror. Without --live the tracing resolver is now built with no agents at all, so no chain and no fallback added later can reach a provider. That is stronger than the gate it replaces, which only intercepted the call. The test pins it against exactly that regression: with the guard removed and the serving fallback mirrored into resolveDisc, it fails. * refactor(artwork): trim the trace plumbing EncodeTrace was exported for nobody: only this package writes traces, and cmd reads them. It becomes a ChainTrace method, which also drops the copy Steps made for a caller that only wanted to serialize. explain's report carried queuedSteps and failureSteps, both pure functions of the queue and state rows already in the struct, which let a test set the two out of step with each other. formatExplain derives them, as it already does for every other display value. The trace row format and its tabwriter empty-cell rule lived in two places, and the "nothing was ever recorded" predicate in three. * fix(artwork): clear the queue trace on a fresh re-enqueue Enqueue's conflict clause reset attempts to 0 but left the new trace column, so after a scan or refresh re-enqueued a previously-failed item artwork explain showed "Attempts: 0" next to the prior lifecycle's "Last attempt failed" trace. Clear trace in Enqueue (a fresh lifecycle has no last attempt); EnqueuePreservingBackoff still keeps it. * fix(artwork): treat a processing-stage error as indeterminate in explain A read/hash/decode/store failure records an OutcomeError step and writes an absent row, but explainResult only mapped external errors and unreadable candidates to indeterminate, so the default verdict read "not resolved" — presenting a processing failure as a definitive miss. The worker retries these exactly as it retries an unreadable candidate, so classify any OutcomeError as indeterminate too. * fix(artwork): record a trace step when a chainless resolver faults Playlist and radio resolvers walk no priority chain, so a fault (unreadable upload/sidecar, or an m3u fetch error with no grid) returned localError/extError without recording any trace step. The attempt then encoded [], leaving artwork explain with an empty "Last attempt failed" and "Gave up after". Record a fallback step in the faulted-no-image branch when nothing else did, and carry the source label through resolveLocalFile so the step can name it. * fix(artwork): trace the m3u failure at its source, not via the empty guard A playlist's grid sampling records album-chain steps into the shared trace, so the processor's empty-trace fallback no longer fires when the m3u remote image fetch failed — the error that forced the retry was omitted from explain. Record it where it happens, in resolvePlaylist's external step, as external:m3u. * test(artwork): skip the chainless-fault spec on Windows The spec provokes an open fault with a non-directory parent, but Windows maps that to a not-exist error, so localError is never set and the item resolves absent instead of failed. The sibling failed-on-unreadable-upload spec skips Windows for the same class of reason. * fix(artwork): don't label an absent empty-chain row as pre-tracing explain reported "resolved before traces were recorded" for any stored row with an empty chain, but an empty CoverArtPriority records a real, empty [] chain and resolves absent. A recorded resolution that finds an image always records its winning candidate, so only a row with a hash and no chain predates tracing; split on the hash and report an absent empty chain plainly instead. * fix(db): retimestamp the artwork trace migration after rebase master merged a 2026-08-18 migration, so the original 2026-08-16 timestamp is now older than the newest on the base branch and Goose would silently skip it on an already-upgraded database. Bumped past it; the SQL is unchanged. * fix(artwork): keep the m3u error detail in the trace The m3u trace step recorded OutcomeError with no detail because resolveExternalStep collapsed the gate's error to a bool, so explain showed only "external:m3u error -" and could not tell a timeout from an HTTP error or an open breaker. Return the error (normalizing not-found to nil so it stays a definitive miss, not a failure) and store its message as the step detail; encodeSteps already bounds it. * docs(artwork): note the give-up write relies on serial draining recordGiveUp writes last_failure unconditionally; that is only correct because the drain resolves each item serially, so no concurrent success can store artwork between the write and the queue delete. Record the invariant at the call site. |
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95615bcb18 |
fix(artwork): serve images whose format has no registered decoder (#5952)
* fix(artwork): serve images whose format has no registered decoder The new pipeline derives dimensions, mime and the placeholder hashes at resolution time, so a decode became a precondition for recording artwork at all. An image in a format Go has no decoder for therefore failed acquisition, retried until the 12h budget ran out, and then settled as absent, serving a placeholder from that point on. The old pipeline decoded only to resize and fell back to the original bytes when that failed, so these covers used to work. A local file is picked by matching an image extension, so bytes it cannot decode are most likely a codec we lack: image.ErrFormat on a folder, upload or embedded source now yields an Artwork row carrying just the hash and mime, and the bytes stay servable. An external response carries no such guarantee, so it still fails and retries rather