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Add Helion and Crispy Doom as Alternatives for GZDoom (#1630)
### Description of Changes This PR adds dsda-doom as another alternative to GZDoom, in addition to a note briefly explaining the differences between the four pieces of software. Related: #1219 Reviewed-on: https://codeberg.org/ethical-foss/open-slopware/pulls/1630 Reviewed-by: Ethical FOSS admin <ethical-foss-admin@noreply.codeberg.org>
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@ -1585,7 +1585,7 @@ A desktop environment usually depends on a specific window manager to work.
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| [ebitengine](https://github.com/hajimehoshi/ebiten) | [`v2.8.7`](https://github.com/hajimehoshi/ebiten/tree/v2.8.7) | [](#permissive-ai-policy) ([1](https://github.com/hajimehoshi/ebiten/commit/f5688eb3e2a664685f3818d671ed3c39b7034c24), [2](https://github.com/hajimehoshi/ebiten/commit/ecbff36e41b127a55c1b396785ad2ccbdc6283a6), [3](https://github.com/hajimehoshi/ebiten/commit/e144fc3fc9adfd9b3552870bb46d29e3b60e578f)) <br />[](#ai-code-reviews) ([1](https://github.com/hajimehoshi/ebiten/pull/3437), [2](https://github.com/hajimehoshi/ebiten/pull/3416), [3](https://github.com/hajimehoshi/ebiten/pull/3411)) | [Vuelto](https://github.com/vuelto-org/vuelto) <br /> [Engo](https://github.com/EngoEngine/engo) <br /> [g3n](https://github.com/g3n/engine) |
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| [Godot Engine](https://godotengine.org/) | [`4.3-stable`](https://github.com/godotengine/godot/releases/tag/4.3-stable) | [](#permissive-ai-policy) ([1](https://contributing.godotengine.org/en/latest/pull_requests/pull_request_guidelines.html#ai-assisted-contributions), [2](https://github.com/godotengine/godot/pull/112471#issuecomment-4047941693)) | [Pandemonium Engine] [](#anti-ai-policy) ([1][pandemonium-policy]) |
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| [GDevelop](https://gdevelop.io/) | [](#request-for-help) | [](#ai-functionality) ([1](https://wiki.gdevelop.io/gdevelop5/interface/ai/)) <br /> [](#permissive-ai-policy) ([1](https://gdevelop.io/), [2](https://github.com/4ian/GDevelop/commit/6ec16045d140a9d55721f71620e128d4969c5fe6), [3](https://github.com/4ian/GDevelop/pull/8509/commits/74409a280cd248ee4d54523b23f5c1507d6380af)) | [Pandemonium Engine] [](#anti-ai-policy) ([1][pandemonium-policy]) |
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| [GZDoom](https://github.com/zdoom/gzdoom) | [](#request-for-help) | [](#permissive-ai-policy) ([1](https://github.com/ZDoom/gzdoom/commit/584af500736b0317e42824f39285ed3d954fc4e2)) | [UZDoom](https://github.com/UZDoom/UZDoom), [Chocolate Doom](https://www.chocolate-doom.org/) |
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| [GZDoom](https://github.com/zdoom/gzdoom) | [](#request-for-help) | [](#permissive-ai-policy) ([1](https://github.com/ZDoom/gzdoom/commit/584af500736b0317e42824f39285ed3d954fc4e2)) | [UZDoom](https://github.com/UZDoom/UZDoom), [Helion Engine](https://github.com/Helion-Engine/Helion), [Crispy Doom](https://fabiangreffrath.github.io/crispy-homepage/), [Chocolate Doom](https://www.chocolate-doom.org/)|
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| [jMonkeyEngine](https://jmonkeyengine.org/)| [`3.6.1-stable`](https://github.com/jMonkeyEngine/jmonkeyengine/releases/tag/v3.6.1-stable) | [](#permissive-ai-policy) [(1)](https://github.com/jMonkeyEngine/jmonkeyengine/pull/2640) <br /> [](#ai-code-reviews) [(1)](https://github.com/jMonkeyEngine/jmonkeyengine/pull/2640#issuecomment-4039106977) | [](#request-for-help) |
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| [Luanti](https://luanti.org) | [`5.14.0`](https://github.com/luanti-org/luanti/releases/tag/5.14.0) | [](#permissive-ai-policy) ([1](https://github.com/luanti-org/luanti/pull/16808), [2](https://github.com/luanti-org/luanti/pull/16961), [3](https://github.com/luanti-org/luanti/pull/17095)) | [ClassiCube](https://www.classicube.net/) <br /> [Cubos](https://github.com/GameDevTecnico/cubos) (discontinued) <br /> [Cubyz](https://github.com/PixelGuys/Cubyz) [](#anti-ai-policy) ([1](https://github.com/PixelGuys/Cubyz/blob/master/docs/CONTRIBUTING.md#please-dont-use-aillms-to-make-pull-requests)) |
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| [Redot Engine](https://www.redotengine.org/) | [`redot-4.4-stable`](https://github.com/Redot-Engine/redot-engine/releases/tag/redot-4.4-stable) <br />[`0cc500d`](https://github.com/Redot-Engine/redot-engine/commit/0cc500dd14f4f44b8ce86e62b3cdb6ff6232f012) | [](#ai-functionality) ([1](https://github.com/Redot-Engine/redot-engine/blob/master/doc/mcp-integration.md)) <br />[](#permissive-ai-policy) ([1](https://github.com/Redot-Engine/redot-engine/blob/master/AI_POLICY.md#usage)) <br />[](#ai-code-reviews) ([1](https://github.com/Redot-Engine/redot-engine/pull/154#pullrequestreview-3625112363), [2](https://github.com/Redot-Engine/redot-engine/pull/1142#pullrequestreview-3625056105), [3](https://github.com/Redot-Engine/redot-engine/pull/1124#pullrequestreview-3598626641)) | [Pandemonium Engine] [](#anti-ai-policy) ([1][pandemonium-policy]) |
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@ -1593,7 +1593,10 @@ A desktop environment usually depends on a specific window manager to work.
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| [UPBGE](https://upbge.org/) | [`0.36.1`](https://github.com/UPBGE/upbge/releases/tag/v0.36.1) | [](#permissive-ai-policy) ([1](https://github.com/UPBGE/upbge/wiki/Release-notes-version-0.50#b-implementation-technique-and-limitations)) | [](#request-for-help) |
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> [!Note]
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> #### Game Engine Alternatives
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> #### On GZDoom alternatives
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> Most notably, Chocolate Doom, which strictly follows vanilla limits, does not support many of GZDoom's features, including scripting and extended limits. Crispy Doom and Helion are closer, but not identical. Use UZDoom for extremely complex projects and full compatibility with GZDoom.
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>
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> ### Game Engine Alternatives
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> * [LÖVE](https://love2d.org/) [](#anti-ai-policy) ([1](https://github.com/love2d/love/blob/main/readme.md#contributing)) - 2D game engine based on Lua with some 3D capability that may serve as a viable alternative to Godot/Unity
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> * [Trial](https://codeberg.org/shirakumo/trial) [](#anti-ai-policy) ([1](https://shirakumo.org/policy)) - modular Common Lisp game engine
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> * [Usagi](https://codeberg.org/brettchalupa/usagi) [](#anti-ai-policy) ([1](https://codeberg.org/brettchalupa/usagi/src/branch/main/CONTRIBUTING.md#contributing)) - Lua-based 2D engine for pixel-art games
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