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345
3D Modelling Skill Tree/3D_Modelisation.json
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345
3D Modelling Skill Tree/3D_Modelisation.json
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{ "Title": "3D Modelling",
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"Skills" : [
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{
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"desc" : "Learn to navigate a 3D interface with pan, orbit and zoom > Apprendre à naviguer dans une interface 3D : se déplacer, tourner autour, zoomer (se rapprocher, s'éloigner)",
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"icon": "3D Axis origin",
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"level" : 1
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||||
},
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{
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"desc" : "Create a model in TinkerCAD",
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"icon": "3D Perspective Cube",
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"level" : 2
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||||
},
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||||
{
|
||||
"desc" : "Make a 2D schematic of a 3D model",
|
||||
"icon": "Polyedra node",
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"level" : 2
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||||
},
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||||
{
|
||||
"desc" : "Make a low poly model",
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||||
"icon": "Polyedra node",
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||||
"level" : 2
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||||
},
|
||||
{
|
||||
"desc" : "Use the extrude tool in 3D software",
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||||
"icon": "3D Cube and Up Arrow",
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||||
"level" : 1
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||||
},
|
||||
{
|
||||
"desc" : "Use the revolve tool in 3D software",
|
||||
"icon": "Vase silhouette and ellipse arrow",
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||||
"level" : 2
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||||
},
|
||||
{
|
||||
"desc" : "Use boolean tools in 3D software",
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||||
"icon": "Superposed Square and Circle",
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||||
"level" : 1
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||||
},
|
||||
{
|
||||
"desc" : "Create a model in MeshMixer",
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||||
"icon": "Bunny",
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||||
"level" : 3
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||||
},
|
||||
{
|
||||
"desc" : "Create a 3D model from a 2D schematic",
|
||||
"icon": "3D Cube draw with pencil",
|
||||
"level" : 5
|
||||
},
|
||||
{
|
||||
"desc" : "Edit a texture in an image-editing software",
|
||||
"icon": "textured square",
|
||||
"level" : 4
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||||
},
|
||||
{
|
||||
"desc" : "Know how to check size in 3D software",
|
||||
"icon": "Ruler",
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||||
"level" : 2
|
||||
},
|
||||
{
|
||||
"desc" : "Draw a detailed sketch with dimensions before 3D modelling",
|
||||
"icon": "3D Cube draw with pencil",
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||||
"level" : 4
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||||
},
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||||
{
|
||||
"desc" : "Design something for 3D printing",
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||||
"icon": "3D Printer",
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||||
"level" : 3
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||||
},
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||||
{
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||||
"desc" : "UV unwrap a low-poly object",
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||||
"icon": "Cube Flat pattern",
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||||
"level" : 5
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||||
},
|
||||
{
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||||
"desc" : "Rig a crane object with FK/IK system",
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"icon": "Body node skeletton",
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"level" : 6
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||||
},
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||||
{
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||||
"desc" : "Render a model in an engineering CAD software",
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||||
"icon": "3D Cube and sparkle",
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||||
"level" : 8
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||||