than pinning a non-image body as a cover. A corrupt image of a known format and an over-cap declared size still fail, so the decompression bomb guard is unchanged. Absent rows recorded by earlier builds are re-resolved by the existing stale-absent recheck within a day, so no epoch bump is needed to repair them. Reusing a stored image now re-decodes when it carries no dimensions, so a row recorded while a decoder was missing can still be upgraded later. Registers jxl, heic and heif in mime_types.yaml: image detection resolves the extension through the host MIME table, and the Alpine release image ships no /etc/mime.types, so those covers were never recorded in folder.ImageFiles there and never reached the pipeline at all. * fix(artwork): never record empty bytes as artwork image.DecodeConfig returns image.ErrFormat for an empty payload just as it does for a codec with no registered decoder, so a zero-byte cover file was recorded as found artwork and served as an empty response instead of falling back to the placeholder. A truncated image of a known format already fails with unexpected EOF rather than ErrFormat, so only the empty case needed the guard. |
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9e95b19a4f |
feat(artwork): make the artwork image size cap configurable (#5931)
* feat(artwork): make the artwork image size cap configurable Replace the hardcoded 20MB cap on resolved image reads with a new MaxImageSize config option. Load floors it at MaxImageUploadSize so an accepted upload can never be too large for the resolver to read back. * fix(conf): reject zero-valued byte-size options at startup ParseBytes accepts "0", but parseSize silently substitutes the default for it, so the accepted config would differ from the effective limit. * fix(conf): reject byte-size options that overflow int64 A raw value above math.MaxInt64 parses as a valid uint64 but wraps to a negative int64 in parseSize, giving readCapped a non-positive LimitReader bound so every artwork read comes back empty. |
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944ca3100f |
feat(artwork): new artwork pipeline with background resolution and Low Quality Image Placeholders (#5847)
* feat(artwork): add artwork, item_artwork and artwork_queue tables * feat(artwork): add artwork models, repository interfaces and mocks * feat(artwork): implement artwork repository * feat(artwork): implement item_artwork repository with batched hydration * feat(artwork): implement artwork_queue repository * feat(artwork): add content-addressed originals store * feat(artwork): add artwork prune (orphan cleanup) * fix(artwork): never sweep files on transient DB errors during prune * refactor(artwork): fold originals package into core/artwork as ImageStore * refactor(artwork): merge item artwork state into ArtworkRepository * fix(artwork): chunk unbounded IN clauses and restore interface docs * refactor(artwork): apply simplify-pass cleanups Internal item_artwork sqlRepository helper, toSQLArgs upserts, batched queue enqueue, EnqueueStaleAbsent moved to queue repo, snapshot-based prune sweep, mock/real semantics aligned. * fix(artwork): address review findings on prune/sweep races and mock fidelity Sweep now honors an mtime grace window (in-flight acquisitions and temp files), reacquired orphans reset the prune grace window, and the queue mock implements real stale-absent semantics. * fix(artwork): atomic orphan deletion and timestamp semantics from review DeleteOrphans re-checks age+references at delete time, PutItemArtwork defaults attempted_at, queue mock timestamps mirror SQL. * fix(artwork): guard orphan file removal with the prune grace window Duplicate ImageStore writes refresh the file mtime and Remove skips files newer than the cutoff, so overlapping acquisitions cannot lose their store files to a concurrent prune. * fix(artwork): rewrite vanished duplicates and sweep stale mime variants Write falls through to a real write when the liveness touch fails, and sweep retention now matches the recorded mime's extension so obsolete variants are reclaimed. * fix(artwork): index artwork_queue in dequeue order The previous leading retry_at range column forced a temp B-tree sort of the whole eligible set on every DequeueBatch; ordering the index by (priority DESC, enqueued_at) lets scans stop after the batch size. * fix(artwork): honor the orphan cutoff in the repository mock The mock's DeleteOrphans now applies createdBefore like the SQL implementation, and a new spec covers a freshly reacquired row surviving prune. * fix(artwork): reject malformed hashes in ImageStore operations Known-absent states carry an empty hash and malformed persisted hashes could panic path sharding or inject separators; Write/Open/Remove now return an error for anything but 16 lowercase hex chars. * fix(artwork): mock PutImage refreshes created_at like the SQL repository Prune specs now age fixtures directly instead of seeding stale timestamps through the upsert. * fix(artwork): store backing-file provenance per item, not per hash * feat(artwork): import blurhash encoder from #5797 * feat(artwork): add worker-side artwork resolvers * fix(artwork): propagate playlist tile failures and dedupe external step * feat(artwork): add acquisition processor Resolves one queue item end to end: hash/dedup, decode + 128px thumbnail blurhash, place bytes (store vs source file), and persist found/absent/ failed state for the worker (Task 4) to act on. * style(artwork): tighten processor comments to budget * feat(artwork): add acquisition worker service * feat(artwork): enqueue artwork resolution