navidrome/core/artwork/refresh.go
Deluan 53babc7a2a refactor(artwork): move ImageUploadService to artwork.Uploader
Relocate the image-upload service from core to core/artwork as
artwork.Uploader, co-locating it with the resolver/worker/serving that own
the artwork state it invalidates. MaxImageUploadSize moves too — its only
callers are the two image-upload handlers — which lets core/image_upload.go
be deleted entirely.

Extract the shared "clear resolved state + re-queue at Bump" invalidation
into artwork.Refresh and fold nativeapi's refreshArtwork handler onto it,
removing the duplicated DeleteForItem+Enqueue block that had drifted into
three places.

The wire provider moves from core's set to artwork's; the
playlists.ImageUploadService binding moves to the top-level injector so
core/artwork stays unaware of playlists. Behavior is unchanged.
2026-07-24 16:24:19 -04:00

21 lines
749 B
Go

package artwork
import (
"context"
"fmt"
"github.com/navidrome/navidrome/model"
)
// Refresh clears an item's resolved artwork state and re-queues it at Bump priority, so a
// deliberate refresh (image upload or manual re-resolve) drops the current pick and re-resolves it.
func Refresh(ctx context.Context, ds model.DataStore, kind, id string) error {
if err := ds.Artwork(ctx).DeleteForItem(kind, id); err != nil {
return fmt.Errorf("clearing artwork state: %w", err)
}
item := model.ArtworkQueueItem{ItemKind: kind, ItemID: id, ImageType: model.ImageTypePrimary, Priority: model.ArtworkPriorityBump}
if err := ds.ArtworkQueue(ctx).Enqueue(item); err != nil {
return fmt.Errorf("enqueuing artwork refresh: %w", err)
}
return nil
}