From 4737939ef99513dab74ec8a59f739cb9063d7709 Mon Sep 17 00:00:00 2001 From: hmn Date: Wed, 7 Oct 2026 21:03:07 +0200 Subject: [PATCH] add staple-engine as game engine alternative (#1727) ### Description of Changes adds staple-engine as game engine alternative Reviewed-on: https://codeberg.org/ethical-foss/open-slopware/pulls/1727 Reviewed-by: Ethical FOSS admin --- README.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 106992c5..d3b17d85 100644 --- a/README.md +++ b/README.md @@ -1758,12 +1758,13 @@ Applications designed to store and categorize large amount of images or media in | [Ren'Py](https://www.renpy.org/) | [`7.4.6.1693`](https://github.com/renpy/renpy/releases/tag/7.4.6.1693) | [![Permissive AI policy](./badges/permissive-ai-policy-orange.svg)](#permissive-ai-policy) ([1](https://nitter.net/renpytom/status/2064433925926142248), [2](https://github.com/renpy/renpy/pull/6939)) | [Renovel](https://codeberg.org/clayote/renovel) [![Anti-AI Policy](./badges/anti-ai-policy.svg)](#anti-ai-policy) ([1](https://codeberg.org/clayote/renovel/src/branch/trunk/README.rst#no-code-generation-with-large-language-models)) | | [UPBGE](https://upbge.org/) | [`0.36.1`](https://github.com/UPBGE/upbge/releases/tag/v0.36.1) | [![Permissive AI policy](./badges/permissive-ai-policy-orange.svg)](#permissive-ai-policy) ([1](https://github.com/UPBGE/upbge/wiki/Release-notes-version-0.50#b-implementation-technique-and-limitations)) | [![Request for Help](./badges/request-for-help.svg)](#request-for-help) | -> [!Note] +> [!NOTE] > #### On GZDoom alternatives > Most notably, Chocolate Doom, which strictly follows vanilla limits, does not support many of GZDoom's features, including scripting and extended limits. Crispy Doom and Helion are closer, but not identical. Use UZDoom for extremely complex projects and full compatibility with GZDoom. > > ### Game Engine Alternatives > * [LÖVE](https://love2d.org/) [![Anti-AI Policy](./badges/anti-ai-policy.svg)](#anti-ai-policy) ([1](https://github.com/love2d/love/blob/main/readme.md#contributing)) - 2D game engine based on Lua with some 3D capability that may serve as a viable alternative to Godot/Unity +> * [StapleEngine](https://github.com/Staple-Engine/StapleEngine) [![Anti-AI Policy](./badges/anti-ai-policy.svg)](#anti-ai-policy) ([1](https://github.com/Staple-Engine/StapleEngine/blob/main/AGENTS.md)) - .NET game engine > * [Trial](https://codeberg.org/shirakumo/trial) [![Anti-AI Policy](./badges/anti-ai-policy.svg)](#anti-ai-policy) ([1](https://shirakumo.org/policy)) - modular Common Lisp game engine > * [Usagi](https://codeberg.org/brettchalupa/usagi) [![Anti-AI Policy](./badges/anti-ai-policy.svg)](#anti-ai-policy) ([1](https://codeberg.org/brettchalupa/usagi/src/branch/main/CONTRIBUTING.md#contributing)) - Lua-based 2D engine for pixel-art games