},
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||||
{
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||||
"desc" : "Upload a remix of a 3D model",
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||||
"icon": "Sharing Arrows",
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"level" : 4
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||||
},
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{
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"desc" : "Make a model in a sculpting software (eg. Blender, Z-brush, MudBox, etc)",
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"icon": "Venus de Milo",
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"level" : 8
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},
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{
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"desc" : "Design a custom model for a friend",
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||||
"icon": "Gift wrap",
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"level" : 6
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||||
},
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{
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||||
"desc" : "Modify edge normals for low-poly asset design",
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"icon": "3D Axis origin",
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||||
"level" : 5
|
||||
},
|
||||
{
|
||||
"desc" : "Texture a low poly object",
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||||
"icon": "textured square",
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"level" : 4
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||||
},
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||||
{
|
||||
"desc" : "Create a 3 point light setup",
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||||
"icon": "light source",
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"level" : 6
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||||
},
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{
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"desc" : "Design a tool of some kind",
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"icon": "wrench and screwdriver",
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"level" : 7
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||||
},
|
||||
{
|
||||
"desc" : "Create a model in an engineering CAD software (eg. Fusion 360, FreeCAD, Solidworks or others)",
|
||||
"icon": "3D Perspective Cube",
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||||
"level" : 7
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||||
},
|
||||
{
|
||||
"desc" : "Model and make something that solves a problem",
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||||
"icon": "light bulb",
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||||
"level" : 6
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||||
},
|
||||
{
|
||||
"desc" : "Capture a texture from the real world",
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||||
"icon": "textured square",
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||||
"level" : 9
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||||
},
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||||
{
|
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"desc" : "3D Model something and upload it under an Open Source licence",
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"icon": "Open Hardware logo",
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"level" : 8
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||||
},
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||||
{
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||||
"desc" : "Assemble a 3D model with free assets",
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"icon": "Free Label price",
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"level" : 13
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||||
},
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{
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||||
"desc" : "Retopologise a 3D object / character",
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"icon": "Polyedra node",
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"level" : 11
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||||
},
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{
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||||
"desc" : "Texture a 3D model with realistic texturing",
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"icon": "textured square",
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"level" : 10
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||||
},
|
||||
{
|
||||
"desc" : "Use an SVG file to make part of a 3D model",
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"icon": "outil plume béziers",
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"level" : 11
