Adds one `number.adaptive_lighting_intensity_<name>` entity per
configuration, alongside the Sleep Mode / Adapt Brightness / Adapt Color
switches on the same device. It is a 0-100% slider that interpolates the
adaptive result towards the switch's floor:
output = floor_value + (adaptive_value - floor_value) * intensity / 100
100 short-circuits and returns the adaptive value untouched, so it is the
default and existing configurations behave exactly as before. 0 returns
the floor. In between the light stays fully adaptive -- the sun still
moves it at every setting, so it is a scaled curve rather than a frozen
level, which is what distinguishes this from simply scaling the
brightness band.
The floor is set by a new per-switch `intensity_floor` option: the
switch's sleep settings (`sleep_brightness`/`sleep_color_temp`) by
default, or its `min_brightness`/`min_color_temp`.
`transition_until_sleep` forces the sleep floor whatever `intensity_floor`
says. With that option on, the adaptive color temperature after sunset
descends below `min_color_temp` towards `sleep_color_temp`, so a
`min_color_temp` floor would sit above the adaptive value and turning the
dial down would make the light cooler.
Documented in the README's features and a new Intensity section, and on
the docs site as advanced/intensity.md.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* feat: add expand_light_groups option
Some light group entities act as a proxy that must receive a single combined
`light.turn_on` call to function correctly — virtual mixers like
<https://github.com/mion00/color-temperature-light-mixer> for instance,
that blend a warm and a cold white channel into one entity. In such setups the
individual member entities only expose `ColorMode.BRIGHTNESS`, so sending
separate per-member commands bypasses the mixing logic.
Setting `expand_light_groups: false` keeps the group entity in `self.lights`
instead of expanding it to its members. Adaptation commands go to the group,
and the interceptor no longer skips group entities for that switch.
Default is `true` — no behaviour change for existing configurations.
* tests: regression test for expand_light_groups=False
_switches_with_lights was expanding the incoming entity_id globally,
causing the switch to never be found when expand_light_groups=False
* Resolve group targets consistently across adaptation paths
* Discard delayed group events after target changes
* Stabilize delayed group target regression test
---------
Co-authored-by: Bas Nijholt <bas@nijho.lt>
* feat: add `adapt_only_on_ha_turn_on` to skip adapting externally turned-on lights
When a light turns on from `off` via a source outside Home Assistant — a
physical wall switch or a hub/manufacturer scene (e.g. Lutron) — and
`detect_non_ha_changes` is enabled, Adaptive Lighting adapts the light on the
resulting `off` → `on` event, overriding the brightness/color the external
source just set. Disabling `detect_non_ha_changes` avoids this but also stops
detection of manual changes to already-on lights; the two behaviors were
coupled to a single flag.
Add `adapt_only_on_ha_turn_on` (default `false`, requires `take_over_control`).
When enabled, an `off` → `on` transition with no matching HA `light.turn_on`
context is marked `manual_control` and left untouched, independent of
`detect_non_ha_changes`, decoupling the two behaviors.
The off→on guard reduces to the previous expression when the option is `false`,
so existing configurations are unaffected. Includes a parametrized regression
test, docs, and regenerated strings/services/README via
scripts/update-generated-content.
Refs #435
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* Shorten generated turn-on option description
* Document shared turn-on policy limitations
* Name external turn-on policy after manual-control behavior
* Clarify settings needed to adapt unmatched turn-ons
---------
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
Co-authored-by: Bas Nijholt <bas@nijho.lt>
* Add minimum brightness automation and blueprint
* Ignore independent profile event order in test
* Add tested blueprints for sleep, schedules, and daylight
* Register service actions in async_setup for Bronze tier compliance
- Move 'apply' and 'set_manual_control' service registration from async_setup_entry to async_setup.
- Move service handlers to module-level functions in switch.py.
- Update apply_service_schema to support dynamic defaults for transition duration.
- Clean up related unused imports and fix Python 3.10 syntax compatibility.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Clean up and add tests
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Fix lint errors
* Automated update of generated docs
* Re-add types
* Make transition not required again
* fix: validate global service targets
* fix: document optional apply transition
* fix: derive service docs from schema markers
* docs: clarify service target options
* fix: preserve entity service target handling
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Bas Nijholt <bas@nijho.lt>
* Disable manual control reset on sleep mode change
* adapt test to new behavior
* fix comment
* add switch + test
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Update auto-generated content
* fix: preserve existing sleep-toggle reset defaults
* fix: keep cancelling stale adaptations on sleep changes
---------
Co-authored-by: Bas Nijholt <basnijholt@users.noreply.github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Bas Nijholt <bas@nijho.lt>
* Fixed outdated info in README.md
The README says to always add an adaptive_lighting: entry in the YAML, where this seems to be no longer needed (or even preferred).
* docs: clarify YAML is optional for UI setup
---------
Co-authored-by: Bas Nijholt <basnijholt@users.noreply.github.com>
Co-authored-by: Bas Nijholt <bas@nijho.lt>
Adds two new read-only state attributes on the AdaptiveSwitch entity:
- manual_control_brightness: list of light entity_ids whose brightness
axis is currently in manual override (i.e. AL is paused for brightness
on those lights).
- manual_control_color: same, for the color axis.
These mirror the existing 'manual_control' attribute (which is a
union of both axes) but expose the LightControlAttributes bitfield
that AL already tracks internally per-light.
Why: the existing 'manual_control' state attribute and the
adaptive_lighting.manual_control event are useful, but neither lets
a template or dashboard see which axis is paused without subscribing
to events. This is especially important with take_over_control_mode:
pause_changed, where one axis can be manual while the other still
adapts. Now a Lovelace card or template sensor can display
brightness/color manual state directly via state_attr().
Test: extends test_manual_control to assert the new attributes
reflect the bitfield correctly.
No new platform, no breaking changes.
Co-authored-by: Bas Nijholt <basnijholt@gmail.com>