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* feat(stream): add ClientInfo.ForceFormat for browser-aware forced format Restricts the client to a forced transcoding format and suppresses direct play, but only when the client declares it supports that format. Part of #5583. * fix(transcoding): honor player forced format on getTranscodeDecision When the WebUI player has a forced transcoding format configured and the browser declares it can play that format, transcode to it (suppressing direct play). Fall back to normal negotiation with a warning when the format is unsupported. The MaxBitRate cap still applies on top. Fixes #5583. * test(e2e): cover player forced format on getTranscodeDecision Forced format honored when the client supports it, falls back to negotiation otherwise, and the MaxBitRate cap still applies on top. Part of #5583. * feat(ui): remove obsolete 'format ignored' helper text on player form The web player now honors the forced transcoding format, so the caveat added in #5611 no longer applies. Reverts the Transcoding field to a plain selector. Part of #5583. |
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| .. | ||
| backgrounds | ||
| e2e | ||
| events | ||
| nativeapi | ||
| public | ||
| subsonic | ||
| testdata | ||
| auth.go | ||
| auth_test.go | ||
| initial_setup.go | ||
| initial_setup_test.go | ||
| middlewares.go | ||
| middlewares_test.go | ||
| serve_index.go | ||
| serve_index_test.go | ||
| server.go | ||
| server_suite_test.go | ||
| server_test.go | ||
| throttle_backlog.go | ||
| throttle_backlog_test.go | ||