from scan and CRUD paths * feat(artwork): artwork backfill, fingerprint re-resolution and scheduled jobs * test(artwork): leak/soak coverage and deferred assertions * fix(artwork): propagate transient artist image errors to the worker callGetImage swallowed all agent errors, so an agent outage surfaced as ErrNotFound and the worker settled artist artwork as a definitive absent (and reset the breaker). Add an additive ArtistImageResult path that returns the underlying agent error on transient failure while keeping ArtistImage byte-identical for existing callers; the worker's artist external step uses it via fromArtistExternalResult. * fix(artwork): resolve full playlist source chain resolvePlaylist only built the generated grid, dropping the uploaded-image, sidecar and ExternalImageURL sources the old reader_playlist.go chain serves. Port the full chain before the grid fallback: uploaded (upload), sidecar (folder), and ExternalImageURL routed through extGate with the same extError semantics as the other external steps. Also rewires the artist external step onto ArtistImageResult. * fix(artwork): purge dangling queue rows and guard concurrent re-enqueues Queue rows for deleted entities failed forever (Get -> ErrNotFound -> failed -> capped retries, unbounded). Add ArtworkQueueRepository.PurgeDangling, called from Prune next to the item_artwork purge. Separately, the found/absent path unconditionally deleted the dequeued row, erasing a concurrent scan re-enqueue; switch to DeleteIfUnchanged, which deletes only while retry_at still matches the dequeued value (verified retry_at is the column an Enqueue upsert resets). * style(artwork): fix comment accuracy and budget; fingerprint ArtistImageFolder Correct the inverted workerDeps.extGate comment, trim over-budget doc comments, and add conf.Server.ArtistImageFolder to the resolution fingerprint so an image-folder change re-resolves artist artwork. * fix(artwork): treat missing local playlist cover as definitive, not transient A playlist ExternalImageURL pointing at a local file that fails to open was routed through extError, causing failed/48h-retry loops that burn a rate limiter token forever instead of falling through to the generated grid. * refactor(artwork): deduplicate purge loop, backfill table, and extGate alias * fix(artwork): cap resolved image reads A user-editable ExternalImageURL can point at an arbitrarily large endpoint; a fast server could make the worker buffer hundreds of MB inside the 5s HTTP timeout. Bound the read to a fixed 20MB cap (no config knob) via io.LimitReader and fail the item if it is exceeded. * fix(artwork): retry higher-priority external art after fallback hit With CoverArtPriority="external,cover.jpg", a transient external failure followed by a folder hit dropped the external error: the worker recorded found and deleted the queue row, so the configured higher-priority external art was never retried. Carry extError onto the fallback resolution and add an outcomeFoundStale that persists+serves the art but reschedules via MarkFailed, giving the external source another chance. When external later answers definitively-not-found, the hit is not stale and the row is deleted. * fix(artwork): treat playlist cover URL 404 as definitive miss The playlist ExternalImageURL step used sources.go's fromURL, which maps any non-200 to a generic error, so a stale URL returning 404/410 was classified transient: infinite backoff plus it counted toward the circuit breaker, blocking valid external work. Add a local fetch in resolve.go that maps 404/410 to model.ErrNotFound (definitive) while keeping other non-200s transient. sources.go is left untouched. * test(artwork): move soak test into the Ginkgo suite * test(artwork): make leak and permission tests pass on linux goleak now ignores notify's nonrecursive-tree goroutines (linux uses inotify, which spawns dispatch+internal instead of darwin's recursive dispatch), and the read-only-dir prune spec skips under root, where permission bits cannot make Remove fail. * fix(artwork): reject decompression-bomb dimensions before decoding * fix(artwork): keep fresh re-enqueues ahead of stale failure backoff * fix(artwork): include M3U external art flag in the config fingerprint * fix(artwork): resolve private playlists with an admin context * test(artwork): convert non-synctest timing tests to Ginkgo specs TestArtworkBackoffSchedule and TestArtworkWorkerRunNoLeak needed no real *testing.T (no synctest), so move them into worker_test.go as Ginkgo specs. TestArtworkBreakerHalfOpen stays plain since testing/synctest requires a real *testing.T, matching core/scrobbler's precedent. * fix(artwork): store backing-file provenance per item, not per hash * fix(artwork): apply image limits to playlist tile decoding decodeTile ran image.Decode on every sampled album's resolved bytes before processItem's maxImageBytes/maxImagePixels guards applied, letting an oversized or decompression-bomb tile fully decode unbounded. Enforce both caps inside decodeTile itself. * refactor(artwork): reuse auth.WithAdminUser and dedupe image cap guards * perf(artwork): fetch only IDs for backfill enumeration Backfill enumerated every album, artist, playlist and radio via GetAll and mapped out just the ID. GetAll materializes full entities (library joins, participant/stats/tags JSON, annotation, artwork hydration), so on a large library it loaded tens of thousands of heavy structs only to read one field each — spiking transient RSS to ~1GB during the one-time upgrade backfill, a memory risk on small NAS/Pi hardware. Add GetAllIDs to the album, artist, playlist