Commit graph

21 commits

Author SHA1 Message Date
Deluan
97a7b08495 fix(artwork): return undispatched items when a drain is cancelled
claim() reserves the whole batch before dispatch, but the cancellation
path returned without releasing what it had not yet started, leaving
those items in the in-flight set permanently — no later drain could
claim them again.

Harmless until the batch grew past the pool size; now a cancel strands
up to a full batch. The e2e harness cancels mid-drain after every
acquire, so it surfaced there first: one spec timed out waiting for an
item that had been claimed and abandoned, and the suite went from 59s
to 87s on CI.
2026-07-25 14:39:44 -04:00
Deluan
6823bfd436 perf(artwork): drain local and external artwork in separate pools
A first backfill enqueues artists before albums at a single priority, so
the drain took them in that order. Artists resolve through a
rate-limited agent, and gate() waits for its permit while holding a
worker slot, so the whole pool sat asleep in the limiter with every
album queued behind it.

Measured on a 96k-track library (29,115 artists to 6,949 albums, 4:1):
zero albums resolved in seven minutes, and roughly 3.3 hours before the
first album cover would have appeared. Splitting the drain gives each
class its own slots: albums now finish in under eight minutes while
artists trickle at the same 2/s they were always limited to.

The two budgets are carved out of MaxOpenConns so a second pool cannot
take connections the scanner and the UI need. Dequeue filters by kind,
and the drain index leads with item_kind so each pool seeks to its own
work instead of scanning past the other's backlog.
2026-07-25 13:32:07 -04:00
Deluan
0018a64115 perf(artwork): keep the worker pool fed across a drain
The pool was fed from a batch sized to the pool itself (2x concurrency)
with a WaitGroup barrier before the next dequeue, so one item burning
its external timeout idled every other slot until it finished. The
legacy cache warmer had no such barrier: it streamed through a pipeline
of 4.

Dequeuing well past the pool keeps the slots fed for the whole pass at
no extra cost, since DequeueBatch does not mark rows taken and was
already one query per pass. Acquiring a slot now also observes
cancellation, so a larger batch cannot delay shutdown.
2026-07-25 11:48:14 -04:00
Deluan
cf0264412b perf(artwork): precache from the bytes just acquired
Warming the resize cache re-read the two rows and the file the
acquisition had just written, so every acquired image cost two extra
queries and a second full read of a file whose bytes were still in
memory. processItem now hands back what it persisted and precache warms
from that, under the same cache key the serving path computes.

Resolving the admin user also moves behind the empty-queue check: it is
needed only to resolve private playlists, so an idle server no longer
runs a user lookup on every poll.
2026-07-25 11:47:40 -04:00
Deluan
2207211997 fix(artwork): keep served art when the retry budget runs out
Exhausting the 12h budget called writeAbsent unconditionally, so an
entity whose art was already resolved and serving lost it to a long
upstream outage: the hash went empty, clients fell back to the
placeholder, and the now-unreferenced bytes were freed by the next
prune even though nothing about the image had changed.

Exhaustion means the source stayed unreachable, not that the cover
disappeared, so absent is now recorded only when there is nothing to
keep.
2026-07-25 10:08:29 -04:00
Deluan
c3eea27b4f tune(artwork): 5s backoff base + 12h give-up, drop the cap
Retry backoff now starts at 5s (was 15s) so a transient failure recovers on
essentially the next drain, and jitter widens to ±40% so a wave of correlated
failures doesn't re-clump into one poll.

Add a 12h give-up budget measured from enqueued_at: once the next backoff would
land past it, the worker stops retrying instead of grinding at a cap forever. A
bare failure settles absent (handed to the 24h stale-absent sweep, and still
recoverable on a page view); a found-stale keeps its already-served art. The
budget bounds the tail, so the separate 48h backoffCap is removed.
2026-07-24 17:27:40 -04:00
Deluan
8c7a6f25f8 tune(artwork): drop backoff base from 5m to 15s
The exponential retry (base × 4^attempts, cap 48h) started at 5 minutes, so a
single transient failure — a timeout under load, an external blip — parked a
cover for 5 minutes even though a retry seconds later would have resolved it.
Start at 15s instead: transient failures recover almost immediately (15s → 1m
→ 4m → 16m …), while persistent failures still escalate to the 48h cap (now at
the 8th attempt instead of the 5th).
2026-07-24 17:09:02 -04:00
Deluan
61cbd2f5f9 refactor(artwork): thread model.Kind through the artwork API
Entity-level artwork queries now take a typed model.Kind instead of a bare
prefix string. GetItemArtwork, DeleteForItem(s), GetInfoForItems,
EnqueueStaleAbsent, hydrateItemImages, enqueueBackfillKind and artwork.Refresh
convert to the prefix string only at the two real boundaries: the SQL
item_kind column (kind.Prefix() inside each repo) and external string inputs
(a new model.ParseKind for the nativeapi URL param, which also validates it).