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||||
},
|
||||
{
|
||||
"desc" : "Light and render a 3D object turntable",
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"icon": "light source",
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"level" : 8
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||||
},
|
||||
{
|
||||
"desc" : "UV unwrap a complex object (UDIMs)",
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"icon": "object diagram",
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||||
"level" : 7
|
||||
},
|
||||
{
|
||||
"desc" : "Design something flat to be made in folded material (eg. sheet metal, papercraft)",
|
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"icon": "paper roll",
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"level" : 9
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||||
},
|
||||
{
|
||||
"desc" : "Design a model to embed electronics or magnets",
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||||
"icon": "LED",
|
||||
"level" : 9
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||||
},
|
||||
{
|
||||
"desc" : "3D model a character",
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||||
"icon": "Naruto",
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"level" : 12
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||||
},
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{
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||||
"desc" : "Create a texture in a texturing package. (eg Substance Painter, Blender, Muxbox)",
|
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"icon": "textured square",
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"level" : 10
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||||
},
|
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{
|
||||
"desc" : "Design something to be printed in two colors or materials",
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"icon": "3D print filament",
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"level" : 10
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||||
},
|
||||
{
|
||||
"desc" : "Stress test a model in an engineering CAD software",
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"icon": "3D Cube and Down Arrow",
|
||||
"level" : 10
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||||
},
|
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{
|
||||
"desc" : "Design an articulating or print in place model",
|
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"icon": "Dragon head",
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"level" : 11
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||||
},
|
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{
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"desc" : "Rig something you’ve sculpted",
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"icon": "Body node skeletton",
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"level" : 16
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},
|
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{
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"desc" : "Make a CAD Model of your room, work or home",
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"icon": "House",
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"level" : 13
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||||
},
|
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{
|
||||
"desc" : "Reverse engineer something in CAD software",
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"icon": "3D Perspective Cube",
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"level" : 12
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},
|
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{
|
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"desc" : "Design a custom model for cosplay",
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"icon": "man with hat and goggles",
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"level" : 14
|
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},
|
||||
{
|
||||
"desc" : "Sculpt something from a reference photo",
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"icon": "dog",
|
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"level" : 12
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||||
},
|
||||
{
|
||||
"desc" : "Teach a friend how to 3D model",
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"icon": "two pepole behind one computer",
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||||
"level" : 15
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||||
},
|
||||
{
|
||||
"desc" : "Animate a 3D rig from a free online model (eg ball or pendulum rig)",
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"icon": "pendulum schematic",
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"level" : 13
|
||||
},
|
||||
{
|
||||
"desc" : "Create a customizable model in OpenSCAD",
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"icon": "markup window ?",