and radio repositories: it reuses each repo's base row-set filter (library visibility, artist content join, playlist userFilter) but projects only id, skipping the heavy columns and post-processing. A per-repo parity test asserts GetAllIDs returns exactly the same id set as GetAll. Verified on a 727MB / 29k-artist production DB copy: peak RSS during backfill dropped from ~1012MB to ~89MB, file descriptors flat, same 36,138 items enqueued. * feat(artwork): promote worker concurrency and external rate to real configs The artwork worker's drain speed was governed by two hidden Dev flags, DevArtworkWorkerConcurrency and DevArtworkExternalRPS, both defaulting to 2. On a large library's one-time backfill the external rate limiter is the real ceiling: every art-less item waits on it before the (rate-limited) external lookup, so the drain crawls at ~RPS items/sec while local-art items are unaffected. Promote both to documented, supported options: ArtworkWorkerConcurrency (default 4) sets local-resolution parallelism, ArtworkExternalMaxRPS (default 2, 0 = unlimited) caps external-agent lookups to stay polite to Last.fm/Deezer/etc. Operators can now trade first-backfill speed against external-API rate limits. The old Dev names still map for backward compat. * fix(deezer): never return empty-image-id placeholder pictures * feat(agents): enumerate enabled image-retriever agents per capability * feat(artwork): worker fetches agent images directly with per-agent rate limits and breakers * fix(artwork): treat agent not-found as breaker success * feat(model): content-hash artwork id suffix and hydratable per-entity image state * feat(persistence): hydrate artwork hash and absence onto entity pages * feat(artwork): resolve media_file embedded art in the worker, invalidate on rescan * feat(artwork): broadcast refresh events when artwork lands * fix(artwork): broadcast refresh for stale-found artwork too * feat(artwork): state-backed serving path with provisional read-through * feat(server): serve artwork from persisted state with content-hash caching * feat(subsonic): content-hash coverArt ids, omit artwork on known-absent * refactor(artwork): delete the legacy reader chain, cache warmer, and provider image methods * feat(artwork): precache on acquisition, bump on upload/radio changes, manual re-resolve API * test(artwork): end-to-end coverage for the serving cutover * chore(artwork): generic 500 bodies on refresh endpoint, trim stale test comments * fix(artwork): request read-through must not reset the failure backoff The provisional read-through and dangling re-enqueue used Enqueue, whose upsert resets retry_at, so any browse of an unresolved entity that was backing off after an external failure made it immediately eligible again — defeating the exponential backoff during a provider outage. Add EnqueueBump, which raises priority but leaves an existing row's retry_at intact, and route the serving path through it. Scan and manual re-resolve keep Enqueue's reset (a detected change wants immediate retry). * fix(artwork): keep an eligible track's cover requestable when its album is absent An embedded-eligible track with no resolved item_artwork row inherited the album's ImageAbsent, so when the album resolved absent (e.g. CoverArtPriority without 'embedded') the track's coverArt was omitted permanently — the client never requested it, so the lazy mediafile path never resolved it — even though the serving path would extract and serve the track's own embedded art. Hydration now never copies the album's absence onto an eligible-but-unresolved track. * fix(artwork): validate each agent image URL before picking the largest bestImageURL selected the largest by size and only then parsed it, so a malformed largest URL (e.g. a bad percent-escape) returned nil and shadowed a valid smaller candidate, contradicting the documented skip-unparseable behavior. Parse per candidate and compare sizes only among URLs that parse. * fix(artwork): fall back to disc art, not the album, for multi-disc tracks serveMediaFile delegated an absent/ineligible track straight to AlbumCoverArtID, skipping the disc-specific lookup that MediaFile.CoverArtID (and the deleted legacy reader) use. On multi-disc albums with per-disc images that served the album cover instead of the configured disc artwork. Delegate through DiscCoverArtID. * fix(artwork): enqueue uploaded artwork only after the filename is persisted SetImage cleared state and enqueued the bump before the caller stored the new filename, so a worker drain in that window could resolve against the old (already deleted) file and settle absent, leaving the upload unused until a later scan. Move the invalidate+enqueue into EnqueueArtwork, which each caller now invokes after the entity Put. * fix(artwork): keep multi-disc tracks requestable when the album is absent Round-1's hydration fix still copied the album's known-absent onto a non-eligible (or own-absent) track, but MediaFile.CoverArtID routes a multi-disc track to disc art, which resolves provisionally and is never known-absent. Marking it absent made Subsonic omit coverArt so clients never requested a valid disc image. Only mark a single-disc track absent, and only when its own art won't resolve. * fix(artwork): serve a local playlist ExternalImageURL as a file-backed reference A local ExternalImageURL was resolved through the external step and labelled external, so placeBytes copied it into the content-addressed store and dropped its path/mtime — replacing the file never tripped the staleness check. Classify local references as file-backed (resolved in