The Backfill/stale-absent kind slices, the resolve.go dispatch switch, and the
kind→resource / kind→table lookup maps now use the Kind vars directly. The
queue lifecycle methods (MarkFailed/Delete*) keep string kinds — they operate
on a dequeued item's raw ItemKind column, which stays a string field, always
populated via kind.Prefix().

Removes every bare "al"/"ar"/… prefix literal from non-test code (27 -> 0);
behavior is unchanged.
2026-07-24 16:58:23 -04:00
Deluan
aa6c0b1f17 fix(artwork): enqueue new empty playlists by id, and refresh on absent outcomes
Two worker/enqueue fixes from review:
- playlistRepository.Put assigned the generated id to the caller's Playlist but passed
  the stale copy (empty id) to refreshCounters, enqueueing a pl|"" row the worker
  failed until the daily dangling purge while the real playlist went unresolved. Set
  the id on the copy before enqueueing.
- The drain refresh batch only included found/foundStale, so a cover removed by a scan
  (found -> absent) never notified clients, leaving the old immutable image displayed.
  Broadcast absent outcomes too; precache still only warms found/foundStale.
2026-07-23 14:08:08 -04:00
Deluan
0d1df1648e feat(artwork): precache on acquisition, bump on upload/radio changes, manual re-resolve API 2026-07-23 14:08:08 -04:00
Deluan
3a9dadfe34 fix(artwork): broadcast refresh for stale-found artwork too 2026-07-23 14:08:08 -04:00
Deluan
05ba549843 feat(artwork): broadcast refresh events when artwork lands 2026-07-23 14:08:08 -04:00
Deluan
39e939686b fix(artwork): treat agent not-found as breaker success 2026-07-23 14:07:52 -04:00
Deluan
190c291e61 feat(artwork): worker fetches agent images directly with per-agent rate limits and breakers 2026-07-23 14:07:52 -04:00
Deluan
fc55e8bf16 feat(artwork): promote worker concurrency and external rate to real configs
The artwork worker's drain speed was governed by two hidden Dev flags,
DevArtworkWorkerConcurrency and DevArtworkExternalRPS, both defaulting to 2.
On a large library's one-time backfill the external rate limiter is the real
ceiling: every art-less item waits on it before the (rate-limited) external
lookup, so the drain crawls at ~RPS items/sec while local-art items are
unaffected.

Promote both to documented, supported options: ArtworkWorkerConcurrency
(default 4) sets local-resolution parallelism, ArtworkExternalMaxRPS
(default 2, 0 = unlimited) caps external-agent lookups to stay polite to
Last.fm/Deezer/etc. Operators can now trade first-backfill speed against
external-API rate limits. The old Dev names still map for backward compat.
2026-07-23 14:05:10 -04:00
Deluan
b172ce4296 refactor(artwork): reuse auth.WithAdminUser and dedupe image cap guards 2026-07-22 18:02:54 -04:00
Deluan
55608b2d20 fix(artwork): resolve private playlists with an admin context 2026-07-22 15:53:32 -04:00
Deluan
bc30ce67c6 fix(artwork): keep fresh re-enqueues ahead of stale failure backoff 2026-07-22 15:53:32 -04:00
Deluan
6afcb93a9b fix(artwork): retry higher-priority external art after fallback hit
With CoverArtPriority="external,cover.jpg", a transient external failure
followed by a folder hit dropped the external error: the worker recorded
found and deleted the queue row, so the configured higher-priority external
art was never retried. Carry extError onto the fallback resolution and add
an outcomeFoundStale that persists+serves the art but reschedules via
MarkFailed, giving the external source another chance. When external later
answers definitively-not-found, the hit is not stale and the row is deleted.
2026-07-22 15:53:32 -04:00
Deluan
bab9b5cd3a fix(artwork): purge dangling queue rows and guard concurrent re-enqueues
Queue rows for deleted entities failed forever (Get -> ErrNotFound -> failed -> capped retries, unbounded). Add ArtworkQueueRepository.PurgeDangling, called from Prune next to the item_artwork purge. Separately, the found/absent path unconditionally deleted the dequeued row, erasing a concurrent scan re-enqueue; switch to DeleteIfUnchanged, which deletes only while retry_at still matches the dequeued value (verified retry_at is the column an Enqueue upsert resets).
2026-07-22 15:53:32 -04:00
Deluan
57c64e386a feat(artwork): add acquisition worker service 2026-07-22 15:53:32 -04:00