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"level" : 14
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},
|
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{
|
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"desc" : "Get 3D scanned or 3D scan something",
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"icon": "man body with texture area",
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"level" : 15
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},
|
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{
|
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"desc" : "Use a Slicing software for prepraring to print a model",
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||||
"icon": "Computer and gear",
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"level" : 14
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},
|
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{
|
||||
"desc" : "Design something to be printed in flexible TPU material",
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"icon": "3D print filament",
|
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"level" : 13
|
||||
},
|
||||
{
|
||||
"desc" : "Iterative design: Make improvements to a 3D model",
|
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"icon": "v2 label",
|
||||
"level" : 14
|
||||
},
|
||||
{
|
||||
"desc" : "Animate a crane rig",
|
||||
"icon": "appareil photo",
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"level" : 15
|
||||
},
|
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{
|
||||
"desc" : "Animate an engineering CAD model",
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"icon": "mechanical Gears",
|
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"level" : 16
|
||||
},
|
||||
{
|
||||
"desc" : "Learn a game engine",
|
||||
"icon": "game controller",
|
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"level" : 17
|
||||
},
|
||||
{
|
||||
"desc" : "Create a 3D platformer game in a game engine",
|
||||
"icon": "game controller",
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"level" : 19
|
||||
},
|
||||
{
|
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"desc" : "Use mathematics to create a 3D model eg. Grasshopper with Rhino 3D software",
|
||||
"icon": "fractal flake",
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"level" : 18
|
||||
},
|
||||
{
|
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"desc" : "Design, print and assemble something with multiple parts",
|
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"icon": "3 x 3D Perspective Cube",
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"level" : 16
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},
|
||||
{
|
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"desc" : "Animate something you’ve sculpted",
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"icon": "exit sign : man walking",
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"level" : 18
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},
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{
|
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"desc" : "Make something for VR",
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"icon": "helmet VR",
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"level" : 19
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},
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{
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"desc" : "Make something for AR",
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"icon": "3D Cube on smartphone",
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"level" : 20
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},
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{
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"desc" : "Make a puzzle based 3D game",
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"icon": "puzzle piece",
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"level" : 18
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},
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{
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"desc" : "Use generative design",
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"icon": "brain with electronode",
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"level" : 17
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},
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{
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"desc" : "Learn two or more sculpting softwares",
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"icon": "Computer and gear",
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"level" : 16
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},
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{
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"desc" : "Learn more than three softwares for 3D modelling",