place, even on the request path) and keep store-backed behaviour only for http(s) URLs. * fix(artwork): requeue playlist cover when its track set changes A generated-grid cover went stale after track mutations: nothing re-resolved the playlist's artwork, and the request path deliberately never rebuilds the grid, so serveEntity kept returning the old grid hash indefinitely. Enqueue pl artwork from refreshCounters (the choke point for every track-set change); no clear, so the old cover keeps serving until the worker rebuilds. * fix(artwork): open library-backed artwork through its on-disk root A library configured with a file:// path stored absRoot as the raw URI, so Abs produced strings like file:/music/cover.jpg that os.Open/os.Stat reject — folder, upload and embedded art were treated as dangling on every request, looping forever. Normalize a file:// path to its parsed OS path (the same root os.DirFS uses); non-local schemes are left unchanged (out of scope, per the artwork-musicfs TODO). * fix(artwork): only use disc resolution for multi-disc albums DiscCoverArtID returns a dc- id for any track with DiscNumber>0, so serveDisc ran the full DiscArtPriority chain even for single-disc albums, where a stray disc*/ embedded image could shadow higher-priority album art. Gate disc resolution on the album having more than one disc, matching the legacy reader; single-disc tracks serve album art directly. * fix(artwork): invalidate artwork when an uploaded image is deleted Deleting an artist/radio/playlist upload cleared the filename but left the found item_artwork row and its hash, so lists kept advertising the deleted cover's hash-suffixed immutable URL and clients could display it indefinitely. Call EnqueueArtwork after the delete-side Put, symmetric with upload, so the state is cleared and re-resolved to the next source (or absent). * fix(artwork): restore synthetic-artist guard and unicode normalization in agent lookups Moving agent calls into the worker bypassed two behaviors of the aggregate provider: Agents.GetArtistImages' guard for Unknown/Various Artists (a direct retriever call could assign an unrelated image to a synthetic artist), and auxAlbum/auxArtist.Name's DevPreserveUnicodeInExternalCalls normalization (records with typographic quotes/dashes missed exact-name searches). Re-apply both before enumerating retrievers. * fix(artwork): enforce entity visibility on the Subsonic getCoverArt path serveEntity reads persisted item_artwork by id, bypassing the library and private- playlist filters that the legacy entity-load applied. On the authenticated Subsonic path a user could fetch artwork for an inaccessible album or someone else's private playlist by guessing an id. getCoverArt now resolves the underlying entity through the request-scoped (filtered) repositories and serves the placeholder when it is not visible, so existence isn't leaked and the always-an-image invariant holds. The public share (JWT-authorized) and Jellyfin (admin) paths are intentionally untouched. * fix(artwork): version the artwork ETag with the served representation The ETag was the pixel hash of the original image, so a CoverArtQuality or EnableWebPEncoding change altered the resized bytes without changing the ETag — revalidating clients got a spurious 304 and kept the old encoding. Resized responses now carry a representation ETag (hash + size + square + encode settings) used for the ETag header and If-None-Match, while the immutable decision stays on the pixel hash (URLs remain pixel-identity per the spec, so hash-suffixed clients keep zero-request caching). Full-size originals fall back to the pixel hash as before. * fix(artwork): don't stamp the album hash onto multi-disc tracks The hydration fallback assigned a found album hash to every fallback track, but a multi-disc track's CoverArtID emits a dc- id served from disc-specific art whose hash is unknown at hydration time. Advertising dc-..._<albumHash> gave clients a content- version that never changes when the disc image does, breaking id-based refresh. Only stamp the album hash for single-disc tracks (DiscNumber == 0); multi-disc tracks stay unhashed and rely on the correct ETag returned by the served response. * fix(artwork): enqueue new empty playlists by id, and refresh on absent outcomes Two worker/enqueue fixes from review: - playlistRepository.Put assigned the generated id to the caller's Playlist but passed the stale copy (empty id) to refreshCounters, enqueueing a pl|"" row the worker failed until the daily dangling purge while the real playlist went unresolved. Set the id on the copy before enqueueing. - The drain refresh batch only included found/foundStale, so a cover removed by a scan (found -> absent) never notified clients, leaving the old immutable image displayed. Broadcast absent outcomes too; precache still only warms found/foundStale. * fix(artwork): honor disabled per-track art at serve time; use nanosecond mtime provenance Two serving-correctness fixes from review: - serveMediaFile served a persisted mf embedded image even after EnableMediaFileCoverArt was turned off (the setting isn't in the config fingerprint, so found rows aren't reprocessed). Direct mf- URLs now honor the setting at serve time and fall back to disc/album art. - The file-backed staleness check compared whole-second mtimes, so a same-second content replacement (two writes in one second, or timestamp-preserving tools) could serve different bytes under the old hash + immutable policy. RefMtime is now unix-nanoseconds (no schema change; int64 column), detecting sub-second changes where the filesystem records them. * fix(artwork): preserve the drive when normalizing Windows file:// library paths url.Parse puts the volume of file://C:/Music in Host, not Path, so localOSRoot dropped it and returned /Music — os.Open/os.Stat then failed and folder/embedded art on Windows looped as dangling. Rejoin the host volume, matching core/storage/local's newLocalStorage. * fix(artwork): clamp negative sizes to full-size; convert imghttp test to Ginkgo - A negative size (Subsonic size / Jellyfin maxwidth accept signed ints) reached resizeStaticImage, where the square path builds image.NewNRGBA(Rect(0,0,size,size)) — a giant rectangle that panics/OOMs. Clamp size<0 to 0 (full-size) at the Service entry. Positive sizes were already clamped to the original. - imghttp used a plain func Test with a table; convert to a Ginkgo DescribeTable with the suite entry point in imghttp_suite_test.go (AGENTS.md test-framework requirement). * test(artwork): use renamed ArtworkWorkerConcurrency in e2e tests * feat(artwork): carry blurhash through item image hydration * feat(nativeapi): expose artwork hash, absence and blurhash * feat(artwork): hydrate the parent album's artwork state onto tracks * test(artwork): add hydrateArtwork regression guard for AlbumImage wiring Drives hydrateArtwork itself (not applyItemImage directly) over tracks that take each of the loop's continue branches, so a future edit moving the AlbumImage fill below a continue would fail loudly instead of passing silently. * feat(jellyfin): version album and artist image tags by content hash * fix(jellyfin): trim primaryImageTag comment to why-only, within budget * feat(jellyfin): emit real blurhashes and drop the synthesized fallback * feat(ui): version cover art urls by content hash and skip absent art * feat(ui): add BlurHashCanvas placeholder component * fix(ui): clear stale blurhash pixels and assert the draw path in tests Clear the canvas before each decode attempt so a hash change that fails to decode doesn't leave the previous frame's pixels on screen once this wires into a list that recycles items. Also strengthen the specs to assert createImageData/putImageData were actually invoked (and with what), instead of only checking that a <canvas> element exists. * feat(ui): show the blurhash while an album cover loads * fix(artwork): hydrate cursor streams via an id pre-pass The album, artist and playlist GetCursor built their own select and never called hydrateArtwork, so every Jellyfin list endpoint (all six stream via GetCursor) emitted entity-id image tags and no blurhash. Only GetAll hydrated, which is why Subsonic and the native API were unaffected. Each cursor now resolves its ordered/filtered/paginated id set with the cheap id-only GetAllIDs query, then streams those ids in chunks through the repo's existing GetAll, which already hydrates and applies the full select. Max/Offset are consumed by the pre-pass alone; the chunk query carries only the caller's filters, Sort and Order. This also removes a pre-existing deep-pagination cost: keeping OFFSET out of the joined query makes the pre-pass a covering index scan instead of paying the library and annotation joins for every skipped row. Benchmarked on a synthetic 100k-album DB with the real schema, page=500 at offset 90,000: 3.9ms via the id pre-pass, 52.5ms for the current shape, 192.7ms for a naive join. An unpaginated full stream costs ~24% more, which is the trade. GetAllIDs gains the annotation join whenever the caller's filters or sort reference an annotation column (same gate CountAll uses), otherwise Filters=IsFavorite and SortBy=PlayCount would fail in the pre-pass. The playlist pre-pass repeats GetAll's columns so ORDER BY keeps resolving to playlist.name rather than the joined user.name. * fix(jellyfin): hydrate artwork on the song cursor Jellyfin's listSongs streamed media files via GetCursor, which never hydrates artwork, so songs emitted entity-id image tags and no blurhash. media_file now uses the same id pre-pass as the other three cursors (album/artist/playlist), for consistency, but on a separate method, GetCursorWithArtwork: GetCursor itself must stay untouched, since it's also the scanner's hot path and the scanner never reads artwork. Measured on 1,000,000 tracks, the pre-pass over all ids costs +41.8 MB heap and +298 ms versus GetCursor's bounded +0.0 MB. The Jellyfin path is paginated, though, so in practice it only ever pre-passes a page's worth of ids, not the full library, and doesn't pay that cost. * feat(jellyfin): emit a song's own cover art when it differs from the album's Real Jellyfin fills ImageTags from each item's own images before falling back to the parent album, and Finamp checks imageTags.Primary before AlbumId. Our mapper read only the album's image, so a track with distinct embedded art silently showed the album cover. Emit exactly one entry under ImageBlurHashes.Primary: Go marshals map[string]string in sorted key order rather than insertion order, so a second entry could pair the wrong blurhash with the image imageId resolves to, and Finamp pins that pairing in its cache for 365 days. * test(persistence): scope the GetCursorWithArtwork full-stream spec to tie-free ids The fixture has title ties (e.g. three "Antenna" tracks), so the unscoped positional comparison against GetAll only passed because SQLite's tie order happened to coincide between the full scan and the pre-pass's id IN (...) fetch. Scope it to onlySongs like the sibling ordering specs already do. * refactor(artwork): route song own-art through primaryImageTag; align chunk size Cleanups surfaced by /simplify: the song mapper's own-art branch reimplemented primaryImageTag's tag+blurhash-map construction (and its one-entry invariant) — route it through the helper so that invariant lives in one place. Tie artworkChunkSize to a whole multiple of artworkBatchSize so a cursor page re-chunks into even hydration batches. Hoist a duplicated imageLoading && blurHash boolean in the album grid. * fix(ui): serve the placeholder for known-absent art instead of a broken icon getCoverArtUrl returned '' for an imageAbsent record, so <img src={undefined}> rendered as the browser's broken-image icon on every absent cover. The server already serves a proper placeholder for absent art, so build the url and let it render. * feat(ui): show the blurhash as the loading placeholder across cover surfaces Add a shared CoverImage component (useImageUrl blob cache + blurhash + fade) and render the blurhash while a cover loads on the list thumbnails (CoverArtAvatar, radio) and the artist/album/playlist detail pages. The detail pages now go through CoverImage instead of a plain CardMedia, so their images come from the in-memory blob cache and survive React remounts without re-fetching. BlurHashCanvas gains an optional style prop. * refactor(ui): unify list cover surfaces onto the shared CoverImage component Route the album grid, CoverArtAvatar (artist/playlist lists) and the radio list's cover field through CoverImage instead of each carrying its own useImageUrl + blurhash-overlay wiring. CoverImage gains a default object-fit: cover. Radio keeps its uploaded-image gate and the generic radio placeholder for stations with no art. * fix(ui): address CoverImage review findings Restructure CoverImage so the size/shape lives on the root and the blurhash + image are absolute fills: the <img> mounts only once its blob is ready, so an unresolved cover never flashes a broken <img>. Add a fit prop (default cover) so album/playlist detail keep their letterbox instead of being cropped by a hardcoded object-fit. Remove the orphaned coverLoading styles and an unused subsonic import; add a CoverImage unit test. * perf(ui): only refetch already-loaded records on SSE refresh The artwork worker broadcasts a RefreshResource event per resolved chunk, carrying every id in the chunk. useResourceRefresh was doing a getMany for all of them, so any open list/detail page fetched hundreds of artists it was not displaying. Filter the event ids to records already in the store; the rest load fresh (with their new artwork) when navigated to. * refactor(artwork): scale worker concurrency with CPU count ArtworkWorkerConcurrency now defaults to max(2, NumCPU()/2) instead of a fixed 4, mirroring MaxOpenConns: local resolution scales with the host but stays at half the SQLite pool so it never starves the scanner/UI. External RPS stays a fixed 2 — it gates third-party API calls and is bounded by their tolerance, not the host, so it must not scale with CPUs. Also drop the DevArtworkWorkerConcurrency/DevArtworkExternalRPS deprecated aliases: those names were never released, so there is nothing to migrate. * feat(artwork): re-queue an absent cover when its page is viewed serveEntity now schedules a Bump recheck for an entity whose art was recorded absent, so viewing a missing cover re-triggers resolution (e.g. after an external source that was down during the scan comes back), matching the request-time bump that already covers never-resolved entities. Throttled by attempted_at against requestRecheckAge (1h) so repeatedly opening a genuinely-absent page can't hammer external services. EnqueueBump preserves an existing failed-state backoff via MAX(priority,...) and inserts a fresh, immediately-eligible recheck for a settled-absent row (whose queue row was already deleted). * refactor(artwork): move ImageUploadService to artwork.Uploader Relocate the image-upload service from core to core/artwork as artwork.Uploader, co-locating it with the resolver/worker/serving that own the artwork state it invalidates. MaxImageUploadSize moves too — its only callers are the two image-upload handlers — which lets core/image_upload.go be deleted entirely. Extract the shared "clear resolved state + re-queue at Bump" invalidation into artwork.Refresh and fold nativeapi's refreshArtwork handler onto it, removing the duplicated DeleteForItem+Enqueue block that had drifted into three places. The wire provider moves from core's set to artwork's; the playlists.ImageUploadService binding moves to the top-level injector so core/artwork stays unaware of playlists. Behavior is unchanged. * refactor(artwork): thread model.Kind through the artwork API Entity-level artwork queries now take a typed model.Kind instead of a bare prefix string. GetItemArtwork, DeleteForItem(s), GetInfoForItems, EnqueueStaleAbsent, hydrateItemImages, enqueueBackfillKind and artwork.Refresh convert to the prefix string only at the two real boundaries: the SQL item_kind column (kind.Prefix() inside each repo) and external string inputs (a new model.ParseKind for the nativeapi URL param, which also validates it). The Backfill/stale-absent kind slices, the resolve.go dispatch switch, and the kind→resource / kind→table lookup maps now use the Kind vars directly. The queue lifecycle methods (MarkFailed/Delete*) keep string kinds — they operate on a dequeued item's raw ItemKind column, which stays a string field, always populated via kind.Prefix(). Removes every bare "al"/"ar"/… prefix literal from non-test code (27 -> 0); behavior is unchanged. * tune(artwork): drop backoff base from 5m to 15s The exponential retry (base × 4^attempts, cap 48h) started at 5 minutes, so a single transient failure — a timeout under load, an external blip — parked a cover for 5 minutes even though a retry seconds later would have resolved it. Start at 15s instead: transient failures recover almost immediately (15s → 1m → 4m → 16m …), while persistent failures still escalate to the 48h cap (now at the 8th attempt instead of the 5th). * tune(artwork): 5s backoff base + 12h give-up, drop the cap Retry backoff now starts at 5s (was 15s) so a transient failure recovers on essentially the next drain, and jitter widens to ±40% so a wave of correlated failures doesn't re-clump into one poll. Add a 12h give-up budget measured from enqueued_at: once the next backoff would land past it, the worker stops retrying instead of grinding at a cap forever. A bare failure settles absent (handed to the 24h stale-absent sweep, and still recoverable on a page view); a found-stale keeps its already-served art. The budget bounds the tail, so the separate 48h backoffCap is removed. * fix(lastfm): match album.getInfo on name+artist only, not MBID Last.fm's album.getInfo by MBID is unreliable: a correct MBID can return a different album, or none. Observed with black midi's "7-eleven" (whose correct MBID returned a FLEETWOOD release) and both missing The Chats albums (one MBID 404s, the other resolves to a different self-titled release). The worker then recorded covers absent — or would fetch the wrong art — even though the correct cover is on Last.fm by name+artist. Stop passing the MBID to album.getInfo; query by name+artist only, which also drops the now-dead error-6 MBID-retry fallback. The low-level client keeps its MBID support for other callers; only the album lookup changes. * fix(lastfm): return agents.ErrNotFound on error 6 (not found) Last.fm returns error 6 for a missing artist/album — a definitive negative — but the agent returned the raw *lastFMError, so the artwork worker treated every not-found as a real fault: it counted toward the per-source circuit breaker (5 in a row opens it, fast-failing all Last.fm calls including valid ones) and was retried as a transient error instead of settling absent. On a first scan of a library with many artists Last.fm lacks, this stalled valid cover lookups and left entities churning in backoff. Translate error 6 to the shared agents.ErrNotFound at the agent boundary (callAlbumGetInfo / callArtistGetInfo), matching how the Deezer agent maps its client's not-found, and log it at Debug instead of Error — which also removes the not-found log spam. * feat(artwork): log external image-lookup failures at debug The worker's res.reader==nil && extError branch returned outcomeFailed with no log, so a failing external cover lookup (agent error, dead image URL, download timeout) was undiagnosable. Log the agent, entity, and underlying error at the fetch site where it's in hand — this surfaced a Last.fm album.getInfo returning an image URL that itself 404s. * fix(artwork): treat a 404/410 image URL as not-found, not a transient fault An agent (notably Last.fm's album.getInfo) can advertise a cover URL that is itself dead — a 404. sources.go's fromURL returned a generic error for any non-200, so a dead URL was treated as a transient failure: it churned in backoff and counted toward the circuit breaker, stalling valid lookups. Map 404/410 to model.ErrNotFound in fromURL so a dead URL settles absent, and collapse the near-identical fetchPlaylistImageURL (which already did this for M3U covers) into it. * feat(artwork): make artwork re-resolution targeted, not blunt Two gaps in when the pipeline re-resolves artwork: The recheck job only requeued absent-state rows (hash=''), so an entity that was never processed — added between scans, or on a server with the scanner disabled — had no periodic safety net and stayed without artwork indefinitely. Add EnqueueMissing(kind): a SQL set-difference enqueueing entities with no item_artwork row at Recheck priority (ON CONFLICT DO NOTHING, so it never disturbs a queued row). Run it once at startup and hourly alongside the stale-absent recheck. Rename staleAbsentKinds -> recheckKinds accordingly. Conversely, the config fingerprint included consts.Version, which embeds the git SHA and so changed on every build, re-enqueueing every entity in the library (~34k here) and re-querying external agents at the configured RPS for anything without local art. Replace it with an explicit artworkEpoch constant, bumped deliberately when resolution semantics change. The cases that motivated the version input — absent art becoming available — are already covered by the stale-absent and missing-row rechecks; only a corrected wrong-pick needs the epoch. A test guards against reintroducing the version. * test(artwork): restore resolution edge-case e2e coverage The serving cutover removed the album/disc/artist/mediafile/playlist/radio e2e specs that documented the folder-selection rules and guarded the #5376/#5456/ #5451/#5457 regressions; nothing replaced them, so compareImageFiles and the parent-fallback logic were left untested. Restore them driving the real pipeline: a real scanner populates the folder graph from an in-memory library, the real Worker drains the queue, and the real Service serves. Folder-backed art is file-backed (served via os.Open, which the in-memory FS can't satisfy) so its selection is asserted on the persisted state row; store-backed and real-disk sources are asserted byte-for-byte. Single-disc disc resolution now serves album art directly, so only multi-disc disc scenarios are ported. * fix(artwork): run disc resolution for single-disc albums too |