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"icon": "Computer and gear",
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"level" : 17
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},
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{
|
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"desc" : "Sell something you’ve 3D modelled",
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"icon": "money",
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"level" : 19
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},
|
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{
|
||||
"desc" : "Teach a class on 3D Printing or 3D modelling",
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"icon": "teacher and board",
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"level" : 19
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},
|
||||
{
|
||||
"desc" : "Create an instructable, hackaday page or Hackster.io page on a project",
|
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"icon": "file document with smile",
|
||||
"level" : 20
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}
|
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]
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}
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@ -1,7 +1,69 @@
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Learn to navigate a 3D interface with pan, orbit and zoom > Apprendre à naviguer dans une interface 3D : se déplacer, tourner autour, zoomer (se rapprocher)
|
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Learn to navigate a 3D interface with pan, orbit and zoom > Apprendre à naviguer dans une interface 3D : se déplacer, tourner autour, zoomer (se rapprocher, s'éloigner)
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Create a model in TinkerCAD
|
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Make a 2D schematic of a 3D model
|
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Make a low poly model
|
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Use the extrude tool in 3D soware
|
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Use the revolve tool in 3D soware
|
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Use boolean tools in 3D soware
|
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Use the extrude tool in 3D software
|
||||
Use the revolve tool in 3D software
|
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Use boolean tools in 3D software
|
||||
Create a model in MeshMixer
|
||||
Create a 3D model from a 2D schematic
|
||||
Edit a texture in an image-editing software
|
||||
Know how to check size in 3D software
|
||||
Draw a detailed sketch with dimensions before 3D modelling
|
||||
Design something for 3D printing
|
||||
UV unwrap a low-poly object
|
||||
Rig a crane object with FK/IK system
|
||||
Render a model in an engineering CAD software
|
||||
Upload a remix of a 3D model
|
||||
Make a model in a sculpting software (eg. Blender, Z-brush, MudBox, etc)
|
||||
Design a custom model for a friend
|
||||
Modify edge normals for low-poly asset design
|
||||
Texture a low poly object
|
||||
Create a 3 point light setup
|
||||
Design a tool of some kind
|
||||
Create a model in an engineering CAD software (eg. Fusion 360, FreeCAD, Solidworks or others)
|
||||
Model and make something that solves a problem
|
||||
Capture a texture from the real world
|
||||
3D Model something and upload it under an Open Source licence
|
||||
Assemble a 3D model with free assets
|
||||
Retopologise a 3D object / character
|
||||
Texture a 3D model with realistic texturing
|
||||
Use an SVG file to make pa of a 3D model
|
||||
Light and render a 3D object turntable
|
||||
UV unwrap a complex object (UDIMs)
|
||||
Design something flat to be made in folded material (eg. sheet metal, papercraft)
|
||||
Design a model to embed electronics or magnets
|
||||
3D model a character
|
||||
Create a texture in a texturing package. (eg Substance Painter, Blender, Muxbox)
|
||||
Design something to be printed in two colors or
|
||||
materials
|
||||
Stress test a model in an engineering CAD software
|
||||
Design an articulating or print in place model
|
||||
Rig something you’ve sculpted
|
||||
Make a CAD Model of your room, work or home
|
||||
Reverse engineer something in CAD software
|
||||
Design a custom model for cosplay
|
||||
Sculpt something from a reference photo
|
||||
Teach a friend how to 3D model
|
||||
Animate a 3D rig from a free online model (eg ball or pendulum rig)
|
||||
Create a customizable model in OpenSCAD
|
||||
Get 3D scanned or 3D scan something
|
||||
Use a Slicing software for prepraring to print a model
|
||||
Design something to be printed in flexible TPU material
|
||||
Iterative design: Make improvements to a 3D model
|
||||
Animate a crane rig
|
||||
Animate an engineering CAD model
|
||||
Learn a game engine
|
||||
Create a 3D plaormer game in a game engine
|
||||
Use mathematics to create a 3D model eg. Grasshopper with Rhino 3D software
|
||||
Design, print and assemble something with multiple parts
|
||||
Animate something you’ve sculpted
|
||||
Make something for VR
|
||||
Make something for AR
|
||||
Make a puzzle based 3D game
|
||||
Use generative design
|
||||
Learn two or more sculpting softwares
|
||||
Learn more than three softwares for 3D modelling
|
||||
Sell something you’ve 3D modelled
|
||||
Teach a class on 3D Printing or 3D modelling
|
||||
Create an instructable, hackaday page or Hackster.io page on a project
|
||||
345
3D Modelling Skill Tree/3D_Modelling.json
Normal file
345
3D Modelling Skill Tree/3D_Modelling.json
Normal file
|
|
@ -0,0 +1,345 @@
|
|||
{ "Title": "3D Modelling",
|
||||
|
||||
"Skills" : [
|
||||
{
|
||||
"desc" : "Learn to navigate a 3D interface with pan, orbit and zoom > Apprendre à naviguer dans une interface 3D : se déplacer, tourner autour, zoomer (se rapprocher, s'éloigner)",
|
||||
"icon": "3D Axis origin",
|
||||
"level" : 1
|
||||
},
|
||||
{
|
||||
"desc" : "Create a model in TinkerCAD",
|
||||
"icon": "3D Perspective Cube",
|
||||
"level" : 2
|
||||
},
|
||||
{
|
||||
"desc" : "Make a 2D schematic of a 3D model",
|
||||
"icon": "Polyedra node",
|
||||
"level" : 2
|
||||
},
|
||||
{
|
||||
"desc" : "Make a low poly model",
|
||||
"icon": "Polyedra node",
|
||||
"level" : 2
|
||||
},
|
||||
{
|
||||
"desc" : "Use the extrude tool in 3D software",
|
||||
"icon": "3D Cube and Up Arrow",
|
||||
"level" : 1
|
||||
},
|
||||
{
|
||||
"desc" : "Use the revolve tool in 3D software",
|
||||
"icon": "Vase silhouette and ellipse arrow",
|
||||
"level" : 2
|
||||
},
|
||||
{
|
||||
"desc" : "Use boolean tools in 3D software",
|
||||
"icon": "Superposed Square and Circle",
|
||||
"level" : 1
|
||||
},
|
||||
{
|
||||
"desc" : "Create a model in MeshMixer",
|
||||
"icon": "Bunny",
|
||||
"level" : 3
|
||||
},
|
||||
{
|
||||
"desc" : "Create a 3D model from a 2D schematic",
|
||||
"icon": "3D Cube draw with pencil",
|
||||
"level" : 5
|
||||
},
|
||||
{
|
||||
"desc" : "Edit a texture in an image-editing software",
|
||||
"icon": "textured square",
|
||||
"level" : 4
|
||||
},
|
||||
{
|
||||
"desc" : "Know how to check size in 3D software",
|
||||
"icon": "Ruler",
|
||||
"level" : 2
|
||||
},
|
||||
{
|
||||
"desc" : "Draw a detailed sketch with dimensions before 3D modelling",
|
||||
"icon": "3D Cube draw with pencil",
|
||||
"level" : 4
|
||||
},
|
||||
{
|
||||
"desc" : "Design something for 3D printing",
|
||||
"icon": "3D Printer",
|
||||
"level" : 3
|
||||
},
|
||||
{
|
||||
"desc" : "UV unwrap a low-poly object",
|
||||
"icon": "Cube Flat pattern",
|
||||
"level" : 5
|
||||
},
|
||||
{
|
||||
"desc" : "Rig a crane object with FK/IK system",
|
||||
"icon": "Body node skeletton",
|
||||
"level" : 6
|
||||
},
|
||||
{
|
||||
"desc" : "Render a model in an engineering CAD software",
|
||||
"icon": "3D Cube and sparkle",
|
||||
"level" : 8
|
||||
},
|
||||
{
|
||||
"desc" : "Upload a remix of a 3D model",
|
||||
"icon": "Sharing Arrows",
|
||||
"level" : 4
|
||||
},
|
||||
{
|
||||
"desc" : "Make a model in a sculpting software (eg. Blender, Z-brush, MudBox, etc)",
|
||||
"icon": "Venus de Milo",
|
||||
"level" : 8
|
||||
},
|
||||
{
|
||||
"desc" : "Design a custom model for a friend",
|
||||
"icon": "Gift wrap",
|
||||
"level" : 6
|
||||
},
|
||||
{
|
||||
"desc" : "Modify edge normals for low-poly asset design",
|
||||
"icon": "3D Axis origin",
|
||||
"level" : 5
|
||||
},
|
||||
{
|
||||
"desc" : "Texture a low poly object",
|
||||
"icon": "textured square",
|
||||
"level" : 4
|
||||
},
|
||||
{
|
||||
"desc" : "Create a 3 point light setup",
|
||||
"icon": "light source",
|
||||
"level" : 6
|
||||
},
|
||||
{
|
||||
"desc" : "Design a tool of some kind",
|
||||
"icon": "wrench and screwdriver",
|
||||
"level" : 7
|
||||
},
|
||||
{
|
||||
"desc" : "Create a model in an engineering CAD software (eg. Fusion 360, FreeCAD, Solidworks or others)",
|
||||
"icon": "3D Perspective Cube",
|
||||
"level" : 7
|
||||
},
|
||||
{
|
||||
"desc" : "Model and make something that solves a problem",
|
||||
"icon": "light bulb",
|
||||
"level" : 6
|
||||
},
|
||||
{
|
||||
"desc" : "Capture a texture from the real world",
|
||||
"icon": "textured square",
|
||||
"level" : 9
|
||||
},
|
||||
{
|
||||
"desc" : "3D Model something and upload it under an Open Source licence",
|
||||
"icon": "Open Hardware logo",
|
||||
"level" : 8
|
||||
},
|
||||
{
|
||||
"desc" : "Assemble a 3D model with free assets",
|
||||
"icon": "Free Label price",
|
||||
"level" : 13
|
||||
},
|
||||
{
|
||||
"desc" : "Retopologise a 3D object / character",
|
||||
"icon": "Polyedra node",
|
||||
"level" : 11
|
||||
},
|
||||
{
|
||||
"desc" : "Texture a 3D model with realistic texturing",
|
||||
"icon": "textured square",
|
||||
"level" : 10
|
||||
},
|
||||
{
|
||||
"desc" : "Use an SVG file to make part of a 3D model",
|
||||
"icon": "outil plume béziers",
|
||||
"level" : 11
|
||||
},
|
||||
{
|
||||
"desc" : "Light and render a 3D object turntable",
|
||||
"icon": "light source",
|
||||
"level" : 8
|
||||
},
|
||||
{
|
||||
"desc" : "UV unwrap a complex object (UDIMs)",
|
||||
"icon": "object diagram",
|
||||
"level" : 7
|
||||
},
|
||||
{
|
||||
"desc" : "Design something flat to be made in folded material (eg. sheet metal, papercraft)",
|
||||
"icon": "paper roll",
|
||||
"level" : 9
|
||||
},
|
||||
{
|
||||
"desc" : "Design a model to embed electronics or magnets",
|
||||
"icon": "LED",
|
||||
"level" : 9
|
||||
},
|
||||
{
|
||||
"desc" : "3D model a character",
|
||||
"icon": "Naruto",
|
||||
"level" : 12
|
||||
},
|
||||
{
|
||||
"desc" : "Create a texture in a texturing package. (eg Substance Painter, Blender, Muxbox)",
|
||||
"icon": "textured square",
|
||||
"level" : 10
|
||||
},
|
||||
{
|
||||
"desc" : "Design something to be printed in two colors or materials",
|
||||
"icon": "3D print filament",
|
||||
"level" : 10
|
||||
},
|
||||
{
|
||||
"desc" : "Stress test a model in an engineering CAD software",
|
||||
"icon": "3D Cube and Down Arrow",
|
||||
"level" : 10
|
||||
},
|
||||
{
|
||||
"desc" : "Design an articulating or print in place model",
|
||||
"icon": "Dragon head",
|
||||
"level" : 11
|
||||
},
|
||||
{
|
||||
"desc" : "Rig something you’ve sculpted",
|
||||
"icon": "Body node skeletton",
|
||||
"level" : 16
|
||||
},
|
||||
{
|
||||
"desc" : "Make a CAD Model of your room, work or home",
|
||||
"icon": "House",
|
||||
"level" : 13
|
||||
},
|
||||
{
|
||||
"desc" : "Reverse engineer something in CAD software",
|
||||
"icon": "3D Perspective Cube",
|
||||
"level" : 12
|
||||
},
|
||||
{
|
||||
"desc" : "Design a custom model for cosplay",
|
||||
"icon": "man with hat and goggles",
|
||||
"level" : 14
|
||||
},
|
||||
{
|
||||
"desc" : "Sculpt something from a reference photo",
|
||||
"icon": "dog",
|
||||
"level" : 12
|
||||
},
|
||||
{
|
||||
"desc" : "Teach a friend how to 3D model",
|
||||
"icon": "two pepole behind one computer",
|
||||
"level" : 15
|
||||
},
|
||||
{
|
||||
"desc" : "Animate a 3D rig from a free online model (eg ball or pendulum rig)",
|
||||
"icon": "pendulum schematic",
|
||||
"level" : 13
|
||||
},
|
||||
{
|
||||
"desc" : "Create a customizable model in OpenSCAD",
|
||||
"icon": "markup window ?",
|
||||
"level" : 14
|
||||
},
|
||||
{
|
||||
"desc" : "Get 3D scanned or 3D scan something",
|
||||
"icon": "man body with texture area",
|
||||
"level" : 15
|
||||
},
|
||||
{
|
||||
"desc" : "Use a Slicing software for prepraring to print a model",
|
||||
"icon": "Computer and gear",
|
||||
"level" : 14
|
||||
},
|
||||
{
|
||||
"desc" : "Design something to be printed in flexible TPU material",
|
||||
"icon": "3D print filament",
|
||||
"level" : 13
|
||||
},
|
||||
{
|
||||
"desc" : "Iterative design: Make improvements to a 3D model",
|
||||
"icon": "v2 label",
|
||||
"level" : 14
|
||||
},
|
||||
{
|
||||
"desc" : "Animate a crane rig",
|
||||
"icon": "appareil photo",
|
||||
"level" : 15
|
||||
},
|
||||
{
|
||||
"desc" : "Animate an engineering CAD model",
|
||||
"icon": "mechanical Gears",
|
||||
"level" : 16
|
||||
},
|
||||
{
|
||||
"desc" : "Learn a game engine",
|
||||
"icon": "game controller",
|
||||
"level" : 17
|
||||
},
|
||||
{
|
||||
"desc" : "Create a 3D platformer game in a game engine",
|
||||
"icon": "game controller",
|
||||
"level" : 19
|
||||
},
|
||||
{
|
||||
"desc" : "Use mathematics to create a 3D model eg. Grasshopper with Rhino 3D software",
|
||||
"icon": "fractal flake",
|
||||
"level" : 18
|
||||
},
|
||||
{
|
||||
"desc" : "Design, print and assemble something with multiple parts",
|
||||
"icon": "3 x 3D Perspective Cube",
|
||||
"level" : 16
|
||||
},
|
||||
{
|
||||
"desc" : "Animate something you’ve sculpted",
|
||||
"icon": "exit sign : man walking",
|
||||
"level" : 18
|
||||
},
|
||||
{
|
||||
"desc" : "Make something for VR",
|
||||
"icon": "helmet VR",
|
||||
"level" : 19
|
||||
},
|
||||
{
|
||||
"desc" : "Make something for AR",
|
||||
"icon": "3D Cube on smartphone",
|
||||
"level" : 20
|
||||
},
|
||||
{
|
||||
"desc" : "Make a puzzle based 3D game",
|
||||
"icon": "puzzle piece",
|
||||
"level" : 18
|
||||
},
|
||||
{
|
||||
"desc" : "Use generative design",
|
||||
"icon": "brain with electronode",
|
||||
"level" : 17
|
||||
},
|
||||
{
|
||||
"desc" : "Learn two or more sculpting softwares",
|
||||
"icon": "Computer and gear",
|
||||
"level" : 16
|
||||
},
|
||||
{
|
||||
"desc" : "Learn more than three softwares for 3D modelling",
|
||||
"icon": "Computer and gear",
|
||||
"level" : 17
|
||||
},
|
||||
{
|
||||
"desc" : "Sell something you’ve 3D modelled",
|
||||
"icon": "money",
|
||||
"level" : 19
|
||||
},
|
||||
{
|
||||
"desc" : "Teach a class on 3D Printing or 3D modelling",
|
||||
"icon": "teacher and board",
|
||||
"level" : 19
|
||||
},
|
||||
{
|
||||
"desc" : "Create an instructable, hackaday page or Hackster.io page on a project",
|
||||
"icon": "file document with smile",
|
||||
"level" : 20
|
||||
}
|
||||
]
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue